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path: root/src/server/scripts/ScriptPCH.h
AgeCommit message (Collapse)Author
2025-06-13Core/Scripts: Update PCH content to include most commonly used headersShauren
2025-05-11Scripts/Misc: Update ScriptPCH content to include most commonly headersShauren
2023-04-06Core/Misc: Modernize code a bit by replacing std::tie with either structured ↵Shauren
bindings or operator<=>
2022-02-12Core/Misc: script PCH tuningShauren
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ↵Shauren
port
2017-06-08Core/Scripts: Optimize PCH contentsShauren
2016-05-20Core/DataStores: Updated opcodes and db2 to 7.0.3.21414Shauren
2016-04-11Core/Scripts: Split script subdirectories into independent modulesNaios
* Makes it possible to define the linkage for every module * Move the ScriptPCH into the root directory * Changes the SCRIPTS cmake variable to a string type: -> -DSCRIPTS=0 is -DSCRIPTS="minimal-static" now (builds commands and spells statically) -> -DSCRIPTS=1 is -DSCRIPTS="static" now (builds all modules statically) -> -DSCRIPTS="dynamic" (builds all modules dynamically) -> Also the default value which is provided by the SCRIPTS variable is overwriteable through the SCRIPTS_COMMANDS, SCRIPTS_SPELLS... variable.