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2015-06-14Merge pull request #14250 from xjose93/SPELL_AURA_USE_NORMAL_MOVEMENT_SPEEDjackpoz
Core/Unit: Fix snare/daze immunities versus SPELL_AURA_USE_NORMAL_MOVEMENT_SPEED Fix SPELL_AURA_USE_NORMAL_MOVEMENT_SPEED modifying speeds of bosses that are immune to changes of speeds.
2015-06-14Scripts/VioletHold: picked some things from pull request #11399 (thx ↵joschiwald
MitchedD for initial work)
2015-06-14Core/Unit: Fix snare/daze immunities versus ↵xjose93
SPELL_AURA_USE_NORMAL_MOVEMENT_SPEED.
2015-06-13Dep/libmpq: Update libmpq to ↵jackpoz
https://github.com/mbroemme/libmpq/commit/d59b4cf1d107b5f6a0f67d6bc545c6c6ebef3d74 Update libmpq to https://github.com/mbroemme/libmpq/commit/d59b4cf1d107b5f6a0f67d6bc545c6c6ebef3d74 and add some custom change to fix additional build warnings, diff is included. Extracting dbcs, maps, vmaps and mmaps is not required.
2015-06-13Core/Texts: Fix race conditions in CreatureTextMgr repeat groupjackpoz
Fix race conditions in CreatureTextMgr repeat group happening with MapThreads > 1 reported by helgrind by moving Creature-GUID-base data from CreatureTextMgr to Creature. Issues added in bbf86641a1c35fcc66de30d7a79175c31effde88
2015-06-11Merge pull request #14838 from Rushor/stopMitchesD
Scripts/SmartScripts: Clear Movement on Death
2015-06-10Scripts/TheEye: Clean up instance scriptNyeriah
2015-06-10Core/Auth: Fixed authserver not shutting down correctly when started as ↵Shauren
windows service
2015-06-06Core/Auth: Implemented starting authserver as a windows serviceShauren
2015-06-04Core/Spells: Support for targetting spells onto in flight unitspete318
* This adds support to spell_custom_attr to allow a spell to be cast upon a unit on a taxi/in flight. * This will allow the Issue #11880 with Horde quest Test At Sea (11170) to be corrected. * closes #14235 Signed-off-by: Naios <naios-dev@live.de>
2015-06-03Core/Player: Don't allow to join bg/lfg when frozen by a GMjackpoz
2015-06-03Scripts/Auchindoun: Fix distance check in boss Shirrakjackpoz
Issue added in 88137c07b932ab5199c79a1d4f9d6246dac21e9e
2015-06-03Core/Shared: Hide the internal shared_ptr of the TaskContextNaios
* use . operator instead of -> to access the TaskContext now. * Add TaskContext::IsExpired to check whether the owner has expired.
2015-06-03Scripts/SmartScripts: Clear Movement on Deathrobinsch
2015-06-03Core/Matchmaking: Fix Discard Time overflow on server startpjasicek
Description: When server starts and RatingDiscardTimer config is set to some value, discardTime being unsigned int overflows for the time of RatingDiscardTimer value and causing all rated arena matches ignore matchmaking rating for that time.
2015-06-02Core/Creature Fix compiler warningCarbenium
2015-06-02Core/Player: Fix resurrection exploitjackpoz
Fix an exploit that allowed to resurrect even if corpse was not in range (teleport hack was required too)
2015-06-02Merge pull request #14811 from tkrokli/Knockback_flying_mountCarbenium
Core/Movement: Knockback Effect on Flying Mount
2015-06-02Merge pull request #14780 from mik1893/immune_to_npc_flagCarbenium
Core/Creature: UNIT_FLAG_IMMUNE_TO_NPC check only vs non-player targets
2015-06-02Core/Movement: Knockback Effect on Flying Mountrobinsch
by @robinsch; closes #6099 Keep the mounted player flying after the knockback effect cast on mounted player. Before these changes, the flying mount behaves like a ground mount after the knockback. From large enough heights, the fall causes damage or death to the falling (mounted) character.
2015-06-01Core/CrashHandler: Make crashhandler tread-safejackpoz
Handle only 1 exception in the whole process lifetime and create only 1 crash report.
2015-06-01Core/Auras: Fixed SPELLMOD_DOT not being appliedrobinsch
Closes #14817 Signed-off-by: Shauren <shauren.trinity@gmail.com>
2015-06-01Core/GOs: Correct type of lowGuid when loading gameobject_addonsDDuarte
Coverity IDs: 1302436 1302437 1302438 Issue introduced in 95b5e357451985fbc350bf1321ce96d6c02f9d44
2015-06-01Core/Scripts: Corrected argument types in ↵DDuarte
GetCreatureEntry/GetGameObjectEntry ZoneScript hooks (cherry picked from commit b0c4268a6b0ed1fffeb51c7542c7991399b18284) Conflicts: src/server/game/Entities/GameObject/GameObject.cpp
2015-06-01Core/Misc: Removed some old unused enumsShauren
(cherry picked from commit 2f0c293266837eca217d2bff1df8b78ac6e12867)
2015-06-01Merge pull request #14782 from doctaweeks/fixes-for-6.xMitchesD
Minor fixes for 6.x (cherry picked from commit 0cf02097414ddf7a370bd2efef5b892616e8de93) Conflicts: src/server/bnetserver/Main.cpp src/server/game/Battlegrounds/Zones/BattlegroundBFG.h src/server/game/Battlegrounds/Zones/BattlegroundTP.h src/server/game/Chat/Channels/Channel.h src/server/game/Entities/Player/Player.h src/server/game/Quests/QuestDef.h src/server/scripts/OutdoorPvP/OutdoorPvPNA.h src/server/shared/Cryptography/SHA256.h
2015-06-01Update worldserver.conf.distDuarte Duarte
Fix typo in ClientCacheVersion (cherry picked from commit fc85f0e30fed383515f3d519dcef2cb87e3ee854)
2015-05-31Shared/Util: Introduce a task scheduler which schedules task with c++11 ↵Naios
techniques. * Use std::function as callback (methods, lamdas & std::bind). * Uses std::chrono::duration as duration type (Milliseconds, Seconds...) - With c++11 user defined literals we could just write "11s" for example (MSVS 2015, gcc & clang). * Provides a lot of overloads for easier usage: - Static durations or random durations between min and max. - Named (with group ids - group id 0 is possible) or anonymous tasks. - Asynchronous tasks. * Is adapted to the current needs of scripting: - Repeat tasks through the TaskContext - Schedule new tasks from the context. - Provides access to the times repeat counter of a task, this will help to schedule multi step events (dialogs for example). See https://gist.github.com/Naios/6d143538abdc3d32fd2b for usage examples.
2015-05-31Core/Misc: Fix build warningjackpoz
Fix build warning
2015-05-31Core/Misc: Fix issues reported by static analysisjackpoz
Coverity defect IDs: 1023115
2015-05-30Core/Misc: Fix issues reported by static analysisjackpoz
Coverity defect IDs: 1022861, 1022862, 1022863, 1302435, 1302439, 1302440
2015-05-29Core/Spell Add Spell Script Needed for quest Torch Tossing/More Torch Tossingsirikfoll
Updated
2015-05-29Merge pull request #14753 from Rushor/IhaveadreamSarah Alexander
DB/Quest: No Mere Dream
2015-05-29DB/Quest: No Mere DreamRushor
closes #11252
2015-05-29Core/Spells: Fix DK Death rune selectionJens Bäckman
2015-05-28Core/Updater: Fix issues when connecting through unix sockets.glkrlos
* closes #14766 * closes #14759 Signed-off-by: Naios <naios-dev@live.de>
2015-05-28Core/Creature: Remove not needed flag for UNIT_FLAG_IMMUNE_TO_NPCmik1893
closes 14744
2015-05-27[3.3.5a][ICC/Professor Putricide] Volatile Ooze Eruption fixtkrokli
by @ManuFe and @Rushor; closes #12336 In the existing source, the rooting aura is removed after the explosion, therefore the knockback effect does not work because the player is still rooted. By swapping these 2 lines, the aura is removed, then the explosion happens. Result: rooting is removed before the knockback effect is cast on the player.
2015-05-26Merge pull request #14613 from ariel-/shathallsMitchesD
Fixed some issues with PR #14157
2015-05-25Core/SpellHistory: Fix school lockout not being sent to clientGecko32
Closes #14762
2015-05-24Core/Movement: Fix a typo in FlightPathMovementGenerator::InitEndGridInfo()DDuarte
Added in 916ce6f4f348f789e85df57000b94672afe692c1 Thanks @Rochet2 for finding it
2015-05-24Merge pull request #14748 from Rushor/druidMitchesD
Scripts/Spells: Curing the Sick - Add Questcredit
2015-05-24Scripts/Spells: Curing the Sick - Add QuestcreditRushor
closes #14688
2015-05-23Core/CrashHandler: Log STACK_OVERFLOW crashesjackpoz
Try to log STACK_OVERFLOW crashes by allocating log buffer on the heap which should still be in a valid state with a stack overflow exception. This will probably still not produce a complete crash report with details about all stackframes.
2015-05-23Fix non pch build.Gacko
I'm thinking about creating an bash alias for this message...
2015-05-22Merge pull request #14735 from Rushor/InsightMitchesD
Game/Spells: Spellmgr - Insight - Add ProcCharges
2015-05-22Game/Spell: Spellmgr - Force Cast - Fix TypoRushor
* introduced in https://github.com/TrinityCore/TrinityCore/commit/9d12df69ca77a6c5522a0803d6aa5b8328575a13#diff-f82ab5d79483dd6e1f5bd8c4d94299d3R2958
2015-05-21Game/Spells: Spellmgr - Insight - Add ProcChargesRushor
closes #14734
2015-05-21Core/BG/SOA: fixed interaction with flags and titan relicjoschiwald
Closes #13091
2015-05-21Scripts/Icecrown Citadel: Fixed Ice Tomb during phase 3 of Sindragosa encounterShauren
(cherry picked from commit f85605b5f78f73c53a56874161155416b64ec078)