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Author
2019-05-05
Core/AreaTriggers: Document scale curve fields
Shauren
2019-04-30
Core/SAI: Add a 5th parameter to SAI events
Aokromes
2019-04-18
Removed a bunch of "reserved" SAI actions
Shauren
2019-04-17
Update SmartScriptMgr.h
Aokromes
2019-04-17
Core/SmartScripts: Reserve SMART_ACTION_PLAY_CINEMATIC
Aokromes
2019-04-14
Core/Dep: Boost 1.70 compatibility
Shauren
2019-04-06
Core/Maps: Ensure all child terrain maps are created before doing anything on...
Shauren
2019-04-01
Core/PacketIO: Removed old and unused ByteBuffer functions
Shauren
2019-03-07
Core/Mail: Defined new mail message type
Shauren
2019-02-16
Core/Misc: Fix static analysis issues
Shauren
2019-02-04
Core/Spells: Add missing spell and aura effect handler array entries
Shauren
2019-01-16
Core/Objects: increase sight range of all Infinite, Gigantic and Large object...
Kittnz
2019-01-12
Core/LFG: Change lock status to LFG_LOCKSTATUS_NOT_IN_SEASON for disabled dun...
Shocker
2019-01-12
Core/Spells: Fix SPELL_AURA_MOD_ROOT_2 not proccing on damage
Shocker
2019-01-11
Core/Chat: Fixed addon chat messages using C_ChatInfo.SendAddonMessageLogged
Shauren
2019-01-09
Core/Misc: Improved ip2location code and set it to disabled by default
Shauren
2019-01-09
Nopch fix (#22077)
Gildor
2019-01-09
Typo fix contry -> country (#22075)
Gooyeth
2019-01-09
Common: Replace ip2nation by ip2location. (#21957)
Gooyeth
2019-01-01
Update copyright note for 2019
vincent-michael
2018-12-31
Shared/Misc: Use C99 conformant snprintf and vsnprintf in Visual Studio (#22876)
Giacomo Pozzoni
2018-12-30
Core/DBUpdater: Code cleanup
jackpoz
2018-12-30
Core/DBUpdater: Fix error message
jackpoz
2018-12-17
Core/Player: update player phase before updating area depending auras (#22872)
Ovah
2018-12-17
Core/Commands: Fixed .gobject move and turn
Shauren
2018-12-17
Core/Spells: Update AOE Damage Cap (#22871)
Quadralqt
2018-12-09
Core/Misc: Fixed nopch and clang 6.0 warnings
Shauren
2018-12-09
Fix nopch 2
Shauren
2018-12-09
Fix nopch
Shauren
2018-12-09
Merge branch 'bfa'
Shauren
2018-12-09
Core/Loot: Only allow the roll winner to loot the item he won in case it cann...
7.3.5/26972
xinef1
2018-12-09
Core/Pets: Fixed bug where pets tamed from large npcs had too big combat reac...
xinef1
2018-12-09
Core/Creatures: Stop falling if corpse is removed (can happen when alive unit...
xinef1
2018-12-09
Core/Entities: Implemented CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE (#18980)
Keader
2018-12-09
Properly clear focused target on evade (#18992)
xinef1
2018-12-09
Core/Spells: Added very little tolerance level to completed casts to ensure t...
xinef1
2018-12-09
Core/Spell: modified HitMask for new default procs
ariel-
2018-12-09
Core/Spell: add more aura types to default procs
ariel-
2018-12-09
Core/Util: avoid one useless copy when adding stuff into a HookList
ariel-
2018-12-09
Core/Vmaps: Changed error message when loading outdated vmaps
Shauren
2018-12-09
Core/Spell: consider spells with no targets for the purpose of finish procs
ariel-
2018-12-09
Game/AI: Implement ContactDistance for ACTION_MOVE_TO_POS (#18720)
Rushor
2018-12-09
Core/Collision: fix no-PCH build
ariel-
2018-12-09
Core/Pets: Disable pet interface for charmed units while mounted (#18607)
xinef1
2018-12-09
Core/Auras: Prevent remove of auras interrupted by turning if the turn could ...
xinef1
2018-12-09
Core/Units: Drop hostile world references that are out of our sight (fixes co...
xinef1
2018-12-09
Core/Vmaps: Stop M2s from occluding for spellcast LoS
HelloKitty
2018-12-09
Core/Player: Removed unneeded distance check from Player::ActivateTaxiPathTo,...
Shauren
2018-12-09
Core/Spell: Fixed range issues with some quest spells
Keader
2018-12-09
Core/Spell: add missing null caster check
ariel-
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