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2009-08-09 [8331] Restore spirit guids work, step 2 Author: VladimirMangosmegamage
Remove hack in battleground code that prevent proper work guids in result sabotage of now correct work spell itself. --HG-- branch : trunk
2009-08-09*Add an assert in removeunitfromnotifymegamage
--HG-- branch : trunk
2009-08-09mergemegamage
--HG-- branch : trunk
2009-08-09Backed out changeset: 43d0f185abe2megamage
--HG-- branch : trunk
2009-08-09*Some scripts of ulduar boss (far from finished)megamage
--HG-- branch : trunk
2009-08-09*Fix a typo of Icebound Fortitude which causes crash.megamage
--HG-- branch : trunk
2009-08-09*Stratholme updateRat
*added basic instance save *handle Baron's doors *Rammstein's adds will move to players --HG-- branch : trunk
2009-08-09Fix despawning Ghuls in script for quest 12698Kudlaty
--HG-- branch : trunk
2009-08-09*Fix achievement Respect Your Elders.Anubisss
--HG-- branch : trunk
2009-08-09*Implement achievement On The Rocks.Anubisss
--HG-- branch : trunk
2009-08-09*fix Leotheras the Blind Channeler reset(visual is still bugged)Rat
!please delete all Greyheart Spellbinders (21806) from the instance, they are still summoned by script! --HG-- branch : trunk
2009-08-09UNIT_FLAG_NON_ATTACKABLE was cousing Whitemane's resurrect to miss MograineKudlaty
Whitemane was healing Mograine while he was faking death - patch by totoro --HG-- branch : trunk
2009-08-09*fix Lady Vashj eventRat
--HG-- branch : trunk
2009-08-09*fix crash in Illidan scriptRat
*only spawn parasites in first phase of fight *despawn spirits instead of killing them (looks better) --HG-- branch : trunk
2009-08-09*added script for Tomb of the Seven event in Blackrock DepthsRat
--HG-- branch : trunk
2009-08-08*Update Vault of Archavon, updates and FULL sqls are now accuratemaximius
--HG-- branch : trunk
2009-08-08*Try to fix a crash caused by adding player to wrong instance.megamage
--HG-- branch : trunk
2009-08-08*Fix a crash caused by undismissed pet.megamage
--HG-- branch : trunk
2009-08-08*Fix a crash caused by relocationnotifymegamage
--HG-- branch : trunk
2009-08-08*Added autoannounce to core, and optimized autobroadcast db query to put ↵maximius
less strain on MySQL --HG-- branch : trunk
2009-08-08TypoNevan
--HG-- branch : trunk
2009-08-08*Fix Glyph of Blood StrikeNevan
*Fix Glyph of Plague Strike *Fix Glyph of Death Strike --HG-- branch : trunk
2009-08-08mergeKudlaty
--HG-- branch : trunk
2009-08-08Merge [SD2]Kudlaty
r1151 Remove old workaround and instead use spell to summon dragonhawk from eggs in ZA. Correct eggs hatched count. - skip r1152 Remove obsolete script function DoZoneInCombat() and replace in code with SetInCombatWithZone(). Requires Mangos 8057+ - skip r1153 Respawn eggs for boss in ZA in case evade. Remove old workaround and summon dragonhawks by spell from all remaining eggs at 35% hp. - skip r1154 Added main spells for first boss in ZA - skip r1155 Added ZA boss' spirit lynx script - skip r1156 Correct typos and errors in misc .txt files - skip r1157 Added abilities and phases for halazzi - skip r1158 Add two lost variables in previous commit, used for reset phase - skip r1159 Use expected movement flag for escortAI (source need more detailed cleanup) - skip r1160 More corrections of movementflags + minor cleanup code. - skip r1161 Correcting boss astromancer and adds' spells. Some minor code cleanup. r1162 Fix typo related to ReceiveEmote() and update code for once script, using spell instead of emote. r1163 Added spells for Unworthy Initiate. - skip r1164 Added ScriptedAI function EnterEvadeIfOutOfCombatArea() used for location check of creatures that are expected to evade when out of certain area. Location coordinates are hard coded for each creature entry. r1165 Replace/use EnterEvadeIfOutOfCombatArea for three bosses, with locations added in previous commit. r1166 Add one more boss to EnterEvadeIfOutOfCombatArea() list and also use boolean for function (to be used if special case evade events are expected). r1167 Remove some old (and wrong/not needed) movementflags, correct remaining to use MONSTER_* - skip r1168 Fixed spellId typo - skip r1169 Added basic support for quest 12733 (change our script to this) r1170 Remove meele attack for mini-boss and add some distance for MoveChase() --HG-- branch : trunk
2009-08-08*Implement SPELL_ATTR_EX4_FIXED_DAMAGEmegamage
--HG-- branch : trunk
2009-08-08*Fix the quest requirement for DK to leave start zone. By kaellmegamage
--HG-- branch : trunk
2009-08-08*Revert Mangos patch [8325]megamage
--HG-- branch : trunk
2009-08-08*Add assert back to go::setownerguidmegamage
--HG-- branch : trunk
2009-08-08 [8328] Fixed problem with crash at startup in result destroy anti-freeze ↵megamage
thread runnable. Author: VladimirMangos * Destroy runnable only if no references. * Some code cleanups --HG-- branch : trunk
2009-08-08[8327] Fixed recieved packet size check for MSG_MOVE_TELEPORT_ACK. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-08-08[8325] Restore BG spirit guids work after [8308]-1. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-08-08 [8320] Imporovements in wild summoned gameobjects work. Author: ↵megamage
VladimirMangos * Not set owner for will summoned gameobjects. Its not expected to have owner, and must be accessable to all players (or team). * Set for all objects summoned by spells: despawned by deafult for proper despawn withut owner. * Cleanup Spell::EffectSummonObjectWild. --HG-- branch : trunk
2009-08-08[8318] Deleted as expected runnable objects at related Thread deleting for ↵megamage
avoid memory leaks. Author: VladimirMangos [8319] Restore compile PGSQL support after last changes. Author: ApoC --HG-- branch : trunk
2009-08-08*Some update of vehicle.megamage
--HG-- branch : trunk
2009-08-08*Also aggro player-controlled units in dozoneincombat.megamage
--HG-- branch : trunk
2009-08-08*Only allow mover to turn when it is on vehicle.megamage
--HG-- branch : trunk
2009-08-08*Fix a bug that UNIT_STAT_CASTING is not cleared when delayed spells are casted.megamage
--HG-- branch : trunk
2009-08-08*Fix Icebound Fortitude FormulaNevan
*Fix Glyph of Icebound Fortitude --HG-- branch : trunk
2009-08-08*Fix Unbreakable Armor FormulaNevan
*Fix Glyph of Unbreakable Armor --HG-- branch : trunk
2009-08-08*Cleanups, remove obsolete code and minor optimizations in spellauras.cpp ↵QAston
and spelleffects.cpp *Remove GetDummyAura(uint32 spellid) function - it is faster to use GetAuraEffect or GetAura if id is known than iterate threw dummy auras list *Move Death Strike code from HandleDummyAuraProc to Spell::EffectDummy - original patch by hununza. --HG-- branch : trunk
2009-08-08*Fix startup with libtrinityinterface.Anubisss
--HG-- branch : trunk
2009-08-08Add config options for filters, add some, delete some, change others. Make ↵Chaz Brown
sure you update your trinitycore.conf --HG-- branch : trunk
2009-08-07*Fix a bug introduced in 3874. This makes IsNonMeleeSpellCasted cannot ↵megamage
correctly check if caster is casting. *This fixes the bug that Heigan chases players when he is channelling. --HG-- branch : trunk
2009-08-07*Fix the bug that noth is unselectable.megamage
--HG-- branch : trunk
2009-08-07*Fix a typo in spellauras.cpp which makes some triggered spells triggered twice.megamage
--HG-- branch : trunk
2009-08-07mergemegamage
--HG-- branch : trunk
2009-08-07Backed out changeset: f86476eb503dmegamage
--HG-- branch : trunk
2009-08-07*Check category instead of flags for some spells. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-08-07*Emalon the Stormwatcher fully scripted, by Necroo (boss needs to be spawned ↵maximius
and ScriptName needs to be updated) *Added config options: DurabilityLoss.OnDeath and DurabilityLoss.InPvP, optimized Rate.RepairCost --HG-- branch : trunk
2009-08-07Merge [SD2]Kudlaty
r1146 Use ForcedDespawn() where possible and remove some not needed function calls. Code style applied. Requires Mangos 8040+ r1147 Make Millhouse have better movement, using distance for MoveChase r1148 Added missing call sendGossipMenu r1149 Correct mixed up emote and language in one script_texts r1150 Update custom SD2 patch for Mangos 0.12 branch - skip --HG-- branch : trunk