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Northrend
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Author
2011-05-10
Scripts/Ulduar: Move handling of Razorscale Mole Machine to instance script.
Supabad
2011-05-10
Scripts/Ulduar: Remove ScriptPCH.h completely from Ulduar and add proper head...
Supabad
2011-05-09
Scripts/Ulduar: Add proper support for Razorscale summon event.
Supabad
2011-05-09
Core: Clean up whitespace and tabs
click
2011-05-08
Spells/Ulduar: Fixes spell Shield Of Runes in Assembly Of Iron Encounter
Lopin
2011-05-08
Spells/Ulduar: Fixes spell Mark Of The Faceless in General Vezax's Encounter
Lopin
2011-05-07
Scripts/Icecrown Citadel: Remove adjusting spawn position depending on room c...
Shauren
2011-05-07
Core: More warning fixes
Shauren
2011-05-07
Core: Warning fixes
Shauren
2011-05-07
Scripts/Trial of the Crusader: Added missing difficulty checks for Valkyrs an...
johnholiver
2011-05-06
Scripts/Pit of Saron: Added missing difficulty checks for Forge Blade removal
Shauren
2011-05-06
Scripts/Icecrown Citadel
Shauren
2011-05-05
Scripts/Oculus: Fix Eregos loot.
johnholiver
2011-05-05
Scripts/PitOfSaron: Remove Forgemaster Garfrost's Blade buff before applying ...
johnholiver
2011-04-29
Add spaces after commas
leak
2011-04-28
Core/ObjectMgr: Refactor sCreatureStorage
leak
2011-04-28
Core/ObjectMgr: Refactor sGOStorage
leak
2011-04-27
Core/Buildsystem: Update copyright-headers for 2011, and adjust with the corr...
click
2011-04-23
Core: Corrected NULL usage, it should only be used with pointers, not integers
Shauren
2011-04-22
Core/Vehicles:
Shauren
2011-04-22
Scripts/Icecrown Citadel: Prevent possible issues if less than 4 triggers are...
Shauren
2011-04-22
Scripts/ToCH: Spellscript for Eadric's Radiance
greymane
2011-04-16
Scripts/Icecrown Citadel:
Shauren
2011-04-09
Core/GameObjects: add script hook when destructable building is damaged.
Supabad
2011-04-06
Scripts/Icecrown Citadel: Fixed Professor Putricide ooze adds behavior (canno...
Shauren
2011-04-06
Scripts/Icecrown Citadel: Fixed Kinetic Bombs getting killed by attacking
Shauren
2011-04-06
Ulduar/Mimiron: add spell script for Proximity mines
Supabad
2011-04-03
Core/Scripts: Removed double calls to InstanceScript's Initialize methods
Shauren
2011-04-03
DB/Misc: AT [1st] Fix part of the quest chains. Add some spawns and update cr...
Nay
2011-04-01
Revert part of "Core: Removed unused functions (leftovers from sd2, was neede...
Shauren
2011-04-01
Core: Removed unused functions (leftovers from sd2, was needed when scripts w...
Shauren
2011-03-26
Scripts/Eye of Eternity: Implemented script for Malygos encounter, please rep...
Manuel
2011-03-26
Scripts/Ulduar:
Supabad
2011-03-25
Scripts/Ulduar: Corrected array size
Shauren
2011-03-24
Scripts/Ulduar: Add proper support for Razorscale harpoon event.
Supabad
2011-03-21
Scripts/Icecrown Citadel: Replace instance check with a safer one, this way i...
Shauren
2011-03-21
Core/BuildSystem: Remove accidental addition of non-existent script from last...
runningnak3d
2011-03-21
Core: Removed all double (and more) empty lines
Shauren
2011-03-19
Fixed build without PCH
Shauren
2011-03-19
Added missed change
Shauren
2011-03-19
Scripts/Icecrown Citadel: Compile warning fixes
Shauren
2011-03-19
Merge branch 'pr/n15_Supabad'
Shauren
2011-03-19
Core/Scripts: Code style cleanup in ScriptedAI and BossAI
Shauren
2011-03-18
Scripts/Icecrown Citadel:
Shauren
2011-03-18
Scripts/Pit of Saron: Fixed Scourgelord Tyrannus intro being started every ti...
Shauren
2011-03-18
Core/Ulduar: some cleanup and add boundary check for Flame Leviathan
Supabad
2011-03-18
Scripts/Pit of Saron: Fixed spawning quest creatures in Pit of Saron
SnakeIce
2011-03-18
Scripts/Icecrown Citadel:
Shauren
2011-03-14
Scripts/Ulduar: Proper handling of GO_LEVIATHAN_GATE
Supabad
2011-03-13
Core/ScriptedAI: Add ResetLootMode() to BossAI::_Reset() and remove some redu...
Machiavelli
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