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2009-08-14*stop combat on battleground end, so creatures won't kill playersRat
*added enum from BGCreatures --HG-- branch : trunk
2009-08-14Merge [SD2]Kudlaty
r1281 Added support for quest 12247. Patch by Azuritus r1282 Added support for quest 11708. Patch by Azuritus. Additional cleanup and code style applied. r1283 Add support for quest 12807. Patch by Azuritus --HG-- branch : trunk
2009-08-14[8365] Small description clarify for new config option. Author: Fogmegamage
--HG-- branch : trunk
2009-08-14 [8364] Implement possibility reset client cache data from server side. ↵megamage
Author: Fog Implemented 2 way set cache data "version": * New db_version.cache_id field let set cache data version by DB content creators. This can be used for content releases by seting some unique value at each release. This value used by default. * New mangosd.conf config option let set (overwrite DB value) or use 0 for ignore. This can be used by serever admin for reset cache at some local changes. Note: values use at client login and then must be unique for long period time to avoid ignored at login some long not connected client with old same cache version value. --HG-- branch : trunk
2009-08-14Merge [SD2]Kudlaty
r1272 Rough cleanup of hyjal-related scripts. Mainly applied SD2 code style, but also minor improvement of code and removal of not needed functions. - skip r1273 Move code and use JustSummoned() instead of own system in hyjalAI - skip r1274 Simplify way to determine where to spawn creature and remove already known base area passed in function. Also rename arrays. - skip r1275 Provide updated .patch file after changes in Mangos rev 8255 - skip r1277 Remove adding threat for summoned waves in hyjal and instead move to point when summoned. Also add simple handler to attempt move summoned closer to base bosses when not in combat. - skip r1278 Replace world state functions in misc scripts with new ScriptedInstance function. r1279 Simplify spawning of correct wave in hyjal. Remove no longer needed arguments in related function. Also restore wave timer reset in case all mobs in wave are dead before master timer end. - skip r1280 Added basic support for quest 1324. Patch by jotapdiez Also adding additional data for further development of event. --HG-- branch : trunk
2009-08-14*Fix the crash caused by map::removing does not really resetmapmegamage
--HG-- branch : trunk
2009-08-14Merge [SD2]Kudlaty
r1276 Add function DoUpdateWorldState() to ScriptedInstance class for sending update to all players in instance. --HG-- branch : trunk
2009-08-14Merge [SD2]Kudlaty
r1268 Check if faction pointer are valid before use. Patch by balrok r1269 Clean up one source file and apply code style. Patch by jotapdiez r1270 Fix code causing crash after log in, part revert rev 1267 r1271 Revert previous commit, and instead fix typo :) Patch by Apoc --HG-- branch : trunk
2009-08-14Merge [SD2]Kudlaty
r1266 Added support for quest 4966 r1267 Remove obsolete ScriptedAI functions, no longer used. Clean up code. Patch by DasBlub --HG-- branch : trunk
2009-08-14Merge [SD2]Kudlaty
r1261 Add GO script to complete lyceum event in BRD. Patch by Turok Some minor cleanup. r1262 Apply SD2 code style to example scripts. Patch by DasBlub r1263 Remove AI for some of the npc's in tomb of seven event (BRD). Note that ACID is required for event to work properly (set instance data). Patch by Turok r1264 Fix typo in filename in previous commit. r1265 Added support for quest 2742 --HG-- branch : trunk
2009-08-14Apply some code styleKudlaty
--HG-- branch : trunk
2009-08-14mergeKudlaty
--HG-- branch : trunk
2009-08-14Merge [SD2]Kudlaty
r1251 Add waypoints for Hellmaw r1252 Add missing SQL to *_full for script added in rev 1243 r1253 Increment count value only for alive creature in SL instance script. Some minor cleanup. r1254 Fix typo, and not set friendly creature in combat with zone. Also add comments and re-order code for readability. Patch by astriconX - skip r1255 Handle akama channelers in different way, fill list of guids only when needed for event. - skip r1256 Clean up akama script and apply sd2 code style. - skip r1257 Correct 2 waypoints and apply sd2 code style to related script. r1258 Add basic support for quest 1560 r1259 Simplify way to summon druid creatures. Patch by Turok r1260 Clean up two more world bosses, apply SD2 code style and simplify code. Add missing texts. Patch by Turok. --HG-- branch : trunk
2009-08-14*Script for Ebon gargoyle - original patch by thenecromancer.QAston
--HG-- branch : trunk
2009-08-14*added script for quest: Escaping the Tomb (10887) original patch by: NaturamenRat
*fix world_script_waypoints.sql format --HG-- branch : trunk
2009-08-14Fix Drain Soul chance to obtain soulshard on tick - by Themris.QAston
--HG-- branch : trunk
2009-08-14*Fix bugs with shapeshift aura bonuses applying during login - by Elron.QAston
--HG-- branch : trunk
2009-08-14*Correct procflags for Darkmoon Card: Death - by Joro.QAston
--HG-- branch : trunk
2009-08-14Fix TypoChaz Brown
--HG-- branch : trunk
2009-08-14Cleanup Debug Output for AHBotChaz Brown
--HG-- branch : trunk
2009-08-14*Use the correct tc function in last rev.megamage
--HG-- branch : trunk
2009-08-13*Fix build, minor cleanupmaximius
--HG-- branch : trunk
2009-08-14Merge [SD2]Kudlaty
r1245 Update escortAI MAX_PLAYER_DISTANCE from 50 to 66 yards - skip r1246 Not call JustDied() AI function when escortAI max range is over limit(not regular death). Some additional cleanup to apply code style. r1247 Implement automated FailQuest in escortAI (if npc has specific death events, call npc_escortAI::JustDied()). Clean up scripts related to it. Restore original faction at escortAI's JustRespawned() in case faction changed (normal case for escorts). Remove in scripts where defined. r1248 Add small delay before move to first point in escortAI. r1249 Add support for quest 898 r1250 Add support for quest 10451. Original patch by Lightguard --HG-- branch : trunk
2009-08-13*Fix a crash bug caused by corpse.megamage
--HG-- branch : trunk
2009-08-14Merge [SD2]Kudlaty
r1241 Add text to ysondre and also replace manual summon with spell. Clean up script. Patch by Turok r1242 Add support for quest 4770 r1243 Add support for quest 4904 r1244 Update most scripts calling escortAI's Start() from outside creature AI with more safe method. --HG-- branch : trunk
2009-08-13*I highly doubt bool Ism_auiEncounterInProgress() is valid..maximius
--HG-- branch : trunk
2009-08-13*Cleanupmaximius
--HG-- branch : trunk
2009-08-13*Added directions to Inscription trainers to all guards, based on Nafsih's patchmaximius
*Cleaned up Sethekk Halls --HG-- branch : trunk
2009-08-14More SD2 code style. (Merge [SD2] 1237,1238,1239)Kudlaty
--HG-- branch : trunk
2009-08-13*Fix Anzu multiple spawns, by Oculusmaximius
--HG-- branch : trunk
2009-08-13*Fix a typo which makes tenacity is casted on wrong team in wintergrasp. By ↵megamage
iadus3 --HG-- branch : trunk
2009-08-14More SD2 code styleKudlaty
--HG-- branch : trunk
2009-08-14mergeKudlaty
--HG-- branch : trunk
2009-08-13*Do not assert !map for non-corpse worldobjects.megamage
--HG-- branch : trunk
2009-08-14Merge [SD2] Apply SD2 code styleKudlaty
--HG-- branch : trunk
2009-08-13*Fix a typo that broken quest death's challengemegamage
--HG-- branch : trunk
2009-08-13Merge [SD2]Kudlaty
r1240 Update scripts, increment/decrement variables using operator before instead of after variable, mainly for code consistency. Original patch by Meldanor. --HG-- branch : trunk
2009-08-13Merge [SD2]Kudlaty
r1236 Rewrite/simplify arlokk script (no real changes in features/abilities) --HG-- branch : trunk
2009-08-13*Add some detailed error log in SCRIPT_COMMAND_CAST_SPELL so we can know ↵megamage
what is causing spams --HG-- branch : trunk
2009-08-13*Use m_caster as caster of triggered spell in EffectTriggerSpell handler.QAston
*Correct stance check in handleShapeshiftBoosts - by Sarjuuk *Minor cleanup in Unit.cpp. --HG-- branch : trunk
2009-08-13*Fix some typos in spell_area which make some spells are not available to ↵megamage
female char. --HG-- branch : trunk
2009-08-13*Add an assert in ~worldobjectmegamage
--HG-- branch : trunk
2009-08-13*A better fix of 4974.megamage
--HG-- branch : trunk
2009-08-13*Revert 4974.megamage
--HG-- branch : trunk
2009-08-13*Fix a crash caused by shaffar script.megamage
*Fix build. --HG-- branch : trunk
2009-08-13*Remove some incorrect use of removefromworld in scripts.megamage
--HG-- branch : trunk
2009-08-13*Fix a crash caused by corpse.megamage
--HG-- branch : trunk
2009-08-13mergeKudlaty
--HG-- branch : trunk
2009-08-13Merge [SD2]Kudlaty
r1231 Remove old hack code that never worked and move/comment a few remaining to a more suitable function. r1232 Use more safe way to check local bool in AI, accessed from GossipSelect r1233 Update instance type and data labels for ZG to sd2 style and remove not needed ones. r1234 Add scriptname for Gong, prevent using it in ZG if event already in progress or done (script added in previous commit) r1235 Restore compile, sorry for typos :) Apply SD2 code style to arlokk script. --HG-- branch : trunk
2009-08-13*A hacky fix of the crash happening when player is teleported during logout.megamage
--HG-- branch : trunk