Age | Commit message (Collapse) | Author | |
---|---|---|---|
2025-07-18 | Core/Misc: Add splice/pop_front/pop_back to LinkedListHead | Shauren | |
2025-07-18 | Core/Misc: Shrink LinkedListHead size | Shauren | |
2025-07-11 | Core/Misc: Improve LinkedList iteration - simplify code generated for begin, ↵ | Shauren | |
end and operator++ | |||
2025-07-11 | Core/Misc: Rename LinkedListHead insertion functions to push_back/push_front ↵ | Shauren | |
to fit standard container naming | |||
2025-07-11 | Core/Misc: Rename LinkedListHead::getSize to size to fit standard container ↵ | Shauren | |
naming | |||
2025-07-11 | Core/Misc: Simplify LinkedListHead::isEmpty and rename to empty to fit ↵ | Shauren | |
standard container naming | |||
2025-01-05 | Core/Grids: Modernize TypeContainer with variadic template | Shauren | |
2024-07-29 | Core/Misc: Reduce amount of virtual functions and copypasting in Reference<> ↵ | Shauren | |
implementations | |||
2023-10-18 | Core/Misc: Remove incorrect (and unused) equality operator overloads from ↵ | Shauren | |
LinkedListHead::Iterator class | |||
2023-08-24 | Core/Misc: Modernize comparison operators | Shauren | |
2022-02-13 | Core/Misc: Cleanup unused includes | Shauren | |
2022-02-12 | Core/Misc: Move (or delete) constructors and destructors to .cpp files ↵ | Shauren | |
(avoids compiling them in every file that includes them) | |||
2021-12-18 | Scripts/ScarletMonastery: instance script cleanup (#23889) | ccrs | |
Adapt InstanceScript into newer structure and style Adapt existing boss scripts into newer structure and style Improve existing boss related definitions Should make each boss more functionally reliable, but nothing new has been added (cherry picked from commit 06c6b30ed484850228c57313dc2c024c38e2055f) | |||
2021-10-11 | Core/Scenes: Implemented spell created SceneObjects | Shauren | |
2020-09-04 | Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ↵ | Shauren | |
port | |||
2020-08-14 | Core/Misc: Replace NULL with nullptr | Shauren | |
2020-06-14 | Core/Globals: add more AIName and MovementType checks to ObjectMgr | ariel- | |
- Ninja fix AI factories (restores prev behaviour of not selecting stuff with PERMIT_BASE_NO) Closes #19831 (cherry picked from commit d56a28afee19741c582ed8e16dbf8e30311f68ea) | |||
2020-06-14 | Core/AI: Factory functions cleanup | ariel- | |
- Get rid of fugly void pointers - Streamlined AI selection code, using Permissible as it should've been instead of harcoded checks on the selector code - Moved IdleMovementGenerator singleton to factory code (cherry picked from commit ce3787f190d28c1e981598eef2cd24c622a2cbae) | |||
2020-04-26 | Core: Fix clang 10 warnings | Shauren | |
2020-01-02 | New Year | Aokromes | |
2019-01-01 | Update copyright note for 2019 | vincent-michael | |
auto happy = new year(2019); | |||
2018-01-01 | Update copyright note for 2018 | vincent-michael | |
auto happy = new year(2018); | |||
2017-11-25 | Misc: More cleanup | Aokromes | |
2017-08-21 | Core/Misc: fix interaction of spells like Shadowmeld with Threat reducing ↵ | ariel- | |
effects - SPELL_AURA_MOD_TOTAL_THREAT should be temporary and not added/subtracted from total, only computed - Cleanup of reference related code - Kill getLast() and reverse iterator obsevers, LinkedList iterator can't be used as a standard reverse_iterator (ie with operator++). They weren't used anyways (cherry picked from commit 3b6fd226bedb689847dadaeeba36a588ee9bc928) # Conflicts: # src/server/game/Combat/ThreatManager.cpp # src/server/game/Loot/LootMgr.h | |||
2017-05-14 | Core/Entities : Basic Conversation Implementation (#18010) | Traesh | |
2017-05-13 | Core/Shared: Include cleanup | Shauren | |
2017-01-01 | Update copyright note for 2017 | vincent-michael | |
Happy new year | |||
2016-01-01 | Update copyright note for 2016 | Vincent-Michael | |
Happy new year (Again new year with idiots ...) | |||
2015-04-28 | Core/Entities: Reworked guid scopes | Shauren | |
* Added ObjectGuid traits to easily access whether guid type can be generated globally (ObjectMgr) or not * This adds separate (per map) guid sequences depending on object type * Ported map object container from cmangos/mangos-wotlk@a2d396eb0bb195efc460944dd4e0fab2a858b300 * Added type container visitor for TypeUnorderedMapContainer * Implemented helper function to erase unique pairs from multimap containers * Moved object storage of all objects except players and transports to map level * Added containers linking database spawn id with creature/gameobject in world * Renamed DBTableGuid to spawnId * Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables * Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update | |||
2015-04-02 | Rename variables to fix C++11 keyword collision | Daniel M. Weeks | |
2015-01-01 | Update copyright note for 2015 | Vincent-Michael | |
Happy new year | |||
2014-08-09 | Core/Server: Use nullptr instead of 0 where pointers are expected | DDuarte | |
2014-07-20 | Refactored singletons to enable proper deconstruction during shutdown | leak | |
2014-06-23 | Fix non-PCH build | leak | |
2014-06-22 | Shared/Misc: Removed some more ACE dependencies | Subv | |
2014-05-01 | Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros | Dehravor | |
2014-03-23 | Core/Misc: Removed unused defines, added missing include and removed a few ↵ | Shauren | |
warnings | |||
2014-01-01 | Update copyright note for 2014. | Vincent_Michael | |
Happy new year. | |||
2013-10-28 | Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }. | leguybrush | |
2013-10-27 | Core/Code: Unify codestyle for brackets: {} to { }. | Ascathor | |
Also added missing copyright to some files. | |||
2013-06-11 | Core: More Function Renaming. | Malcrom | |
2013-01-14 | Core/Misc: Apply codestyle to multiple files | Spp | |
2013-01-04 | Core/Misc: Use ASSERT (custom, better macro) instead of the C macro assert() | Nay | |
2013-01-02 | Core/Misc: Some minor changes here and there | Spp | |
2013-01-01 | Update more copyright note for 2013. (alcohol sucks) | Vincent_Michael | |
2013-01-01 | Update copyright note for 2013. | Vincent_Michael | |
Happy new year. | |||
2012-11-27 | Core/Misc: Set mode 0644 for files | Spp | |
2012-11-20 | Core/Misc: Reduction of header dependencies - Step II | Spp | |
2012-10-02 | Core: "Initial support for C++11 compilers" | Spp | |
2012-09-10 | Core: Warning fixes (Also some -pedantic under game folder) | Spp | |