aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts/Northrend
AgeCommit message (Expand)Author
2011-05-10Scripts/Ulduar: Move handling of Razorscale Mole Machine to instance script.Supabad
2011-05-10Scripts/Ulduar: Remove ScriptPCH.h completely from Ulduar and add proper head...Supabad
2011-05-09Scripts/Ulduar: Add proper support for Razorscale summon event.Supabad
2011-05-09Core: Clean up whitespace and tabsclick
2011-05-08Spells/Ulduar: Fixes spell Shield Of Runes in Assembly Of Iron EncounterLopin
2011-05-08Spells/Ulduar: Fixes spell Mark Of The Faceless in General Vezax's EncounterLopin
2011-05-07Scripts/Icecrown Citadel: Remove adjusting spawn position depending on room c...Shauren
2011-05-07Core: More warning fixesShauren
2011-05-07Core: Warning fixesShauren
2011-05-07Scripts/Trial of the Crusader: Added missing difficulty checks for Valkyrs an...johnholiver
2011-05-06Scripts/Pit of Saron: Added missing difficulty checks for Forge Blade removalShauren
2011-05-06Scripts/Icecrown CitadelShauren
2011-05-05Scripts/Oculus: Fix Eregos loot.johnholiver
2011-05-05Scripts/PitOfSaron: Remove Forgemaster Garfrost's Blade buff before applying ...johnholiver
2011-04-29Add spaces after commasleak
2011-04-28Core/ObjectMgr: Refactor sCreatureStorageleak
2011-04-28Core/ObjectMgr: Refactor sGOStorageleak
2011-04-27Core/Buildsystem: Update copyright-headers for 2011, and adjust with the corr...click
2011-04-23Core: Corrected NULL usage, it should only be used with pointers, not integersShauren
2011-04-22Core/Vehicles:Shauren
2011-04-22Scripts/Icecrown Citadel: Prevent possible issues if less than 4 triggers are...Shauren
2011-04-22Scripts/ToCH: Spellscript for Eadric's Radiancegreymane
2011-04-16Scripts/Icecrown Citadel:Shauren
2011-04-09Core/GameObjects: add script hook when destructable building is damaged.Supabad
2011-04-06Scripts/Icecrown Citadel: Fixed Professor Putricide ooze adds behavior (canno...Shauren
2011-04-06Scripts/Icecrown Citadel: Fixed Kinetic Bombs getting killed by attackingShauren
2011-04-06Ulduar/Mimiron: add spell script for Proximity minesSupabad
2011-04-03Core/Scripts: Removed double calls to InstanceScript's Initialize methodsShauren
2011-04-03DB/Misc: AT [1st] Fix part of the quest chains. Add some spawns and update cr...Nay
2011-04-01Revert part of "Core: Removed unused functions (leftovers from sd2, was neede...Shauren
2011-04-01Core: Removed unused functions (leftovers from sd2, was needed when scripts w...Shauren
2011-03-26Scripts/Eye of Eternity: Implemented script for Malygos encounter, please rep...Manuel
2011-03-26Scripts/Ulduar:Supabad
2011-03-25Scripts/Ulduar: Corrected array sizeShauren
2011-03-24Scripts/Ulduar: Add proper support for Razorscale harpoon event.Supabad
2011-03-21Scripts/Icecrown Citadel: Replace instance check with a safer one, this way i...Shauren
2011-03-21Core/BuildSystem: Remove accidental addition of non-existent script from last...runningnak3d
2011-03-21Core: Removed all double (and more) empty linesShauren
2011-03-19Fixed build without PCHShauren
2011-03-19Added missed changeShauren
2011-03-19Scripts/Icecrown Citadel: Compile warning fixesShauren
2011-03-19Merge branch 'pr/n15_Supabad'Shauren
2011-03-19Core/Scripts: Code style cleanup in ScriptedAI and BossAIShauren
2011-03-18Scripts/Icecrown Citadel:Shauren
2011-03-18Scripts/Pit of Saron: Fixed Scourgelord Tyrannus intro being started every ti...Shauren
2011-03-18Core/Ulduar: some cleanup and add boundary check for Flame LeviathanSupabad
2011-03-18Scripts/Pit of Saron: Fixed spawning quest creatures in Pit of SaronSnakeIce
2011-03-18Scripts/Icecrown Citadel:Shauren
2011-03-14Scripts/Ulduar: Proper handling of GO_LEVIATHAN_GATESupabad
2011-03-13Core/ScriptedAI: Add ResetLootMode() to BossAI::_Reset() and remove some redu...Machiavelli