| Age | Commit message (Collapse) | Author |
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Updates #18542
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Allowed mechanic mask is calculated on startup and auras checked against those mechanics
Closes #18798
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Ref #18542
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Ref #18542
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Ref #18542
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Closes #18431
Closes #18857
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partial revert of 6b55faba065cd5d0519fb6e3e070a4a41d305cca
Simply removing the unit state in Creature::ReleaseFocus causes #18549 again
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face target
Closes #18549
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Closes #18799
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CID 1291964
CID 1292775
(cherry picked from commit 6767bbc95f46df4b62c8131a39a132d3f9bb8a26)
Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Spells/SpellHistory.h
src/server/game/Spells/SpellInfo.cpp
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types by miscvalue
Closes #18633
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[*] Fixed Svalna entering in combat with people ouside of room
Closes #8186
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be caused by float calculation error (#18595)
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combat bug) (#18591)
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Closes #18528
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Player::ActivateTaxiPathTo, it is already checked by HandleActivateTaxi* methods (and taxis started serverside should not have such requirements)
Closes #15398
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This reverts commit 28050f338dfc66e0c40b6a3915bf96e38e0613e5.
Conflicts:
src/server/game/AI/SmartScripts/SmartAI.cpp
src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
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Each spell had two rolls in which it could be resisted, effectively adding to the resist chance.
Closes #7406
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Closes #16347
by ariel-
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Closes #17815
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01d272d6cb348c968c531620c341f760e50cb97b follow-up
Closes #18875
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#18832
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Closes #18251
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fc06465b17a57feafbf2c02316b1b910c2b98e89 (#18814)
Closes #18787
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(cherry picked from commit 2b5d7eef3a091e67c27e853d43ac0bebbfa67531)
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Closes #15153
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Closes #16219
* Added DespawnAtEvadeMethod
* Fixed Agro
* Implemented Stampede
* Fixed Rhino Spirit flags
* Updated codestyle
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* Fixed Codestyle
* Fixed Spell timers
* Added DespawnAtEvade Method
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- Fix targeting gameobjects and creatures for .dist and .gps. The old code used DB guid to search from core generated guid lists.
- Fix some error messages saying 'no player found' even if creatures and gameobjects and players were searched
- Change atoi to atoul when receiving lowguids as string or other uint32 values
- Use ObjectGuid::LowType instead of uint32 for lowguid type
- Allow .gob info to take in gameobject guid link as well as entry link in addition to gameobject entry and update the documentation of the command
- Change .gob delete to post the spawnid (dbguid) instead of the ingame generated guid (which is basically never seen or used by the player in any other commands that I see)
- Allow spawntimesecs to be negative when spawning a gameobject
- Disable searching by ingame spawn id in commands. (it makes little sense for a user to provide a number which is then attempted to be used as DB guid and non DB guid when both could have a match)
- Update .gob turn documentation to tell about possibility to provide orientation in command
- Correct the types in .gob add command result trinity_string
- Correct the creature search for .npc del
- Change .event to .event info
- Add .go offset command
- Remove the .go command for empty string (no subcommand given) because it just used .go xyz
- Extend .gob info to show size, faction, flags and model dimensions
- Remove some unnecessary casts
- Document .wp show better (first and last were not documented)
- Insert spawnid to .wp show info error message
- Fix spawntime printing for .gobject target
- Fix guid targetting for .npc set movetype
- Fix query by spawnid for .wp show info
- Fix deleting of existing waypoints when twice doing the command .wp show on
- Fix deleting of existing waypoints when doing the command .wp show off
- Change wpguid column in DB and in core to uint32, which is what the spawnid type is in core and db.
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- Addition to 37b2f590b6d63f230c755f932c2dd356c265486f
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Closes #1723
SQL by Staleness89, corrections by Killyana
Script by Keader, corrections by sirikfoll and me
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auto-accepts in config
Closes #17403
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Closes #17889
* Added parentheses to satisfy TravisCI.
* Adjusted to a boolean config option instead of an integer.
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Closes #15405
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updates #18401
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instead of current node to MovementInform"
This reverts commit cb634e6fba565c756044de0551f89a4c9abfd483.
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current node to MovementInform
updates #18401
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