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Provide script support for type 10 gameobject.
Add some missing script sql.
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talent spell auras cannot stack. Patch provided by QAston.
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out the mistake.
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removed by damage.
The original author of AURA_INTERRUPT_FLAG_UNATTACKABLE is kamir86. Sorry for not mentioning that in rev 221.
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Add interrupt_flag_unattackable. Source: mangos forum. Adapted by F636y623.
Add function CombatStart().
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*** Latency readouts provided by Trollz Inc. For all your cheap yet effective statistics please come to Trollz Inc... Now with more murloc blood added for more accuracy.
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have aura Bind Sight.
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* Cleanups
*** This revision made by ogres due to our Gnome engineers getting a little too drunk at yesterdays Trinity office party(It's true, would I lie to you?).
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* ArenaDb access,ticketcache, Client inventory position data cleanup from Mangos.
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* Cache GM tickets on server startup.
* Remove unused src/game/HateMatrix.h and references.
* Better check client inventory pos data received in some client packets to
skip invalid cases
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Help - Aokromes
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rename : src/framework/Utilities/HashMap.h => src/framework/Utilities/UnorderedMap.h
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Script for quest: First Trial. Original patch by Bufu (SD2), adapted by Patro.
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Update tempest keep scripts. Patch provided by Blaymoria.
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Update DoMeleeAttackIfReady to support dual wield.
Show player modelid2 instead id3 of triggers. This should fix the bug that gameobject::castspell summon a human model.
Remove the correct flag to make creature attackable. This should fix the bug that Illidan and Magtheridon are unattackable.
Add NullCreatureAI for trinityscript.
Fix channeler's soul transfer.
Some update of black temple scripts.
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someone will find the correct in future.
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* Make pet come back to its owner after possession ends if it's not currently in combat
* Allow the possessed unit to properly change attack targets
* Also remove charm effects from charmed target on owner aura cancel
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creatures who are being attacked by the charmed or possessed unit.
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Do not check LOS for triggered spells. Fri Nov 07 16:08:30 apoc
Fix reset combopoints on miss/parry/immune and etc. Sat Nov 08 14:53:03 DiSlord
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know there is a proc flag patch, but this is a very quick fix).
Change the structure of customattrmap. Use bit flag instead of uint32 for every attribute.
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of range).
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cannot sustain so much calculation.
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times.
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* Fixed player not having PvP flag on remove
* Fixed pet resetting its aggro on remove
* Fixed pet bar resetting on remove (?)
* Added dummy handler for NOT_ACTIVE_MOVER, display message only in debug logging mode
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Use new remove aura by interrupt flag function.
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b44eac552a0f9d4f298398d4cb07d2cd1462ad41 Use .respawn only for selected creature (if any) Tue Oct 28 08:34:35 2008
91988e44158fe5a7611d34612bc192aa7988de06 Fixed crash at using .account set gmlevel with wrong args.
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3c7ac5bd3e20c33a22ac57c5c3bac23a0798dc9e 2008-10-23 19:06:27
Some endianess related fixes and cleanups. By VladimirMangos.
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Fix black temple boss 1's hurl spine.
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units have invalid combat reach.
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Minor change on trigger creatures.
Remove some unused hacks in scripts.
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item
update field instead as more fast source. source mangos.
* Further reduce of DB access in guild handlers.
* Multi-locale DBC extracting - source Foks
*** Devs not responsible if all your player items drop to the ground and get eaten by ants or rabbits.. or some kind of wierd ant-rabbits..
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(will find a better way later).
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* Implemented packet and vision forwarding through possessed units
* Added new OnPossess script call alerting scripts on when possession is applied/removed
* Moved fall damage and fall under map calculations into the Player class
* Added new PossessedAI that is applied only while possession on creature is active
* Implemented summon possessed spell effect
* Fixed Eyes of the Beast
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item update field instead as more fast source.
* Better check client inventory pos data received in some client packets to skip invalid cases.
* Removed some unnecessary database queries.
* Make guid lookup for adding ignore async.
* Added two parameter versions of the AsyncQuery function
* Make queries for adding friends async. - Hunuza
* Replace some PQuery() calls with more simple Query() - Hunuza
* Mark spell as executed instead of deleteable to solve crash.
*** Source mangos.
**Its a big commit. so test with care... or without care.... whatever floats your boat.
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