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path: root/src/server/scripts/Northrend/FrozenHalls/PitOfSaron
AgeCommit message (Expand)Author
2025-11-23Core/Movement: Change MoveJump to use min/max height argument instead of vert...Shauren
2024-03-24Core/Players: Slightly improve neutral player faction supportShauren
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-11-06Core/InstanceScript: Refactored door types to reflect its behavior (#29406)ModoX
2023-07-24Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...Shauren
2022-10-21Core/GameObjects: Implemented per player gameobject state and visibility for ...Shauren
2022-10-04Scripts/Instances: Add dungeon encounter dataShauren
2022-03-27Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlagShauren
2022-03-12Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...Giacomo Pozzoni
2022-03-10Scripts/Spells: Add comments with id & name of spells part 4offl
2022-03-10Scripts/Spells: Add comments with id & name of spells part 3offl
2022-03-10Scripts/Spells: Add comments with id & name of spells part 2offl
2022-03-10Scripts/Spells: Add comments with id & name of spells part 1offl
2022-03-09Scripts/POS: Update instance scripts to new model (#26467)offl
2022-03-09Scripts/POS: Update Tyrannus to new model (#26466)offl
2022-03-09Scripts/POS: Update Garfrost to new model (#26465)offl
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2022-02-04Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remov...Shauren
2022-01-24Core/WorldObject: Remove non-std::chrono SummonCreature overloadCarbenium
2022-01-24Core/EventProcessor: std::chrono-ify CalculateTimeCarbenium
2022-01-23Scripts/Frozen Halls: Use std::chrono::duration overloads of EventMap (#25029)Peter Keresztes Schmidt
2022-01-23Fix some compiler warnings reported by GCC (#25007)Peter Keresztes Schmidt
2022-01-06game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2022-01-06Core/AI: refactor SpellHit and SpellHitTarget. (#24691)ForesterDev
2022-01-01Creature: Gorkun Ironskull & Martin Victus in The Pit of SaronKillyana
2021-12-20Scripts: Fix rbac permission for skipping default boss sequencing checkShauren
2021-12-18Scripts/PoS: a7a96d4 followupccrs
2021-12-18Scripts/PoS: a7a96d4 followupccrs
2021-12-18Scripts/PoS: a7a96d4 followupccrs
2021-12-18Scripts/PoS: little implementation cleanup in boss_krickandick with, you gues...ccrs
2021-12-18Scripts/PoS: move boss_krickandick into new script definitionccrs
2021-12-18Scripts: Fix crossfaction combat issue (#23818)Giacomo Pozzoni
2021-12-18Instance/Script: Gorkun Ironskull & Martin VictusKillyana
2021-12-18Scripts/PitOfSaron: Make sure ick stops moving when casting Explosive Barrage...Artamedes
2021-12-18Scripts/PitOfSaron: Fix Krick sometimes stuck in combat after finish kill Ick...Artamedes
2021-12-073.3.5 gameobject summoner (#23289)Giacomo Pozzoni
2021-11-213.3.5 UnitAI (#22911)Giacomo Pozzoni
2021-11-10Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter ...Shauren
2021-11-09Core/Scripts: Unify Chrono Literals (#22420)DanVS
2021-10-23Scripts/Misc: Removed more UpdateEntry on InstanceScriptsKeader
2021-10-22Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...Treeston
2021-10-03Core/Spells: Removed CastSpellExtraArgs constructors accepting ObjectGuid, th...Shauren
2021-09-28Kill a whitespaceKeader
2021-09-28Scripts/Pit of Saron: Fixed Ick not updading victimKeader
2021-09-08Core/Achievements: Update CriteriaType enum (#26856)Meji
2021-06-15Scripts/Pit of Saron: Tyrannus followupKeader
2021-06-15Scripts/Pit of Saron: Fixed Tyrannus not working after evadeKeader
2021-06-14Core/Spell: SpellValueOverrides encapsulationariel-
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston