Age | Commit message (Collapse) | Author |
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problem - By smellbee
Details and comments on this patch found here: http://www.trinitycore.org/forum/project.php?issueid=4689
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r1142 Fix: Kael'thas advisors gain double health in phase 3 and dropp them on reset
Fix: Void Reaver will now ignore pets and totems when casting arcane orb
r1143 Remove old workaround for summon kael(TK) weapons and use spells instead. Apply code style to parts of code.
r1144 Added lost sql from revision 1119 and 1121 - skip
r1145 Correcting details for npc related to quest 590
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Author: VladimirMangos
* Fixed leak in BattleGround::m_PlayerScores at BattleGround::Reset,
add and use BattleGroundScoreMap typedef
* Delete AreaTeam objects stored in global map at shutdown
* Delete Corpse objects stored in global map at shutdown
* Store guild bank log entries as objectes instead pointers in log event lists
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*Do not delete the map immediately until all players are teleported.
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or mirror image.
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r1130 Update scripts using common way to initialize heroic and instance data and apply sd2 code style. - skip
r1131 Added more parts of vazruden/nazan -encounter. Note scriptCall MovementInform() must be corrected before this script can work as expected. - skip
r1132 Add custom patch for backport SD2 to 0.12 branch of Mangos. Please note this is not officially supported and bugs are not to be posted in regular way (use own thread in forums for help/improvements) - skip
r1133 Replace some needless use of script function DoSpawnCreature with direct call of SummonCreature.
r1134 Correct timer for najentus spine and remove obsolete code. - skip
r1135 Corrected a few variables in misc scripts, apply SD2 code style - skip
r1136 Added support for quest 12848 - skip (already scripted)
r1137 Correct timer and check if event already begun for mob_illidari - skip
r1138 Remove one custom MoveInLineOfSight and use only for intro
r1139 Remove useless cached copy of creature guid already cached in instance script. Call Reset for boss when encounter actually start to ensure adds list are filled and also simplify some additional for mob's script. - skip
r1140 Restore compile after changes in displayId. Requires Mangos 8015+ - skip
r1141 Added instance script for map 601 - skip (already have better)
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r1120 Add CallForHelp at aggro for two instance bosses. Requires Mangos 7951+
r1121 Added basic parts of boss spell definitions and texts for Nexus instance - skip (already have better)
r1122 Correct one spellId, add more spell definitions for boss noth - skip
r1123 Remove wrong spell for gluth and add missing emote text. Summon only expected amount of adds. Some additional cleanup in anubrekhan and check heroic for a few spell cast. - skip
r1124 Use normal health check calculation for easier backport (to older client)
r1125 Fixed typo in previous commit
r1126 Add spell cast to dragon in scrying orb event and add workaround for kill credit.
r1127 Convert gossip related define to enum and remove one useless (redefinition)
r1128 Remove no longer needed item scripts that can be controlled with database table item_required_target (Mangos 7980+)
r1129 Remove one more obsolete item script (use spell_area DB table for area limited spell).
Cleanup other and provide spell error message. Requires Mangos 7983+
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it for now.
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modifier.
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r1114 Added two new struct ObjectDistanceOrder/ObjectDistanceOrderReversed for generic use sorting objects by GetDistanceOrder()
r1115 Remove obsolete code in misc scripts and use struct ObjectDistanceOrder/Reversed instead
r1116 Added script for mob 24079 + related instance script - skip (already have it better)
r1117 Update DoPlaySoundToSet function and allow WorldObject as source for sound.
r1118 Correcting end bosses scripts in SM cathedral
r1119 Added basic scripts w/texts for bosses in utgarde keep
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*Fixes a bug when images loose name after they reset
*Fixes a bug when images consistently interrupt owner's cast
*Fixed a bug when images have very laggy follow movement
*Removed a line that made no sense
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manuel.
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*Any file named README.Something (including the original README) will be copied to the build directory when compiled with VS
*Converted AuctionHouseBot to class structure, implemented Singleton for class
*Moved global variables inside of AuctionHouseBot class,
*Minor code cleanups, reformated headers, fixed switch logic errors
*Parts of this code are from Naicisum's Mangos version.
*Prevent endless looping condition where Item Quality has no percentage
*Fix situation where items in the AH would be less than the maxitems setting
*Move AHBot item filters to initialization so the items that are not allowed only get evaluated once.
*Change the way Bid prices are calculated, along with Maximius' uint64 fix, prices should look a lot better now.
*Includes a fix for grey items from MrSmite
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quests.
*Remove some useless quest status enum.
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map. Thanks to MaXiMiUS
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form/mounts. Author: VladimirMangos
* Check new continent requirement by SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND in
SpellMgr::GetSpellAllowedInLocationError.
* Also in this function let ignore any area requirement in GM-mode (except client side checks ofc if use spellbook/item)
* For fly form/mount auras check only speciaal reqirement like special fly skill and ignore it for dead state.
* Drop explicit fly auras drop at zone update, now this part GetSpellAllowedInLocationError functionality.
* Allow in `spell_area` have data deepndent from ghost auras
This all allow implement apply spells 55173/55164 to player ghost wiht DB support in `spell_area`
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instead hack code. Author: VladimirMangos
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Signed-off-by: hunuza <hunuza@gmail.com>
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Author: VladimirMangos
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This resolve problems with marking all items as readble.
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at save. Author: VladimirMangos
Now players saved as-is without any modifications.
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Small changes also to prevent visual "fall" flight form for viewer at login,
and another changes to prevent recasting default warrior stance.
This also resolve bug with not removing some form bonuses at lost form at re-login.
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combat by PetAI, related code cleanups." Author: VladimirMangos
Use less stricted limitations for pet out-of-combat autoucasts.
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accessable phase. Author: VladimirMangos
This must fix another source of "Couldn't find the caster of the single target aura" errors.
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in code. Author: Necro
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(60244) - inspired by Disassembler's patch.
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SPELL_AURA_CONVERT_RUNE(249)
*Fix Blood of the North, Reaping - original patch by thenecromancer
*Fix Death Rune Mastery.
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*Add SPELL_TARGET_TYPE_CONTROLLED for spell_script_target table for fast search of units(grid search skipped) and to prevent applying effects to not owned summons
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overflow - by MaXIMUS.
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*added new creature extra flag (CREATURE_FLAG_EXTRA_NO_SKILLGAIN) if set creature won't increase player's weapon skill
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