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2014-08-26Update comments for df744c7mik1893
2014-08-26DB/Spells: added a few spells to spelldifficulty_dbcjoschiwald
2014-08-25Scripts/Commands: Change "few" commands to target current Player by defaultjackpoz
2014-08-25Core/AHBot: Implemented AHBot based on MaNGOS codeBlipi
Warning: CMake must be rerun Apply if you have crashes Rewrite Seller prices, add random properties and implement some suggestions on price calculations Core/AHBot: Update to latest suggestions Fix SQLs after merge, split the AH bot to spearate headers and cpps, fix the config default values Remove case 8 from GetBuyModifier. It was not correct Fix Gray Grey GRAY typos Change message config name Fix non pch build Fix switch ident, also earlier removed whitespace. Add missing include for non pch build Fix possible crash: if (forplayer || GetOwnerGUID()) changed to if (forplayer) Apply Nayd.diff - Code style fixes Fix leftovers from nayd Correct SQL transaction and change one SQL query to C++ instead Make loot items distinct
2014-08-25Merge branch 'trickerer/mulreflect' into masterjackpoz
Close pull request #11288
2014-08-25Core/Spell: Triggered spells should inherit LOS checking from triggering auramik1893
Avoid triggered spells to ignore LOS by default Fixed wrong behaviour of Bladestorm spell
2014-08-25Core/Arena: Replace hardcoded 1500 mmr value by config value when loading ↵DDuarte
arena members
2014-08-25Merge pull request #12919 from MitchesD/misc_3Duarte Duarte
Core/Channels: fixed possible exploit with channel password
2014-08-24Core/Channels: fixed possible exploit with channel passwordMitchesD
You were able to setup longer password than you can write into the dialog window. Limit in dialog is 31 chars, in DB is varchar(32) but there was no limit in command /pass <channel> <password>, so that was the problem.
2014-08-24Core/Unit: Fix some phasing change problems with vehicleVincent-Michael
2014-08-24Scripts/Ruby Sanctum: Fix Halion event ai not being updatedjackpoz
Fix Halion event ai not being updated due to private member hiding base class member. Fixes #12835
2014-08-24Core: Fix warningsVincent-Michael
2014-08-24Merge 'Numielle/master' into masterjackpoz
This is a workaround required by the current spell system limitations. Close pull request #11915 .
2014-08-24Merge branch 'Rochet2/questreward'jackpoz
Close pull request #12657
2014-08-24Removed OnQuestComplete hook, use QuestReward instead. Implemented ↵Rochet2
OnQuestStatusChange hook Also fixed some comments and added overrides The OnQuestComplete hook was unused and didnt work properly
2014-08-24Core: meh, remove again whitespace :(Vincent-Michael
2014-08-24Core/Conditions: allow CONDITION_OBJECT_ENTRY to check for object guidjoschiwald
Ref #12910
2014-08-23Core/Misc: Fix Mac OS X no-pch buildjackpoz
2014-08-23Core/Misc: Fix some -Wconversion warningsjackpoz
2014-08-23Core/Auctionhouse: Better fix for 809fb9894ec5ee5aDDuarte
2014-08-23Merge pull request #12885 from mik1893/channel_pushbackDuarte Duarte
Core/Spells: Channeled spell pushback is now affected by haste Closes #12879
2014-08-23Core/Auctionhouse: Hide known recipes when the Usable box is checked in the AHAokromes
By y1x2 @ cmangos Closes #12247
2014-08-23Merge pull request #12877 from ShinDarth/tc_fix_escort_quest_group_completeDuarte Duarte
Core/SmartScripts: fix escort quest group-complete
2014-08-23Merge pull request #12893 from Ascathor/masterDuarte Duarte
Core/Quest: Allow money reward to be modified.
2014-08-22Scripts/SteamVault: Hydromancer Thespia rewritten to BossAIMitchesD
2014-08-22Core/Quest: Allow money reward for quests to be modified.Ascathor
Added a rate for both regular quest reward and for quest reward given on max level. Defaulted to 1.
2014-08-21Remove Injured rainspeaker oracle cpp scriptDr-J
Unneeded script
2014-08-21Core/WorldSession: Added research notes about CMSG_AUTH_SESSION values and ↵Shauren
reordered checks during login to always initialize encryption first to make sure the client can read failure packet
2014-08-21Merge pull request #12813 from MitchesD/misc_2Duarte Duarte
Scripts/ScarletMonastery: rewritten InstanceScript and some bosses conve...
2014-08-19Core/NetworkIO: Restored opcode and size checks lost during ace->boost ↵Shauren
changes, fixes crashes caused by players sending invalid opcodes/too big packets
2014-08-19Core/Spells: Channeled spell pushback is now affected by hastemik1893
2014-08-19Core/Arena: Fix exploit on delete member with team during fights.cemak
2014-08-19Core/SmartScripts: fix escort quest group-completeShinDarth
2014-08-18Fixed tabsBrian Swango
2014-08-18Core/Loot: Fixes lootable items being able to be moved in inventory, andBrian Swango
also loot generated that uses conditions from being saved to the DB.
2014-08-19Core/Creatures: Fixed an arithmetic error in respawn codejackpoz
Creatures should now respawn correctly in their correct time. Issue was caused by single-precision floating-point format losing precision on lower digits with high numbers, for reference http://docs.oracle.com/cd/E19957-01/806-3568/ncg_goldberg.html Closes #12428
2014-08-18Core/RBAC: Fix RBAC permissionsZharvek
This commit adds three missing commands to the world.commands table. The RBAC.h file is updated to the correct IDs from the auth.rbac_permissions table and the world.commands table. The RBAC.h file also had to be reordered to keep it clean. Closes #12854 Signed-off-by: DDuarte <dnpd.dd@gmail.com>
2014-08-18Scripts/Ulduar: Spellscripts for MimironUnholychick
Closes #12579 Signed-off-by: DDuarte <dnpd.dd@gmail.com>
2014-08-16Merge pull request #12847 from ShinDarth/tc_fix_mount_abuse_after_bgjackpoz
Core/Battleground: fixed possible mount abuse after leaving BG
2014-08-16Core/Battleground: fixed possible mount abuse after leaving BGShinDarth
2014-08-16Core/DBLayer: Fixed an incredibly rare memory leak happening when player ↵Shauren
started loading from database and never finished
2014-08-16Core/Transports: Delayed adding transport model to next tick after ↵Shauren
teleporting to fix race conditions happening when teleporting transport happens at the same time as destination map balances its dynamic LoS tree
2014-08-15Core/Misc: Fixed loading trinity_stringShauren
2014-08-15Core/Socket: Added helpers to retrieve the size of currently ready dataShauren
2014-08-15Core/Misc: Optimized locale loadingShauren
2014-08-14Core/Creature: Fix warningVincent-Michael
2014-08-14Core/Creature: update creature_template and some other small thingsjoschiwald
http://www.trinitycore.org/f/topic/9572-creature-damage/
2014-08-14Scripts/Icecrown Citadel: The Teleporters in ICC are now Blizzlike *Upon ↵Jared P. Jones
entering the raid, the Lights Hammer teleporter is no longer immediately active. Both the Light's Hammer and the Oratory Portal will pop up after the completion of Lord Marrowgar as it does on official during 3.3.5a. *A teleporter in ICC can no longer teleport you to itself. *There is no longer a reason to allow GMs to use portals without available GOSSIP text and teleport locations. Therefore the teleports now use GO_FLAG_NOT_SELECTABLE when they are unavailable. In the future we can enable GMs to use portals without bosses defeated, however for now all it does is break the instance if some bosses are done out of order. *Currently the Upper Spire teleporter cannot be visited unless the event ColdFlameTraps is completed. This isn't blizz-like. During WotLK retail, the teleporter in the upper spire can be visited once any member has walked over an AreaTrigger which is located the moment you enter the UpperSpire Facade. The cold flame event has nothing to do with the teleporter, the cold flame event instead should be triggered to "DONE" when a rogue instead disarms it. *A bug has been addressed that causes the ColdFlameTraps event to not start back up after a server restart. The event will now restart as long as the player goes through the Saurfang->Upper Spire doorway; I'm not sure who required the doorway to be an area trigger, but it's hacky and not blizzlike. I have not yet addressed the area trigger problem with the doorway in this commit, mainly because the point of this commit is to make the ICC teleporters extremely Blizz-Like. *The "Conspicuous Lever" will now spawn inside of ICC. (From Sniff on Retail) While the lever currently doesn't do anything, in the future it will turn off the ColdFlame Traps. *The teleporter near Saurfang is not supposed to disable during the Intro. It disables whenever Saurfang enters combat with the players. The teleporter then enablers again when combat stops. Closes #12834
2014-08-13Core/Spells: Implement SPELL_ATTR7_IGNORE_DURATION_MODS attributeShocker
2014-08-12Core/Threading: Fixed possible race condition with m_timeOutTime and fixed ↵Shauren
Thread #1: pthread_cond_{signal,broadcast}: dubious: associated lock is not held by any thread in PCQ