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2024-11-16refactor(Scripts/Naxxramas): Modernize Anubrekhan script (#20596)LatestAndrew
* refactor(Scripts/Naxxramas): Modernize Anubrekhan script * Update boss_anubrekhan.cpp
2024-11-16refactor(Scripts/ZulAman): Move Amani Hatchling to SAI (#20589)Andrew
2024-11-16fix(Core/Spells): implicit target selection for chain spells that should ↵Jelle Meeus
ignore crowd controlled targets (#20068) replace free to move with ownerGUID check with crowd control check
2024-11-16refactor(Scripts/SunwellPlateau): Update Kalecgos script (#20588)Andrew
2024-11-16refactor(Scripts/SunwellPlateau): Modernize Kil'jaeden script (#20583)Andrew
2024-11-16refactor(Scripts/SunwellPlateau): Move summons to the new summon data… ↵Andrew
(#20586) refactor(Scripts/SunwellPlateau): Move summons to the new summon data implementation
2024-11-15fix(conf/worldserver): add Logger.sql.updates option (#20578)sudlud
2024-11-15feat(Core/Instances): Implement SummonData (#20582)Andrew
2024-11-15fix(Scripts/ZulAman): Update Malacrass adds spawn positions (#20580)Andrew
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
2024-11-15fix(Scripts/TheEye): Fix Al'ar berserk timer (#20572)Andrew
2024-11-15fix(Scripts/ZulAman): Save Massive Gate state to DB (#20568)Andrew
2024-11-15fix(Core/Spell): EffectQuestComplete, set quest to rewarded instead of ↵Jelle Meeus
complete (#20358) set quest to rewarded instead of complete when targetted by SPELL_EFFECT_QUEST_COMPLETE Prevents people from ending up with strange quests in their quest logs. https://github.com/TrinityCore/TrinityCore/commit/6d62f852acf3e1a3ee57cde2442832280aee814 Co-authored-by: SnapperRy <snapperryen@gmail.com>
2024-11-14fixup(Scripts/TheEye): spawn Kaelthas' advisors with full hp (#20573)Jelle Meeus
2024-11-14fix(Scripts/ZulAman): Despawn Harisson Jones after he "dies" (#20565)Andrew
2024-11-14feat(Core/Scripting): Add hook during command security evaluation. (#20564)Benjamin Jackson
2024-11-14fix(Scripts/Spells): Spell school reflectors should have failure chan… ↵Andrew
(#20560) fix(Scripts/Spells): Spell school reflectors should have failure chance at higher levels
2024-11-14fix(Scripts/TheEye): Kael'thas advisors, refactor and RP (#20188)Jelle Meeus
refactor to use base advisor class refactor doaction extract phase enchanted weapons sql delete script kael_phase_two
2024-11-14feat(Core/Scripting): Add hook for applying weapon damage (#20350)silviu20092
Add hook for applying weapon damage
2024-11-14fix(Core/Spells): Fix Lay on Hands healing bypassing Cyclone (#20552)Andrew
* fix(Core/Spells): Fix Lay on Hands healing bypassing Cyclone * and mana as well
2024-11-14chore(Scripts/ZulAman): Update Akilzon to new register method (#20556)Andrew
2024-11-14fix(Core/Instance): Save persistent data to DB on updates (#20555)Andrew
2024-11-14refactor(Scripts/SunwellPlateau): Modernize Muru script (#20551)Andrew
2024-11-13fix(Scripts/ZulAman): Permbind players when using the gong (#20554)Andrew
2024-11-13fix(Scripts/ZulAman): Remove Eletrical Storm hacks (#20553)Andrew
* fix(Scripts/ZulAman): Remove Eletrical Storm hacks * Update boss_akilzon.cpp * Create rev_1731545993422354000.sql
2024-11-13fix(Scripts/TheEye): Fix Wrath of the Astromancer's original caster (#20549)Andrew
2024-11-13fix(Core/Player): Nerfing Heirloom Weapons Damage (#20357)manstfu
Fixing heirloom damage Co-authored-by: ariel- <ariel-@users.noreply.github.com>
2024-11-13fix(Scripts/ZulAman): speed up gong event (#20547)Jelle Meeus
2024-11-13refactor(Scripts/SunwellPlateau): Update Brutallus script (#20548)Andrew
2024-11-13refactor(src/server/game): optimise imports (#20541)Francesco Borzì
2024-11-13refactor(src/server/scripts): remove unused imports (#20540)Francesco Borzì
2024-11-12fix(Scripts/Commands): Fix crash when using npc set origin faction wi… ↵Andrew
(#20536)
2024-11-12refactor(Scripts/SunwellPlateau): Modernize instance script (#20519)Andrew
2024-11-12fix(Core/Spells): Jump Speed Calculations (#20479)Jelle Meeus
Core/Spell: Jump Speed Calculations https://github.com/TrinityCore/TrinityCore/commit/0197a2f990aa7c7eaf8637a2a5da7f43def9c4bd Co-authored-by: DanVS <33371360+DanVS@users.noreply.github.com>
2024-11-12feat(Core/WorldState): improved WorldState scripting (#20141)Jelle Meeus
* implement world state script based on https://github.com/cmangos/mangos-wotlk/commit/0b87ca9d9edf2d4752a3c0f8e9cf85c6689ca861 Co-authored-by: killerwife <killerwife@gmail.com> * refactor to use onleave and onenter instead of spell_area allows players to right click remove adal's buff * add MapMgr.h * refactor: use condition enum instead of uint32, prefix WORLD_STATE where needed * remove lock from WorldState::Update sWorldState->Update() is only called from World::Update * remove unsafe SmartAI action of setWorldState --------- Co-authored-by: killerwife <killerwife@gmail.com>
2024-11-12fix(Scripts/ZulAman): Set Akilzon encounter in progress when engaged (#20531)Andrew
2024-11-11fix(Build/Deps): Increase minimal Boost versions and remove old ↵Grimdhex
compatibilities (#20287) * fix(Core/Common): remove conditions for unsupported boost versions * fix Cmake version requiert acording to wiki
2024-11-11fix(Scripts/BoreanTundra): make Escape from the Winterfin Caverns group ↵Jelle Meeus
completable (#20359) Group instead of Area
2024-11-11refactor(Scripts/SunwellPlateau): Modernize Eredar Twins script (#20516)Andrew
2024-11-11fix(Scripts/ZulAman): Amani Hatchers should hatch eggs at increasing … ↵Andrew
(#20497)
2024-11-11refactor(Scripts/SunwellPlateau): Refactor areatriggers to OnlyOnceAr… ↵Andrew
(#20515) refactor(Scripts/SunwellPlateau): Refactor areatriggers to OnlyOnceAreatrigger
2024-11-11feat(Core/Scripting): Implement SetInvincibility() to prevent creatur… ↵Andrew
(#20508)
2024-11-11refactor(Scripts/MagisterTerrace): Move Kalecgos script to SAI (#20495)Andrew
* refactor(Scripts/MagisterTerrace): Move Kalecgos script to SAI * Update instance_magisters_terrace.cpp
2024-11-10fix(Scripts/MagisterTerrace): Add all spells to SpellDifficulty dbc (#20502)Andrew
2024-11-10fix(Scripts/SSC): Improve Tainted Elemental combat behaviour (#20505)Andrew
* fix(Scripts/SSC): Improve Tainted Elemental combat behaviour * Update boss_lady_vashj.cpp
2024-11-10refactor(Scripts/SWP): Update creature scripts to new register method (#20503)Andrew
2024-11-10fix(Scripts/Commands): Remove Spirit of Redemption when using Revive … ↵Andrew
(#20492) fix(Scripts/Commands): Remove Spirit of Redemption when using Revive command
2024-11-10refactor(Scripts/ZulAman): Move Spirit of the Lynx to SAI (#20498)Andrew
2024-11-10fix(Scripts/Spells): Limit Cyclone (39594) to 4 targets (#20506)Andrew
2024-11-10fix(Scripts/SSC): Fix Leotheras running in melee range in demon phase (#20507)Andrew
* fix(Scripts/SSC): Fix Leotheras running in melee range in demon phase * Update boss_leotheras_the_blind.cpp
2024-11-10fix(Scripts/ZulAman): Fix crash in Nalorakk script (#20499)Andrew