Age | Commit message (Collapse) | Author |
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AnyUnitInObjectRangeCheck)
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MoveSpline::ComputePosition(int32 time_offset) overload
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LiquidMaterial flags)
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depending on how many effects the spell has v2
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std::ranges algorithms
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reduce number of replacements needed when upgrading fmt to new major version
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(#30964)
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Vengeance demon hunters
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