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2010-06-09Rename trinity-realm to authserverTartalo
2010-06-09Rename trinity-core to worldserverTartalo
2010-06-09* Removed static revision.h from src/server/sharedBrian
2010-06-09CMake: Build shared/ only if DO_WORLDSERVER or DO_AUTHSERVER is enabledTartalo
2010-06-09MergeTartalo
2010-06-09Implement DO_WORLDSERVER and DO_AUTHSERVER options for cmake, both enabled by...Tartalo
2010-06-09added revision.h O.oRat
2010-06-09Typo (It´s not like you can compile anyways)Machiavelli
2010-06-09Update structure SMSG_AUTH_RESPONSE with response code AUTH_WAIT_QUEUE.Machiavelli
2010-06-09* Added missing include paths that got lost in the merge a few revs agoBrian
2010-06-08* Remove the last of the realative paths from #include statementsBrian
2010-06-08* Remove more not needed relative paths in include filesBrian
2010-06-08* Remove more relative paths from includesBrian
2010-06-08Change around some more headers to adhere to new strucutre and namebaseclick
2010-06-08Some fixes for worldserver cmake fileTartalo
2010-06-08* Linux compile with and without PCH fixedBrian
2010-06-08Add libmpq-0.4.2 (was missing from sourcetree after cleanup)click
2010-06-08Added support for reloading creature_onkill_reputation tableShauren
2010-06-08Only proc Infusion of Light (active buff) on Holy Shock criticals. (Problem i...Machiavelli
2010-06-08Fix Infusion of Light talent (53569,53576), properly cast HoT on target after...Machiavelli
2010-06-08Properly build and link core (yay!)click
2010-06-08Get g3dlib, zlib and jemalloc to build againclick
2010-06-07* Finally it compiles (thanks click for noticing the "typo").Brian
2010-06-07* Reverted to the old G3D library, however collision still will not compileBrian
2010-06-08Some cmake fixes for worldserverTartalo
2010-06-08more cmake fixes. comment collision compilation until fixedTartalo
2010-06-07* Well 94% isn't bad. Last thing to fix is collision compiling.Brian
2010-06-07* Nearly done with fixing the Linux build.Brian
2010-06-07More fixes for game/ cmake compilationTartalo
2010-06-07Fix include dirs in game/ cmake fileTartalo
2010-06-07* Getting closer (at least for Linux :) )Brian
2010-06-07Merge cmake files from shared/Tartalo
2010-06-07* Reverted to the old Mersenne Twister till the new one can be properly addedBrian
2010-06-07* Fixed damn copy / paste type from my last commit. It is still very brokenBrian
2010-06-07* brokenBrian
2010-06-07Fix logic.Machiavelli
2010-06-07* More cleanupBrian
2010-06-07* Nope not yetBrian
2010-06-07* Nope still won't build yetBrian
2010-06-07* Lib trinitydatabase builds againBrian
2010-06-07* Auth lib builds again.Brian
2010-06-07* shared lib builds again under Linux.Brian
2010-06-07* Move VMap3 code to a separate static 'collision' library.XTZGZoReX
2010-06-07Fix a typo, spotted by tigercop773. If the reset of the repo wasn´t entirely...Machiavelli
2010-06-07Fix some paths on shared/ includes and CMakeLists.txtTartalo
2010-06-07More cmake fixes. Now cmake runs without errors with -DO_SCRIPTS=0Tartalo
2010-06-07Some fixes for shared/CMakeLists.txtTartalo
2010-06-07Group::Disband: remove no longer needed code check.Spp
2010-06-07Attempt to trace down a crash issue related to Aura::__UnapplyForTargetMachiavelli
2010-06-07Fix SPELL_AURA_CLONE_CASTER on summoned creatures, it will now properly clone...Machiavelli