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2020-08-15
Core/Unit: Make HandleEmoteCommand typesafe (#25249)
Peter Keresztes Schmidt
2020-08-12
Scripts/Naxxramas: Adjust Frogger event timer (#25214)
Gildor
2020-08-05
Scripts/Kologarn: Apply CREATURE_FLAG_EXTRA_NO_COMBAT on NPC_ARM_SWEEP_STALKE...
jackpoz
2020-08-05
Scripts/Naxxramas: Frogger event improvements (#25202)
Gildor
2020-08-04
Scripts/AzjolNerub: Fix potential error in pound spell script
Carbenium
2020-08-04
Core/Misc: Fix static analysis issues (#25194)
Giacomo Pozzoni
2020-08-01
Scripts/AzjolNerub: Update Anub'Arak encounter to current coding standards (#...
Peter Keresztes Schmidt
2020-08-01
Scripts/Gundrak: Update Slad'ran encounter to current coding standards (#25180)
Peter Keresztes Schmidt
2020-08-01
Scripts/Gundrak: Update Drakkari Colossus encounter to current coding standa...
Peter Keresztes Schmidt
2020-08-01
Scripts/AhnKahet: Update Herald Volazj to current coding standards
Carbenium
2020-07-31
Core/Misc: Fix static analysis issues (#25178)
Giacomo Pozzoni
2020-07-28
Core/CreatureAI: std::chrono-ify DoSummon* methods
Carbenium
2020-07-27
Core/WorldObject: Replace non-std::chrono SummonGameObject overloads
Carbenium
2020-07-27
Core/WorldObject: Replace non-std::chrono SummonTrigger overloads
Carbenium
2020-07-27
Core/WorldObject: Remove non-std::chrono SummonCreature overload
Carbenium
2020-07-27
Core/EventProcessor: std::chrono-ify the remaining public API
Carbenium
2020-07-27
Core/EventProcessor: std::chrono-ify CalculateTime
Carbenium
2020-07-26
Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
Carbenium
2020-07-26
EventMap: Change GetTimeUntilEvent to return std::chrono types
Carbenium
2020-07-26
Scripts/Northrend: Use std::chrono overload of Creature::DespawnOrUnsummon
Carbenium
2020-07-25
Core/EscortAI: std::chrono-ify SetPauseTimer
Carbenium
2020-07-25
Core/ScriptedAI: std::chrono-ify DoSpawnCreature
Carbenium
2020-07-25
Core/BossAI: Remove _DespawnAtEvade(uint32, Creature*) overload
Carbenium
2020-07-25
Core/InstanceScript: std::chrono-ify DoRespawnGameObject
Carbenium
2020-07-24
Scripts/Borean Tundra: duplicate comment text (#25102)
Trond B. Krokli
2020-07-18
Build: Enable -Wimplicit-fallthrough on clang (#25056)
Peter Keresztes Schmidt
2020-07-18
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...
Peter Keresztes Schmidt
2020-07-17
Core/Time: Rename GetGameTime{System, Steady}Point methods
Treeston
2020-07-14
Scripts/Icecrown Citadel: Use std::chrono::duration overloads of EventMap (Pa...
Peter Keresztes Schmidt
2020-07-14
Scripts/Icecrown Citadel: Use std::chrono::duration overloads of EventMap (#2...
Peter Keresztes Schmidt
2020-07-14
Scripts/Utgarde Keep: Use std::chrono::duration overloads of EventMap (#25039)
Peter Keresztes Schmidt
2020-07-14
Scripts/Ulduar: Use std::chrono::duration overloads of EventMap (#25035)
Peter Keresztes Schmidt
2020-07-14
Scripts/Nexus: Use std::chrono::duration overloads of EventMap (#25033)
Peter Keresztes Schmidt
2020-07-14
Scripts/Naxxramas: Use std::chrono::duration overloads of EventMap (#25032)
Peter Keresztes Schmidt
2020-07-14
Scripts/Isle of Conquest: Use std::chrono::duration overloads of EventMap (#2...
Peter Keresztes Schmidt
2020-07-14
Scripts/Gundrak: Use std::chrono::duration overloads of EventMap (#25030)
Peter Keresztes Schmidt
2020-07-14
Scripts/Frozen Halls: Use std::chrono::duration overloads of EventMap (#25029)
Peter Keresztes Schmidt
2020-07-14
Scripts/Drak'Tharon Keep: Use std::chrono::duration overloads of EventMap (#2...
Peter Keresztes Schmidt
2020-07-14
Scripts/Chamber of Aspects: Use std::chrono::duration overloads of EventMap (...
Peter Keresztes Schmidt
2020-07-14
Scripts/Azjol-Nerub: Use std::chrono::duration overloads of EventMap (#25026)
Peter Keresztes Schmidt
2020-07-14
Scripts/Northrend: Use std::chrono::duration overloads of EventMap (#25021)
Peter Keresztes Schmidt
2020-07-14
Scripts/Trial of the Crusader: Use std::chrono::duration overloads of EventMa...
Peter Keresztes Schmidt
2020-07-14
Scripts/Kologarn: Fix another "stuck in combat" issue (#24998)
Giacomo Pozzoni
2020-07-13
Fix some compiler warnings reported by GCC (#25007)
Peter Keresztes Schmidt
2020-07-12
Core/DataStores: Update DBC field names to generated ones (#24999)
Peter Keresztes Schmidt
2020-07-09
Core/Spells: Don't select corpses for spell targets that expect to hit units
Shauren
2020-07-09
Scripts/ICC: fixed a crash in the Lich King encounter caused by invalid corps...
Ovah
2020-07-08
DB/Quest: Convert & update support for 'Khu'nok Will Know' to SAI
offl
2020-07-02
DB/Creature: Convert & update support for 'Messenger Torvus' to SAI
offl
2020-06-24
Scripts/Battlefield: Move npc_wg_give_promotion_credit script to BattlefieldWG
Carbenium
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