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2016-05-11Build fixShauren
2016-05-11Core/Auras: Renamed fields of SpellProcEntry structure and change types to ↵Shauren
more appropriate ones
2016-05-11Core/Spells: Check TRIGGERED_DONT_REPORT_CAST_ERROR flag in SendCastResult ↵treeston
rather than CheckCast. Fixes and closes #16836.
2016-05-11Core/Maps - Improvements to Cinematic functionr00ty-tc
- Moves to own class for reading, storage and player subclass - Proper destruction handling for player (ensure cinematic is ended) - Timeout for cinematic if it reaches past the end without completing - boost::filesystem::path used for path/filename transform - Correct for assert trigger under certain circumstances - Other changes previously suggested
2016-05-11Merge branch '3.3.5-commandfixes' into 3.3.5 (PR #16335)treeston
2016-05-10Core/Game: Remove some unnecessary export macrosNaios
2016-05-10Core/Common: Move the query callback header to the database projectNaios
* Also renames the header to it's correct name QueryCallback
2016-05-10Scripts/Commands: Small QoL adjustmentstreeston
- .debug hostil now shows spawn ID (DBGUID) in addition to current GUID (so you can .go creature to it) - .npc temp now takes an additional argument before the creature entry that determines whether the spawned creature instantly despawns upon death. Default is instant despawn (current behavior). - Add .npc evade command. - Add .pet level command. - .server shutdown and .server restart now fail with an error message if time is below a config var (GM.ForceShutdownThreshold, default 30s) as long as another player is connected. - New commands .server shutdown force and .server restart force bypass this limitation.
2016-05-09Merge pull request #16481 from sirikfoll/muruKittnz
Script/SWP Full rework of the M'uru encounter
2016-05-09Merge pull request #16474 from Asterc/IsleKittnz
[3.3.5][6.x] Core/Battleground Script for Isle of Conquest Bosses
2016-05-09Implement Quest Riding the Red Rocketsirikfoll
2016-05-09Merge pull request #16476 from Eliminationzx/FixWrongTotemPlacementKittnz
[3.3.5][6.x] Core/Spells: Fix wrong totem placement
2016-05-09Core/Random: Removed ancient and unused MAP_BASED_RAND_GENShauren
2016-05-09Core/Battleground Script for Isle of Conquest Bossesasterc
by @gerripeach
2016-05-08Core/Auras: SPELL_AURA_PERIODIC_LEECH can now properly overkillShauren
2016-05-08Core: Fixed warningVincent-Michael
(cherry picked from commit b29005925edeeda313d81a69873f59c5007287d2)
2016-05-08Core/Commands: Cleanup in 0940f3e0776b58bd7abad472347da7d0dea2ac50Vincent-Michael
(cherry picked from commit a3b4c40073ec50a9e65eff8ae3b2799c5e42d326)
2016-05-08Core/Commands: Allowed .server idlerestart / idleshutdown / restart / ↵Vincent-Michael
shutdown to take another parameter structure: e.g.: * .server idlerestart 12d3h13m13s * .server idleshutdown 46m13s * .server restart 45h56m * .server shutdown 323m42s (cherry picked from commit 0940f3e0776b58bd7abad472347da7d0dea2ac50)
2016-05-08Core/Auras: Implemented AURA_INTERRUPT_FLAG_LEAVE_COMBATShauren
(cherry picked from commit d621023192a6480aa0f338908a353002fc6accf1)
2016-05-07Core/Movement: Do not launch pathfinding for splines turning on the spotShauren
2016-05-06Core/Spells: fix console spam (#17084)Ariel Silva
2016-05-05Merge branch '3.3.5-evademore' into 3.3.5 (PR #16834)treeston
2016-05-05align fixtreeston
2016-05-05Merge pull request #16020 from Treeston/3.3.5-CharmAiFixTreeston
CreatureAI: Adjust AI behavior when a charm ends
2016-05-04Scripts/Icecrown Citadel: Sindragosa - Ice Tomb should always deal damage to ↵Kito
all other ice tombs too Closes #7808 Merges #16863
2016-05-03CreatureAI: Adjust AI behavior when a charm ends. OnCharmed will be invoked ↵treeston
on the creature's base (non-charmed) AI, allowing the AI to react to the creature no longer being charmed.
2016-05-02Core/Scripts/DB: remove hardcoded text from npc_beaten_corpse (#16907)Trond B Krokli
- remove hardcoded text from script npc_beaten_corpse - remove OnGossipHello() hook, gossip text moved to DB - use sGossipSelect() hook instead of OnGossipSelect() - add npc_text 3557 and 3558 as text_id to gossip_menu - add gossip_menu_option 2871 to NPC 10668 Beaten Corpse - add condition for gossip_menu_option 2871 in Quest ID 4921 Tested on 4 different characters/classes, male & female. Thanks to joschiwald for the sGossipSelect() script change.
2016-05-02Core/PacketsIO: Send correct messages about server first achievements ↵Incorrect
depending on faction. Allies of player who earned achievement will see his nickname as link and enemies - as just string. Closes #17068
2016-05-02Scripts/SWP: Remove unused #definesDuarte Duarte
(cherry picked from commit 71a7f96e22a68654edd66ccdb5f6202dec4dfd2c)
2016-05-01Core/Scripting: Kill pending unit events when swapping AI'sNaios
2016-05-01Core/Spells: Fixed overwriting summon requestsIncorrect
Closes #17049
2016-04-30Core/Scripts: Cleanup cs_modify.cppKarrokDC
* Removed a chunk of duplicate code * Generalized Message notification * Generalized checking of resources modification with a min-max * Generalized checking of single value modification * Closes #16858
2016-04-30Core/Utilities: Inherit env vars when starting external processesNaios
2016-04-28Core/Misc: Fixed -Wmisleading-indentation warningsShauren
(cherry picked from commit 3ac33163db2786cbd18f2158fc81d6ea9fa66316) # Conflicts: # src/server/game/Server/Protocol/PacketLog.cpp
2016-04-28Core/Misc: Fixed warnings found by GCC 6Shauren
(cherry picked from commit 67fd3ee726cbd509e6a15f81f4780e757a78a8b5) # Conflicts: # src/server/game/Spells/Auras/SpellAuras.cpp
2016-04-26Core/Misc: Use steady_clock instead of system_clock for calculating ms ↵Shauren
timers. This makes update diffs immune to systemwide time changes (cherry picked from commit 406ac4f4b492e8733d0c1e6142838b3fff8c80a3)
2016-04-25Core/authserver.conf.dist: missing description line (#17038)Trond B Krokli
This line is missing from authserver.conf.dist : `# MySQL server and their own thread on the MySQL server.` I have copied this description text line from the matching description in `worldserver.conf.dist` (line 108 in the 3.3.5 worldserver source file). This line is also missing in bnetserver.conf.dist , but the files are different in line number, filename and folder, so bnetserver needs a separate commit.
2016-04-25Core/Misc: Move STOP_TIME_FOR_PLAYER value to config. (#17024)Mikhail Redko
2016-04-25Update worldserver.conf.distAokromes
2016-04-25Merge pull request #16503 from Rushor/evadingRushor
[3.3.5][6.x]Core/Unit: Do not remove auras from Pets and Guardians after evading
2016-04-25Merge pull request #16494 from Rushor/calcjackpoz
Core/Spell: Magic Absorption Calculation
2016-04-24Fixing the issueKeader
2016-04-24Core/Utils: replaced std::random_shuffle with our own implementation using ↵joschiwald
SFMT random generator
2016-04-23Rename spell_snakes_spray for spell_jormungars_snakes_spray and cleanupKeader
2016-04-23Core/Misc: Fix issues reported by static analysisjackpoz
2016-04-23Core/Common: Fix a std::string -> char* -> std::string conversionNaios
* Thanks jackpoz for noticing
2016-04-23Core/Scripts: Process the reset of Mandokir (ZulGurub)DevQuad
* Closes #16640
2016-04-23Core/Updater: Correct the config key hint of a log messageNaios
2016-04-23Core/SpellScripts: allow to modify target destination of all target typejoschiwald
2016-04-23Core/Scripts Improve Jormungars fightKeader