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Author
2022-01-26
Core/Unit: Make HandleEmoteCommand typesafe (#25249)
Peter Keresztes Schmidt
2022-01-26
Core/Misc: Fix static analysis issues (#25194)
Giacomo Pozzoni
2022-01-24
Core/Misc: Fix static analysis issues (#25178)
Giacomo Pozzoni
2022-01-24
Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
Carbenium
2022-01-23
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...
Peter Keresztes Schmidt
2022-01-23
Scripts/Hellfire Citadel: Use std::chrono::duration overloads of EventMap (#2...
Peter Keresztes Schmidt
2022-01-06
game/AI: Convert SelectAggroTarget to enum class (#24818)
Peter Keresztes Schmidt
2022-01-06
Core/AI: refactor SpellHit and SpellHitTarget. (#24691)
ForesterDev
2022-01-06
Scripts/BloodFurnace: Fixed Broggok stopping work after wipe
Keader
2022-01-01
Boss/Script: Vazruden_Fix (#24197)
skipperheartbeat
2021-12-20
Scripts: Fix rbac permission for skipping default boss sequencing check
Shauren
2021-12-20
Scripts/Blood Furnace: Fixed Broggok reset issues and some little improvements
Keader
2021-12-17
Scripts/Blood Furnace: Fix infinite loop in Broggok encounter
Giacomo Pozzoni
2021-12-15
Scripts/Blood Furnace: Broggok improvements (#23300)
Ianislav Vasilev
2021-12-13
Core/Unit: rename several getters to follow codestyle
ccrs
2021-12-07
3.3.5 gameobject summoner (#23289)
Giacomo Pozzoni
2021-12-05
Instance/Script: Blood Furnace
Killyana
2021-11-24
Core/Misc: Fix GCC 8 warnings
jackpoz
2021-11-10
Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter ...
Shauren
2021-11-09
Core/Scripts: Unify Chrono Literals (#22420)
DanVS
2021-09-26
Scripts/Magtheridon Lair: Fixed a case when channelers get hit kill and not s...
Keader
2021-09-22
Scripts/Magtheridon: Fixed Magtheridon inaccessible
Keader
2021-09-04
Core/Spells: Unify spell effect access api in both branches
Shauren
2021-06-21
Core/Scripts: Fixed some delayed enrage
Keader
2021-06-19
Core/Scripts: Fixed tabs issues introduced in 5bef3e426aea37b0e7555f146037c58...
Keader
2021-06-19
Core/Scripts: Fixed possible crashs related with JustDied
Keader
2021-06-16
Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI version
ariel-
2021-06-13
Core/Auras: removed caster dependency from core
ariel-
2021-04-16
Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...
Treeston
2021-04-16
[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)
Treeston
2021-04-15
Core/Misc: Fix static analysis issues
jackpoz
2021-03-15
Core/Auras: periodics refactor part 1:
ariel-
2021-03-11
Core/Auras: Remove m_effIndex member of AuraEffect and always take it from Sp...
Shauren
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-18
Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.
treeston
2020-08-14
Core/Misc: Replace NULL with nullptr
Shauren
2020-08-13
[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)
Treeston
2020-07-16
Core/Scripts: fix some /W4 warnings
ariel-
2020-07-16
Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)
ariel-
2020-06-14
Core/Defines: define faction templates and replace magic numbers from scripts
ForesterDev
2020-05-21
Core/Misc: GCC build and warning fixes
Shauren
2020-05-03
Core/Scripts: unified scripted gossip/quest api
ariel-
2020-04-29
Core/Misc: camelize GetFaction/SetFaction properly
ariel-
2020-04-24
Scripts: minimize duplicated enum names in header files (#19377)
tkrokli
2020-01-02
New Year
Aokromes
2019-07-21
Core/Creatures: Various fixes for creatures, regarding combat conditions, des...
xinef1
2019-06-08
Core/PacketIO: Rewrite updatefield handling
Shauren
2019-01-01
Update copyright note for 2019
vincent-michael
2018-06-16
Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*
Shauren
2018-03-12
Core/Scripts: Black Temple - added comments in all SpellScripts (#18494)
Keader
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