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*added enum from BGCreatures
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r1281 Added support for quest 12247. Patch by Azuritus
r1282 Added support for quest 11708. Patch by Azuritus.
Additional cleanup and code style applied.
r1283 Add support for quest 12807. Patch by Azuritus
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Author: Fog
Implemented 2 way set cache data "version":
* New db_version.cache_id field let set cache data version by DB content creators.
This can be used for content releases by seting some unique value at each release.
This value used by default.
* New mangosd.conf config option let set (overwrite DB value) or use 0 for ignore.
This can be used by serever admin for reset cache at some local changes.
Note: values use at client login and then must be unique for long period time to avoid ignored
at login some long not connected client with old same cache version value.
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r1272 Rough cleanup of hyjal-related scripts. Mainly applied SD2 code style, but also minor improvement of code and removal of not needed functions. - skip
r1273 Move code and use JustSummoned() instead of own system in hyjalAI - skip
r1274 Simplify way to determine where to spawn creature and remove already known base area passed in function. Also rename arrays. - skip
r1275 Provide updated .patch file after changes in Mangos rev 8255 - skip
r1277 Remove adding threat for summoned waves in hyjal and instead move to point when summoned. Also add simple handler to attempt move summoned closer to base bosses when not in combat. - skip
r1278 Replace world state functions in misc scripts with new ScriptedInstance function.
r1279 Simplify spawning of correct wave in hyjal. Remove no longer needed arguments in related function.
Also restore wave timer reset in case all mobs in wave are dead before master timer end. - skip
r1280 Added basic support for quest 1324. Patch by jotapdiez
Also adding additional data for further development of event.
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r1276 Add function DoUpdateWorldState() to ScriptedInstance class for sending update to all players in instance.
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r1268 Check if faction pointer are valid before use. Patch by balrok
r1269 Clean up one source file and apply code style. Patch by jotapdiez
r1270 Fix code causing crash after log in, part revert rev 1267
r1271 Revert previous commit, and instead fix typo :) Patch by Apoc
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r1266 Added support for quest 4966
r1267 Remove obsolete ScriptedAI functions, no longer used. Clean up code. Patch by DasBlub
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r1261 Add GO script to complete lyceum event in BRD. Patch by Turok
Some minor cleanup.
r1262 Apply SD2 code style to example scripts. Patch by DasBlub
r1263 Remove AI for some of the npc's in tomb of seven event (BRD). Note that ACID is required for event to work properly (set instance data). Patch by Turok
r1264 Fix typo in filename in previous commit.
r1265 Added support for quest 2742
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r1251 Add waypoints for Hellmaw
r1252 Add missing SQL to *_full for script added in rev 1243
r1253 Increment count value only for alive creature in SL instance script. Some minor cleanup.
r1254 Fix typo, and not set friendly creature in combat with zone. Also add comments and re-order code for readability. Patch by astriconX - skip
r1255 Handle akama channelers in different way, fill list of guids only when needed for event. - skip
r1256 Clean up akama script and apply sd2 code style. - skip
r1257 Correct 2 waypoints and apply sd2 code style to related script.
r1258 Add basic support for quest 1560
r1259 Simplify way to summon druid creatures. Patch by Turok
r1260 Clean up two more world bosses, apply SD2 code style and simplify code. Add missing texts. Patch by Turok.
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*fix world_script_waypoints.sql format
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r1245 Update escortAI MAX_PLAYER_DISTANCE from 50 to 66 yards - skip
r1246 Not call JustDied() AI function when escortAI max range is over limit(not regular death). Some additional cleanup to apply code style.
r1247 Implement automated FailQuest in escortAI (if npc has specific death events, call npc_escortAI::JustDied()). Clean up scripts related to it.
Restore original faction at escortAI's JustRespawned() in case faction changed (normal case for escorts). Remove in scripts where defined.
r1248 Add small delay before move to first point in escortAI.
r1249 Add support for quest 898
r1250 Add support for quest 10451. Original patch by Lightguard
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r1241 Add text to ysondre and also replace manual summon with spell. Clean up script. Patch by Turok
r1242 Add support for quest 4770
r1243 Add support for quest 4904
r1244 Update most scripts calling escortAI's Start() from outside creature AI with more safe method.
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*Cleaned up Sethekk Halls
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iadus3
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r1240 Update scripts, increment/decrement variables using operator before instead of after variable, mainly for code consistency. Original patch by Meldanor.
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r1236 Rewrite/simplify arlokk script (no real changes in features/abilities)
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what is causing spams
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*Correct stance check in handleShapeshiftBoosts - by Sarjuuk
*Minor cleanup in Unit.cpp.
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female char.
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*Fix build.
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r1231 Remove old hack code that never worked and move/comment a few remaining to a more suitable function.
r1232 Use more safe way to check local bool in AI, accessed from GossipSelect
r1233 Update instance type and data labels for ZG to sd2 style and remove not needed ones.
r1234 Add scriptname for Gong, prevent using it in ZG if event already in progress or done (script added in previous commit)
r1235 Restore compile, sorry for typos :)
Apply SD2 code style to arlokk script.
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