| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-07-15 | Core/Chat: general cleanup and revamping: (#17576) | ariel- | |
| - Remove duplicate ObjectGuid in Channel (both as key and value member) - Add const-ness to Channel methods - NULL->nullptr - const type* -> type const* - Removed all instances of std::map::operator[] except where it is actually INTENDED to insert an element - Use Trinity::StringFormat instead of snprintf | |||
| 2016-07-15 | Core/Quests: Failing/abandoning a quest should not unconditionally remove ↵ | Shauren | |
| required items, non-quest specific items such as crafting reagents should remain in inventory | |||
| 2016-07-15 | Core/Quests: Remove quest items that were looted if they are unique, bound, ↵ | Brian | |
| quest items, when abandoning a quest. (#17556) | |||
| 2016-07-15 | Core/Spell: Sheath of Light should add remaining ticks to healing done when ↵ | robinsch | |
| refreshed (#17583) | |||
| 2016-07-15 | Core/Scripts: Migrate Tanaris NPC's to SAI (#17390) | Andrew Letson | |
| 2016-07-15 | Core/SmartAI: change SMART_ACTION_RISE_UP (114) to SMART_ACTION_MOVE_OFFSET ↵ | SnapperRy | |
| and implement offset movement via target fields. (#17362) | |||
| 2016-07-15 | Core/SpellArea: iterate spell_area entries by player's current area instead ↵ | SnapperRy | |
| of quest id. (#17509) | |||
| 2016-07-15 | Core/Unit: remove emote state when creature attacks another unit (#17542) | SnapperRy | |
| 2016-07-15 | Core/Creature: implement INHABIT_ROOT to apply UNIT_STATE_ROOT to creature ↵ | SnapperRy | |
| (#17543) Add flag 8 to InhabitType for creatures that should appear rooted client-side | |||
| 2016-07-15 | Script/Archavon: Implement EMOTE_LEAP (#17588) | robinsch | |
| 2016-07-13 | Core/Scripting: Fix acquiring of references between script swaps | Naios | |
| * Delay unloading of shared libraries to the next update tick to prevent crashes in the destructor of the last referenced script instance. * Closes #17557 | |||
| 2016-07-13 | Game/Entities: Fix math problem "Disk Point Picking" in GetRandomPoint (#17577) | P-Kito | |
| 2016-07-11 | Core/Quest: implement usage of QUEST_FLAGS_RAID to allow a quest to be ↵ | SnapperRy | |
| completed while in raid. (#17535) By @ForesterDev | |||
| 2016-07-11 | Core/Entities: Fix flag CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN implementation. ↵ | Meruemu | |
| (#17548) | |||
| 2016-07-10 | Scripts/RubySanctum: Fix missing break reported by Coverity. | Warpten | |
| 2016-07-10 | Core/Script: add missing say in script for npc Lakota Windsong | SnapperRy | |
| 2016-07-10 | Core/Movement Fixed minimum speed check (#17555) | Keader | |
| 2016-07-10 | Core/Misc: use enum for UNIIT_NPC_FLAGS' zero values | Snapper | |
| 2016-07-10 | Core/Player: Move few logs of loglevel and add few notes (#17554) | Aokromes | |
| 2016-07-09 | Core/Misc: kill whitespace and use enum instead of hardcoded value. | Snapper | |
| 2016-07-09 | Core/Quest: don't save queststatus for autocomplete quests (#17487) | SnapperRy | |
| 2016-07-09 | Core/Quests: Fixed crash during loading quest rewarded status added in ↵ | Shauren | |
| 7905651b0793d47b4ba040ad6ac47231ad3ec9d2 Closes #17552 | |||
| 2016-07-09 | Core/Scripts: Corrections after 14b93c04ee07e9fe6e2767460e7fc7cc2b3e6808 | w1sht0l1v3 | |
| 2016-07-09 | Core/Handlers: removed useless db query | joschiwald | |
| 2016-07-09 | Core/Units: Fixed autoattack range | Shauren | |
| Closes #17539 | |||
| 2016-07-08 | Core/Unit: Add proc cooldown to all units (#17546) | Golrag | |
| 2016-07-08 | Entities/Creature: Add some more std::chrono overloads | treeston | |
| 2016-07-07 | Core/Script: small improvement for quest "The Hunt is On". (#17537) | SnapperRy | |
| Reset emotestate when the event starts. | |||
| 2016-07-07 | Core/PacketIO: Fixed crash happening when someone sends too small packet ↵ | Shauren | |
| that is processed directly in WorldSocket Ref #17536 | |||
| 2016-07-06 | Core/Misc: Coding standard | Aokromes | |
| 2016-07-06 | Core/Misc: Coding standard (#17521) | Aokromes | |
| 2016-07-06 | And another typo fix | Shauren | |
| 2016-07-06 | Typo fix | Shauren | |
| 2016-07-06 | Core/Mmaps: Charge ignoring z position of target (#17516) | Aokromes | |
| * Core/Mmaps: Charge ignoring z position of target By cemak closes #15011 | |||
| 2016-07-06 | Core/Unit: remove duplicate resist roll in Unit::MeleeSpellHitResult (#17520) | ariel- | |
| 2016-07-05 | Core/Fishing: update fishing skill regardless of success or failure (junk ↵ | SnapperRy | |
| items fished) (#17504) | |||
| 2016-07-05 | Core/Spells: Fixed spell dest range check failing on 0 distance max range ↵ | Shauren | |
| requirement even if standing directly on top of destination | |||
| 2016-07-05 | Event/Midsummer: improve pole ribbon functionality (#17464) | SnapperRy | |
| Event/Midsummer: improve pole ribbon functionality: - Bunny creature should hover, which puts it in the intended position. - Use correct visual and internal spells to handle cosmetics and timers. | |||
| 2016-07-05 | Scripts/Commands: Fix build warning | DDuarte | |
| 2016-07-05 | Scripts/Commands: Remove unused argument of .cometome command | DDuarte | |
| 2016-07-05 | Core/Scripts Corrections on Halion's Encounter (#16725) | Gustavo | |
| Core/Scripts: Updates to Halion * Fixed Combustion and Consumption. * Fixed Living Embers and Blazing Auras. * Timer changes. | |||
| 2016-07-05 | Core/Quest: do not save/load Dungeon Finder/daily/repeatable quests as ↵ | SnapperRy | |
| completed (#17458) * Core/Quest: do not save/load Dungeon Finder/daily/repeatable quests as completed | |||
| 2016-07-05 | Core/Spell: allow use of ground mounts while swimming (#17488) | SnapperRy | |
| 2016-07-04 | Code/Battleground Opening a game object(banner) under absorb effects … ↵ | Aokromes | |
| (#17459) * Code/Battleground Opening a game object(banner) under absorb effects in battlegrounds should result an interupt By zwerg, closes #6222 | |||
| 2016-07-04 | Core/Scripts: Migrate Shadowmoon Valley NPC's to SAI (#17373) | Andrew Letson | |
| * Migrate Flanis Swiftwing and Kagrosh to SAI and more. | |||
| 2016-07-03 | Core/EventProcessor: Check whether an event was aborted before aborting it. | Naios | |
| * Fixes an assertion introduced in commit 1ad73212dca0cf. * Use itr = std::unordered_map<...>::erase for updating the iterator. | |||
| 2016-07-03 | Core/Crash reporting: Better handle max nesting level setting | jackpoz | |
| Fix wheaty exception report counting reference symbols as 2 nesting levels, not logging child objects in some cases, i.e. spell id in SpellEvent crash. | |||
| 2016-07-03 | Core/EventProcessor: Wait for non deletable events to get deletable. | Naios | |
| * Immediate deletion caused issues with the SpellEvent, so we delete it at one of the next update ticks now. * Only affects the unforced cancellation of events. * Ref #16675 | |||
| 2016-07-03 | Core/Scripting: Don't force event cancellation when swapping creatures. | Naios | |
| * EventProcessor::KillAllEvents(force = false) should only be used by the EventProcessor. | |||
| 2016-07-02 | Core/Misc: Even better description for logs | Aokromes | |
