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Author
2021-12-18
Scripts/ICC: Fixed Tear Gas not getting removed of Abomination in phase chang...
Keader
2021-12-18
Core/Pet: Fix guardians low damage (#23840)
Giacomo Pozzoni
2021-12-18
Scripts: Fix crossfaction combat issue (#23818)
Giacomo Pozzoni
2021-12-18
Core/Movement: fixed taxi pathings getting finalized earlier than intended (#...
Ovah
2021-12-18
Core/Misc: Fix static analysis issues
Giacomo Pozzoni
2021-12-18
Scripts/Tempest Keep: Fixed a typo in Nethermancer Sepethrea
Keader
2021-12-18
Core/Misc: Fix static analysis issue
Giacomo Pozzoni
2021-12-18
Fix inconsistent NPC aggro on spell miss (#23816)
tarwyn
2021-12-18
Core/Movement: provide an extra spline path vertex for taxi pathings … (#23...
Ovah
2021-12-18
Instance/Script: Gorkun Ironskull & Martin Victus
Killyana
2021-12-18
Core/Map: Move a log from ERROR to WARN
jackpoz
2021-12-18
Scripts/Icecrown Citadel: Remove duplicated Spell enum (#23810)
Gildor
2021-12-18
Core/Calendar: Add some additional validation when creating events (#23797)
Giacomo Pozzoni
2021-12-18
Core/Commands: Fixed wrong permissions for .lookup map commands (#23800)
Kelno
2021-12-18
Core/Movement: Fix LoS issue of NPCs chasing targets
jackpoz
2021-12-18
Core/MovementGenerator: 680e1cbd6cf7c52abe104fb87d8fa6dba83fb633 follow-up
jackpoz
2021-12-18
Core/MovementGenerator: Fix crash in taxi paths
jackpoz
2021-12-18
Core/Misc: Fix parry-haste mechanic. (#23773)
Gildor
2021-12-18
Scripts/Pet: Fix npc_pet_gen_soul_trader not following owner (#23772)
Artamedes
2021-12-18
Scripts/PitOfSaron: Make sure ick stops moving when casting Explosive Barrage...
Artamedes
2021-12-18
Scripts/PitOfSaron: Fix Krick sometimes stuck in combat after finish kill Ick...
Artamedes
2021-12-18
Scripts/Ulduar: Fix Stormcaller Brundir walking into walls (#23755)
Artamedes
2021-12-18
Scripts/ScarletMonastery: Rewrite Mograine and Whitemane encounter (#23761)
Artamedes
2021-12-18
Scripts/Outland: Change auto to TempSummon* (#23764)
Artamedes
2021-12-18
Scripts/Outland: Fix npc_ancestral_wolf not starting waypoint (#23763)
Artamedes
2021-12-18
Core/Handlers: Handle CMSG_REQUEST_PET_INFO - this fixes when you /reload and...
Artamedes
2021-12-18
Core/Creature: Fix another pet assert
jackpoz
2021-12-18
Scripts/ICC: Professor Putricide no longer tries to add threat on units it ca...
Treeston
2021-12-18
[3.3.5] Fix spell_area not checking for zoneID for quests (#23719)
AlιAѕѕaѕѕιN
2021-12-18
nopch fix
Keader
2021-12-18
Core/Scripts: Proper fix Gal'Darah Puncture remove
Keader
2021-12-18
Fix nopch build
Keader
2021-12-18
Scripts/Gundrak: Fixed Puncture when Gal'darah die
Keader
2021-12-18
Scripts/Gundrak: Added a missing entry in Gal Darah Stampede Charge script
Keader
2021-12-18
Scripts/Spells: Code style adjustments for druid scripts (#23725)
Sorikoff
2021-12-18
Scripts/Spells: Port druid scripts to new script registration syntax (2 of 3)...
Sorikoff
2021-12-18
Tools/Misc: Document strange array access indexing
Shauren
2021-12-18
Core/Misc: Fix linux build
jackpoz
2021-12-18
Core/MMaps: Fix mobs evading when target is out of MMap meshes
jackpoz
2021-12-18
Core/Map: Kill zoneId from RespawnInfo, all it did was significantly slow dow...
Shauren
2021-12-18
Core/Spells: Fixed some issues with Drain Soul
Keader
2021-12-18
Scripts/Spells: Port druid scripts to new script registration syntax (3 of 3)...
Sorikoff
2021-12-18
Core/Spells: Fixed SPELL_EFFECT_DISPEL when target has 2 spells with same ID ...
Keader
2021-12-18
Entities/Creature: Fix an edge case assertion failure with pets dying in spec...
Treeston
2021-12-18
Core/Spells: Survey Sinkholes will now have a bigger range to be able…
Aokromes
2021-12-18
Entities/Player: ReacquireSpellFocusTarget is now private. It should've been ...
Treeston
2021-12-18
Core/Creature: Fix an issue that sometimes prevented spellcast focus targets ...
Treeston
2021-12-18
Core/Bnetserver: Added --update-databases-only console argument to bnetserver
Shauren
2021-12-18
[3.3.5] Core/Authserver: TOTP rewrite: (PR #23633)
Treeston
2021-12-18
Core/Channels: Fix a bug that would cause channel settings to disappear in ce...
Treeston
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