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2025-10-25Core/Entities: handle more edge cases in IsInAirccrs
2025-10-25Core/Entities: bring back the root/stun check on unit death - for nowccrs
2025-10-25Core/Entities: followup f4d8105064afdf98212320b5bd1569f2af3fa68accrs
2025-10-25Core/Entities: improve unit on death movementccrs
2025-10-25Core/Creature: cleanup movementflags initialization on creature create, a bitccrs
2025-10-25Core/Entities: implement IsInAirccrs
2025-10-25Core/Movement: remove unnecessary UpdateAllowedPositionZ in FollowMovementGen...ccrs
2025-10-25Core/Movement: implement MOTIONMASTER_FLAG_STATIC_PREVENT_INITIALIZATION in M...ccrs
2025-10-22Build: remove unused variableccrs
2025-10-22Scripts/EasternKingdoms: temporally adjust Eye of Acherus to allow quest comp...ccrs
2025-10-22Core/Spells: followup 8aa237fbfe1d0ca759f2694d871deb51850a7f13ccrs
2025-10-22Core/Movement: allow to manually set up SWIM flag on init splinesccrs
2025-10-21Core/Spell: dont force MoveFall on flight auras if the unit can still flyccrs
2025-10-16Scripts/Gundrak: followup bc68d013da92f70c20a1dbed16e5c6b8bcba48aeccrs
2025-10-16Build: fix gcc build by removing useless validationsccrs
2025-10-16Core/SAI: implement SMART_ACTION_RESUME_MOVEMENTccrs
2025-10-16Core/SAI: allow indefinite movement pause timers in SmartScriptsccrs
2025-10-15Scripts/Azshara: rework quest Chasing the Moonstone related scripts (#31373)ccrs
2025-10-14Revert "Core/Entities: Fixed relative position calculation formula in Positio...Shauren
2025-10-14Revert "Scripts/ICC: adjust random movement initialization on Vile Spirit's s...ccrs
2025-10-14Scripts/Misc: replace GetThreatListSize with GetThreatListPlayerCount to achi...ccrs
2025-10-14Core/Combat: add new getter to count Players in the threatlistccrs
2025-10-14Scripts/ICC: improve Lich King's Valkyr charge and path cosmeticsccrs
2025-10-14Scripts/ICC: adjust random movement initialization on Vile Spirit's summon in...ccrs
2025-10-14Core/Movement: implement a parameter override to force 2D wanderingccrs
2025-10-14Core/Entities: Fixed relative position calculation formula in Position::GetPo...ccrs
2025-10-12Scripts/Molten Core: Cast Suicide spell as triggered in Golemagg's encounter ...offl
2025-10-10Revert "Scripts/ICC: override default jump behavior in Sindragosa's Icy Grip ...ccrs
2025-10-10Core/AI: fix silly crash if SetAggressiveStateAfter is used without a summone...ccrs
2025-10-10Scripts/ICC: override default jump behavior in Sindragosa's Icy Grip Jump - s...ccrs
2025-10-10Build: fix internal reference in spellscriptccrs
2025-10-10Scripts/ICC: filter out tank and Frost Beaconed units in Sindragosa's fightccrs
2025-10-10Scripts/ICC: time buffer the icy grip and breath events + repeat icy grip on ...ccrs
2025-10-10Build: fix compile errorccrs
2025-10-10Scripts/Misc: use the new SetAggressiveStateAfter AI method on another scriptccrs
2025-10-10Scripts/Misc: use the new SetAggressiveStateAfter AI method in several scriptsccrs
2025-10-10Core/Game: implement combat args in the new SetAggresiveStateEventccrs
2025-10-10Scripts/Gundrak: Drakkari Colossus cleanup (#31275)ccrs
2025-10-09Core/Creatures: Fixed mistake in merge conflict resolution in d144724e2fd8a74...Shauren
2025-10-09Core/Crypto: Check openssl legacy provider load result at startup instead of ...Shauren
2025-10-04Core/Misc: Reduce differences between branchesShauren
2025-10-04Core/Conditions: Correct a misleading comment regarding CONDITION_AURADDuarte
2025-10-04SQL: Changed data fields in gameobject_template to allow int32sKinzcool
2025-10-03Tools/MapExtractor: add -h and add missing newlineBernd Lörwald
2025-10-03Core/Entites: ObjectGuid construction refactorShauren
2025-10-02Core/Misc: Fix code styleShauren
2025-10-02Core/Defines: Format RACEMASK and CLASSMASK definesDDuarte
2025-10-02Core/Misc: Reduce differences between branches - skill updatefield accessorsShauren
2025-10-02Core/Misc: Port more ObjectGuid refactors from master branchShauren
2025-09-29Core/Misc: Reduce differences between branchesShauren