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Author
2021-01-15
DB/Creature: Remove UNIT_FLAG_STUNNED in more cases
offl
2021-01-14
Core/Spells: Correct swapped TARGET_UNIT_NEARBY_ALLY and TARGET_UNIT_NEARBY_P...
xvwyh
2021-01-14
Update LootMgr.cpp (#25849)
Trond B. Krokli
2021-01-10
Scripts/Diremaul - Dire Maul crystal and forcefield fix (#25332)
Jinnaix
2021-01-10
Core/Unit: Fix movement hiccups in water (#24020)
Giacomo Pozzoni
2021-01-10
DB/Creature: Remove remaining UNIT_FLAG_PACIFIED part 1
offl
2021-01-08
Split all addon chat logs into separate log streams (#25816)
Kyle Phelps
2021-01-08
Scripts/Utgarde Pinnacle: Svala Sorrowgrave Intro and Ritual of the Sword (#2...
wotlk-enthusiast
2021-01-08
DB/Creature: Add UNIT_FLAG2_UNK1 (CREATURE_DIFFICULTYFLAGS_2_HIDE_BODY)
offl
2021-01-06
Scripts/Spells: Implement effect "Party Time" & Add Rejuvenation when eating ...
Mikhail Redko
2021-01-06
Scripts/Spells: Implement hunter pet talent "Improved Cower" (#25804)
Mikhail Redko
2021-01-04
Core/Warden: Max packet size 500 -> 450
Treeston
2021-01-04
Core/Misc: Remove unneeded null-terminator after switch from wchar_t to std::...
Mikhail Redko
2021-01-03
Core/Commands: Add .reload vehicle_template
Shauren
2021-01-03
Core/Vehicles: add a way to delay the Vehicle despawn Time if its needed.
Sevi
2021-01-03
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2021-01-02
Core/Player: auto-attacked player stands up from sit or sleep state (#25684)
Aurelio Arcabascio
2021-01-01
Core/Maps: Move some more Map internals to actually be... internals.
Treeston
2020-12-31
Core/Misc: Fix Windows 32 bits build
jackpoz
2020-12-31
Core/Maps: All RespawnInfo* handed to outside code are now RespawnInfo const*...
Treeston
2020-12-31
Core/RBAC: Reserve permission id
Shauren
2020-12-30
Core/SAI: Fix SMART_EVENT_FLAG_NOT_REPEATABLE flag being ignored when specify...
Giacomo Pozzoni
2020-12-30
Core/Maps: move pooling hand-off outside of Map::CheckRespawn (PR#25785)
Treeston
2020-12-28
Scripts/ICC: Fix teleporter not removing players from Gunship
jackpoz
2020-12-28
Core/Maps: Attempt to fix picking the wrong min height (#25771)
Giacomo Pozzoni
2020-12-28
Core/Vehicles: Add missing caster guid check
Sevi
2020-12-28
Core/Vehicles: Treat entering other vehicles mounted on main vehicle as swapp...
Shauren
2020-12-27
Core/SmartAI: Reserve a param for SMART_ACTION_SOUND master branch specific f...
Shauren
2020-12-27
Core/Maps: Partially revert 0c69316714d0558e32462f5401197fe1e803ae75
jackpoz
2020-12-27
Core/Maps: Partially revert 0c69316714d0558e32462f5401197fe1e803ae75
jackpoz
2020-12-27
COre/Misc: Remove whitespace
jackpoz
2020-12-27
Core/Maps: Use the same logic to calculate grid coords to avoid mismatches
jackpoz
2020-12-27
Scripts/Commands: Include map min height in ".gps" command
jackpoz
2020-12-27
Core/Scripts: Add missing spells to Black Morass
offl
2020-12-27
DB/Spell: Add effects to more spells from Violet Hold
offl
2020-12-27
Core/Units: do not send power update packets when gaining power via energize ...
Ovah
2020-12-26
Core/SAI: implement new smart actions to change AI Animkits and to enable/dis...
Ovah
2020-12-26
Core/Visibility: Split BG/Arena visibility settings (#25690)
Gildor
2020-12-26
Core/Spells: Implemented personal summons (#19231) (#25765)
Giacomo Pozzoni
2020-12-26
Core/Scripts: Add missing spells to Violet Hold
offl
2020-12-10
Game/ChatCommands: Make sure ChatHandler::extractPlayerTarget populates the s...
Treeston
2020-12-09
Core/Movement: Add a debug log when a player falls below the map
jackpoz
2020-12-08
DB/Creature: Properly apply CREATURE_FLAG_EXTRA_NO_SKILLGAIN
offl
2020-12-06
Improve multithreading of mmaps_generator (#25625)
Giacomo Pozzoni
2020-11-26
DB/Instance/Arcatraz: More adjustments
offl
2020-11-21
Core/Player: Adjust fall damage log
jackpoz
2020-11-18
[3.3.5] Scripts/Commands: .learn adjustments (PR #25454)
Treeston
2020-11-17
Core/Maps: add new FLAG_ALLIANCE_ONLY and FLAG_HORDE_ONLY for instance spawn ...
Ovah
2020-11-17
Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map* (#25655)
Ovah
2020-11-11
DB/Spells: Move conditions for spell 'Gor'drek's Ointment' from item script t...
offl
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