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-rw-r--r--src/game/AI/CoreAI/GameObjectAI.h4
-rw-r--r--src/game/AI/CoreAI/TotemAI.cpp4
-rw-r--r--src/game/AI/CoreAI/TotemAI.h2
-rw-r--r--src/game/AI/ScriptedAI/ScriptedEscortAI.cpp1
-rw-r--r--src/game/AI/SmartScripts/SmartScript.cpp1
-rw-r--r--src/game/AI/SmartScripts/SmartScript.h4
-rw-r--r--src/game/Achievements/AchievementMgr.cpp4
-rw-r--r--src/game/Battlefield/Battlefield.h2
-rw-r--r--src/game/Battlefield/Zones/BattlefieldWG.cpp1
-rw-r--r--src/game/Battlefield/Zones/BattlefieldWG.h70
-rw-r--r--src/game/Battlegrounds/Battleground.cpp1
-rw-r--r--src/game/Battlegrounds/BattlegroundMgr.cpp1
-rw-r--r--src/game/Battlegrounds/BattlegroundQueue.cpp2
-rw-r--r--src/game/Battlegrounds/Zones/BattlegroundIC.cpp1
-rw-r--r--src/game/Battlegrounds/Zones/BattlegroundSA.cpp1
-rw-r--r--src/game/Battlegrounds/Zones/BattlegroundWS.cpp2
-rw-r--r--src/game/Chat/Channels/Channel.cpp1
-rw-r--r--src/game/Chat/Chat.cpp2
-rw-r--r--src/game/DungeonFinding/LFG.h2
-rw-r--r--src/game/Entities/Creature/GossipDef.cpp1
-rw-r--r--src/game/Entities/Player/Player.cpp18
-rw-r--r--src/game/Entities/Unit/Unit.cpp6
-rw-r--r--src/game/Entities/Unit/Unit.h11
-rw-r--r--src/game/Globals/ObjectMgr.h4
-rw-r--r--src/game/Grids/Notifiers/GridNotifiers.h8
-rw-r--r--src/game/Grids/ObjectGridLoader.cpp4
-rw-r--r--src/game/Guilds/Guild.h1
-rw-r--r--src/game/Handlers/AuctionHouseHandler.cpp1
-rw-r--r--src/game/Loot/LootMgr.cpp2
-rw-r--r--src/game/Maps/Map.cpp2
-rw-r--r--src/game/Misc/AsyncAuctionListing.h1
-rw-r--r--src/game/Scripting/MapScripts.cpp4
-rw-r--r--src/game/Scripting/ScriptMgr.h10
-rw-r--r--src/game/Server/WorldSocket.cpp4
-rw-r--r--src/game/Spells/Spell.cpp2
-rw-r--r--src/game/Spells/Spell.h2
-rw-r--r--src/game/Spells/SpellEffects.cpp2
-rw-r--r--src/game/Spells/SpellInfo.cpp2
-rw-r--r--src/scripts/Commands/cs_misc.cpp4
-rw-r--r--src/scripts/Commands/cs_server.cpp8
-rw-r--r--src/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp4
-rw-r--r--src/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp6
-rw-r--r--src/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp8
-rw-r--r--src/scripts/EasternKingdoms/Karazhan/karazhan.cpp2
-rw-r--r--src/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp4
-rw-r--r--src/scripts/Events/childrens_week.cpp2
-rw-r--r--src/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp2
-rw-r--r--src/scripts/Kalimdor/zone_moonglade.cpp2
-rw-r--r--src/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp8
-rw-r--r--src/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp1
-rw-r--r--src/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp2
-rw-r--r--src/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp5
-rw-r--r--src/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp6
-rw-r--r--src/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp4
-rw-r--r--src/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp10
-rw-r--r--src/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp2
-rw-r--r--src/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp2
-rw-r--r--src/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp46
-rw-r--r--src/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp2
-rw-r--r--src/scripts/Northrend/Naxxramas/boss_maexxna.cpp6
-rw-r--r--src/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp2
-rw-r--r--src/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp6
-rw-r--r--src/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp2
-rw-r--r--src/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp4
-rw-r--r--src/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp2
-rw-r--r--src/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp2
-rw-r--r--src/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp4
-rw-r--r--src/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp12
-rw-r--r--src/scripts/Northrend/zone_dalaran.cpp7
-rw-r--r--src/scripts/Northrend/zone_zuldrak.cpp2
-rw-r--r--src/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp1
-rw-r--r--src/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp2
-rw-r--r--src/scripts/Spells/spell_dk.cpp5
-rw-r--r--src/scripts/Spells/spell_item.cpp2
74 files changed, 175 insertions, 205 deletions
diff --git a/src/game/AI/CoreAI/GameObjectAI.h b/src/game/AI/CoreAI/GameObjectAI.h
index 2489f34526..9b0024d3ee 100644
--- a/src/game/AI/CoreAI/GameObjectAI.h
+++ b/src/game/AI/CoreAI/GameObjectAI.h
@@ -35,7 +35,7 @@ class GameObjectAI
static int Permissible(GameObject const* go);
- virtual bool GossipHello(Player* /*player*/, bool reportUse) { return false; }
+ virtual bool GossipHello(Player* /*player*/, bool /*reportUse*/) { return false; }
virtual bool GossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) { return false; }
virtual bool GossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, char const* /*code*/) { return false; }
virtual bool QuestAccept(Player* /*player*/, Quest const* /*quest*/) { return false; }
@@ -49,7 +49,7 @@ class GameObjectAI
virtual void OnGameEvent(bool /*start*/, uint16 /*eventId*/) {}
virtual void OnStateChanged(uint32 /*state*/, Unit* /*unit*/) {}
virtual void EventInform(uint32 /*eventId*/) {}
- virtual void SpellHit(Unit* unit, const SpellInfo* spellInfo) {}
+ virtual void SpellHit(Unit* /*unit*/, const SpellInfo* /*spellInfo*/) {}
};
class NullGameObjectAI : public GameObjectAI
diff --git a/src/game/AI/CoreAI/TotemAI.cpp b/src/game/AI/CoreAI/TotemAI.cpp
index 455e1253d5..5d5c302465 100644
--- a/src/game/AI/CoreAI/TotemAI.cpp
+++ b/src/game/AI/CoreAI/TotemAI.cpp
@@ -28,11 +28,11 @@ TotemAI::TotemAI(Creature* c) : CreatureAI(c), i_victimGuid(0)
ASSERT(c->IsTotem());
}
-void TotemAI::SpellHit(Unit* /*caster*/, const SpellInfo* spellInfo)
+void TotemAI::SpellHit(Unit* /*caster*/, const SpellInfo* /*spellInfo*/)
{
}
-void TotemAI::DoAction(int32 param)
+void TotemAI::DoAction(int32 /*param*/)
{
}
diff --git a/src/game/AI/CoreAI/TotemAI.h b/src/game/AI/CoreAI/TotemAI.h
index 3fbc080839..7e153cca24 100644
--- a/src/game/AI/CoreAI/TotemAI.h
+++ b/src/game/AI/CoreAI/TotemAI.h
@@ -36,7 +36,7 @@ class KillMagnetEvent : public BasicEvent
{
public:
KillMagnetEvent(Unit& self) : _self(self) { }
- bool Execute(uint64 e_time, uint32 p_time)
+ bool Execute(uint64 /*e_time*/, uint32 /*p_time*/)
{
_self.setDeathState(JUST_DIED);
return true;
diff --git a/src/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/game/AI/ScriptedAI/ScriptedEscortAI.cpp
index 9e0b88d154..763c8644a2 100644
--- a/src/game/AI/ScriptedAI/ScriptedEscortAI.cpp
+++ b/src/game/AI/ScriptedAI/ScriptedEscortAI.cpp
@@ -506,7 +506,6 @@ bool npc_escortAI::SetNextWaypoint(uint32 pointId, bool setPosition)
if (WaypointList.empty())
return false;
- size_t const size = WaypointList.size();
Escort_Waypoint waypoint(0, 0, 0, 0, 0);
for (CurrentWP = WaypointList.begin(); CurrentWP != WaypointList.end(); ++CurrentWP)
{
diff --git a/src/game/AI/SmartScripts/SmartScript.cpp b/src/game/AI/SmartScripts/SmartScript.cpp
index 960cde20af..0bcdeb1d2f 100644
--- a/src/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/game/AI/SmartScripts/SmartScript.cpp
@@ -4202,7 +4202,6 @@ void SmartScript::OnInitialize(WorldObject* obj, AreaTriggerEntry const* at)
GetScript();//load copy of script
- const SpellInfo* spellInfo = NULL;
uint32 maxDisableDist = 0;
uint32 minEnableDist = 0;
for (SmartAIEventList::iterator i = mEvents.begin(); i != mEvents.end(); ++i)
diff --git a/src/game/AI/SmartScripts/SmartScript.h b/src/game/AI/SmartScripts/SmartScript.h
index 16617e7402..548e123317 100644
--- a/src/game/AI/SmartScripts/SmartScript.h
+++ b/src/game/AI/SmartScripts/SmartScript.h
@@ -165,7 +165,7 @@ class SmartScript
CellCoord p(Trinity::ComputeCellCoord(searchObject->GetPositionX(), searchObject->GetPositionY()));
Cell cell(p);
- Trinity::GameObjectWithDbGUIDCheck goCheck(*searchObject, guid);
+ Trinity::GameObjectWithDbGUIDCheck goCheck(guid);
Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck> checker(searchObject, gameObject, goCheck);
TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > objectChecker(checker);
@@ -180,7 +180,7 @@ class SmartScript
CellCoord p(Trinity::ComputeCellCoord(searchObject->GetPositionX(), searchObject->GetPositionY()));
Cell cell(p);
- Trinity::CreatureWithDbGUIDCheck target_check(searchObject, guid);
+ Trinity::CreatureWithDbGUIDCheck target_check(guid);
Trinity::CreatureSearcher<Trinity::CreatureWithDbGUIDCheck> checker(searchObject, creature, target_check);
TypeContainerVisitor<Trinity::CreatureSearcher <Trinity::CreatureWithDbGUIDCheck>, GridTypeMapContainer > unit_checker(checker);
diff --git a/src/game/Achievements/AchievementMgr.cpp b/src/game/Achievements/AchievementMgr.cpp
index 7d009b3524..1545767891 100644
--- a/src/game/Achievements/AchievementMgr.cpp
+++ b/src/game/Achievements/AchievementMgr.cpp
@@ -705,7 +705,7 @@ void AchievementMgr::SendCriteriaUpdate(AchievementCriteriaEntry const* entry, C
if (!entry->timeLimit)
data << uint32(0);
else
- data << uint32(/* xinef: timedCompleted ? 0 : 1*/ 0); // this are some flags, 1 is for keeping the counter at 0 in client
+ data << uint32(timedCompleted ? 0 : 1); // 1 is for keeping the counter at 0 in client
data.AppendPackedTime(progress->date);
data << uint32(timeElapsed); // time elapsed in seconds
data << uint32(0); // unk
@@ -2036,7 +2036,7 @@ void AchievementMgr::SetCriteriaProgress(AchievementCriteriaEntry const* entry,
m_timedAchievements.erase(timedIter);
}
- SendCriteriaUpdate(entry, progress, timeElapsed, timedCompleted);
+ SendCriteriaUpdate(entry, progress, timeElapsed, true);
sScriptMgr->OnCriteriaProgress(GetPlayer(), entry);
}
diff --git a/src/game/Battlefield/Battlefield.h b/src/game/Battlefield/Battlefield.h
index 4d4b6c924f..7655678ff4 100644
--- a/src/game/Battlefield/Battlefield.h
+++ b/src/game/Battlefield/Battlefield.h
@@ -75,6 +75,8 @@ class BfCapturePoint
public:
BfCapturePoint(Battlefield* bf);
+ virtual ~BfCapturePoint() { }
+
virtual void FillInitialWorldStates(WorldPacket& /*data*/) {}
// Send world state update to all players present
diff --git a/src/game/Battlefield/Zones/BattlefieldWG.cpp b/src/game/Battlefield/Zones/BattlefieldWG.cpp
index 6edcbc004d..1f98dca924 100644
--- a/src/game/Battlefield/Zones/BattlefieldWG.cpp
+++ b/src/game/Battlefield/Zones/BattlefieldWG.cpp
@@ -697,7 +697,6 @@ void BattlefieldWG::HandleKill(Player* killer, Unit* victim)
if (killer == victim)
return;
- bool again = false;
TeamId killerTeam = killer->GetTeamId();
// xinef: tower cannons also grant rank
diff --git a/src/game/Battlefield/Zones/BattlefieldWG.h b/src/game/Battlefield/Zones/BattlefieldWG.h
index 054252c34f..87658e3b22 100644
--- a/src/game/Battlefield/Zones/BattlefieldWG.h
+++ b/src/game/Battlefield/Zones/BattlefieldWG.h
@@ -410,6 +410,37 @@ class BattlefieldWG : public Battlefield
uint32 GetAreaByGraveyardId(uint8 gId) const;
uint32 GetData(uint32 data) const;
+
+ bool IsKeepNpc(uint32 entry)
+ {
+ switch (entry)
+ {
+ case BATTLEFIELD_WG_NPC_GUARD_H:
+ case BATTLEFIELD_WG_NPC_GUARD_A:
+ case BATTLEFIELD_WG_NPC_VIERON_BLAZEFEATHER:
+ case BATTLEFIELD_WG_NPC_BOWYER_RANDOLPH:
+ case BATTLEFIELD_WG_NPC_STONE_GUARD_MUKAR:
+ case BATTLEFIELD_WG_NPC_KNIGHT_DAMERON:
+ case BATTLEFIELD_WG_NPC_HOODOO_MASTER_FU_JIN:
+ case BATTLEFIELD_WG_NPC_SORCERESS_KAYLANA:
+ case BATTLEFIELD_WG_NPC_CHAMPION_ROS_SLAI:
+ case BATTLEFIELD_WG_NPC_MARSHAL_MAGRUDER:
+ case BATTLEFIELD_WG_NPC_COMMANDER_DARDOSH:
+ case BATTLEFIELD_WG_NPC_COMMANDER_ZANNETH:
+ case BATTLEFIELD_WG_NPC_TACTICAL_OFFICER_KILRATH:
+ case BATTLEFIELD_WG_NPC_TACTICAL_OFFICER_AHBRAMIS:
+ case BATTLEFIELD_WG_NPC_HORDE_WARBRINGER:
+ case BATTLEFIELD_WG_NPC_BRIGADIER_GENERAL:
+ case BATTLEFIELD_WG_NPC_SIEGESMITH_STRONGHOOF:
+ case BATTLEFIELD_WG_NPC_SIEGE_MASTER_STOUTHANDLE:
+ case BATTLEFIELD_WG_NPC_PRIMALIST_MULFORT:
+ case BATTLEFIELD_WG_NPC_ANCHORITE_TESSA:
+ case BATTLEFIELD_WG_NPC_LIEUTENANT_MURP:
+ case BATTLEFIELD_WG_NPC_SENIOR_DEMOLITIONIST_LEGOSO:
+ return true;
+ }
+ return false;
+ }
protected:
bool m_isRelicInteractible;
@@ -628,37 +659,6 @@ const Position WGTurret[WG_MAX_TURRET] = {
{ 5352.22f, 3061.46f, 421.102f, 1.52235f }
};
-static bool IsKeepNpc(uint32 entry)
-{
- switch (entry)
- {
- case BATTLEFIELD_WG_NPC_GUARD_H:
- case BATTLEFIELD_WG_NPC_GUARD_A:
- case BATTLEFIELD_WG_NPC_VIERON_BLAZEFEATHER:
- case BATTLEFIELD_WG_NPC_BOWYER_RANDOLPH:
- case BATTLEFIELD_WG_NPC_STONE_GUARD_MUKAR:
- case BATTLEFIELD_WG_NPC_KNIGHT_DAMERON:
- case BATTLEFIELD_WG_NPC_HOODOO_MASTER_FU_JIN:
- case BATTLEFIELD_WG_NPC_SORCERESS_KAYLANA:
- case BATTLEFIELD_WG_NPC_CHAMPION_ROS_SLAI:
- case BATTLEFIELD_WG_NPC_MARSHAL_MAGRUDER:
- case BATTLEFIELD_WG_NPC_COMMANDER_DARDOSH:
- case BATTLEFIELD_WG_NPC_COMMANDER_ZANNETH:
- case BATTLEFIELD_WG_NPC_TACTICAL_OFFICER_KILRATH:
- case BATTLEFIELD_WG_NPC_TACTICAL_OFFICER_AHBRAMIS:
- case BATTLEFIELD_WG_NPC_HORDE_WARBRINGER:
- case BATTLEFIELD_WG_NPC_BRIGADIER_GENERAL:
- case BATTLEFIELD_WG_NPC_SIEGESMITH_STRONGHOOF:
- case BATTLEFIELD_WG_NPC_SIEGE_MASTER_STOUTHANDLE:
- case BATTLEFIELD_WG_NPC_PRIMALIST_MULFORT:
- case BATTLEFIELD_WG_NPC_ANCHORITE_TESSA:
- case BATTLEFIELD_WG_NPC_LIEUTENANT_MURP:
- case BATTLEFIELD_WG_NPC_SENIOR_DEMOLITIONIST_LEGOSO:
- return true;
- }
- return false;
-}
-
// Here there is all npc keeper spawn point
const WintergraspObjectPositionData WGKeepNPC[WG_MAX_KEEP_NPC] =
{
@@ -1060,10 +1060,10 @@ const WGWorkshopData WorkshopsData[WG_MAX_WORKSHOP] =
{BATTLEFIELD_WG_WORKSHOP_SE, WORLDSTATE_WORKSHOP_SE, BATTLEFIELD_WG_TEXT_WORKSHOP_SE_ATTACK, BATTLEFIELD_WG_TEXT_WORKSHOP_SE_TAKEN},
// SW
{BATTLEFIELD_WG_WORKSHOP_SW, WORLDSTATE_WORKSHOP_SW, BATTLEFIELD_WG_TEXT_WORKSHOP_SW_ATTACK, BATTLEFIELD_WG_TEXT_WORKSHOP_SW_TAKEN},
- // KEEP WEST - It can't be taken, so it doesn't have a textid
- {BATTLEFIELD_WG_WORKSHOP_KEEP_WEST, WORLDSTATE_WORKSHOP_K_W, 0},
- // KEEP EAST - It can't be taken, so it doesn't have a textid
- {BATTLEFIELD_WG_WORKSHOP_KEEP_EAST, WORLDSTATE_WORKSHOP_K_E, 0}
+ // KEEP WEST - It can't be taken
+ {BATTLEFIELD_WG_WORKSHOP_KEEP_WEST, WORLDSTATE_WORKSHOP_K_W, 0, BATTLEFIELD_WG_TEXT_WORKSHOP_NE_TAKEN},
+ // KEEP EAST - It can't be taken
+ {BATTLEFIELD_WG_WORKSHOP_KEEP_EAST, WORLDSTATE_WORKSHOP_K_E, 0, BATTLEFIELD_WG_TEXT_WORKSHOP_NE_TAKEN}
};
// ********************************************************************
diff --git a/src/game/Battlegrounds/Battleground.cpp b/src/game/Battlegrounds/Battleground.cpp
index 92ea2721ee..1d38161491 100644
--- a/src/game/Battlegrounds/Battleground.cpp
+++ b/src/game/Battlegrounds/Battleground.cpp
@@ -289,7 +289,6 @@ inline void Battleground::_CheckSafePositions(uint32 diff)
m_ValidStartPositionTimer = 0;
Position pos;
- Player* player;
float x, y, z, o;
for (BattlegroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr)
{
diff --git a/src/game/Battlegrounds/BattlegroundMgr.cpp b/src/game/Battlegrounds/BattlegroundMgr.cpp
index 28c0d1abd0..84b338b067 100644
--- a/src/game/Battlegrounds/BattlegroundMgr.cpp
+++ b/src/game/Battlegrounds/BattlegroundMgr.cpp
@@ -737,7 +737,6 @@ void BattlegroundMgr::BuildBattlegroundListPacket(WorldPacket* data, uint64 guid
if (PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(bgt->GetMapId(), player->getLevel()))
{
uint32 count = 0;
- BattlegroundBracketId bracketId = bracketEntry->GetBracketId();
/*for (BattlegroundClientIdsContainer::const_iterator itr = clientIds.begin(); itr != clientIds.end(); ++itr)
{
*data << uint32(*itr);
diff --git a/src/game/Battlegrounds/BattlegroundQueue.cpp b/src/game/Battlegrounds/BattlegroundQueue.cpp
index 6a22a720a8..5bbcffb095 100644
--- a/src/game/Battlegrounds/BattlegroundQueue.cpp
+++ b/src/game/Battlegrounds/BattlegroundQueue.cpp
@@ -989,8 +989,6 @@ bool BGQueueRemoveEvent::Execute(uint64 /*e_time*/, uint32 /*p_time*/)
if (!player)
return true;
- Battleground* bg = sBattlegroundMgr->GetBattleground(m_BgInstanceGUID);
-
// battleground can be already deleted, bg may be NULL!
// check if still in queue for this battleground
diff --git a/src/game/Battlegrounds/Zones/BattlegroundIC.cpp b/src/game/Battlegrounds/Zones/BattlegroundIC.cpp
index 48be109ae9..9c29cd3559 100644
--- a/src/game/Battlegrounds/Zones/BattlegroundIC.cpp
+++ b/src/game/Battlegrounds/Zones/BattlegroundIC.cpp
@@ -298,7 +298,6 @@ bool BattlegroundIC::AllNodesConrolledByTeam(TeamId teamId) const
bool BattlegroundIC::IsResourceGlutAllowed(TeamId teamId) const
{
- uint32 count = 0;
ICNodeState controlledState = teamId == TEAM_ALLIANCE ? NODE_STATE_CONTROLLED_A : NODE_STATE_CONTROLLED_H;
return nodePoint[NODE_TYPE_QUARRY].nodeState == controlledState && nodePoint[NODE_TYPE_REFINERY].nodeState == controlledState;
}
diff --git a/src/game/Battlegrounds/Zones/BattlegroundSA.cpp b/src/game/Battlegrounds/Zones/BattlegroundSA.cpp
index 6f2c2a6d59..47f2b3437b 100644
--- a/src/game/Battlegrounds/Zones/BattlegroundSA.cpp
+++ b/src/game/Battlegrounds/Zones/BattlegroundSA.cpp
@@ -763,7 +763,6 @@ void BattlegroundSA::DestroyGate(Player* player, GameObject* go)
WorldSafeLocsEntry const* BattlegroundSA::GetClosestGraveyard(Player* player)
{
- uint32 safeloc = 0;
WorldSafeLocsEntry const* closest = NULL;
float mindist = 999999.0f;
float x, y;
diff --git a/src/game/Battlegrounds/Zones/BattlegroundWS.cpp b/src/game/Battlegrounds/Zones/BattlegroundWS.cpp
index d3d14a4a49..16bb9c7e0b 100644
--- a/src/game/Battlegrounds/Zones/BattlegroundWS.cpp
+++ b/src/game/Battlegrounds/Zones/BattlegroundWS.cpp
@@ -229,8 +229,6 @@ void BattlegroundWS::EventPlayerClickedOnFlag(Player* player, GameObject* gameOb
if (GetStatus() != STATUS_IN_PROGRESS)
return;
- int32 message_id = 0;
- ChatMsg type = CHAT_MSG_BG_SYSTEM_NEUTRAL;
player->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_ENTER_PVP_COMBAT);
// Alliance Flag picked up from base
diff --git a/src/game/Chat/Channels/Channel.cpp b/src/game/Chat/Channels/Channel.cpp
index 6570d8ca14..420d436a10 100644
--- a/src/game/Chat/Channels/Channel.cpp
+++ b/src/game/Chat/Channels/Channel.cpp
@@ -517,7 +517,6 @@ void Channel::UnBan(uint64 guid)
void Channel::Password(Player const* player, std::string const& pass)
{
- uint32 sec = player->GetSession()->GetSecurity();
uint64 guid = player->GetGUID();
ChatHandler chat(player->GetSession());
diff --git a/src/game/Chat/Chat.cpp b/src/game/Chat/Chat.cpp
index 7ab9baaf49..9e94ec8ee3 100644
--- a/src/game/Chat/Chat.cpp
+++ b/src/game/Chat/Chat.cpp
@@ -895,7 +895,7 @@ GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid
CellCoord p(Trinity::ComputeCellCoord(pl->GetPositionX(), pl->GetPositionY()));
Cell cell(p);
- Trinity::GameObjectWithDbGUIDCheck go_check(*pl, lowguid);
+ Trinity::GameObjectWithDbGUIDCheck go_check(lowguid);
Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck> checker(pl, obj, go_check);
TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > object_checker(checker);
diff --git a/src/game/DungeonFinding/LFG.h b/src/game/DungeonFinding/LFG.h
index 50a4f15274..955a8ce574 100644
--- a/src/game/DungeonFinding/LFG.h
+++ b/src/game/DungeonFinding/LFG.h
@@ -107,7 +107,7 @@ public:
Lfg5Guids() { memset(&guid, 0, 5*8); roles = NULL; }
Lfg5Guids(uint64 g) { memset(&guid, 0, 5*8); guid[0] = g; roles = NULL; }
Lfg5Guids(Lfg5Guids const& x) { memcpy(guid, x.guid, 5*8); if (x.roles) roles = new LfgRolesMap(*(x.roles)); else roles = NULL; }
- Lfg5Guids(Lfg5Guids const& x, bool copyRoles) { memcpy(guid, x.guid, 5*8); roles = NULL; }
+ Lfg5Guids(Lfg5Guids const& x, bool /*copyRoles*/) { memcpy(guid, x.guid, 5*8); roles = NULL; }
~Lfg5Guids() { delete roles; }
void addRoles(LfgRolesMap const& r) { roles = new LfgRolesMap(r); }
void clear() { memset(&guid, 0, 5*8); }
diff --git a/src/game/Entities/Creature/GossipDef.cpp b/src/game/Entities/Creature/GossipDef.cpp
index b685e2654b..209c9d3b10 100644
--- a/src/game/Entities/Creature/GossipDef.cpp
+++ b/src/game/Entities/Creature/GossipDef.cpp
@@ -180,7 +180,6 @@ void PlayerMenu::SendGossipMenu(uint32 titleTextId, uint64 objectGUID) const
data << item.BoxMessage; // accept text (related to money) pop up box, 2.0.3
}
- size_t count_pos = data.wpos();
data << uint32(_questMenu.GetMenuItemCount()); // max count 0x20
uint32 count = 0;
diff --git a/src/game/Entities/Player/Player.cpp b/src/game/Entities/Player/Player.cpp
index 9c9f304593..0907fd855c 100644
--- a/src/game/Entities/Player/Player.cpp
+++ b/src/game/Entities/Player/Player.cpp
@@ -3314,7 +3314,6 @@ void Player::GiveLevel(uint8 level)
void Player::InitTalentForLevel()
{
- uint8 level = getLevel();
uint32 talentPointsForLevel = CalculateTalentsPoints();
// xinef: more talent points that we have are used, reset
@@ -16953,7 +16952,7 @@ void Player::KilledPlayerCredit()
if (q_status.Status == QUEST_STATUS_INCOMPLETE && (!GetGroup() || !GetGroup()->isRaidGroup() || qInfo->IsAllowedInRaid(GetMap()->GetDifficulty())))
{
// Xinef: PvP Killing quest require player to be in same zone as quest zone (only 2 quests so no doubt, can be extended to conditions in cata ;s)
- if (qInfo->HasSpecialFlag(QUEST_SPECIAL_FLAGS_PLAYER_KILL) && GetZoneId() == qInfo->GetZoneOrSort())
+ if (qInfo->HasSpecialFlag(QUEST_SPECIAL_FLAGS_PLAYER_KILL) && (qInfo->GetZoneOrSort() >= 0 && GetZoneId() == uint32(qInfo->GetZoneOrSort())))
{
uint32 reqkill = qInfo->GetPlayersSlain();
uint16 curkill = q_status.PlayerCount;
@@ -16978,8 +16977,6 @@ void Player::KilledPlayerCredit()
void Player::KillCreditGO(uint32 entry, uint64 guid)
{
- bool isCreature = IS_CRE_OR_VEH_GUID(guid);
-
uint16 addCastCount = 1;
for (uint8 i = 0; i < MAX_QUEST_LOG_SIZE; ++i)
{
@@ -18806,6 +18803,7 @@ void Player::_LoadMailAsynch(PreparedQueryResult result)
{
do
{
+ bool has_items = false;
Field* fields = result->Fetch();
if (fields[14].GetUInt32() != prevMailID)
{
@@ -18820,7 +18818,7 @@ void Player::_LoadMailAsynch(PreparedQueryResult result)
m->receiver = fields[17].GetUInt32();
m->subject = fields[18].GetString();
m->body = fields[19].GetString();
- bool has_items = fields[20].GetBool();
+ has_items = fields[20].GetBool();
m->expire_time = time_t(fields[21].GetUInt32());
m->deliver_time = time_t(fields[22].GetUInt32());
m->money = fields[23].GetUInt32();
@@ -18838,7 +18836,7 @@ void Player::_LoadMailAsynch(PreparedQueryResult result)
m->state = MAIL_STATE_UNCHANGED;
}
- if (m && fields[20].GetBool() /*has_items*/ && fields[12].GetUInt32() /*itemEntry*/)
+ if (m && has_items && fields[12].GetUInt32() /*itemEntry*/)
{
uint32 itemGuid = fields[11].GetUInt32();
uint32 itemTemplate = fields[12].GetUInt32();
@@ -26814,11 +26812,7 @@ void Player::PrepareCharmAISpells()
m_charmAISpells[i] = 0;
uint32 damage_type[4] = {0, 0, 0, 0};
- uint32 stun_duration = 0;
uint32 periodic_damage = 0;
- uint32 b = 0;
- uint32 temp_spell = 0;
- uint32 temp_damage = 0;
for (PlayerSpellMap::iterator itr = m_spells.begin(); itr != m_spells.end(); ++itr)
{
@@ -26832,8 +26826,6 @@ void Player::PrepareCharmAISpells()
if (!spellInfo->SpellFamilyName || spellInfo->IsPassive() || spellInfo->NeedsComboPoints() || (spellInfo->Stances && !spellInfo->HasAttribute(SPELL_ATTR2_NOT_NEED_SHAPESHIFT)))
continue;
- bool allow = false;
- uint8 type = 0;
float cast = spellInfo->CalcCastTime() / 1000.0f;
if (cast > 3.0f)
continue;
@@ -26905,7 +26897,7 @@ void Player::PrepareCharmAISpells()
m_charmAISpells[SPELL_ROOT_OR_FEAR] = spellInfo->Id;
break;
}
- }
+ }
}
}
diff --git a/src/game/Entities/Unit/Unit.cpp b/src/game/Entities/Unit/Unit.cpp
index 87a519d704..a48b08144d 100644
--- a/src/game/Entities/Unit/Unit.cpp
+++ b/src/game/Entities/Unit/Unit.cpp
@@ -4042,7 +4042,7 @@ void Unit::_UnapplyAura(AuraApplication * aurApp, AuraRemoveMode removeMode)
void Unit::_RemoveNoStackAurasDueToAura(Aura* aura)
{
- SpellInfo const* spellProto = aura->GetSpellInfo();
+ //SpellInfo const* spellProto = aura->GetSpellInfo();
// passive spell special case (only non stackable with ranks)
@@ -15015,8 +15015,8 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u
continue;
// Triggered spells not triggering additional spells
- bool triggered = !spellProto->HasAttribute(SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED) ?
- (procExtra & PROC_EX_INTERNAL_TRIGGERED && !(procFlag & PROC_FLAG_DONE_TRAP_ACTIVATION)) : false;
+ //bool triggered = !spellProto->HasAttribute(SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED) ?
+ // (procExtra & PROC_EX_INTERNAL_TRIGGERED && !(procFlag & PROC_FLAG_DONE_TRAP_ACTIVATION)) : false;
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
diff --git a/src/game/Entities/Unit/Unit.h b/src/game/Entities/Unit/Unit.h
index 7f9a8b55b2..8fc08182ec 100644
--- a/src/game/Entities/Unit/Unit.h
+++ b/src/game/Entities/Unit/Unit.h
@@ -919,7 +919,12 @@ public:
m_heal -= amount;
}
- uint32 GetHeal() const { return m_heal; };
+ Unit* GetHealer() const { return m_healer; }
+ Unit* GetTarget() const { return m_target; }
+ uint32 GetHeal() const { return m_heal; }
+ uint32 GetAbsorb() const { return m_absorb; }
+ SpellInfo const* GetSpellInfo() const { return m_spellInfo; };
+ SpellSchoolMask GetSchoolMask() const { return m_schoolMask; };
};
class ProcEventInfo
@@ -1323,7 +1328,7 @@ class SafeUnitPointer
{
public:
explicit SafeUnitPointer(Unit* defVal) : ptr(defVal), defaultValue(defVal) {}
- SafeUnitPointer(const SafeUnitPointer& p) { ASSERT(false); }
+ SafeUnitPointer(const SafeUnitPointer& /*p*/) { ASSERT(false); }
void Initialize(Unit* defVal) { defaultValue = defVal; ptr = defVal; }
~SafeUnitPointer();
void SetPointedTo(Unit* u);
@@ -2405,7 +2410,7 @@ class Unit : public WorldObject
// cooldowns
virtual bool HasSpellCooldown(uint32 /*spell_id*/) const { return false; }
virtual bool HasSpellItemCooldown(uint32 /*spell_id*/, uint32 /*itemid*/) const { return false; }
- virtual void AddSpellCooldown(uint32 /*spell_id*/, uint32 /*itemid*/, uint32 /*end_time*/, bool needSendToClient = false, bool forceSendToSpectator = false) {}
+ virtual void AddSpellCooldown(uint32 /*spell_id*/, uint32 /*itemid*/, uint32 /*end_time*/, bool needSendToClient = false, bool forceSendToSpectator = false);
bool CanApplyResilience() const { return m_applyResilience; }
diff --git a/src/game/Globals/ObjectMgr.h b/src/game/Globals/ObjectMgr.h
index bca5b23522..d85705b00c 100644
--- a/src/game/Globals/ObjectMgr.h
+++ b/src/game/Globals/ObjectMgr.h
@@ -61,8 +61,8 @@ struct TempSummonGroupKey
bool operator<(TempSummonGroupKey const& rhs) const
{
- // memcmp is only reliable if struct doesn't have any padding (packed)
- return memcmp(this, &rhs, sizeof(TempSummonGroupKey)) < 0;
+ return std::tie(_summonerEntry, _summonerType, _summonGroup) <
+ std::tie(rhs._summonerEntry, rhs._summonerType, rhs._summonGroup);
}
private:
diff --git a/src/game/Grids/Notifiers/GridNotifiers.h b/src/game/Grids/Notifiers/GridNotifiers.h
index a011e71a4a..18ea36ba1f 100644
--- a/src/game/Grids/Notifiers/GridNotifiers.h
+++ b/src/game/Grids/Notifiers/GridNotifiers.h
@@ -720,13 +720,12 @@ namespace Trinity
class GameObjectWithDbGUIDCheck
{
public:
- GameObjectWithDbGUIDCheck(WorldObject const& obj, uint32 db_guid) : i_obj(obj), i_db_guid(db_guid) {}
+ GameObjectWithDbGUIDCheck(uint32 db_guid) : i_db_guid(db_guid) {}
bool operator()(GameObject const* go) const
{
return go->GetDBTableGUIDLow() == i_db_guid;
}
private:
- WorldObject const& i_obj;
uint32 i_db_guid;
};
@@ -862,13 +861,12 @@ namespace Trinity
class CreatureWithDbGUIDCheck
{
public:
- CreatureWithDbGUIDCheck(WorldObject const* obj, uint32 lowguid) : i_obj(obj), i_lowguid(lowguid) {}
+ CreatureWithDbGUIDCheck(uint32 lowguid) : i_lowguid(lowguid) {}
bool operator()(Creature* u)
{
return u->GetDBTableGUIDLow() == i_lowguid;
}
private:
- WorldObject const* i_obj;
uint32 i_lowguid;
};
@@ -1441,7 +1439,7 @@ namespace Trinity
{
public:
explicit RandomCheck(uint8 chance) : _chance(chance) { }
- bool operator()(WorldObject const* object) const
+ bool operator()(WorldObject const* /*object*/) const
{
return roll_chance_i(_chance);
}
diff --git a/src/game/Grids/ObjectGridLoader.cpp b/src/game/Grids/ObjectGridLoader.cpp
index ca9748a84a..0c97bdf2b2 100644
--- a/src/game/Grids/ObjectGridLoader.cpp
+++ b/src/game/Grids/ObjectGridLoader.cpp
@@ -23,7 +23,7 @@ class ObjectWorldLoader
{
public:
explicit ObjectWorldLoader(ObjectGridLoader& gloader)
- : i_cell(gloader.i_cell), i_grid(gloader.i_grid), i_map(gloader.i_map), i_corpses (0)
+ : i_cell(gloader.i_cell), i_map(gloader.i_map), i_grid(gloader.i_grid), i_corpses (0)
{}
void Visit(CorpseMapType &m);
@@ -32,9 +32,9 @@ class ObjectWorldLoader
private:
Cell i_cell;
- NGridType &i_grid;
Map* i_map;
public:
+ NGridType &i_grid;
uint32 i_corpses;
};
diff --git a/src/game/Guilds/Guild.h b/src/game/Guilds/Guild.h
index f0359ebda7..c2f66ffe79 100644
--- a/src/game/Guilds/Guild.h
+++ b/src/game/Guilds/Guild.h
@@ -457,6 +457,7 @@ private:
~LogHolder();
uint8 GetSize() const { return uint8(m_log.size()); }
+ uint32 GetGuildId() const { return m_guildId; }
// Checks if new log entry can be added to holder when loading from DB
inline bool CanInsert() const { return m_log.size() < m_maxRecords; }
// Adds event from DB to collection
diff --git a/src/game/Handlers/AuctionHouseHandler.cpp b/src/game/Handlers/AuctionHouseHandler.cpp
index d3d6a7446a..f8c0b178a1 100644
--- a/src/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/game/Handlers/AuctionHouseHandler.cpp
@@ -578,7 +578,6 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket & recvData)
auction->DeleteFromDB(trans);
CharacterDatabase.CommitTransaction(trans);
- uint32 item_template = auction->item_template;
sAuctionMgr->RemoveAItem(auction->item_guidlow);
auctionHouse->RemoveAuction(auction);
}
diff --git a/src/game/Loot/LootMgr.cpp b/src/game/Loot/LootMgr.cpp
index 3d5d4f73ae..f1f2875dcf 100644
--- a/src/game/Loot/LootMgr.cpp
+++ b/src/game/Loot/LootMgr.cpp
@@ -869,7 +869,7 @@ ByteBuffer& operator<<(ByteBuffer& b, LootView const& lv)
{
if (!l.items[i].is_looted && !l.items[i].freeforall && l.items[i].conditions.empty() && l.items[i].AllowedForPlayer(lv.viewer))
{
- uint8 slot_type;
+ uint8 slot_type = 0;
if (l.items[i].is_blocked) // for ML & restricted is_blocked = !is_underthreshold
{
diff --git a/src/game/Maps/Map.cpp b/src/game/Maps/Map.cpp
index 02733b7aea..c073d7a842 100644
--- a/src/game/Maps/Map.cpp
+++ b/src/game/Maps/Map.cpp
@@ -107,7 +107,7 @@ bool Map::ExistVMap(uint32 mapid, int gx, int gy)
void Map::LoadMMap(int gx, int gy)
{
- if (!MMAP::MMapFactory::IsPathfindingEnabled(this, true)) // pussywizard
+ if (!MMAP::MMapFactory::IsPathfindingEnabled(this)) // pussywizard
return;
int mmapLoadResult = MMAP::MMapFactory::createOrGetMMapManager()->loadMap(GetId(), gx, gy);
diff --git a/src/game/Misc/AsyncAuctionListing.h b/src/game/Misc/AsyncAuctionListing.h
index 710f531733..3fb59e028e 100644
--- a/src/game/Misc/AsyncAuctionListing.h
+++ b/src/game/Misc/AsyncAuctionListing.h
@@ -13,6 +13,7 @@ class AuctionListOwnerItemsDelayEvent : public BasicEvent
virtual bool Execute(uint64 e_time, uint32 p_time);
virtual void Abort(uint64 e_time) {}
+ bool getOwner() { return owner; }
private:
WorldPacket data;
diff --git a/src/game/Scripting/MapScripts.cpp b/src/game/Scripting/MapScripts.cpp
index 918b6ef2bd..9e9e9f28a4 100644
--- a/src/game/Scripting/MapScripts.cpp
+++ b/src/game/Scripting/MapScripts.cpp
@@ -262,7 +262,7 @@ inline GameObject* Map::_FindGameObject(WorldObject* searchObject, uint32 guid)
CellCoord p(Trinity::ComputeCellCoord(searchObject->GetPositionX(), searchObject->GetPositionY()));
Cell cell(p);
- Trinity::GameObjectWithDbGUIDCheck goCheck(*searchObject, guid);
+ Trinity::GameObjectWithDbGUIDCheck goCheck(guid);
Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck> checker(searchObject, gameobject, goCheck);
TypeContainerVisitor<Trinity::GameObjectSearcher<Trinity::GameObjectWithDbGUIDCheck>, GridTypeMapContainer > objectChecker(checker);
@@ -825,7 +825,7 @@ void Map::ScriptsProcess()
CellCoord p(Trinity::ComputeCellCoord(wSource->GetPositionX(), wSource->GetPositionY()));
Cell cell(p);
- Trinity::CreatureWithDbGUIDCheck target_check(wSource, step.script->CallScript.CreatureEntry);
+ Trinity::CreatureWithDbGUIDCheck target_check(step.script->CallScript.CreatureEntry);
Trinity::CreatureSearcher<Trinity::CreatureWithDbGUIDCheck> checker(wSource, cTarget, target_check);
TypeContainerVisitor<Trinity::CreatureSearcher <Trinity::CreatureWithDbGUIDCheck>, GridTypeMapContainer > unit_checker(checker);
diff --git a/src/game/Scripting/ScriptMgr.h b/src/game/Scripting/ScriptMgr.h
index 7727935e90..260d8d666c 100644
--- a/src/game/Scripting/ScriptMgr.h
+++ b/src/game/Scripting/ScriptMgr.h
@@ -289,7 +289,7 @@ class FormulaScript : public ScriptObject
virtual void OnGroupRateCalculation(float& /*rate*/, uint32 /*count*/, bool /*isRaid*/) { }
// Called after calculating arena rating changes
- virtual void OnAfterArenaRatingCalculation(Battleground *const bg, int32 &winnerMatchmakerChange, int32 &loserMatchmakerChange, int32 &winnerChange, int32 &loserChange) { };
+ virtual void OnAfterArenaRatingCalculation(Battleground *const /*bg*/, int32& /*winnerMatchmakerChange*/, int32& /*loserMatchmakerChange*/, int32& /*winnerChange*/, int32& /*loserChange*/) { };
};
template<class TMap> class MapScript : public UpdatableScript<TMap>
@@ -446,7 +446,7 @@ public:
virtual void ModifyHealRecieved(Unit* /*target*/, Unit* /*attacker*/, uint32& /*damage*/) { }
//Called when Damage is Dealt
- virtual uint32 DealDamage(Unit* AttackerUnit, Unit *pVictim, uint32 damage, DamageEffectType damagetype) { return damage; }
+ virtual uint32 DealDamage(Unit* /*AttackerUnit*/, Unit* /*pVictim*/, uint32 damage, DamageEffectType /*damagetype*/) { return damage; }
virtual void OnBeforeRollMeleeOutcomeAgainst(const Unit* /*attacker*/, const Unit* /*victim*/, WeaponAttackType /*attType*/, int32 &/*attackerMaxSkillValueForLevel*/, int32 &/*victimMaxSkillValueForLevel*/, int32 &/*attackerWeaponSkill*/, int32 &/*victimDefenseSkill*/, int32& /*crit_chance*/, int32& /*miss_chance*/ , int32& /*dodge_chance*/ , int32& /*parry_chance*/ , int32& /*block_chance*/ ) { };
};
@@ -887,13 +887,13 @@ class PlayerScript : public ScriptObject
virtual void OnPlayerJoinArena(Player* /*player*/) { }
//After looting item
- virtual void OnLootItem(Player* player, Item* item, uint32 count, uint64 lootguid) { }
+ virtual void OnLootItem(Player* /*player*/, Item* /*item*/, uint32 /*count*/, uint64 /*lootguid*/) { }
//After creating item (eg profession item creation)
- virtual void OnCreateItem(Player* player, Item* item, uint32 count) { }
+ virtual void OnCreateItem(Player* /*player*/, Item* /*item*/, uint32 /*count*/) { }
//After receiving item as a quest reward
- virtual void OnQuestRewardItem(Player* player, Item* item, uint32 count) { }
+ virtual void OnQuestRewardItem(Player* /*player*/, Item* /*item*/, uint32 /*count*/) { }
//Before buying something from any vendor
virtual void OnBeforeBuyItemFromVendor(Player* /*player*/, uint64 /*vendorguid*/, uint32 /*vendorslot*/, uint32 &/*item*/, uint8 /*count*/, uint8 /*bag*/, uint8 /*slot*/) { };
diff --git a/src/game/Server/WorldSocket.cpp b/src/game/Server/WorldSocket.cpp
index 0e3f05e840..c774ba134e 100644
--- a/src/game/Server/WorldSocket.cpp
+++ b/src/game/Server/WorldSocket.cpp
@@ -475,7 +475,7 @@ int WorldSocket::handle_input_header (void)
if ((header.size < 4) || (header.size > 10240) || (header.cmd > 10240))
{
Player* _player = m_Session ? m_Session->GetPlayer() : NULL;
- //sLog->outError("WorldSocket::handle_input_header(): client (account: %u, char [GUID: %u, name: %s]) sent malformed packet (size: %d, cmd: %d)", m_Session ? m_Session->GetAccountId() : 0, _player ? _player->GetGUIDLow() : 0, _player ? _player->GetName().c_str() : "<none>", header.size, header.cmd);
+ sLog->outError("WorldSocket::handle_input_header(): client (account: %u, char [GUID: %u, name: %s]) sent malformed packet (size: %d, cmd: %d)", m_Session ? m_Session->GetAccountId() : 0, _player ? _player->GetGUIDLow() : 0, _player ? _player->GetName().c_str() : "<none>", header.size, header.cmd);
errno = EINVAL;
return -1;
@@ -752,8 +752,8 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
recvPacket >> account;
recvPacket >> loginServerType;
recvPacket >> clientSeed;
- recvPacket >> loginServerType;
recvPacket >> regionID;
+ recvPacket >> battlegroupID;
recvPacket >> realm;
recvPacket >> DosResponse;
recvPacket.read(digest, 20);
diff --git a/src/game/Spells/Spell.cpp b/src/game/Spells/Spell.cpp
index 29f0825621..0674b238c0 100644
--- a/src/game/Spells/Spell.cpp
+++ b/src/game/Spells/Spell.cpp
@@ -5750,7 +5750,7 @@ SpellCastResult Spell::CheckCast(bool strict)
return SPELL_FAILED_BAD_TARGETS;
// Xinef: Pass only explicit unit target spells
// pussywizard:
- if (MMAP::MMapFactory::IsPathfindingEnabled(m_caster->FindMap(), true) && m_spellInfo->NeedsExplicitUnitTarget())
+ if (MMAP::MMapFactory::IsPathfindingEnabled(m_caster->FindMap()) && m_spellInfo->NeedsExplicitUnitTarget())
{
Unit* target = m_targets.GetUnitTarget();
if (!target)
diff --git a/src/game/Spells/Spell.h b/src/game/Spells/Spell.h
index d431117207..a2d648f93b 100644
--- a/src/game/Spells/Spell.h
+++ b/src/game/Spells/Spell.h
@@ -506,7 +506,7 @@ class Spell
void CleanupTargetList();
void SetSpellValue(SpellValueMod mod, int32 value);
- SpellValue const* const GetSpellValue() { return m_spellValue; }
+ SpellValue const* GetSpellValue() { return m_spellValue; }
// xinef: moved to public
void LoadScripts();
diff --git a/src/game/Spells/SpellEffects.cpp b/src/game/Spells/SpellEffects.cpp
index a6e97b7121..b107ae230b 100644
--- a/src/game/Spells/SpellEffects.cpp
+++ b/src/game/Spells/SpellEffects.cpp
@@ -2872,8 +2872,6 @@ void Spell::EffectEnchantItemPrismatic(SpellEffIndex effIndex)
if (!itemTarget)
return;
- Player* p_caster = m_caster->ToPlayer();
-
uint32 enchant_id = m_spellInfo->Effects[effIndex].MiscValue;
if (!enchant_id)
return;
diff --git a/src/game/Spells/SpellInfo.cpp b/src/game/Spells/SpellInfo.cpp
index c61e9463b5..46d5b708b4 100644
--- a/src/game/Spells/SpellInfo.cpp
+++ b/src/game/Spells/SpellInfo.cpp
@@ -2018,7 +2018,7 @@ AuraStateType SpellInfo::LoadAuraState() const
uint32 StealthPreventionSpellList[] = { 9991, 35331, 9806, 35325 };
// Goes through each of the spells and identifies them as Stealth Prevention Spell.
- for (int i = 0; i < sizeof(StealthPreventionSpellList) / sizeof(uint32); i++) {
+ for (uint32 i = 0; i < sizeof(StealthPreventionSpellList) / sizeof(uint32); i++) {
if (Id == StealthPreventionSpellList[i]) {
return AURA_STATE_FAERIE_FIRE;
}
diff --git a/src/scripts/Commands/cs_misc.cpp b/src/scripts/Commands/cs_misc.cpp
index 0a58963834..a1f36e64ff 100644
--- a/src/scripts/Commands/cs_misc.cpp
+++ b/src/scripts/Commands/cs_misc.cpp
@@ -3082,10 +3082,10 @@ public:
if (flags.empty())
flags = "None";
- Player* p = ObjectAccessor::FindPlayerInOrOutOfWorld((*itr).guid);
+ /*Player* p = ObjectAccessor::FindPlayerInOrOutOfWorld((*itr).guid);
const char* onlineState = p ? "online" : "offline";
- /*handler->PSendSysMessage(LANG_GROUP_PLAYER_NAME_GUID, slot.name.c_str(), onlineState,
+ handler->PSendSysMessage(LANG_GROUP_PLAYER_NAME_GUID, slot.name.c_str(), onlineState,
GUID_LOPART(slot.guid), flags.c_str(), lfg::GetRolesString(slot.roles).c_str());*/
}
}
diff --git a/src/scripts/Commands/cs_server.cpp b/src/scripts/Commands/cs_server.cpp
index c725bcffed..a0055f594a 100644
--- a/src/scripts/Commands/cs_server.cpp
+++ b/src/scripts/Commands/cs_server.cpp
@@ -104,7 +104,7 @@ public:
handler->PSendSysMessage("Connected players: %u. Characters in world: %u.", activeSessionCount, playerCount);
else
handler->PSendSysMessage("Connected players: %u. Characters in world: %u. Queue: %u.", activeSessionCount, playerCount, queuedSessionCount);
- //handler->PSendSysMessage("Connection peak: %u.", connPeak);
+ handler->PSendSysMessage("Connection peak: %u.", connPeak);
handler->PSendSysMessage(LANG_UPTIME, uptime.c_str());
handler->PSendSysMessage("Update time diff: %ums, average: %ums.", updateTime, avgUpdateTime);
@@ -126,14 +126,14 @@ public:
return true;
}
- static bool HandleServerShutDownCancelCommand(ChatHandler* handler, char const* /*args*/)
+ static bool HandleServerShutDownCancelCommand(ChatHandler* /*handler*/, char const* /*args*/)
{
sWorld->ShutdownCancel();
return true;
}
- static bool HandleServerShutDownCommand(ChatHandler* handler, char const* args)
+ static bool HandleServerShutDownCommand(ChatHandler* /*handler*/, char const* args)
{
if (!*args)
return false;
@@ -169,7 +169,7 @@ public:
return true;
}
- static bool HandleServerRestartCommand(ChatHandler* handler, char const* args)
+ static bool HandleServerRestartCommand(ChatHandler* /*handler*/, char const* args)
{
if (!*args)
return false;
diff --git a/src/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp b/src/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
index 221cdfc923..da072be449 100644
--- a/src/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
+++ b/src/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_rend_blackhand.cpp
@@ -105,9 +105,9 @@ static Wave Wave6[]= // 27 sec
};
*/
-Position const GythLoc = { 211.762f, -397.5885f, 111.1817f, 4.747295f };
+/*Position const GythLoc = { 211.762f, -397.5885f, 111.1817f, 4.747295f };
Position const Teleport1Loc = { 194.2993f, -474.0814f, 121.4505f, -0.01225555f };
-Position const Teleport2Loc = { 216.485f, -434.93f, 110.888f, -0.01225555f };
+Position const Teleport2Loc = { 216.485f, -434.93f, 110.888f, -0.01225555f };*/
enum Events
{
diff --git a/src/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index 3e6ccf55d7..9a2e90b6d8 100644
--- a/src/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -52,7 +52,7 @@ struct InfernalPoint
#define INFERNAL_Z 275.5f
-static InfernalPoint InfernalPoints[] =
+/*static InfernalPoint InfernalPoints[] =
{
{ -10922.8f, -1985.2f },
{ -10916.2f, -1996.2f },
@@ -72,7 +72,7 @@ static InfernalPoint InfernalPoints[] =
{ -10984.0f, -2019.3f },
{ -10932.8f, -1979.6f },
{ -10935.7f, -1996.0f }
-};
+};*/
//---------Infernal code first
@@ -237,7 +237,7 @@ public:
void SummonAxes()
{
- Creature* axe = me->SummonCreature(MALCHEZARS_AXE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
+ me->SummonCreature(MALCHEZARS_AXE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
}
void EnfeebleHealthEffect()
diff --git a/src/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp b/src/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
index fc555b4722..38de299f9c 100644
--- a/src/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
+++ b/src/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
@@ -284,8 +284,8 @@ public:
uint32 OperaEvent;
uint32 OzDeathCount;
uint32 OptionalBossCount;
- uint32 m_auiEncounter[MAX_ENCOUNTERS];
- uint32 m_uiTeam;
+ //uint32 m_auiEncounter[MAX_ENCOUNTERS];
+ //uint32 m_uiTeam;
uint64 m_uiCurtainGUID;
uint64 m_uiStageDoorLeftGUID;
uint64 m_uiStageDoorRightGUID;
@@ -293,14 +293,14 @@ public:
uint64 m_uiTerestianGUID;
uint64 m_uiMoroesGUID;
uint64 m_uiNightBaneGUID;
- uint64 EchoOfMedivhGUID;
+ //uint64 EchoOfMedivhGUID;
uint64 m_uiLibraryDoor; // Door at Shade of Aran
uint64 m_uiMassiveDoor; // Door at Netherspite
uint64 m_uiSideEntranceDoor; // Side Entrance
uint64 m_uiGamesmansDoor; // Door before Chess
uint64 m_uiGamesmansExitDoor; // Door after Chess
uint64 m_uiNetherspaceDoor; // Door at Malchezaar
- uint64 m_uiServantsAccessDoor; // Door to Brocken Stair
+ //uint64 m_uiServantsAccessDoor; // Door to Brocken Stair
uint64 MastersTerraceDoor[2];
uint64 ImageGUID;
uint64 DustCoveredChest;
diff --git a/src/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index c707be0742..8af6ac53fa 100644
--- a/src/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -411,7 +411,7 @@ public:
#define SAY_DIALOG_MEDIVH_9 "He should not have angered me. I must go... recover my strength now..."
-static float MedivPos[4] = {-11161.49f, -1902.24f, 91.48f, 1.94f};
+//static float MedivPos[4] = {-11161.49f, -1902.24f, 91.48f, 1.94f};
static float ArcanagosPos[4] = {-11169.75f, -1881.48f, 107.39f, 4.83f};
class npc_image_of_medivh : public CreatureScript
diff --git a/src/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
index d352d49198..6f22e93443 100644
--- a/src/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
+++ b/src/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
@@ -310,10 +310,10 @@ enum ZulianProwlerEvents
EVENT_ATTACK = 1
};
-Position const PosProwlerCenter[1] =
+/*Position const PosProwlerCenter[1] =
{
{ -11556.7f, -1631.344f, 41.2994f, 0.0f }
-};
+};*/
class npc_zulian_prowler : public CreatureScript
{
diff --git a/src/scripts/Events/childrens_week.cpp b/src/scripts/Events/childrens_week.cpp
index a2d519ccbd..e6c579cbda 100644
--- a/src/scripts/Events/childrens_week.cpp
+++ b/src/scripts/Events/childrens_week.cpp
@@ -673,7 +673,6 @@ class npc_the_etymidian : public CreatureScript
private:
uint32 timer;
int8 phase;
- uint32 GOtimer;
uint64 playerGUID;
uint64 orphanGUID;
@@ -836,7 +835,6 @@ class npc_alexstraza_the_lifebinder : public CreatureScript
uint32 timer;
uint64 playerGUID;
uint64 orphanGUID;
- uint64 alexstraszaGUID;
};
diff --git a/src/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp b/src/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
index 545ec39408..cd98b9d8c1 100644
--- a/src/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
+++ b/src/scripts/Kalimdor/CavernsOfTime/TheBlackMorass/the_black_morass.cpp
@@ -393,8 +393,6 @@ class spell_black_morass_corrupt_medivh : public SpellScriptLoader
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_black_morass_corrupt_medivh_AuraScript::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
}
-
- InstanceScript* _instance;
};
AuraScript* GetAuraScript() const
diff --git a/src/scripts/Kalimdor/zone_moonglade.cpp b/src/scripts/Kalimdor/zone_moonglade.cpp
index e93a02a1ca..b432be1aed 100644
--- a/src/scripts/Kalimdor/zone_moonglade.cpp
+++ b/src/scripts/Kalimdor/zone_moonglade.cpp
@@ -261,7 +261,7 @@ float const Clintar_spirit_WP[41][5] =
};
Position const AspectRavenSummon = {7472.96f, -3074.18f, 427.566f, 0.0f};
-Position const ClintarSpiritSummon = {7459.2275f, -3122.5632f, 438.9842f, 0.8594f};
+//Position const ClintarSpiritSummon = {7459.2275f, -3122.5632f, 438.9842f, 0.8594f};
enum ClintarSpirit
{
diff --git a/src/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index e2af8e2018..e88d0c1fbb 100644
--- a/src/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -150,10 +150,10 @@ enum Events
const Position portalPos[4] =
{
- {3247.29f, 529.804f, 58.9595f},
- {3248.62f, 646.739f, 85.2939f},
- {3151.20f, 517.862f, 90.3389f},
- {3351.78f, 517.138f, 99.1620f},
+ {3247.29f, 529.804f, 58.9595f, 0.0f},
+ {3248.62f, 646.739f, 85.2939f, 0.0f},
+ {3151.20f, 517.862f, 90.3389f, 0.0f},
+ {3351.78f, 517.138f, 99.1620f, 0.0f},
};
const Position EggsPos[12] =
diff --git a/src/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index f94d942b2c..582d068e6c 100644
--- a/src/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -2444,7 +2444,6 @@ public:
if (!go->loot.items.size())
return false;
- uint8 invalidCount = 0;
for( std::vector<LootItem>::iterator itr = go->loot.items.begin(); itr != go->loot.items.end(); ++itr )
if( ItemTemplate const *iProto = sObjectMgr->GetItemTemplate((*itr).itemid) )
if( ((iProto->Flags2 & ITEM_FLAGS_EXTRA_HORDE_ONLY) && plr->GetTeamId() != TEAM_HORDE) || ((iProto->Flags2 & ITEM_FLAGS_EXTRA_ALLIANCE_ONLY) && plr->GetTeamId() != TEAM_ALLIANCE) )
diff --git a/src/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index a5391892e9..f3fcc4aeb2 100644
--- a/src/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -831,7 +831,7 @@ class spell_valkyr_touch : public SpellScriptLoader
{
uint32 absorb=0;
uint32 resist=0;
- CleanDamage cleanDamage = CleanDamage(0, 0, BASE_ATTACK, MELEE_HIT_NORMAL);
+ CleanDamage(0, 0, BASE_ATTACK, MELEE_HIT_NORMAL);
int32 dmg = urand(2925,3075)*(caster->GetMap()->GetDifficulty()-1);
if (caster->CanApplyResilience())
Unit::ApplyResilience(plr, NULL, &dmg, false, CR_CRIT_TAKEN_SPELL);
diff --git a/src/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
index b72079e38f..9a5d3953bc 100644
--- a/src/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
+++ b/src/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
@@ -155,18 +155,17 @@ public:
bool IsEncounterInProgress() const
{
- uint8 aliveCount = 0;
Map::PlayerList const &pl = instance->GetPlayers();
for( Map::PlayerList::const_iterator itr = pl.begin(); itr != pl.end(); ++itr )
if( Player* plr = itr->GetSource() )
if( plr->IsAlive() && !plr->IsGameMaster() )
return EncounterStatus == IN_PROGRESS; // found alive player
-
+
if( EncounterStatus != NOT_STARTED )
*(const_cast<uint32*>(&EncounterStatus)) = NOT_STARTED;
return false;
}
-
+
void OnCreatureCreate(Creature* creature)
{
switch( creature->GetEntry() )
diff --git a/src/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp b/src/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp
index 22cc61f523..d33d4e4d28 100644
--- a/src/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp
+++ b/src/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp
@@ -158,7 +158,7 @@ public:
void SpellHitTarget(Unit* target, const SpellInfo* spell)
{
- if (spell->Id == SPELL_SARONITE_TRIGGERED)
+ if (spell->Id == uint32(SPELL_SARONITE_TRIGGERED))
{
if (bCanSayBoulderHit)
{
@@ -166,7 +166,7 @@ public:
Talk(SAY_BOULDER_HIT);
}
}
- if (spell->Id == SPELL_FORGE_BLADE)
+ if (spell->Id == uint32(SPELL_FORGE_BLADE))
{
events.RescheduleEvent(EVENT_SPELL_CHILLING_WAVE, 10000);
SetEquipmentSlots(false, EQUIP_ID_SWORD);
@@ -179,7 +179,7 @@ public:
me->SetTarget(me->GetVictim()->GetGUID());
}
}
- else if (spell->Id == SPELL_FORGE_MACE)
+ else if (spell->Id == uint32(SPELL_FORGE_MACE))
{
events.RescheduleEvent(EVENT_SPELL_DEEP_FREEZE, 10000);
SetEquipmentSlots(false, EQUIP_ID_MACE);
diff --git a/src/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp b/src/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
index 39afc6c04d..b72aea5b83 100644
--- a/src/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
+++ b/src/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
@@ -954,7 +954,7 @@ public:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
me->GetMotionMaster()->MovePoint(2, TSCenterPos);
- float ZeroAngle = TSSpawnPos.GetAngle(&TSMidPos);
+ TSSpawnPos.GetAngle(&TSMidPos);
for (std::list<uint64>::iterator itr = summons.begin(); itr != summons.end(); ++itr)
if (Creature* c = pInstance->instance->GetCreature(*itr))
@@ -1502,7 +1502,7 @@ public:
void HandleEffectPeriodic(AuraEffect const * aurEff)
{
- if (aurEff->GetTickNumber() == aurEff->GetTotalTicks())
+ if (aurEff->GetTotalTicks() >= 0 && aurEff->GetTickNumber() == uint32(aurEff->GetTotalTicks()))
if (Unit* target = GetTarget())
target->CastSpell(target, 69604, true);
}
diff --git a/src/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
index c6f0c4e3ea..886d3a43e9 100644
--- a/src/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
+++ b/src/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp
@@ -53,11 +53,11 @@ enum Misc
static Position mojoPosition[] =
{
- {1663.1f, 743.6f, 143.1f},
- {1669.97f, 753.7f, 143.1f},
- {1680.7f, 750.7f, 143.1f},
- {1680.7f, 737.1f, 143.1f},
- {1670.4f, 733.5f, 143.1f}
+ {1663.1f, 743.6f, 143.1f, 0.0f},
+ {1669.97f, 753.7f, 143.1f, 0.0f},
+ {1680.7f, 750.7f, 143.1f, 0.0f},
+ {1680.7f, 737.1f, 143.1f, 0.0f},
+ {1670.4f, 733.5f, 143.1f, 0.0f}
};
class RestoreFight : public BasicEvent
diff --git a/src/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
index ae4984b6f0..aac8788271 100644
--- a/src/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
+++ b/src/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
@@ -1665,8 +1665,6 @@ class spell_valanar_kinetic_bomb_summon : public SpellScriptLoader
{
BeforeCast += SpellCastFn(spell_valanar_kinetic_bomb_summon_SpellScript::SelectDest);
}
-
- uint32 _targetCount;
};
SpellScript* GetSpellScript() const
diff --git a/src/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index 1a1199d200..58abaa0021 100644
--- a/src/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -221,7 +221,7 @@ Position const chokePos[6] =
{-510.7041f, 2211.069f, 546.5298f, 0.0f} // back right
};
-Position const finalPos = {-563.7552f, 2211.328f, 538.7848f, 0.0f};
+//Position const finalPos = {-563.7552f, 2211.328f, 538.7848f, 0.0f};
class boss_deathbringer_saurfang : public CreatureScript
{
diff --git a/src/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
index 9e1bd9c565..b9f519bbe8 100644
--- a/src/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
+++ b/src/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
@@ -198,34 +198,34 @@ Position const SkybreakerTeleportExit = { -17.55738f, -0.090421f, 21.18366f
uint32 const MuradinExitPathSize = 10;
Position const MuradinExitPath[MuradinExitPathSize] =
{
- { 8.130936f, -0.2699585f, 20.31728f },
- { 6.380936f, -0.2699585f, 20.31728f },
- { 3.507703f, 0.02986573f, 20.78463f },
- { -2.767633f, 3.743143f, 20.37663f },
- { -4.017633f, 4.493143f, 20.12663f },
- { -7.242224f, 6.856013f, 20.03468f },
- { -7.742224f, 8.606013f, 20.78468f },
- { -7.992224f, 9.856013f, 21.28468f },
- { -12.24222f, 23.10601f, 21.28468f },
- { -14.88477f, 25.20844f, 21.59985f },
+ { 8.130936f, -0.2699585f, 20.31728f, 0.0f },
+ { 6.380936f, -0.2699585f, 20.31728f, 0.0f },
+ { 3.507703f, 0.02986573f, 20.78463f, 0.0f },
+ { -2.767633f, 3.743143f, 20.37663f, 0.0f },
+ { -4.017633f, 4.493143f, 20.12663f, 0.0f },
+ { -7.242224f, 6.856013f, 20.03468f, 0.0f },
+ { -7.742224f, 8.606013f, 20.78468f, 0.0f },
+ { -7.992224f, 9.856013f, 21.28468f, 0.0f },
+ { -12.24222f, 23.10601f, 21.28468f, 0.0f },
+ { -14.88477f, 25.20844f, 21.59985f, 0.0f },
};
uint32 const SaurfangExitPathSize = 13;
Position const SaurfangExitPath[SaurfangExitPathSize] =
{
- { 30.43987f, 0.1475817f, 36.10674f },
- { 21.36141f, -3.056458f, 35.42970f },
- { 19.11141f, -3.806458f, 35.42970f },
- { 19.01736f, -3.299440f, 35.39428f },
- { 18.6747f, -5.862823f, 35.66611f },
- { 18.6747f, -7.862823f, 35.66611f },
- { 18.1747f, -17.36282f, 35.66611f },
- { 18.1747f, -22.61282f, 35.66611f },
- { 17.9247f, -24.36282f, 35.41611f },
- { 17.9247f, -26.61282f, 35.66611f },
- { 17.9247f, -27.86282f, 35.66611f },
- { 17.9247f, -29.36282f, 35.66611f },
- { 15.33203f, -30.42621f, 35.93796f }
+ { 30.43987f, 0.1475817f, 36.10674f, 0.0f },
+ { 21.36141f, -3.056458f, 35.42970f, 0.0f },
+ { 19.11141f, -3.806458f, 35.42970f, 0.0f },
+ { 19.01736f, -3.299440f, 35.39428f, 0.0f },
+ { 18.6747f, -5.862823f, 35.66611f, 0.0f },
+ { 18.6747f, -7.862823f, 35.66611f, 0.0f },
+ { 18.1747f, -17.36282f, 35.66611f, 0.0f },
+ { 18.1747f, -22.61282f, 35.66611f, 0.0f },
+ { 17.9247f, -24.36282f, 35.41611f, 0.0f },
+ { 17.9247f, -26.61282f, 35.66611f, 0.0f },
+ { 17.9247f, -27.86282f, 35.66611f, 0.0f },
+ { 17.9247f, -29.36282f, 35.66611f, 0.0f },
+ { 15.33203f, -30.42621f, 35.93796f, 0.0f }
};
enum PassengerSlots
diff --git a/src/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index a966d55d7a..630abbe68d 100644
--- a/src/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -926,8 +926,6 @@ class spell_putricide_slime_puddle_spawn : public SpellScriptLoader
{
BeforeCast += SpellCastFn(spell_putricide_slime_puddle_spawn_SpellScript::SelectDest);
}
-
- uint32 _targetCount;
};
SpellScript* GetSpellScript() const
diff --git a/src/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/scripts/Northrend/Naxxramas/boss_maexxna.cpp
index aaad498f29..1596c097be 100644
--- a/src/scripts/Northrend/Naxxramas/boss_maexxna.cpp
+++ b/src/scripts/Northrend/Naxxramas/boss_maexxna.cpp
@@ -38,9 +38,9 @@ enum Misc
const Position PosWrap[3] =
{
- {3546.796f, -3869.082f, 296.450f},
- {3531.271f, -3847.424f, 299.450f},
- {3497.067f, -3843.384f, 302.384f}
+ {3546.796f, -3869.082f, 296.450f, 0.0f},
+ {3531.271f, -3847.424f, 299.450f, 0.0f},
+ {3497.067f, -3843.384f, 302.384f, 0.0f}
};
class boss_maexxna : public CreatureScript
diff --git a/src/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
index 405a4276f3..10cd42de91 100644
--- a/src/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
+++ b/src/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
@@ -286,7 +286,7 @@ class spell_boss_magus_telestra_gravity_well : public SpellScriptLoader
{
pos.Relocate(GetCaster()->GetPositionX(), GetCaster()->GetPositionY(), GetCaster()->GetPositionZ()+1.0f);
float o = frand(0, 2*M_PI);
- target->MovePositionToFirstCollision(pos, 20.0f, frand(0, 2*M_PI));
+ target->MovePositionToFirstCollision(pos, 20.0f, o);
pos.m_positionZ += frand(5.0f, 15.0f);
}
else
diff --git a/src/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp b/src/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
index 8297d8716a..3bdfbfe350 100644
--- a/src/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
+++ b/src/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
@@ -86,9 +86,9 @@ enum SummonPhases
static Position RoomPosition[] =
{
- {1293.0f, 610.0f, 199.3f},
- {1294.2f, 724.3f, 199.3f},
- {1295.2f, 667.1f, 189.7f},
+ {1293.0f, 610.0f, 199.3f, 0.0f},
+ {1294.2f, 724.3f, 199.3f, 0.0f},
+ {1295.2f, 667.1f, 189.7f, 0.0f},
};
class boss_sjonnir : public CreatureScript
diff --git a/src/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp b/src/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp
index 12b7136e50..8a01e4493c 100644
--- a/src/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp
+++ b/src/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp
@@ -781,7 +781,7 @@ public:
void SpellHitTarget(Unit* target, const SpellInfo* spellInfo)
{
- if (spellInfo->Id == SPELL_CHAIN_LIGHTNING || spellInfo->Id == RAID_MODE(61916, 63482)) // Lightning Whirl triggered
+ if (spellInfo->Id == SPELL_CHAIN_LIGHTNING || spellInfo->Id == uint32(RAID_MODE(61916, 63482))) // Lightning Whirl triggered
_stunnedAchievement = false;
}
diff --git a/src/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
index 42333ac61e..40a1c246b8 100644
--- a/src/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
+++ b/src/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
@@ -232,7 +232,7 @@ public:
void EnterCombat(Unit* pWho)
{
- if (summons.size() != RAID_MODE(8, 16))
+ if (summons.size() != uint32(RAID_MODE(8, 16)))
{
EnterEvadeMode();
return;
@@ -1289,7 +1289,7 @@ public:
void HandleEffectPeriodic(AuraEffect const * aurEff)
{
- if (aurEff->GetTickNumber() == aurEff->GetTotalTicks()-1)
+ if (aurEff->GetTotalTicks() > 0 && aurEff->GetTickNumber() == uint32(aurEff->GetTotalTicks())-1)
{
Unit* target = GetTarget();
Unit* caster = GetCaster();
diff --git a/src/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp b/src/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
index fee82b6697..c402ea2bab 100644
--- a/src/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
+++ b/src/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
@@ -448,7 +448,7 @@ public:
void HandleEffectPeriodic(AuraEffect const * aurEff)
{
- if (aurEff->GetTickNumber() == aurEff->GetTotalTicks())
+ if (aurEff->GetTotalTicks() >= 0 && aurEff->GetTickNumber() == uint32(aurEff->GetTotalTicks()))
if (Unit* c = GetCaster())
if (Creature* s = c->SummonCreature(NPC_SCORCHED_GROUND, c->GetPositionX()+20.0f*cos(c->GetOrientation()), c->GetPositionY()+20.0f*sin(c->GetOrientation()), 361.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 30000))
{
diff --git a/src/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp b/src/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp
index 6f643b1517..676fe1aa9c 100644
--- a/src/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp
+++ b/src/scripts/Northrend/Ulduar/Ulduar/boss_thorim.cpp
@@ -297,7 +297,7 @@ enum Misc
DATA_LOSE_YOUR_ILLUSION = 2,
};
-const Position Middle = {2134.68f, -263.13f, 419.44f};
+const Position Middle = {2134.68f, -263.13f, 419.44f, M_PI*1.5f};
const uint32 RollTable[3] = { 32877, 32878, 32876 };
diff --git a/src/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp b/src/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp
index f0bd15facb..23f8809b3d 100644
--- a/src/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp
+++ b/src/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp
@@ -295,7 +295,7 @@ enum Misc
DATA_GET_SARA_PHASE = 3,
};
-const Position Middle = {1980.28f, -25.5868f, 329.397f};
+const Position Middle = {1980.28f, -25.5868f, 329.397f, M_PI*1.5f};
class boss_yoggsaron_sara : public CreatureScript
@@ -1098,7 +1098,7 @@ public:
me->LowerPlayerDamageReq(me->GetMaxHealth()*0.7f);
me->RemoveAura(SPELL_SHADOW_BARRIER);
-
+
events.ScheduleEvent(EVENT_YS_LUNATIC_GAZE, 7000);
events.ScheduleEvent(EVENT_YS_SHADOW_BEACON, 20000);
events.ScheduleEvent(EVENT_YS_SUMMON_GUARDIAN, 0);
diff --git a/src/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
index f02ff773ca..62e7327148 100644
--- a/src/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
+++ b/src/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
@@ -71,16 +71,16 @@ enum Events
static Position TrashPosition[]=
{
- {441.236f, -512.000f, 104.930f},
- {478.436f, -494.475f, 104.730f}
+ {441.236f, -512.000f, 104.930f, 0.0f},
+ {478.436f, -494.475f, 104.730f, 0.0f}
};
static Position SkadiPosition[] =
{
- {338.679f, -507.254f, 124.122f},
- {338.679f, -513.254f, 124.122f},
- {490.096f, -510.86f, 123.368f},
- {490.76f, -517.389f, 123.368f}
+ {338.679f, -507.254f, 124.122f, 0.0f},
+ {338.679f, -513.254f, 124.122f, 0.0f},
+ {490.096f, -510.86f, 123.368f, 0.0f},
+ {490.76f, -517.389f, 123.368f, 0.0f}
};
#define EMOTE_IN_RANGE "Skadi the Ruthless is within range of the harpoon launchers"
diff --git a/src/scripts/Northrend/zone_dalaran.cpp b/src/scripts/Northrend/zone_dalaran.cpp
index f89c35de47..19cdcb5e8d 100644
--- a/src/scripts/Northrend/zone_dalaran.cpp
+++ b/src/scripts/Northrend/zone_dalaran.cpp
@@ -229,11 +229,10 @@ public:
uint64 _aquanosGUID;
uint8 _lCount;
uint32 _lSource;
- uint32 _resetTime;
-
+
bool _canWash;
};
-
+
bool OnGossipHello(Player* player, Creature* creature)
{
if (creature->IsQuestGiver())
@@ -251,7 +250,7 @@ public:
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
return true;
}
-
+
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
switch (action)
diff --git a/src/scripts/Northrend/zone_zuldrak.cpp b/src/scripts/Northrend/zone_zuldrak.cpp
index ba80febde2..47b0f44edd 100644
--- a/src/scripts/Northrend/zone_zuldrak.cpp
+++ b/src/scripts/Northrend/zone_zuldrak.cpp
@@ -114,7 +114,7 @@ public:
questList[playerGUID] = itemCode;
// Decode Item Entry, Get Item Name, Generate Emotes
- uint32 itemEntry = GetTaskItemEntry(itemCode);
+ //uint32 itemEntry = GetTaskItemEntry(itemCode);
uint32 auraId = GetTaskAura(itemCode);
const char* itemName = GetTaskItemName(itemCode);
diff --git a/src/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
index 9475f1f6d6..78ba575811 100644
--- a/src/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
+++ b/src/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
@@ -194,7 +194,6 @@ class spell_ragin_flames_inferno : public SpellScriptLoader
void HandlePeriodic(AuraEffect const* aurEff)
{
- int32 damage = aurEff->GetAmount();
GetUnitOwner()->CastCustomSpell(SPELL_INFERNO_DAMAGE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetUnitOwner(), TRIGGERED_FULL_MASK);
}
diff --git a/src/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp b/src/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
index 68a1c75e2d..f34dc51b07 100644
--- a/src/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
+++ b/src/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
@@ -148,7 +148,7 @@ class instance_mechanar : public InstanceMapScript
{
for (uint8 i = 0; i < 3; ++i)
{
- Position pos = {135.0f + 2.5f*i, 36.76f, 24.88f};
+ Position pos = {135.0f + 2.5f*i, 36.76f, 24.88f, M_PI*1.5f};
if (Creature* creature = instance->SummonCreature(i==1 ? NPC_SUNSEEKER_ASTROMAGE : NPC_BLOODWARDER_PHYSICIAN, pos))
DoSummonAction(creature, player);
}
diff --git a/src/scripts/Spells/spell_dk.cpp b/src/scripts/Spells/spell_dk.cpp
index 7df04d3a18..56af220e42 100644
--- a/src/scripts/Spells/spell_dk.cpp
+++ b/src/scripts/Spells/spell_dk.cpp
@@ -260,7 +260,7 @@ class spell_dk_raise_ally_trigger : public SpellScriptLoader
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Unit* charm = GetUnitOwner()->GetCharm())
- if (charm->GetEntry() == GetSpellInfo()->Effects[EFFECT_0].MiscValue)
+ if (GetSpellInfo()->Effects[EFFECT_0].MiscValue >= 0 && charm->GetEntry() == uint32(GetSpellInfo()->Effects[EFFECT_0].MiscValue))
charm->ToCreature()->DespawnOrUnsummon();
}
@@ -782,7 +782,7 @@ class spell_dk_dancing_rune_weapon : public SpellScriptLoader
Unit* target = eventInfo.GetActionTarget();
Unit* dancingRuneWeapon = NULL;
for (Unit::ControlSet::const_iterator itr = player->m_Controlled.begin(); itr != player->m_Controlled.end(); ++itr)
- if ((*itr)->GetEntry() == GetSpellInfo()->Effects[EFFECT_0].MiscValue)
+ if (int32((*itr)->GetEntry()) == GetSpellInfo()->Effects[EFFECT_0].MiscValue)
{
dancingRuneWeapon = *itr;
break;
@@ -1569,7 +1569,6 @@ class spell_dk_death_grip : public SpellScriptLoader
void HandleDummy(SpellEffIndex /*effIndex*/)
{
- int32 damage = GetEffectValue();
float casterZ = GetCaster()->GetPositionZ(); // for Ring of Valor
WorldLocation gripPos = *GetExplTargetDest();
if (Unit* target = GetHitUnit())
diff --git a/src/scripts/Spells/spell_item.cpp b/src/scripts/Spells/spell_item.cpp
index 289d3fe5cb..2748f170a7 100644
--- a/src/scripts/Spells/spell_item.cpp
+++ b/src/scripts/Spells/spell_item.cpp
@@ -1255,7 +1255,7 @@ class spell_item_summon_or_dismiss : public SpellScriptLoader
{
for (Unit::ControlSet::iterator itr = GetCaster()->m_Controlled.begin(); itr != GetCaster()->m_Controlled.end(); ++itr)
{
- if ((*itr)->GetEntry() == GetSpellInfo()->Effects[effIndex].MiscValue)
+ if (GetSpellInfo()->Effects[effIndex].MiscValue >= 0 && (*itr)->GetEntry() == uint32(GetSpellInfo()->Effects[effIndex].MiscValue))
{
(*itr)->ToTempSummon()->UnSummon();
PreventHitDefaultEffect(effIndex);