Commit Graph

31009 Commits

Author SHA1 Message Date
Kittnz
2a3a68dfab Core/Event: Fix Brewfest Music
Was only playing the same song over and over again.

(cherry picked from commit 3eacc25e5d)
2017-08-21 21:19:52 +02:00
SnapperRy
2a57471c85 DB/Quest: Covert Ops - Alpha and Covert Ops - Beta require completion of both Ineptitude + Chemicals = Fun and Special Delivery for Gaxim.
(cherry picked from commit b027383704)
2017-08-21 21:16:20 +02:00
SnapperRy
0a2faf51f6 DB/Quest: the two versions of Jonespyre's Request require Morrowgrain Research rewarded.
Also fix ExclusiveGroup typo.
(cherry picked from commit b930d99e59)
2017-08-21 21:14:37 +02:00
SnapperRy
f015642301 DB/Creature: fix faction for Githyiss the Vile.
Should be neutral, like the other nearby spiders.
(cherry picked from commit 71cc1f80a2)
2017-08-21 21:13:35 +02:00
ariel-
2e0d3d25ff Core/Unit: implemented crit suppression
Thanks Riztazz for the infos :P

(cherry picked from commit 8a82a3ba81)

# Conflicts:
#	src/server/game/Entities/Unit/Unit.cpp
2017-08-21 21:11:05 +02:00
SnapperRy
6f7cf0a795 DB/Quest: fix quest "Gerenzo's Orders" (Part 1).
Thanks classicdb for coordinates and npc entries. Closes #1724.
(cherry picked from commit 97e70b599e)
2017-08-21 20:53:13 +02:00
SnapperRy
d3b216a0ac DB/Misc:
- Fix DB error introduced in f7fdc3b5.
- Remove wrong (Cataclysm) gossip for creature Sentinel Selarin.
- Remove questgiver flag from Sentinel Aynasha when accepting quest "One Shot. One Kill."
(cherry picked from commit 5dda529719)
2017-08-21 20:52:06 +02:00
SnapperRy
159ae0a7b4 DB/SAI: better handling for Ward of Laze aura.
By Killyana.
(cherry picked from commit 7a821284ea)
2017-08-21 20:49:48 +02:00
SnapperRy
bd164b9f97 DB/Quest: fix quest "One Shot. One Kill."
Thanks tkrokli for the initial research.
(cherry picked from commit 12ff6d2f4f)
2017-08-21 20:48:50 +02:00
roc13x
87d1d72d09 Core/Instances: Prevent possible minion crash 2017-08-21 09:05:01 +02:00
roc13x
503a382804 Core/Instances: Fix loading entrance location 2017-08-21 09:05:01 +02:00
roc13x
0bae7d6918 Core/RBAC: Fix changing security level 2017-08-21 09:05:01 +02:00
roc13x
56127de397 Core/Mail: Save new owner on mailed items 2017-08-21 09:05:01 +02:00
Kittnz
b8479333c2 Core/Event: Add Brewfest Music during the event
Note: Dark Iron invasion music can be added with a trigger at a later stage
(cherry picked from commit 002b0a7a65)

Update 2016_10_05_11_world_335.sql
(cherry picked from commit cccb1c5dde)

Fix non PCH build.
(cherry picked from commit 81d4c02f34)
2017-08-20 23:23:47 +02:00
roc13x
e04f75bd96 Core/Players: Several gold handling improvements
* Update gold limit to 10 million
* Updated auction house gold handling to 64-bit
* Fixed some vendor checks for when BuyCount > 1
* Tweaked some checks for available gold space
* Updated guild bank gold handling to 64-bit and fix withdraw limits
* Enforce gold limit on guild bank
* Check correct rank right when withdrawing from bank
* Other small changes to update money to 64-bit

Closes #19195
Closes #20152
2017-08-20 18:10:11 +02:00
funjoker
26d63a276e DB: Update quest_objectives.Order for many quests
Closes #20114
2017-08-20 17:40:27 +02:00
Roger Stebler
4bc9ed0fde Core/Quests: Implemented criteria tree quest objective type
Closes #20161
2017-08-20 17:24:41 +02:00
Shauren
1de03622c5 Scripts: Delete broken multi profession trainer script (can now be done in db)
* Build fix
2017-08-20 15:06:59 +02:00
Shauren
aa012b395d Fix log copypaste 2017-08-20 14:51:33 +02:00
Shauren
fb1fdf27b9 Core/Creatures: Fixed trainers that don't use gossip but open trainer list directly from CMSG_TRAINER_LIST 2017-08-20 14:12:25 +02:00
Aokromes
6a296c7c91 revert fuckup 2017-08-20 13:02:27 +02:00
Aokromes
5c2c84fc50 Core/Conditions: Rename CONDITION_SOURCE_TYPE_QUEST_ACCEPT to CONDITION_SOURCE_TYPE_QUEST_AVAILABLE
By Malcrom
2017-08-20 12:59:29 +02:00
Aokromes
90328b594b Core/Misc: Removed obsolete comment 2017-08-20 07:17:14 +02:00
Shoxxo
fcc8d0c4d2 Core/config: add MonsterSight setting to worldserver.conf.dist
* Updated MonsterSight (What does it)

* Core/Worldserver: Update worldserver.conf.dist

Now it should be corectly ;)

* Relocated and renamed the MonsterSight!
2017-08-19 21:25:08 +02:00
joschiwald
6ff75a0345 Core/Misc: Removed obsolete comments 2017-08-19 19:08:43 +02:00
joschiwald
921fbc8148 Core/Spells: Renamed SPELL_AURA_ADD_CASTER_HIT_TRIGGER to SPELL_AURA_INTERCEPT_MELEE_RANGED_ATTACKS
* also removed obsolete intercept chance
2017-08-19 18:11:30 +02:00
Shauren
7eab6dbb95 Tools/Extractors: Implement proper installed locale detection 2017-08-18 16:45:36 +02:00
Shauren
3f39913628 Dep/CascLib: Update to ladislav-zezula/CascLib@fb94421553 2017-08-17 17:31:02 +02:00
Shauren
43d268d75c Core/PacketIO: Renamed "movementInfo" to "Status" in movement packets in effort to preserve original naming (and to follow codestyle for naming public data members) 2017-08-16 23:22:41 +02:00
Shauren
9711dd3f70 Core/Networking: Activate single threaded optimization for io_service running in NetworkThread 2017-08-15 23:55:41 +02:00
joschiwald
f5ef48d188 Core/Spells: Defined SPELL_AURA_PREVENT_INTERRUPT and SPELL_AURA_PREVENT_CORPSE_RELEASE 2017-08-14 21:03:32 +02:00
Aokromes
27e4746ea2 Scripting: Clean up of magic numbers
By Malcrom
2017-08-14 13:44:25 +02:00
Rochet2
e5b9c207f8 Core/Creatures: Implement a general way to store selection data for gossip and fix trainer exploit (#20085)
* Implement mail check
* Implement CloseInteraction packet
2017-08-13 23:42:02 +02:00
ariel-
f17cb00ee3 Core/Unit: fix weapon skill up.
Closes #18044

(cherry picked from commit 5b7078c30a)
2017-08-13 15:24:53 +02:00
Killyana
5ffd457cac DB/Quest: Hot and Cold
Add Frost Nova visual effect

(cherry picked from commit dac44a59b4)
2017-08-13 15:22:33 +02:00
ariel-
d5c7675bcc Core/Auras: reset periodic aura timers by default. Except when aura comes from triggered spell
Closes #17961

(cherry picked from commit b5e8e0a5db)

# Conflicts:
#	src/server/game/Entities/Unit/Unit.cpp
#	src/server/game/Entities/Unit/Unit.h
#	src/server/game/Spells/Auras/SpellAuraEffects.cpp
#	src/server/game/Spells/Auras/SpellAuraEffects.h
#	src/server/game/Spells/Auras/SpellAuras.cpp
#	src/server/game/Spells/Auras/SpellAuras.h
#	src/server/game/Spells/Spell.cpp
#	src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
#	src/server/scripts/Spells/spell_priest.cpp
2017-08-13 15:14:21 +02:00
ariel-
2b8af950da Core/Scripts: add a workaround for Will of the Forsaken shared cooldown
Closes #7151

(cherry picked from commit d482b0e368)

# Conflicts:
#	src/server/scripts/Spells/spell_generic.cpp
2017-08-13 13:04:07 +02:00
ariel-
ed6cf717c8 Core/Spells: add Target Processing (SMSG_SPELLLOGEXECUTE) to LAUNCH_TARGET phase.
Move EffectInterruptCast to LAUNCH_TARGET Phase.

Closes #3718
Closes #6042

(cherry picked from commit d9e4c8e04f)

# Conflicts:
#	src/server/game/Spells/Spell.cpp
2017-08-13 12:57:27 +02:00
ariel-
cc82951ff0 Core/Spells: add proc cooldown on item equip.
(cherry picked from commit 016b31a1b6)

# Conflicts:
#	src/server/game/Entities/Player/Player.cpp
2017-08-13 12:51:43 +02:00
joschiwald
1f8fc55ac9 Core/Spells: Implementation of QAston proc system (#20131)
* Core/Spells: Implementation of QAston proc system

- Move checks from Unit::IsTriggeredAtSpellProcEvent (old system) to Aura::IsProcTriggeredOnEvent (new system)
- killed charge counter from SpellModifier and Player system for handling charges... no point in having 3 different systems doing the same thing
- Automatically add default entries to spellProcMap, based on spellinfo (else auras won't proc without an entry) Based on old Unit::ProcDamageAndSpellFor
- Old Unit::ProcDamageAndSpellFor renamed to Unit::ProcSkillsAndReactives and made private, will no longer handle auras.
- Start making use of HealInfo::AbsorbHeal in unit calculations, add effective healing info to HealInfo struct
- Changes in spell reflection system, emulates old behaviour, delaying aura drop
- Removed old charge count hacks in SpellMgr::LoadSpellInfoCorrections
- Removed bogus error log when procChance is 0: Some auras have initial 0 procChance but modified by SPELLMOD_CHANCE_OF_SUCCESS
- Fixed TriggerAurasProcOnEvent logic that tried to trigger twice from actor.
- Allow non damaging spells with DamageClass Melee or Ranged to proc character enchants. Ref issue #17034:

  * http://web.archive.org/web/20110309092008/http://elitistjerks.com/f47/t49865-paladin_retribution_pve/
  * When an auto-attack lands (does not dodge/parry/miss) that can proc a seal the of the following things happen independently of each other (see 2 roll system).

  * 1) A "hidden strike" which uses melee combat mechanics occurs. If it lands it refreshes/stacks SoV DoT. Only white swings can trigger a refresh or stack. (This hidden strike mechanic can also proc things like berserking..)
  * 2) A weapon damage based proc will occur if you used a special (CS/DS/judge) or if you have a 5 stack (from auto attacks). This attack can not be avoided.

  * Holy Vengeance is the "hidden strike" it has an apply aura effect and damage class melee.
- Fixed Blood Tap interaction with Death Runes (btw, don't know what was going on with those MiscValueB, spell 45529 doesn't have any MiscValueB in SPELL_EFFECT_ACTIVATE_RUNE)
- Ported some AuraEffect checks from old Unit.cpp function. added new AuraScript hook to check procs of an specific effect
- Allow only AuraEffects that passed the check to proc, this won't block whole aura from proccing (and lose charges) if at least one of the effects procs, though
- Changes in spell mod system (for SPELLMOD_CASTING_TIME). fixes #17558.
- Added an exception for SPELLMOD_CRITICAL_CHANCE too, fixes #15193

(cherry picked from commit e641d0c7d7)

# Conflicts:
#	sql/base/auth_database.sql
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Entities/Player/Player.h
#	src/server/game/Entities/Unit/Unit.cpp
#	src/server/game/Entities/Unit/Unit.h
#	src/server/game/Spells/Auras/SpellAuraEffects.cpp
#	src/server/game/Spells/Auras/SpellAuras.cpp
#	src/server/game/Spells/Auras/SpellAuras.h
#	src/server/game/Spells/Spell.cpp
#	src/server/game/Spells/SpellEffects.cpp
#	src/server/game/Spells/SpellInfo.cpp
#	src/server/game/Spells/SpellMgr.cpp
#	src/server/game/Spells/SpellMgr.h
#	src/server/game/Spells/SpellScript.cpp
2017-08-13 12:03:43 +02:00
joschiwald
cb4dd92629 Core/Spells: Defined SPELL_AURA_ALLOW_TALENT_SWAPPING 2017-08-10 20:58:35 +02:00
hondacrx
10e81a9933 Core/Guild: Fixed GuildAddRank structure (#20115) 2017-08-06 21:25:11 +02:00
Shauren
4e3f3b7d68 Tools/Extractors: Fixed mapextractor getting stuck on some files and writing them infinitely (it will now fail fast) 2017-08-06 18:28:29 +02:00
joschiwald
3eedb3b714 Tools/MapExtractor: Fixed -e argument 2017-08-06 18:21:09 +02:00
joschiwald
16f2673343 Core/Packets: Fixed possible crash in SandboxScalingData::GenerateDataForUnits 2017-08-06 18:08:07 +02:00
Shauren
6c60dddbc6 Core: Updated allowed build to 7.2.5.24742 2017-08-04 23:48:02 +02:00
Aokromes
db9576beff DB/Gameobject: Fix Page 9 values
Closes #19947 by Luchass
2017-08-04 13:36:20 +02:00
Aokromes
02b4bc260c DB/Misc: Fix some startup errors
Closes #19951 by codeman8214
2017-08-04 13:28:46 +02:00
Caydan
32bbdcae3f Handlers/Chat: Pass correct argument to CreatureAI::ReceiveEmote (#20109) 2017-08-04 02:26:50 +02:00
joschiwald
30d6a70f2d Core/Battleground: Fixed typo in be144b2fd8 2017-08-03 19:04:00 +02:00