Sorikoff
2b14b720da
Scripts/Ebon Hold: Bloody Breakout ( #24126 )
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* Scripts/Ebon Hold: Bloody Breakout
* Scripts/Ebon Hold: Bloody Breakout (part 2)
* Improvements
* Fail quest
* Spacing
* Update 9999_99_99_99_world.sql
* Update 9999_99_99_99_world.sql
* Rename 9999_99_99_99_world.sql to 2020_02_28_04_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-02-28 20:29:08 +01:00
ForesterDev
ffede34ba9
Core/Misc: Moved CanSpeak() method to WorldSession class ( #24209 )
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* Core/Misc: Moved CanSpeak() method to WorldSession class
(cherry picked from commit 93aa30f447 )
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Handlers/ChatHandler.cpp
# src/server/game/Server/WorldSession.cpp
* fix merge conflicts
2020-02-28 19:53:35 +01:00
Giacomo Pozzoni
c0676a48f7
Core/PathFinding: Add support to WorldObject pathfinding ( #24207 )
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* Core/PathFinding: Add support to WorldObject pathfinding
* Handle Unit* specific code
* Fix some wrong const
* Fix no-pch build
2020-02-28 19:31:55 +01:00
Giacomo Pozzoni
6443e518cf
Core/PathFinding: Return raycast hitpoint when specifying straightLine ( #24206 )
2020-02-28 19:29:58 +01:00
ForesterDev
f6e6baa293
Core/PacketIO: update SMSG_EMOTE / CMSG_EMOTE packets to new system ( #24200 )
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* Core/PacketIO: update SMSG_EMOTE / CMSG_EMOTE packets to new system
* Change int32 to uint32
2020-02-28 19:29:05 +01:00
ForesterDev
71a01c75ca
Core/Server: improve timestamp format output for large time values ( #24193 )
2020-02-28 19:24:33 +01:00
ForesterDev
5cfce94619
Core/DynamicInfo: rename some parameters according packet definitions ( #24192 )
2020-02-28 19:23:20 +01:00
Ovah
6cbfda2fce
Core/Units: UNIT_FLAG_PACIFIED will no longer block victim updates ( #24190 )
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* Core/Units: UNIT_FLAG_PACIFIED will no longer block victim updates
* pacified units should only have their melee attacks blocked as counterpart to silence mechanics
* Core/Spells: removed unnecessary attack stop call from pacify aura effect handler
2020-02-28 19:22:25 +01:00
Rushor
0583445c05
Scripts/Gameobject: Move Orb of Command script to SAI. ( #24189 )
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* Scripts/Gameobject: Move Orb of Command script to SAI.
* Scripts/Gameobject: Move Orb of Command script to SAI.
* Rename 2020_12_23_00_world.sql to 2020_02_28_03_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-02-28 19:21:50 +01:00
NoName
40542f01e3
Core/Movement: Implement MoveSplineFlag::Enter_Cycle ( #24049 )
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by xvwyh
#22448
2020-02-28 19:03:52 +01:00
jackpoz
3b0a89a2ea
Tools/MMaps: Fix strange paths in Blackfathom Deeps
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Increase the agent height by x2 to reduce the chance of having underground mmap layers wrongly picked by recast.
2020-02-26 21:06:39 +01:00
daMaex
cbe765df7a
Core: Build on ARM64 - Raspberry Pi (preferable 4) ( #23885 )
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* build again on aarch64
* include mm_malloc header instead of defining self
2020-02-23 22:37:02 +01:00
jackpoz
7a57029d8f
Core/Movement: Add support to cyclic splines to GenericMovementGenerator
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GenericMovementGenerator sets the _duration to the return value of spline.Launch(). For cyclic splines, this is the duration of 1 single cycle, while the spline itself never ends.
To support this edge case in GenericMovementGenerator we just never update the _duration timer for cyclic splines.
2020-02-23 22:07:40 +01:00
ForesterDev
69231581e4
Core/Server: correct timestamp format for shutdown/restart notification broadcasts ( #24181 )
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* Core/SmartScripts: implement SMART_ACTION_OVERRIDE_LIGHT and SMART_ACTION_OVERRIDE_WEATHER
* Core/Server: correct timestamp format for shutdown/restart notification broadcasts
* remove unexpected changes
* move enum from Common to Util
* Use enum class instead of enum
* Fix width for seconds 0 to 9
2020-02-22 21:31:37 +01:00
ForesterDev
c65ba35269
Core/SmartAI: implement SMART_ACTION_OVERRIDE_LIGHT and SMART_ACTION_OVERRIDE_WEATHER ( #24146 )
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* Core\SmartAI: implement SMART_ACTION_OVERRIDE_LIGHT and SMART_ACTION_OVERRIDE_WEATHER
* Change the invoker of action to any worldobject
* Revert "Change the invoker of action to any worldobject"
This reverts commit 2e15f72585 .
* Add dbc-validations for new actions
* Use GetBaseObject() instead of Creature* for new actions. Add debug-logging
2020-02-22 21:11:14 +01:00
Sorikoff
0f265b4af6
Scripts/Ebon Hold: Massacre At Light's Point ( #24106 )
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* Scripts/Ebon Hold: Massacre At Light's Point
* Update 9999_99_99_99_world.sql
* Final stuff
* Rename 9999_99_99_99_world.sql to 2020_02_22_00_world.sql
Co-authored-by: Eridium <6587064+Killyana@users.noreply.github.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-02-22 21:05:50 +01:00
Killyana
828987a46a
Core/GameObject: Fix wrong calculation of the spellfous distance
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Closes #24177
2020-02-19 17:44:45 +01:00
Ovahlord
6f31784979
Core/SAI: SMART_ACTION_PAUSE_MOVEMENT
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Closes #22346
2020-02-18 22:52:35 +01:00
Killyana
3181a1c87f
Boss/Script: Add Crazed Apothecary to Apothecary Hummel encounter
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Closes #19520
Closes #24176
2020-02-18 20:22:02 +01:00
dr-j
92ac6ca0fe
DB/Quest: Reconnaissance Flight
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Closes #23792
2020-02-17 00:25:23 +01:00
Sorikoff
5f20715e2f
[WIP] Core/AI: Pets musn't attack civilian NPC in aggressive mode ( #24121 )
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* Core/AI: Pets musn't attack civilian NPC in aggressive mode
* Move decision to ignore civilians to PetAI, keeping the check in GridNotifiers
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-02-16 16:00:54 +01:00
ratkosrb
6176ce92ea
Core/Creature: Use proper name for wander distance. ( #24133 )
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* Use proper name for wander distance.
* Rename db field.
* Fix query.
* Remove underscore from chat command.
* Rename the handler too.
* Update chat command description.
* Fix remaining issues.
* Rename 2020_99_99_99_world_335.sql to 2020_02_16_01_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-02-16 13:36:56 +01:00
schell244
baa87c43ba
Scripts/World: Hourly Bell sound, further improvements ( #24147 )
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* Improvements for hourly bell sound
* TC codestyle
* added missing breaks and improve codestyle
2020-02-16 13:27:36 +01:00
Ujp8LfXBJ6wCPR
b089ed3b75
Remove dependency on undefined behaviour ( #24159 )
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See https://stackoverflow.com/a/4328396
Previous method works but is technically illegal.
2020-02-16 13:22:36 +01:00
Killyana
854419becb
Boss/Script: Fix an error in a previous commit
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Closes #24160
Closes #24161
2020-02-16 00:50:36 +01:00
Giacomo Pozzoni
127455ed4c
Scripts/Misc: Attempt to fix the build
2020-02-15 22:13:46 +01:00
Rushor
f0bf447cd1
Scripts/Gameobject: Journal of Jandice Barov- Convert script to SAI. ( #24157 )
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* Scripts/Gameobject: Journal of Jandice Barov- Convert script to SAI. (Thanks to Sunwell)
* Scripts/Gameobject: Journal of Jandice Barov - Update script and move go spawn to bossscript
* Update boss_jandice_barov.cpp
Co-authored-by: Eridium <6587064+Killyana@users.noreply.github.com >
2020-02-15 20:18:58 +01:00
Rushor
596b2d1ed7
Scripts/Gameobject: Remove deprecated script for Cat Figurine ( #24150 )
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Scripts/Gameobject: Remove deprecated script for Cat Figurine
2020-02-14 23:28:14 +01:00
Shauren
89d8180916
Core/Guilds: Don't rely on implicit guid->uint64 conversion for member lookup
2020-02-14 17:37:22 +01:00
Ujp8LfXBJ6wCPR
9264e5b6f0
Core/Misc: Remove redundant null pointer checks before delete ( #24140 )
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* Identified by clang-tidy readability-delete-null-pointer
2020-02-14 12:45:34 +01:00
Ujp8LfXBJ6wCPR
b92e4af460
Core/Misc: Remove redundant copy constructor for Position and WorldLocation ( #24151 )
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* Default compiler generated ones do the same
2020-02-14 10:21:51 +01:00
Rushor
a67dd6ab60
Scripts/Kalimdor: Move script of Hand of Iruxos Crystal to database. ( #24141 )
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* Scripts/Kalimdor: Move script of Hand of Iruxos Crystal to database.
* Scripts/Kalimdor: Hand of Iruxos Crystal - Add despawn for gameobject.
* Scripts/Kalimdor: Hand of Iruxos Crystal - Add despawn for gameobject.
* Remove unneeded commentline
* Rename 9999_99_99_99_world.sql to 2020_02_11_00_world.sql
Co-authored-by: Aokromes <Aokromes@users.noreply.github.com >
2020-02-11 18:16:11 +01:00
Killyana
7450be4cfd
DB/Text: Fix and remove some npc_text
2020-02-10 22:33:38 +01:00
Killyana
74a825d046
DB/Logs: Move some logs back to DB errors
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Ref 38d3b35561
Ref #22282
2020-02-08 21:28:13 +01:00
Sorikoff
53657441aa
Scripts/Spells: Nourish ( #24057 )
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* Scripts/Spells: Nourish
* Rename 9999_99_99_99_world.sql to 2020_02_08_02_world.sql
* Update 2020_02_08_02_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-02-08 20:55:09 +01:00
Ovah
98d6c501d7
Core/Vehicles: implement vehicle seat addon table to specify seat ori… ( #24112 )
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* Core/Vehicles: implement vehicle seat addon table to specify seat orientation offsets and exit positions in form of offsets or absolute positions
* converted Traveler's Tundra Mammoth to seat addon table data
* first follow batch
* whoopsie
* Core/Vehicles: go from local copies to pointers
* Update and rename 2020_99_99_99_world.sql to 2020_02_08_01_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-02-08 20:47:46 +01:00
ForesterDev
58313fc330
Core/PacketIO: update cinematic packets to new system. Implement CMSG_OPENING_CINEMATIC and CMSG_COMPLETE_MOVIE ( #24135 )
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* Server/PacketIO: Enable SMSG_TRIGGER_CINEMATIC & SMSG_TRIGGER_MOVIE.
* Update SMSG_TRIGGER_CINEMATIC & SMSG_TRIGGER_MOVIE to new Format.
Signed-off-by: AriDEV <aridev666@gmail.com >
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Packets/MiscPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
* Core/Scripts: Add server-side script support for movie completion (#18308 )
# Conflicts:
# src/server/game/Entities/Player/Player.h
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Scripting/ScriptMgr.h
# src/server/game/Server/Packets/MiscPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/WorldSession.h
* Core/PacketIO: CMSG_COMPLETE_CINEMATIC, CMSG_NEXT_CINEMATIC_CAMERA and enabled some opcodes
# Conflicts:
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/WorldSession.h
* Core/Protocol: Implemented CMSG_OPENING_CINEMATIC
# Conflicts:
# src/server/game/Handlers/GuildHandler.cpp
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/WorldSession.h
* fix build
Co-authored-by: Krudor <erikstrandberg93@hotmail.com >
Co-authored-by: MitchesD <majklprofik@seznam.cz >
Co-authored-by: Kaelima <kaelima@live.se >
2020-02-08 20:37:34 +01:00
schell244
f87a4543ad
Core/Scripting: fixed hourly bell sounds ( #24127 )
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* fixed hourly bell sounds
* use switch and moved variable
* fix typo
2020-02-08 20:35:05 +01:00
Ujp8LfXBJ6wCPR
76831f1f46
Use boost::optional and boost::none instead of smelly pointer ( #24134 )
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* Remove bad pointer usage from CharacterCache
Use TrinityCore Option type instead which is intended for this purpose. (Wrapper around boost::option until C++17 bump is finalised)
* Unify codestyle regarding TC optional type
Based upon advice from @Shauren
2020-02-08 20:29:18 +01:00
Eridium
c574972cb2
Sync npc_text naming ( #24128 )
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* Sync npc_text naming
Ref #22287
Ref #22282
We will update the table with data from broadcast_text later
* Fix sql
* Rename 2020_99_99_99_world_335.sql to 2020_02_08_00_world_335.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-02-08 20:26:51 +01:00
Treeston
9304e496cb
Core/Misc: Some refactoring, #23603 prep: ( #23676 )
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- Split SpawnMetadata off from SpawnData
- No longer allocate Creature/Gameobject objects in ObjectGridLoader just to check their typeid and delete them afterwards
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-02-08 20:22:37 +01:00
Keader
5fa77744e4
nopch build fix
2020-02-06 18:34:07 -03:00
Keader
ddd1a3c1ef
Game/Battlegrounds: Fixed Position and Rotation of Alterac Valley Gates
2020-02-06 18:09:17 -03:00
Sorikoff
e10239311c
Scripts/Spells: Gift of the Harvester ( #24111 )
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* Scripts/Spells: Gift of the Harvester
* Scripts/Spells: nopch
* Scripts/Spells: nopch
* Scripts/Spells: validate
* Rename 9999_99_99_99_world.sql to 2020_02_01_03_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-02-01 14:55:16 +01:00
funjoker
6c85964065
Sync broadcast_text naming ( #24102 )
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* Sync broadcast_text naming
official namings for broadcast_text
* Rename 2020_01_24_00_world_335.sql to 2020_02_01_02_world_335.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-02-01 14:52:59 +01:00
ForesterDev
ba1e5cd413
Core/PacketIO: convert some packets to to new packet class ( #24100 )
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* Core/PacketIO: updated SMSG_INVALIDATE_PLAYER, SMSG_BINDER_CONFIRM, SMSG_BIND_POINT_UPDATE, SMSG_PLAYER_BOUND and SMSG_LOGIN_SET_TIME_SPEED
* small corrections
2020-02-01 14:49:38 +01:00
Giacomo Pozzoni
a9e534762f
Core/Movement: Fix WaypointMovementGenerator ignoring EscortAI::SetEscortPaused() on Gossip Hello ( #24005 )
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Fix WaypointMovementGenerator ignoring EscortAI::SetEscortPaused() when talking to a NPC, scheduling a 3 minutes pause on the WaypointMovementGenerator even if it was already disabled with no timer, waiting for the player to select a gossip entry to resume the movement.
2020-02-01 14:47:06 +01:00
ForesterDev
573ddf4d22
Core/Items: implement some helper methods for easier readability ( #24113 )
2020-02-01 14:45:58 +01:00
Sorikoff
8c443ae39f
Scripts/Borean Tundra: Iruk ( #24117 )
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* Scripts/Borean Tundra: Iruk
* Apply suggestions from code review
Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com >
* Update 9999_99_99_99_world.sql
* Rename 9999_99_99_99_world.sql to 2020_02_01_01_world.sql
Co-authored-by: Trond B. Krokli <38162891+illfated@users.noreply.github.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-02-01 14:41:44 +01:00
Sorikoff
74d19691a5
Scripts/The Barrens: Beaten Corpse ( #24124 )
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* Scripts/The Barrens: Beaten Corpse
* Rename 9999_99_99_99_world.sql to 2020_02_01_00_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-02-01 14:40:34 +01:00