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Author
2011-07-01
Core/Spells: define SPELL_ATTR1_CHANNEL_DISPLAY_SPELL_NAME(0x20000000)
QAston
2011-07-01
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
QAston
2011-07-01
Core/Spells: Define attributes: SPELL_ATTR0_CAST_TRACK_TARGET(0x00400000), SP...
QAston
2011-07-01
Core: Clean up script variables to make variables consistant/standardized, an...
click
2011-06-30
Core/Scripts: Commented EventMap and added GetNextEventTime to know when will...
Shauren
2011-06-30
Scripts/ZulGurub: Some small fixes to Venoxis:
click
2011-06-30
Scripts/ZulGurub: Convert Venoxis over to use BossAI
click
2011-06-30
Cosmetic: rename function escape_string to EscapeString
Spp-
2011-06-30
Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes i...
Spp-
2011-06-30
Core/Command: Don't parse varags for simple string in '.server info' command
Spp-
2011-06-30
Cosmetic: Remove trailing whitespaces
Spp-
2011-06-30
Scripts/Icecrown Citadel: Boiling Blood will not attempt to find a target if ...
Shauren
2011-06-30
Core/Spells: Prevent abilities that are 'usable while stunned' being usable w...
tobmaps
2011-06-30
Fix build.
QAston
2011-06-30
Core/Spells: Define SPELL_ATTR0_ABILITY (old SPELL_ATTR0_UNK4)
QAston
2011-06-30
Core/Spells: Correctly define TARGET_UNIT_NEARBY_PARTY(3) and TARGET_UNIT_NEA...
QAston
2011-06-30
Core/Auras: Don't cache aura object fields in periodic damage aura handler, a...
QAston
2011-06-30
Core/Spells: Fix bug with incoming damage reduction by some talent auras when...
tobmaps
2011-06-29
Script/Commands: Fix non-PCH build after the addition of the .wpgps command
click
2011-06-29
Core/Corpses: Fix a crash in ConvertCorpseForPlayer
Machiavelli
2011-06-29
Core/Misc: Logic fix in previous build fix
Shocker
2011-06-29
Core/Commands: Move .gps to command scripts and add .wpgps command, used for ...
Shocker
2011-06-29
Core/Logs: Add outSQLDev log, will be used for core-generated SQL queries/dumps
Shocker
2011-06-29
Fix build
Shocker
2011-06-29
Minor cleanup in SpellAuraEffect.cpp (codestyle and warning fix)
Spp-
2011-06-29
Scripts/Naxxramas: Achievement The Safetey Dance (Heigan the Unclean) shouldn...
Machiavelli
2011-06-29
Core/Players: restore fuNcti0N4lity of player bones, that was reMov3d for no ...
Machiavelli
2011-06-28
Core/Entities: Fix looting gold from vehicles.
Machiavelli
2011-06-28
Core/Maps: Allow multi-threaded updates for all instances of a map, should in...
Shocker
2011-06-28
Core/Entities: Vehicles should be able to be the source of map scripts
Machiavelli
2011-06-28
Core/Players: Fix possible (exploitable) data desynchronisation that would le...
Machiavelli
2011-06-28
Scripts/Ulduar:
Lopin
2011-06-28
Core/Quests: Fixed adding autoaccept quests many times to log when started fr...
Shauren
2011-06-28
Core/Misc: Minor cleanup and code style fixes
tobmaps
2011-06-28
DB/Texts: Fix High Justice Grimstone's texts.
Aokromes
2011-06-28
Core/Vehicles: Fix CMSGS_CHANGE_SEATS_ON_CONTROLLED_VEHICLE after recent aura...
Machiavelli
2011-06-28
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore
QAston
2011-06-28
Core/Spells: Add SMSG_PROCRESIST packet handler.
QAston
2011-06-28
Core/Vehicles: Fix vehicle scaling basepoint calculation for current known co...
Sarjuuk
2011-06-28
Core/SpellMgr: Minor cleanup in code
Spp-
2011-06-28
This reverts commit f580cddc09c9c08d91a7b45a2999a822465e9c23.
kaelima
2011-06-28
Revert "Core/Groups: Fix some battlefield related group stuff"
kaelima
2011-06-28
Revert "Core/Groups: more fixes to battlefield group stuff"
kaelima
2011-06-28
This reverts commit c5632bf9a86b05db4a05cf8f869dba5f2ece9be6.
kaelima
2011-06-28
Revert "Core/Misc: Minor code style fixes and cleanups"
kaelima
2011-06-28
Revert "Fix build"
kaelima
2011-06-28
Fix build
tobmaps
2011-06-28
Core/Misc: Minor code style fixes and cleanups
tobmaps
2011-06-28
Core/Battlefield: some minor cleanups
click
2011-06-28
Core/Misc: Code style fixes and fix bug with fixed-level dependent removal of...
tobmaps
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