* Implement localization of creature/gameobject name that say/yell. Author: evilstar (rewrited by: Vladimir)
* Fix auth login queue. Author: Derex
* Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Author: mobel/simak
* Fixed some format arg type/value pairs. Other warnings. Author: Vladimir
* [238_world.sql] Allow have team dependent graveyards at entrance map for instances. Author: Vladimir
NOTE:
Entrance map graveyards selected by same way as local (by distance from entrance) Until DB support will work in old way base at current DB data.
--HG--
branch : trunk
* Fixed build extractor at Windows Vista. Author: Vladimir
* Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox.
* Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza
* Small fixes in send/received packet and simple code cleanup also. Author: Vladimir
* Not output error at loading empty character_ticket table. Author: Vladimir
* Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius
* Applied props to few files.
--HG--
branch : trunk
- Added: Pathaleon the Calculator script. Also added a Mechanar Instance script.
- Added: Fixed and improved version of High King Maulgar. (Timers, Spells, Adds...)
- Fixed: Nethermancer Sepethrea encounter. Spawning Adds, timers, spells...
- Fixed: Lot of timers and spells like for: Doomlord Kazzak, Doomwalker, Gruul, and more.
* Fixed 147_world.sql
--HG--
branch : trunk
Fix blessed recovery and martyrdom. Patch provided by Gomez.
setActive for Akama shade to see if this can fix the bug that it cannot find channeler.
--HG--
branch : trunk
*** Latency readouts provided by Trollz Inc. For all your cheap yet effective statistics please come to Trollz Inc... Now with more murloc blood added for more accuracy.
--HG--
branch : trunk
* Cleanups
*** This revision made by ogres due to our Gnome engineers getting a little too drunk at yesterdays Trinity office party(It's true, would I lie to you?).
--HG--
branch : trunk
* Cache GM tickets on server startup.
* Remove unused src/game/HateMatrix.h and references.
* Better check client inventory pos data received in some client packets to
skip invalid cases
--HG--
branch : trunk
Update DoMeleeAttackIfReady to support dual wield.
Show player modelid2 instead id3 of triggers. This should fix the bug that gameobject::castspell summon a human model.
Remove the correct flag to make creature attackable. This should fix the bug that Illidan and Magtheridon are unattackable.
Add NullCreatureAI for trinityscript.
Fix channeler's soul transfer.
Some update of black temple scripts.
--HG--
branch : trunk
* Make pet come back to its owner after possession ends if it's not currently in combat
* Allow the possessed unit to properly change attack targets
* Also remove charm effects from charmed target on owner aura cancel
--HG--
branch : trunk
Do not check LOS for triggered spells. Fri Nov 07 16:08:30 apoc
Fix reset combopoints on miss/parry/immune and etc. Sat Nov 08 14:53:03 DiSlord
--HG--
branch : trunk
* Fixed player not having PvP flag on remove
* Fixed pet resetting its aggro on remove
* Fixed pet bar resetting on remove (?)
* Added dummy handler for NOT_ACTIVE_MOVER, display message only in debug logging mode
--HG--
branch : trunk
b44eac552a0f9d4f298398d4cb07d2cd1462ad41 Use .respawn only for selected creature (if any) Tue Oct 28 08:34:35 2008
91988e44158fe5a7611d34612bc192aa7988de06 Fixed crash at using .account set gmlevel with wrong args.
--HG--
branch : trunk