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2008-11-12[svn] Fix a bug that players cannot hear others talking.megamage
Provide script support for type 10 gameobject. Add some missing script sql. --HG-- branch : trunk
2008-11-12[svn] Cast on caster for SPELL_EFFECT_TRADE_SKILL.megamage
--HG-- branch : trunk
2008-11-12[svn] Update IsNoStackSpellDueToSpell. This should fix the bug that some ↵megamage
talent spell auras cannot stack. Patch provided by QAston. --HG-- branch : trunk
2008-11-12[svn] Fix a typo that makes pet cannot autocast. Thank Elron for pointing ↵megamage
out the mistake. --HG-- branch : trunk
2008-11-12[svn] Fix a typo. This solve the bug that sap and other spells cannot be ↵megamage
removed by damage. The original author of AURA_INTERRUPT_FLAG_UNATTACKABLE is kamir86. Sorry for not mentioning that in rev 221. --HG-- branch : trunk
2008-11-12[svn] * more fixes for hash/unordered map. source mangos.KingPin
--HG-- branch : trunk
2008-11-11[svn] Fix some aura_interrupt_flags.megamage
--HG-- branch : trunk
2008-11-11[svn] Fix a bug that tame beast may crash server.megamage
--HG-- branch : trunk
2008-11-11[svn] Fix some aura_interrupt_flag to correctly remove auras.megamage
Add interrupt_flag_unattackable. Source: mangos forum. Adapted by F636y623. Add function CombatStart(). --HG-- branch : trunk
2008-11-11[svn] Added player latency reading to Characters DB. Patch by Biglad.KingPin
*** Latency readouts provided by Trollz Inc. For all your cheap yet effective statistics please come to Trollz Inc... Now with more murloc blood added for more accuracy. --HG-- branch : trunk
2008-11-10[svn] Disable the follow and stay commands on charmed units or pets that ↵gvcoman
have aura Bind Sight. --HG-- branch : trunk
2008-11-10[svn] * GCC compile fix - Source DerexKingPin
* Cleanups *** This revision made by ogres due to our Gnome engineers getting a little too drunk at yesterdays Trinity office party(It's true, would I lie to you?). --HG-- branch : trunk
2008-11-10[svn] Fix some typos.megamage
--HG-- branch : trunk
2008-11-10[svn] * Fixed tickethamdeling stuff.KingPin
* ArenaDb access,ticketcache, Client inventory position data cleanup from Mangos. --HG-- branch : trunk
2008-11-10[svn] * Improve some arena team related DB accessKingPin
* Cache GM tickets on server startup. * Remove unused src/game/HateMatrix.h and references. * Better check client inventory pos data received in some client packets to skip invalid cases --HG-- branch : trunk
2008-11-10[svn] * Switch from hashmap to unordered map. - cleanup source - mangos. ↵KingPin
Help - Aokromes --HG-- branch : trunk rename : src/framework/Utilities/HashMap.h => src/framework/Utilities/UnorderedMap.h
2008-11-09[svn] Fix pet spells: only AOE and enemy target spells are autocastable.megamage
Script for quest: First Trial. Original patch by Bufu (SD2), adapted by Patro. --HG-- branch : trunk
2008-11-09[svn] Add Druid swift flight form quest scripts. Patch provided by Blaymoria.megamage
Update tempest keep scripts. Patch provided by Blaymoria. --HG-- branch : trunk
2008-11-09[svn] Send AttackStart package when update visibility.megamage
Update DoMeleeAttackIfReady to support dual wield. Show player modelid2 instead id3 of triggers. This should fix the bug that gameobject::castspell summon a human model. Remove the correct flag to make creature attackable. This should fix the bug that Illidan and Magtheridon are unattackable. Add NullCreatureAI for trinityscript. Fix channeler's soul transfer. Some update of black temple scripts. --HG-- branch : trunk
2008-11-09[svn] Fix a bug that event_ai mobs do not attack or cast.megamage
--HG-- branch : trunk
2008-11-08[svn] Duplicate SystemConfig.h to fix linux build. This is a hack. Hope ↵megamage
someone will find the correct in future. --HG-- branch : trunk
2008-11-08[svn] * Disabled the move and stay commands while pet is possessedgvcoman
* Make pet come back to its owner after possession ends if it's not currently in combat * Allow the possessed unit to properly change attack targets * Also remove charm effects from charmed target on owner aura cancel --HG-- branch : trunk
2008-11-08[svn] Fix build in Linux. Patch provided by SyRiOCoP.megamage
--HG-- branch : trunk
2008-11-08[svn] Fixed charmer or possessor not being entered in the threat lists of ↵gvcoman
creatures who are being attacked by the charmed or possessed unit. --HG-- branch : trunk
2008-11-08[svn] Merge from mangos:megamage
Do not check LOS for triggered spells. Fri Nov 07 16:08:30 apoc Fix reset combopoints on miss/parry/immune and etc. Sat Nov 08 14:53:03 DiSlord --HG-- branch : trunk
2008-11-08[svn] Fix: DOT and HOT only proc effects when hit, but not on every tick (I ↵megamage
know there is a proc flag patch, but this is a very quick fix). Change the structure of customattrmap. Use bit flag instead of uint32 for every attribute. --HG-- branch : trunk
2008-11-08[svn] Do not break stealth when spell is not successfully casted (e.g. out ↵megamage
of range). --HG-- branch : trunk
2008-11-08[svn] Disable LOS check in canSeeOrDetect. It has been proved that CPU ↵megamage
cannot sustain so much calculation. --HG-- branch : trunk
2008-11-07[svn] Fix build in Linux.megamage
--HG-- branch : trunk
2008-11-07[svn] Fixed pets stopping attack after pressing the attack button multiple ↵gvcoman
times. --HG-- branch : trunk
2008-11-07[svn] Removed accidentally forgotten debug code added in [197].gvcoman
--HG-- branch : trunk
2008-11-07[svn] Possession:gvcoman
* Fixed player not having PvP flag on remove * Fixed pet resetting its aggro on remove * Fixed pet bar resetting on remove (?) * Added dummy handler for NOT_ACTIVE_MOVER, display message only in debug logging mode --HG-- branch : trunk
2008-11-07[svn] Merge define.h from mangos. Hope this will solve the lag problem.megamage
--HG-- branch : trunk
2008-11-07[svn] Update serpent shrine scripts. Patch provided by streetrat.megamage
--HG-- branch : trunk
2008-11-07[svn] Remove isVisible function. Check stealth and invisible in canAttack();megamage
Use new remove aura by interrupt flag function. --HG-- branch : trunk
2008-11-06[svn] Fix ritual of summoning.megamage
--HG-- branch : trunk
2008-11-06[svn] Merge from mangos:megamage
b44eac552a0f9d4f298398d4cb07d2cd1462ad41 Use .respawn only for selected creature (if any) Tue Oct 28 08:34:35 2008 91988e44158fe5a7611d34612bc192aa7988de06 Fixed crash at using .account set gmlevel with wrong args. --HG-- branch : trunk
2008-11-06[svn] Fix a typo in canSeeOrDetect().megamage
--HG-- branch : trunk
2008-11-06[svn] Update SerpentShrine Cavern script. Patch provided by streetrat.megamage
--HG-- branch : trunk
2008-11-06[svn] Merge from Mangos:megamage
3c7ac5bd3e20c33a22ac57c5c3bac23a0798dc9e 2008-10-23 19:06:27 Some endianess related fixes and cleanups. By VladimirMangos. --HG-- branch : trunk
2008-11-06[svn] Fix hunter's trap (let original caster summon dynamic object).megamage
Fix black temple boss 1's hurl spine. --HG-- branch : trunk
2008-11-06[svn] Check combat reach in GetRandomContactPoint() until find out why some ↵megamage
units have invalid combat reach. --HG-- branch : trunk
2008-11-06[svn] Rewrite canSeeOrDetect function.megamage
Minor change on trigger creatures. Remove some unused hacks in scripts. --HG-- branch : trunk
2008-11-06[svn] * Avoid access to bag item prototype for getting bag size, use related ↵KingPin
item update field instead as more fast source. source mangos. * Further reduce of DB access in guild handlers. * Multi-locale DBC extracting - source Foks *** Devs not responsible if all your player items drop to the ground and get eaten by ants or rabbits.. or some kind of wierd ant-rabbits.. --HG-- branch : trunk
2008-11-05[svn] Fix a bug that summon spells may summon incorrect number of creatures ↵megamage
(will find a better way later). --HG-- branch : trunk
2008-11-05[svn] Implemented player on player and player on creature possession:gvcoman
* Implemented packet and vision forwarding through possessed units * Added new OnPossess script call alerting scripts on when possession is applied/removed * Moved fall damage and fall under map calculations into the Player class * Added new PossessedAI that is applied only while possession on creature is active * Implemented summon possessed spell effect * Fixed Eyes of the Beast --HG-- branch : trunk
2008-11-05[svn] * Avoid access to bag item prototype for getting bag size, use related ↵KingPin
item update field instead as more fast source. * Better check client inventory pos data received in some client packets to skip invalid cases. * Removed some unnecessary database queries. * Make guid lookup for adding ignore async. * Added two parameter versions of the AsyncQuery function * Make queries for adding friends async. - Hunuza * Replace some PQuery() calls with more simple Query() - Hunuza * Mark spell as executed instead of deleteable to solve crash. *** Source mangos. **Its a big commit. so test with care... or without care.... whatever floats your boat. --HG-- branch : trunk
2008-11-05[svn] Add some assert for better debug.megamage
--HG-- branch : trunk
2008-11-05[svn] * fixed compileKingPin
--HG-- branch : trunk
2008-11-05[svn] * Allow reconnect in trinityrealm.KingPin
--HG-- branch : trunk