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Author
2025-11-23
Core/Movement: Change MoveJump to use min/max height argument instead of vert...
Shauren
2024-03-24
Core/Players: Slightly improve neutral player faction support
Shauren
2024-01-08
Core/Creatures: Moved autoattack handling from scripts to game
Shauren
2023-11-06
Core/InstanceScript: Refactored door types to reflect its behavior (#29406)
ModoX
2023-07-24
Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript...
Shauren
2022-10-21
Core/GameObjects: Implemented per player gameobject state and visibility for ...
Shauren
2022-10-04
Scripts/Instances: Add dungeon encounter data
Shauren
2022-03-27
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Shauren
2022-03-12
Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken...
Giacomo Pozzoni
2022-03-10
Scripts/Spells: Add comments with id & name of spells part 4
offl
2022-03-10
Scripts/Spells: Add comments with id & name of spells part 3
offl
2022-03-10
Scripts/Spells: Add comments with id & name of spells part 2
offl
2022-03-10
Scripts/Spells: Add comments with id & name of spells part 1
offl
2022-03-09
Scripts/POS: Update instance scripts to new model (#26467)
offl
2022-03-09
Scripts/POS: Update Tyrannus to new model (#26466)
offl
2022-03-09
Scripts/POS: Update Garfrost to new model (#26465)
offl
2022-03-05
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2022-02-04
Scripts/Spells: Replace RegisterAuraScript with RegisterSpellScript and remov...
Shauren
2022-01-24
Core/WorldObject: Remove non-std::chrono SummonCreature overload
Carbenium
2022-01-24
Core/EventProcessor: std::chrono-ify CalculateTime
Carbenium
2022-01-23
Scripts/Frozen Halls: Use std::chrono::duration overloads of EventMap (#25029)
Peter Keresztes Schmidt
2022-01-23
Fix some compiler warnings reported by GCC (#25007)
Peter Keresztes Schmidt
2022-01-06
game/AI: Convert SelectAggroTarget to enum class (#24818)
Peter Keresztes Schmidt
2022-01-06
Core/AI: refactor SpellHit and SpellHitTarget. (#24691)
ForesterDev
2022-01-01
Creature: Gorkun Ironskull & Martin Victus in The Pit of Saron
Killyana
2021-12-20
Scripts: Fix rbac permission for skipping default boss sequencing check
Shauren
2021-12-18
Scripts/PoS: a7a96d4 followup
ccrs
2021-12-18
Scripts/PoS: a7a96d4 followup
ccrs
2021-12-18
Scripts/PoS: a7a96d4 followup
ccrs
2021-12-18
Scripts/PoS: little implementation cleanup in boss_krickandick with, you gues...
ccrs
2021-12-18
Scripts/PoS: move boss_krickandick into new script definition
ccrs
2021-12-18
Scripts: Fix crossfaction combat issue (#23818)
Giacomo Pozzoni
2021-12-18
Instance/Script: Gorkun Ironskull & Martin Victus
Killyana
2021-12-18
Scripts/PitOfSaron: Make sure ick stops moving when casting Explosive Barrage...
Artamedes
2021-12-18
Scripts/PitOfSaron: Fix Krick sometimes stuck in combat after finish kill Ick...
Artamedes
2021-12-07
3.3.5 gameobject summoner (#23289)
Giacomo Pozzoni
2021-11-21
3.3.5 UnitAI (#22911)
Giacomo Pozzoni
2021-11-10
Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter ...
Shauren
2021-11-09
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2021-10-23
Scripts/Misc: Removed more UpdateEntry on InstanceScripts
Keader
2021-10-22
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...
Treeston
2021-10-03
Core/Spells: Removed CastSpellExtraArgs constructors accepting ObjectGuid, th...
Shauren
2021-09-28
Kill a whitespace
Keader
2021-09-28
Scripts/Pit of Saron: Fixed Ick not updading victim
Keader
2021-09-08
Core/Achievements: Update CriteriaType enum (#26856)
Meji
2021-06-15
Scripts/Pit of Saron: Tyrannus followup
Keader
2021-06-15
Scripts/Pit of Saron: Fixed Tyrannus not working after evade
Keader
2021-06-14
Core/Spell: SpellValueOverrides encapsulation
ariel-
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2021-04-16
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
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