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Author
2009-09-14
*Add TrinityScript to default x64 build configs (not sure why it wasn't there...
maximius
2009-09-13
Remove the remaining obsolete Zthread code Part2
Chaz Brown
2009-09-13
Remove the remaining obsolete Zthread code
Chaz Brown
2009-09-02
Add ssleay32.lib to linker dependencies for TrinityCore.vcproj VC90/VC80, so ...
Machiavelli
2009-08-29
*Handle creature rotation using movement generator. Please tell me if this br...
megamage
2009-08-29
*Move movement generator to a seperate folder.
megamage
2009-08-23
*Rename some ai functions.
megamage
2009-08-17
New Filters added to AHBot, moved into AI section for VS
Chaz Brown
2009-08-08
*Cleanups, remove obsolete code and minor optimizations in spellauras.cpp and...
QAston
2009-08-06
AHBot rewrite, pulled from TC2-3.0.9 repo, in no particular order.
Chaz Brown
2009-08-03
*Cleanups in BattlegroundAV::Update.
QAston
2009-08-03
*Add some crash prevention checks.
QAston
2009-07-31
[8259] Move functions code from ChannelMgr.h to ChannelMgr.cpp. Author: I...
megamage
2009-07-29
*Fix CRLF
Rat
2009-07-29
*Use _SECURE_SCL=0 in all release vcpp projects - original patch by DearScorp...
QAston
2009-07-26
*Remove _SECURE_SCL = 0 option from windows release builds - this fixes memor...
QAston
2009-07-24
[8200] Use FASTBUILD precompiled mode for debug case also. Author: Ambal
megamage
2009-07-24
[8194] Use _SECURE_SCL=0 for speedup iterators work at Windows platform i...
megamage
2009-07-14
*Add better proc check for Glyph of death's Embrace - by Astellar
QAston
2009-07-12
[8148] Remove zthread.vcproj GUID references from mangosdVC80.sln Author: yad02
megamage
2009-06-30
*Fix Unrelenting Assault
thenecromancer
2009-06-27
*Remove some useless contents in sln files.
megamage
2009-06-25
*Fix the bug that DKs Death Coil is not learnable
QAston
2009-06-15
*Integrate TicketMgr with ObjectMgr and clean up assosciated code. More featu...
Machiavelli
2009-06-11
*Switch to support client version 3.1.3
megamage
2009-06-10
*Some merge of Mangos before update to 3.1.3. TC2 will update to 3.1.3 after ...
megamage
2009-05-30
*Provide another way to implement dynamic spawns. Now a creature will call it...
megamage
2009-05-28
*Fix build for VC90 x64.
megamage
2009-05-26
[7895] Fixed build problem and some warnings in VS2010 projects. Author: tomr...
megamage
2009-05-25
Fix CRLF issues in 3517
Paradox
2009-05-25
Fix genrevision to display Archive as revision and hash string, to give us a ...
Paradox
2009-05-22
[7866] Added VS 2010 Beta 1 project files. Requires libeay32.dll update. This...
megamage
2009-05-22
*Drop VC71 support
megamage
2009-05-22
*Some work on wintergrasp. Player can get ranks by killing other players and ...
megamage
2009-05-13
[7810] Moved ZThread related code on ACE framework. Author: Ambal
megamage
2009-05-10
*Move some AI functions to core. No real change.
megamage
2009-05-05
[7765] Fixed build in proper way in case selected Debug_NoPCH windows con...
megamage
2009-05-04
*Fix build for VC80
megamage
2009-05-04
*Replace some "mangos_debug" with "trinity_debug"
megamage
2009-05-04
*Change some VC90 compile options to be the same as those of Mangos. I am not...
megamage
2009-05-04
*Fix a bug the the previous rev.
megamage
2009-05-04
*Some vcproj fix. Try to fix build for some compiler.
megamage
2009-05-03
[7744] Use Precompiled Headers for fast build in win. Author: Ambal
megamage
2009-05-03
*Remove some useless files.
megamage
2009-04-25
[7711] Removed Sqlite Code. Author: AlexDereka
megamage
2009-04-09
*Fix seals: command, justice, wisdom, light unleashing damage.
QAston
2009-04-07
[7622] Added creatureAI with related database tables. Author: AlexDereka
megamage
2009-04-06
*Update of aura system.
QAston
2009-03-27
[7552] Move client version dependend DBC code to src/game. Author: VladimirMa...
megamage
2009-03-26
*Move most reputation/force faction reaction code to new ReputationMgr. Autho...
megamage
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