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Author
2020-06-14
Core/Scripts Properly set Freya's BossState do DONE and avoid some loot exploits
sirikfoll
2020-06-14
Instances/Ulduar: Fix a super edge case bug where Algalon would evade if his ...
treeston
2020-06-14
Scripts/VioletHold: fix stack overflow when reflecting 'Splash'
ariel-
2020-06-14
Fix build
Aokromes
2020-06-14
Core/Defines: define faction templates and replace magic numbers from scripts
ForesterDev
2020-06-14
Scripts/ICC: add missing cases for Dark Martyrdom difficulty entries
ccrs
2020-06-14
Core/Scripts: improvements on the Thorim script
ariel-
2020-06-14
Scripts/Ulduar: Initial implementation of the Thorim Encounter
joschiwald
2020-06-14
Core/Creature: drop method SetPosition
ccrs
2020-06-12
Core/Spells: Implement using different difficulty data from all spell related...
Shauren
2020-05-21
Core/Misc: GCC build and warning fixes
Shauren
2020-05-03
Core/Misc: build fixes
Shauren
2020-05-03
Core/Scripts: unified scripted gossip/quest api
ariel-
2020-04-29
Core/Misc: camelize GetFaction/SetFaction properly
ariel-
2020-04-28
Core/Misc: cleanup SetInFront uses
ccrs
2020-04-28
Core/Unit: 2170541a51 followup
ccrs
2020-04-28
Core/Scripts: Re-hack Boss Loken. Followup 3a0cb90ea994e82dd8c70888fb847082f7...
Keader
2020-04-28
Core/CreatureAI: b6b0353bff followup
ccrs
2020-04-28
Core/AI: some tweaks on boundary functionality:
ariel-
2020-04-28
Core/Scripts: fix gaseous bloat proc (again)
ariel-
2020-04-28
Core/Scripts: Fix a typo in Blood Prince Council
Keader
2020-04-28
Core/Spell: define channels without movement interrupt flags as allowed move
ariel-
2020-04-27
Core/Scripts: Baltharus the Warborn preincrement _cloneCount
Keader
2020-04-27
Core/Scripts: Baltharus the Warborn make clone count more readable
Keader
2020-04-27
Core/Scripts: Fixing Carbonion/Travis
Keader
2020-04-27
Core/Scripts: Fixed Baltharus the Warborn clones
Keader
2020-04-27
Core/Scripts: Typo in last commit
Keader
2020-04-27
Core/Scripts: Fixed Volatile Ooze/Gas Cloud issues in Professor Putricide
Keader
2020-04-26
Core/Achievements: Optimized resetting achievement criteria by condition and ...
Xinef
2020-04-24
Scripts: minimize duplicated enum names in header files (#19377)
tkrokli
2020-04-24
Core/AI: Build fix
ariel-
2020-04-24
Core/AI: AreaBoundary refactor
ariel-
2020-04-24
Core/Scripts: minor fixes in boss_the_lich_king (#19311)
Gustavo
2020-04-24
Core/Scripts: Updated Ulduar instance model
ariel-
2020-04-24
Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...
Chaouki Dhib
2020-04-24
Core/Auras: reworked multiplicative AuraEffects calculation
ariel-
2020-01-02
New Year
Aokromes
2019-10-27
Core/DataStores: Updated db2 structures to 8.2.5
Shauren
2019-08-17
Core/Scripts: add condition check for npc_wyrmrest_defender
ariel-
2019-08-17
Core/Scripts: Fixed Ingvar evade issue
Keader
2019-08-17
Ensure that all actions are compared to fixed point in time (ie. world update...
xinef1
2019-08-17
Core/Scripts: Change null-check to assert
ariel-
2019-08-17
Core/Scripts: Fixed crash in Sindragosa
Keader
2019-08-17
Core/Scripts: kill a warning
ariel-
2019-08-17
Core/Scripts: Thrusting Hodir's Spear
ariel-
2019-08-17
Core/Unit: Correct speed calculus when affected by SPELL_AURA_MOD_MINIMUM_SPE...
Gustavo
2019-08-17
Core/SmartAI: Various fixes and extensions for smart scripts: (#18673)
xinef1
2019-08-17
Revert "[3.3.5][master] Core/Movement: Smooth movement #13467 (#18020)"
Riztazz
2019-07-27
Core/DBLayer: Prevent committing transactions started on a different database
Shauren
2019-07-21
Core/Scripts Update boss Skadi the Ruthless (#19114)
Gustavo
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