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2016-07-19Core/Entities: implement SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER, fixes talent ...ariel-
2016-07-19Core/Entities: Readded check removed in d7460887c84107c9c83a9dd5259c8ab398928...ariel-
2016-07-19Core/Loot: fix bug introduced in a49544cc187d3a156b4615907d6b82057364fcc4 in ...ariel-
2016-07-18Core/UnitAI: #17309 follow-up (#17608)ccrs
2016-07-18Core/AI Prevent bosses respawn when BossState is set to DONE (#17616)Gustavo
2016-07-16Core/Player: fix crashariel-
2016-07-16Core/OutdoorPvP: fix bad storage of guids, spawnId must be saved because that...ariel-
2016-07-16Core/Misc: remove two synch queries and replace them with CharacterInfo cacheariel-
2016-07-16Core/Misc: remove unused function prototypeariel-
2016-07-16Core/LFGMgr: fix race condition in _SaveToDBariel-
2016-07-16Core/ArenaTeamMgr: fix race condition in LoadArenaTeamsariel-
2016-07-16Core/Account: Fix race condition in AccountMgr::UpdateAccountAccessariel-
2016-07-17Core/UnitAI: SelectTarget correction (#17309)ccrs
2016-07-16Core/World: fix race condition in _UpdateRealmCharCountariel-
2016-07-16Core/Player: silence warningariel-
2016-07-16Core/Channel: restore accidentally deleted line, fixes channels not honoring ...ariel-
2016-07-16Core/Conditions: implement CONDITION_DAILY_QUEST_DONE to check whether or not...SnapperRy
2016-07-16Core/Scripts: Hallow's End Pumpkin TreatKeader
2016-07-16Core/Commands: Cooldown command should fall back to targeting self in case of...Shauren
2016-07-16Core/Commands: Allow .cooldown command to work on player petsShauren
2016-07-16Core/Spells: Fix Roar of Sacrifice damage part (#17519)ariel-
2016-07-15Core/Spells GameObjects needs to be spawned in order to be acceptable as a Sp...Gustavo
2016-07-15Core/Chat: general cleanup and revamping: (#17576)ariel-
2016-07-15Core/Quests: Failing/abandoning a quest should not unconditionally remove req...Shauren
2016-07-15Core/Quests: Remove quest items that were looted if they are unique, bound, q...Brian
2016-07-15Core/Spell: Sheath of Light should add remaining ticks to healing done when r...robinsch
2016-07-15Core/Scripts: Migrate Tanaris NPC's to SAI (#17390)Andrew Letson
2016-07-15Core/SmartAI: change SMART_ACTION_RISE_UP (114) to SMART_ACTION_MOVE_OFFSET a...SnapperRy
2016-07-15Core/SpellArea: iterate spell_area entries by player's current area instead o...SnapperRy
2016-07-15Core/Unit: remove emote state when creature attacks another unit (#17542)SnapperRy
2016-07-15Core/Creature: implement INHABIT_ROOT to apply UNIT_STATE_ROOT to creature (#...SnapperRy
2016-07-15Script/Archavon: Implement EMOTE_LEAP (#17588)robinsch
2016-07-13Core/Scripting: Fix acquiring of references between script swapsNaios
2016-07-13Game/Entities: Fix math problem "Disk Point Picking" in GetRandomPoint (#17577)P-Kito
2016-07-11Core/Quest: implement usage of QUEST_FLAGS_RAID to allow a quest to be comple...SnapperRy
2016-07-11Core/Entities: Fix flag CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN implementation. (...Meruemu
2016-07-10Scripts/RubySanctum: Fix missing break reported by Coverity.Warpten
2016-07-10Core/Script: add missing say in script for npc Lakota WindsongSnapperRy
2016-07-10Core/Movement Fixed minimum speed check (#17555)Keader
2016-07-10Core/Misc: use enum for UNIIT_NPC_FLAGS' zero valuesSnapper
2016-07-10Core/Player: Move few logs of loglevel and add few notes (#17554)Aokromes
2016-07-09Core/Misc: kill whitespace and use enum instead of hardcoded value.Snapper
2016-07-09Core/Quest: don't save queststatus for autocomplete quests (#17487)SnapperRy
2016-07-09Core/Quests: Fixed crash during loading quest rewarded status added in 790565...Shauren
2016-07-09Core/Scripts: Corrections after 14b93c04ee07e9fe6e2767460e7fc7cc2b3e6808w1sht0l1v3
2016-07-09Core/Handlers: removed useless db queryjoschiwald
2016-07-09Core/Units: Fixed autoattack rangeShauren
2016-07-08Core/Unit: Add proc cooldown to all units (#17546)Golrag
2016-07-08Entities/Creature: Add some more std::chrono overloadstreeston
2016-07-07Core/Script: small improvement for quest "The Hunt is On". (#17537)SnapperRy