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path: root/src/server/scripts/Outland/HellfireCitadel
AgeCommit message (Expand)Author
2022-01-26Core/Unit: Make HandleEmoteCommand typesafe (#25249)Peter Keresztes Schmidt
2022-01-26Core/Misc: Fix static analysis issues (#25194)Giacomo Pozzoni
2022-01-24Core/Misc: Fix static analysis issues (#25178)Giacomo Pozzoni
2022-01-24Core/WorldObject: Partially std::chrono-ify SummonCreature overloadsCarbenium
2022-01-23Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...Peter Keresztes Schmidt
2022-01-23Scripts/Hellfire Citadel: Use std::chrono::duration overloads of EventMap (#2...Peter Keresztes Schmidt
2022-01-06game/AI: Convert SelectAggroTarget to enum class (#24818)Peter Keresztes Schmidt
2022-01-06Core/AI: refactor SpellHit and SpellHitTarget. (#24691)ForesterDev
2022-01-06Scripts/BloodFurnace: Fixed Broggok stopping work after wipeKeader
2022-01-01Boss/Script: Vazruden_Fix (#24197)skipperheartbeat
2021-12-20Scripts: Fix rbac permission for skipping default boss sequencing checkShauren
2021-12-20Scripts/Blood Furnace: Fixed Broggok reset issues and some little improvementsKeader
2021-12-17Scripts/Blood Furnace: Fix infinite loop in Broggok encounterGiacomo Pozzoni
2021-12-15Scripts/Blood Furnace: Broggok improvements (#23300)Ianislav Vasilev
2021-12-13Core/Unit: rename several getters to follow codestyleccrs
2021-12-073.3.5 gameobject summoner (#23289)Giacomo Pozzoni
2021-12-05Instance/Script: Blood FurnaceKillyana
2021-11-24Core/Misc: Fix GCC 8 warningsjackpoz
2021-11-10Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter ...Shauren
2021-11-09Core/Scripts: Unify Chrono Literals (#22420)DanVS
2021-09-26Scripts/Magtheridon Lair: Fixed a case when channelers get hit kill and not s...Keader
2021-09-22Scripts/Magtheridon: Fixed Magtheridon inaccessibleKeader
2021-09-04Core/Spells: Unify spell effect access api in both branchesShauren
2021-06-21Core/Scripts: Fixed some delayed enrageKeader
2021-06-19Core/Scripts: Fixed tabs issues introduced in 5bef3e426aea37b0e7555f146037c58...Keader
2021-06-19Core/Scripts: Fixed possible crashs related with JustDiedKeader
2021-06-16Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI versionariel-
2021-06-13Core/Auras: removed caster dependency from coreariel-
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2021-04-15Core/Misc: Fix static analysis issuesjackpoz
2021-03-15Core/Auras: periodics refactor part 1:ariel-
2021-03-11Core/Auras: Remove m_effIndex member of AuraEffect and always take it from Sp...Shauren
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-18Hi, I'm Treeston, and welcome to Combat PR Prep Refactors.treeston
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-08-13[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2020-07-16Core/Scripts: fix some /W4 warningsariel-
2020-07-16Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2020-06-14Core/Defines: define faction templates and replace magic numbers from scriptsForesterDev
2020-05-21Core/Misc: GCC build and warning fixesShauren
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-04-29Core/Misc: camelize GetFaction/SetFaction properlyariel-
2020-04-24Scripts: minimize duplicated enum names in header files (#19377)tkrokli
2020-01-02New YearAokromes
2019-07-21Core/Creatures: Various fixes for creatures, regarding combat conditions, des...xinef1
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-06-16Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map*Shauren
2018-03-12Core/Scripts: Black Temple - added comments in all SpellScripts (#18494)Keader