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the loot recipient.
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Fig group loot distance checks to also check map instanceId.
Fixes issue #1172.
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summoned multiple times.
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Thanks to Xanadu and nalimleinad for aiding research.
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Fixes issue #1175
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Fix talents Improved Rend and Gag Order not increasing whole damage of affected spells
(applying effect modifiers - spellmod_effectx should be however done for every static damage added to already calculated damage, we can't just apply all spellmods after effects are processed...)
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Apply crit damage reduction to periodic crit damage
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Remove Ranged attack from attackerstateupdate() children function (Ranged attacks are always done using spells)
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Reaver's Arcane Orb and many others). Achieved by fixing wildly incorrect SMSG_SPELL_GO target mask data handling.
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of honorPts/arenaPts/items seperately. Thanks to Opterman for the idea.
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to tackle the cases where unit targets are required but there is no other implicit target to produce them (like in 53, 0 combination).
This works in conjunction with my next commit.
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nalimleinad (AKA anonymous colleague #1) for research.
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For info about this system, see: hxxp://us.blizzard.com/support/article.xml?locale=en_US&articleId=27351
Thanks to:
- Opterman, Malcrom, Xanadu + anonymous colleagues for aiding research on packet structure
- Aokromes and Svannon for testing
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dmg mods (spellpower etc).
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jesper.vortex.
* Closes #946.
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reset on leave combat
-Please post feedback if it breaks any script!
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value. By Malcrom.
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Closes issue #979
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#394. Closes issue #748. Closes issue #938. Rejoice, new era of server-side spells has begun!
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Fixes issue #896.
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Fixes issue #607.
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Fixes issue #1126
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updated data is saved to DB properly.
- Alter Item::SetEnchantmentDuration function, add parameter Player* because GetOwner() cannot be called in the function due to hashtable locking in the SaveAllPlayers process.
- Remove a sanity check prior to Item::AddToUpdateQueueOf, so assertions can detect whenever a higher level function was not called properly. Please report any crashes related to these assertions to get them resolved asap.
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Correctly cast 61988/61987 after casting Avenging Wrath/Divine Shield respectively
(This will correctly show both spells disabled state)
Don't allow casting Lay on Hands on self when aura 61988 is present (ie. after using Avenging Wrath)
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for Item::SetState, since in this case, only data stored in the item_instance table is altered, not that of character_inventory.
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items would not be saved to the DB properly.
Fixes issue #381
Fixes issue #477
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* player is on. Faction field in item_template is actually team, and will
* be renamed in a later patch.
* 1 == Horde / 2 == Alliance
* Thanks Aokromes for helping research / test
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