Age | Commit message (Collapse) | Author |
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a logout by idling too long
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* libmysql is not a well behaved library on windows, it installs its own SIGABRT handler every time a new connection is opened, overriding our own
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.debug areatrigger command
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* QUEST_FLAGS_EX_REWARDS_IGNORE_CAPS
* QUEST_FLAGS_EX_NO_CREDIT_FOR_PROXY
* QUEST_FLAGS_EX_RECAST_ACCEPT_SPELL_ON_LOGIN
* QUEST_FLAGS_EX_REMOVE_ON_PERIODIC_RESET
* QUEST_FLAGS_EX_NO_ABANDON_ONCE_BEGUN
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SPELL_EFFECT_CREATE_PRIVATE_CONVERSATION
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* Update flag names
* Implemented QUEST_FLAGS_COMPLETION_NO_DEATH and QUEST_FLAGS_FAIL_ON_LOGOUT
* Started using QUEST_FLAGS_COMPLETION_EVENT and QUEST_FLAGS_COMPLETION_AREA_TRIGGER instead of a custom SpeclalFlag
* Renamed Quest::IsAutoComplete to Quest::IsTurnIn to better describe what it means (a quest that can be turned in without accepting it to quest log)
* Implemented QUEST_FLAGS_UPDATE_PHASESHIFT and removed forced phaseshift updates on every quest status change
* Implemented QUEST_FLAGS_LAUNCH_GOSSIP_ACCEPT - reopens gossip menu with questgiver
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Co-authored-by: Shauren <shauren.trinity@gmail.com>
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accidentally using CastSpellExtraArgs(bool) constructor when CastSpellExtraArgs(TriggerCastFlags) was intended
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on a transport
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spell destination does not target a position on the transport
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QUEST_FLAGS_LAUNCH_GOSSIP_COMPLETE flag
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other follow-up quests for the quest giver
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SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
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done by a periodic effect
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Co-authored-by: Shauren <shauren.trinity@gmail.com>
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* Turn off automatic phase updates on quest objective completion
* Allow more convenient conversation and spell casts on quest objective completion
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(#29032)
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creature_template table to creature_template_difficulty (#28931)
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PlayerSearcher classes into one common implementation
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not in world yet
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is removed from unit being removed from world
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SPELL_ATTR3_CAN_PROC_FROM_PROCS attribute
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does not have correct format
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in that subzone (#29003)
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