| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-10-12 | Core/Scripts: Fix runtime error | ariel- | |
| 2016-10-12 | Script/Quest: Stop the Ascension! | SnapperRy | |
| 2016-10-12 | Core/Spell: do not automatically set proc Family Name if no Family Flags present | ariel- | |
| Closes #18075 | |||
| 2016-10-12 | Core/Spells: fix auto repeat spells triggering auras | ariel- | |
| Auto repeat spells are casted as triggered and didn't register procs properly if the aura can't proc with triggered | |||
| 2016-10-11 | Core/Auras: don't ignore SPELL_ATTR3_ONLY_TARGET_PLAYERS in area auras. | ariel- | |
| Also, start abusing the arbitrary containers for searchers introduced in 8775f8b28a5ad4403371577787131ff81f14332b | |||
| 2016-10-11 | Core/Items: Defined all item flags | Shauren | |
| (cherry picked from commit ef29f32965921f80f5c1ac21fa74e92a6a98babd) | |||
| 2016-10-12 | Core/Loot: revert unique item check introduced in ea69115. | SnapperRy | |
| Proven to be wrong in its current form. Will reintroduce later either in the same method or via db conditions. | |||
| 2016-10-11 | Core/Loot: limit unique items check introduced in ea69115 to affect only ↵ | SnapperRy | |
| items that start a quest. Turns out epic and legendary items are excluded from this limitation (or it could be just instanced content that is immune to this). Other qualities are affected as normal. Sorry for the mishap. | |||
| 2016-10-11 | Core/Scripts: Implemented Blessing of the Eternals Earthliving proc chance ↵ | ariel- | |
| increase | |||
| 2016-10-11 | Script/Quest: Apply Heat and Stir. | SnapperRy | |
| Enjoy one of the most frustrating quests in Northrend! | |||
| 2016-10-11 | Core/Creature: Call SetSpawnHealth after JustReachedHome in ↵ | ariel- | |
| HomeMovementGenerator Fixes issues with quests that rely on this behaviour (eg Free your Mind) Also updated SetSpawnHealth so it doesn't do anything in case spawn is manual (SetHealth(GetHealth()) does modify things depending on deathstate) | |||
| 2016-10-10 | Core/SmartAI: There's a function for that | ariel- | |
| 2016-10-10 | Core/Scripts: don't check ghoul each update. Send proper text packet, so ↵ | ariel- | |
| client replaces %s with DK name | |||
| 2016-10-10 | Core/Spells: fix runtime error | ariel- | |
| Partial revert of 11650e4008871138cfec61f84e280adb2cdd2d5d | |||
| 2016-10-10 | Core/Scripts: fix warning reported by MSVC | ariel- | |
| 2016-10-10 | Core/SAI: don't reset event phase when npc evades/resets. | SnapperRy | |
| The scripts themselves should take care of that. | |||
| 2016-10-09 | Core/Spell: Fix 2 more off by one probability calc and duplicated logic in ↵ | ariel- | |
| spell hit roll | |||
| 2016-10-09 | Core/Spells: Effect leap back fix (#18057) | Krudor | |
| * Fixed unintentional typo? Seemed to fix the issues related to the effect for the spells I tried. Sometimes the caster triggers leapback onto targets, and with the old code, it instead made the caster leap back instead of its targets (cherry picked from commit 08aab73c7fd0a76caeecc244fc40dbf30cd23e51) | |||
| 2016-10-09 | Core/Unit: enabled parry for all creatures, not only humanoids | ariel- | |
| If there's some creature that _shouldn't_ parry, use the `flags_extra` field in `creature_template` table | |||
| 2016-10-09 | Core/Auras: moved check for CC auras out of proc handler, and fixed its logic | ariel- | |
| 2016-10-08 | Core/Scripts: added missing null checks for DamageInfo struct | ariel- | |
| 2016-10-09 | Core/Wintergrasp: fix ownership of workshops at the beginning of a new battle. | SnapperRy | |
| Those two, together with the two workshop in the Keep, always belong to the defender team. The SouthEast and SouthWest ones always belong to the attacker team. | |||
| 2016-10-08 | Core/Scripts: fix some copy paste and indentation mistake in Chimera Shot script | ariel- | |
| 2016-10-08 | Core/Scripts: updated Lock and Load script with new hooks, DamageInfo might ↵ | ariel- | |
| be null, so check for that too | |||
| 2016-10-08 | Core/Wintergrasp: cleanup and codestyle. | SnapperRy | |
| 2016-10-08 | Scripts/Azjol-Nerub: fix static analysis issues | jackpoz | |
| 2016-10-08 | Core/Scripts: Initialize rnd and remove where it was not needed | Kittnz | |
| 2016-10-08 | Core/Event: Pirate Day Music during the event | Kittnz | |
| 2016-10-08 | Core/Event: Add Darkmoon Fair Music during the event | Kittnz | |
| 2016-10-08 | Core/Event: Add Midsummer Music during the event | Kittnz | |
| 2016-10-08 | Remove unused variable. | SnapperRy | |
| 2016-10-08 | Battlefield/Wintergrasp: improvements: | SnapperRy | |
| - Move Wintergrasp Keep guard spawns from core to db, removing all duplicates in the meanwhile. - Add Alliance Brigadier General inside the relic room. Closes #7593. | |||
| 2016-10-08 | Core/Wintergrasp: fix Defend the Siege quests. | SnapperRy | |
| Closes #7953. | |||
| 2016-10-07 | Core/Auras: prevent stack overflow while processing ↵ | ariel- | |
| SPELL_EFFECT_ADD_EXTRA_ATTACKS | |||
| 2016-10-07 | Revert "Core/Unit: prevent m_extraAttacks underflow. Fixes a freeze with ↵ | ariel- | |
| SPELL_EFFECT_ADD_EXTRA_ATTACKS" This reverts commit f09e7cbbfe1808956c50efefa6446515b62927e3. | |||
| 2016-10-07 | Core/Channels: remove unneeded default constructor | ariel- | |
| 2016-10-07 | rerenaming | ccrs | |
| 2016-10-07 | whatever | ccrs | |
| 2016-10-07 | Core/Channel: revamp channel system (#17980) | ariel- | |
| * Core/Channel: change the way channels are stored and sent to client. - Fixes multiple channels per zone when using different locales - Connected clients will receive locally the name of the channel for their apropiate locale (if available) - In other cases default locale name will be sent, so as to prevent breaking channel chat for those players Closes #8411 | |||
| 2016-10-07 | Core/Globals: cache SpellSpecific and AuraState information instead of ↵ | ariel- | |
| computing them each time they're needed | |||
| 2016-10-07 | Core/Auras: stop some compilers from complaining | ariel- | |
| 2016-10-07 | Core/Scripts: Fix some runtime errors | ariel- | |
| 2016-10-06 | Core/Misc: fix interaction of spells like Shadowmeld with Threat reducing ↵ | ariel- | |
| effects - SPELL_AURA_MOD_TOTAL_THREAT should be temporary and not added/subtracted from total, only computed - Cleanup of reference related code - Kill getLast() and reverse iterator obsevers, LinkedList iterator can't be used as a standard reverse_iterator (ie with operator++). They weren't used anyways | |||
| 2016-10-06 | rerename | ccrs | |
| 2016-10-06 | Core/Grids: Allow arbitrary containers in grid searchers that support push_back | Naios | |
| * Makes it possible to use vector and dequeue with grid searchers. | |||
| 2016-10-06 | Core/Event: Fix Brewfest Music | Kittnz | |
| Was only playing the same song over and over again. | |||
| 2016-10-06 | fix build | ccrs | |
| 2016-10-06 | Core/MotionMaster: cleanup, reordering and renaming | ccrs | |
| 2016-10-06 | Revert "Core/Creature: don't give kill and achievement credit if a creature ↵ | SnapperRy | |
| kills itself." Causes an issue where a creature killed by a reflected spell will not give credits. Thanks Aokromes for noticing. Reverting this until a better solution is found. This reverts commit 5417a1a37f28d2746e83a7423f82abc46e2b4a4a. | |||
| 2016-10-06 | Core/Creature: don't give kill and achievement credit if a creature kills ↵ | SnapperRy | |
| itself. Prevents Wintergrasp vehicles from giving credit when killed by Wintergrasp Water and other similar exploits. | |||
