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https://github.com/TrinityCore/TrinityCore.git @ 2026-01-07T10:01:01Z
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Author
2010-06-09
Rename trinity-realm to authserver
Tartalo
2010-06-09
Rename trinity-core to worldserver
Tartalo
2010-06-09
* Removed static revision.h from src/server/shared
Brian
2010-06-09
CMake: Build shared/ only if DO_WORLDSERVER or DO_AUTHSERVER is enabled
Tartalo
2010-06-09
Merge
Tartalo
2010-06-09
Implement DO_WORLDSERVER and DO_AUTHSERVER options for cmake, both enabled by...
Tartalo
2010-06-09
added revision.h O.o
Rat
2010-06-09
Typo (It´s not like you can compile anyways)
Machiavelli
2010-06-09
Update structure SMSG_AUTH_RESPONSE with response code AUTH_WAIT_QUEUE.
Machiavelli
2010-06-09
* Added missing include paths that got lost in the merge a few revs ago
Brian
2010-06-08
* Remove the last of the realative paths from #include statements
Brian
2010-06-08
* Remove more not needed relative paths in include files
Brian
2010-06-08
* Remove more relative paths from includes
Brian
2010-06-08
Change around some more headers to adhere to new strucutre and namebase
click
2010-06-08
Some fixes for worldserver cmake file
Tartalo
2010-06-08
* Linux compile with and without PCH fixed
Brian
2010-06-08
Add libmpq-0.4.2 (was missing from sourcetree after cleanup)
click
2010-06-08
Added support for reloading creature_onkill_reputation table
Shauren
2010-06-08
Only proc Infusion of Light (active buff) on Holy Shock criticals. (Problem i...
Machiavelli
2010-06-08
Fix Infusion of Light talent (53569,53576), properly cast HoT on target after...
Machiavelli
2010-06-08
Properly build and link core (yay!)
click
2010-06-08
Get g3dlib, zlib and jemalloc to build again
click
2010-06-07
* Finally it compiles (thanks click for noticing the "typo").
Brian
2010-06-07
* Reverted to the old G3D library, however collision still will not compile
Brian
2010-06-08
Some cmake fixes for worldserver
Tartalo
2010-06-08
more cmake fixes. comment collision compilation until fixed
Tartalo
2010-06-07
* Well 94% isn't bad. Last thing to fix is collision compiling.
Brian
2010-06-07
* Nearly done with fixing the Linux build.
Brian
2010-06-07
More fixes for game/ cmake compilation
Tartalo
2010-06-07
Fix include dirs in game/ cmake file
Tartalo
2010-06-07
* Getting closer (at least for Linux :) )
Brian
2010-06-07
Merge cmake files from shared/
Tartalo
2010-06-07
* Reverted to the old Mersenne Twister till the new one can be properly added
Brian
2010-06-07
* Fixed damn copy / paste type from my last commit. It is still very broken
Brian
2010-06-07
* broken
Brian
2010-06-07
Fix logic.
Machiavelli
2010-06-07
* More cleanup
Brian
2010-06-07
* Nope not yet
Brian
2010-06-07
* Nope still won't build yet
Brian
2010-06-07
* Lib trinitydatabase builds again
Brian
2010-06-07
* Auth lib builds again.
Brian
2010-06-07
* shared lib builds again under Linux.
Brian
2010-06-07
* Move VMap3 code to a separate static 'collision' library.
XTZGZoReX
2010-06-07
Fix a typo, spotted by tigercop773. If the reset of the repo wasn´t entirely...
Machiavelli
2010-06-07
Fix some paths on shared/ includes and CMakeLists.txt
Tartalo
2010-06-07
More cmake fixes. Now cmake runs without errors with -DO_SCRIPTS=0
Tartalo
2010-06-07
Some fixes for shared/CMakeLists.txt
Tartalo
2010-06-07
Group::Disband: remove no longer needed code check.
Spp
2010-06-07
Attempt to trace down a crash issue related to Aura::__UnapplyForTarget
Machiavelli
2010-06-07
Fix SPELL_AURA_CLONE_CASTER on summoned creatures, it will now properly clone...
Machiavelli
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