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2019-07-08warning fix f2cd721 follow-upTreeston
2019-07-08Core/Quest: Do not allow quests to be turned in if the player no longer ↵Treeston
satisfies level/skill/reputation requirements. Fixes #226. Yes, you read that issue tag right.
2019-07-08Scripts/Naxxramas: Thaddius no longer evades on transition, and some general ↵Treeston
cleanup to that script. Fixes #23026.
2019-07-08Scripts/Blood Furnace: Broggok improvements (#23300)Ianislav Vasilev
* 23285 Fixed lever respawn and future encounters after it respawns. * Removed unnecessary additional container. Made lever not to despawn and respawn but rather change flags only. * Made one conditional branch easier to debug.
2019-07-08Scripts/Outland: Rewrite the Watch Commander Leonus event so it no longer ↵Treeston
starts exponentially more often if the grid remains loaded for over an hour. Closes #23348.
2019-07-08Scripts/Spells: Brittle Armor & Mercurial Shield (#23576)Sorikoff
2019-07-08Scripts/Commands: update .wp commands to use orientation field from DB (PR ↵ForesterDev
#23566) Closes #23330
2019-07-08Entities/Player: Properly restore PvP-enabled state on loginTreeston
2019-07-08Core/Misc: More coding standards (#23519)Aokromes
* Core/Misc: More coding standards * revert part * "void " or more to "void " * fix? reject * remove more double whitespaces * remove more double whitespaces * more standards * more coding standards * More standards * more coding * more coding standards * more coding standards * And more standards
2019-07-08Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following ↵Treeston
implications: - .npc respawn no longer causes stupid things to happen (Fixes #23014) - ::DeleteFromDB methods on Creature and GameObject rewritten to be as sensible as such a colossally stupid method can ever be. They're static now. - .npc delete and .gobj delete ported to new argument handling, and rewritten as per above. They can no longer crash the server when used in instances, too. Yay for that. - Adjusted various dusty cobwebbed hacks around the core (why does waypoint visualization use permanent spawns *shudder*) to still work too.
2019-07-07Build: fix linking errorccrs
/home/circleci/project/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp:50:9: fatal error: use of undeclared identifier 'AddFlag' AddFlag(MOVEMENTGENERATOR_FLAG_TIMED_PAUSED); ^
2019-07-07Entities/Creature: Some asserts are now LOG_ERRORs that block spawning. Fix ↵Treeston
a group spawning bug exposed by the CoS merge. Improve some command output.
2019-07-07Core/Movement: handle Resume/Pause on RandomMovementGeneratorccrs
2019-07-07Core/Unit: f869c49 followupccrs
Movement Pause/Clear is already handled in Unit::SetCharmedBy and Unit::RemoveCharmedBy, respectively TODO: missing PAUSE handling in RandomMovementGenerator
2019-07-07Core/Vehicle: prevent creature vehicles from following their old movement ↵Wyrserth
generator when a player enters them in some cases. Closes #21731 and #22368.
2019-07-07Core/Quest: fix icon in gossip window for repeatable, non-autocomplete quests.Wyrserth
Closes #23572.
2019-07-07Core/Misc: Fix no-pch buildjackpoz
2019-07-07DB/Trainer: remove required ability from Riding spells. The client should ↵Wyrserth
only show the required amount of skill. Also comment out unused argument in previously committed script, thanks Aokromes for noticing!
2019-07-07Core/Misc: use Trinity's RandomShuffle() instead of soon-to-be-deprecated ↵Wyrserth
std::random_shuffle(). Thanks Riztazz for noticing!
2019-07-07Script/TheOculus: adapt Mage-Lord Urom's script to use EventMap, fix various ↵Wyrserth
issues with Teleport and Empowered Arcane Explosion, add missing heroic-mode spell Frost Buffet. Closes #19452.
2019-07-07Core/Spell: don't send duration for auras caused by dynobjects.Wyrserth
2019-07-06Script/BlackrockDepths: randomize timers for Ironhand Guardian's spell Gout ↵Wyrserth
of Flame.
2019-07-06Core/Spell: do not allow auras from dynamic objects to stack if they come ↵Wyrserth
from the same spell cast by the same caster.
2019-07-06Misc/Config: set decay timer for unlooted normal creatures to 5 minutes.Wyrserth
Now that respawns do not care about the previous corpse's state, there's no reason to force a very frustrating faster despawn.
2019-07-06Core/Battleground: Implement previous opponent timer on Arena queue. (#21754)Gooyeth
2019-07-05Script/BlackrockDepths: fix Ironhand Guardian's Gout of Flame spell cast. ↵Martin Topholm
(#21816)
2019-07-05Script/Acherus: script out of combat event for Frost Death Knight trainer ↵Wyrserth
Amal'thazad.
2019-07-05Core/Creature: Reworked creature aggro radius calculation (#20615)Ovahlord
* Core/Creatures: rewrote creature aggro radius calculation * Formulas are taken from WoW Wiki
2019-07-05Misc: explicitly mark fallthrough in switch statement as to avoid confusion.Wyrserth
2019-07-05Core/Player: fix crash happening when trying to send drunken state to nearby ↵Wyrserth
players while the character is loading.
2019-07-05Core/Conditions: allow spellclick conditions to properly work for aura ↵Wyrserth
apply/remove (#23527)
2019-07-05Core/Unit: Implement more helper methods (#23555)ForesterDev
2019-07-04Local-only mode fix (#23546)SolarisSDK
* Local-only mode fix In response to issue #21309 * Full patch also for boost 1.66 and newer
2019-07-04Core/Quest: Fix repeatable quest mark (#23338)Giacomo Pozzoni
2019-07-03Entities/Unit: Properly unset engaged flag for creates that cannot have a ↵Treeston
threat list on combat exit. Fixes #23518.
2019-07-03Scripts/Icecrown Citadel: Ensure Deathbringer Saurfang cast Frenzy (#23559)Gildor
2019-07-03Entities/Player: Fix an edge case where overlapping CCs could prevent player ↵Treeston
movement from being re-enabled. f6f1c48 follow-up.
2019-07-03Core/Quest: fix money reward for quests turned in at level cap. (#23495)Wyrserth
2019-07-03Core/Reputation: don't allow quests to reward Honor Hold/Alliance Vanguard ↵Wyrserth
reputation to Horde players or Thrallmar reputation to Alliance players (#23552)
2019-07-02Entities/Player: Clean up client control handling behavior around ↵Treeston
possession. Mind Control should no longer cause various weirdness. Closes #23539.
2019-07-02Script/HallsOfLightning: fix mistake related to Shattering Stomp in ↵Wyrserth
Volkhan's script, introduced in 3bb0abcd525218c0423421979177675004787707. Closes #23337.
2019-07-02Core/Player: add helper methods GetNativeGender/SetNativeGender/SetGender ↵ForesterDev
(#23520) * Core/Player: add helper methods GetNativeGender/SetNativeGender/SetGender and fix some cases, where we should get player gender, instead of modified by display gender * fix merge * Add virtual methods for Unit class
2019-07-01Core/Unit: rename several getters to follow codestyleccrs
uint8 GetLevel() uint8 GetLevelForTarget(WorldObject const* /*target*/) void SetLevel(uint8 lvl) uint8 GetRace() uint32 GetRaceMask() uint8 GetClass() uint32 GetClassMask() uint8 GetGender()
2019-07-01Scripts/Spells: Dimensional Ripper - Everlook (#23547)Sorikoff
2019-07-01Script/DarkmoonFaire: fix logical error in go_darkmoon_faire_music.Wyrserth
Closes #23548.
2019-07-01Core/Quest: do not send SMSG_QUESTGIVER_OFFER_REWARD right after ↵Wyrserth
SMSG_QUESTGIVER_QUEST_FAILED. Allows the gossip window to close after the client receives a quest failed error (for example: not enough inventory space to store the reward).
2019-07-01Scripts/ICC: cleanup ReadSaveDataMore definitionccrs
2019-07-01Scripts/ICC: 3dbf3fe followupccrs
repeat timer typo
2019-07-01Core/Quest: if a quest rewards a title, show it in the offer reward screen too.Wyrserth
Also fix delete query in fa0fc13fd06e1af3dc6cb2ea611c4012660bfbdb, thanks Aokromes for noticing!
2019-06-30Core/Spell: Challenge Flag should only hit one target.Wyrserth