Commit Graph

36170 Commits

Author SHA1 Message Date
ccrs
328f82da78 Core/SAI: allow indefinite movement pause timers in SmartScripts
This allows pausing random movement generator permanently, for example, instead of using a big number to simulate it.
2025-10-16 20:15:43 +02:00
ccrs
39859e7852 DB/SAI: rescript Ancient Drakkari Soothsayer and adjust movement type on event on Ancient Drakkari Warmonger 2025-10-16 20:11:43 +02:00
offl
c92550700b DB/Quest: properly handle gob activation and npcs AI reaction in quest It takes guts.... 2025-10-16 19:26:00 +02:00
ccrs
731b918ac6 Scripts/Azshara: rework quest Chasing the Moonstone related scripts (#31373) 2025-10-15 22:19:54 +02:00
CraftedRO
0915e3bb26 DB/Creature: Update creature_template minlevel/maxlevel values
closes #31366
2025-10-15 11:24:26 +02:00
CraftedRO
9336c8d7bf DB/Gameobject: Update Chest of The Seven spawn position
closes #31370
2025-10-15 11:19:55 +02:00
AlexPro54
63172ec611 DB/Gameobject: Add missing Brewfest gameobjects in DunMorogh
closes #31303
2025-10-15 10:59:55 +02:00
Shauren
133f8693f4 Revert "Core/Entities: Fixed relative position calculation formula in Position::GetPositionOffsetTo"
This reverts commit 4a7fcfe354.
2025-10-14 22:09:40 +02:00
ccrs
30131e820c Revert "Scripts/ICC: adjust random movement initialization on Vile Spirit's summon initialization"
This reverts commit a1940abbc9.

Revert "Core/Movement: implement a parameter override to force 2D wandering"

This reverts commit 8562ef1dfd.
2025-10-14 20:32:09 +02:00
ccrs
48cd3c9142 Scripts/Misc: replace GetThreatListSize with GetThreatListPlayerCount to achieve the desired behavior 2025-10-14 20:04:06 +02:00
ccrs
100790c0e2 Core/Combat: add new getter to count Players in the threatlist 2025-10-14 20:02:01 +02:00
ccrs
9e53591e98 Scripts/ICC: improve Lich King's Valkyr charge and path cosmetics 2025-10-14 17:57:53 +02:00
ccrs
a1940abbc9 Scripts/ICC: adjust random movement initialization on Vile Spirit's summon initialization 2025-10-14 11:55:15 +02:00
ccrs
8562ef1dfd Core/Movement: implement a parameter override to force 2D wandering
MovePositionToFirstCollision implementation can cause Z coordinate modification, making flying units wander up and down unintentionally
2025-10-14 11:52:13 +02:00
ccrs
4a7fcfe354 Core/Entities: Fixed relative position calculation formula in Position::GetPositionOffsetTo
(cherry picked from commit 069449c501)
2025-10-14 11:06:02 +02:00
offl
67d7734ff4 Scripts/Molten Core: Cast Suicide spell as triggered in Golemagg's encounter to ensure it will be used under CC (#31363) 2025-10-12 19:58:30 +02:00
Aokromes
114fcfcc92 DB/Gameobject: Make ICC InstancePortals, Meeting Stone and Spirit Healer visible for phase 4 too
closes #31360
by CraftedRO
2025-10-12 09:46:27 +02:00
ccrs
9d86215b95 Revert "Scripts/ICC: override default jump behavior in Sindragosa's Icy Grip Jump - she pulls everyone up and into the model, not just to the unit's margin"
This reverts commit e7cb86d369.
2025-10-10 21:12:33 +02:00
ccrs
4957d0a51b Core/AI: fix silly crash if SetAggressiveStateAfter is used without a summoner reference 2025-10-10 20:38:09 +02:00
ccrs
e7cb86d369 Scripts/ICC: override default jump behavior in Sindragosa's Icy Grip Jump - she pulls everyone up and into the model, not just to the unit's margin 2025-10-10 18:36:33 +02:00
ccrs
0ca034e3e2 Build: fix internal reference in spellscript
unstaged change
2025-10-10 18:31:15 +02:00
ccrs
714b48093f Scripts/ICC: filter out tank and Frost Beaconed units in Sindragosa's fight
beaconed, that's a verb
2025-10-10 18:26:01 +02:00
ccrs
b9a3e6dc45 Scripts/ICC: time buffer the icy grip and breath events + repeat icy grip on third phase (right now its only casted once)
take a breath sindra... hehe
(if anyone has better timers, feel free)
2025-10-10 18:23:32 +02:00
ccrs
aed3639627 Build: fix compile error
error: suggest explicit braces to avoid ambiguous ‘else’ [-Werror=dangling-else]
("ambiguous", right)
2025-10-10 18:05:40 +02:00
ccrs
5d2735d5d0 Scripts/Misc: use the new SetAggressiveStateAfter AI method on another script 2025-10-10 17:57:28 +02:00
ccrs
417bb39e46 Scripts/Misc: use the new SetAggressiveStateAfter AI method in several scripts 2025-10-10 17:48:14 +02:00
ccrs
a4cea2186a Core/Game: implement combat args in the new SetAggresiveStateEvent 2025-10-10 17:43:04 +02:00
ccrs
bc68d013da Scripts/Gundrak: Drakkari Colossus cleanup (#31275)
Drakkari Colossus implementation cleanup
2025-10-10 14:21:36 +02:00
Shauren
676c1398d6 Revert "DB/Creature: Fix Anzu cannot be summoned on Sethekk Halls"
This reverts commit fa061c8c54.
2025-10-09 19:22:55 +02:00
Shauren
4a6ede167f Core/Creatures: Fixed mistake in merge conflict resolution in d144724e2f 2025-10-09 19:20:54 +02:00
Aokromes
fa061c8c54 DB/Creature: Fix Anzu cannot be summoned on Sethekk Halls
closes #31354
by CraftedRO
2025-10-09 15:13:04 +02:00
Aokromes
b336930e98 DB/Gameobject: Fix some dberrors related to recent Brewfest spawns
closes #31355
by CraftedRO
2025-10-09 12:52:46 +02:00
Shauren
171a1e29d7 Core/Crypto: Check openssl legacy provider load result at startup instead of only failing after first login attempt 2025-10-09 12:08:33 +02:00
Aokromes
2e04054035 DB/Gameobject: Old Hillsbrad Foothills Missing Brewfest spawns
closes #31348
by Foldor1
2025-10-08 20:40:17 +02:00
Aokromes
5ef03d4afc DB/Gameobject: Scarlet Monastery Missing Brewfest spawns
closes #31347
by Foldor1
2025-10-08 20:36:34 +02:00
Aokromes
2c07f34c99 DB/Misc: Fix missing ruRU locale
closes #31326
by AlexPro54
2025-10-06 05:21:15 +02:00
Aokromes
97df046987 DB/Misc: Fix missing ruRU locale
closes #31344
by danaton
2025-10-06 05:13:55 +02:00
Shauren
070d80372f Core/Misc: Reduce differences between branches 2025-10-04 01:00:14 +02:00
DDuarte
a99868bf2f Core/Conditions: Correct a misleading comment regarding CONDITION_AURA
(cherry picked from commit e64da763db)
2025-10-04 00:57:23 +02:00
Kinzcool
4a90aee2e3 SQL: Changed data fields in gameobject_template to allow int32s
(cherry picked from commit b485dc78b1)
2025-10-04 00:44:52 +02:00
Bernd Lörwald
1ceaa9f9d9 Tools/MapExtractor: add -h and add missing newline
(cherry picked from commit 7272e42014)
2025-10-03 18:39:23 +02:00
Shauren
f9fd80251c Core/Entites: ObjectGuid construction refactor
(cherry picked from commit 15fbb6f46f)
2025-10-03 18:12:05 +02:00
Shauren
1a67fea2c4 Core/Misc: Fix code style 2025-10-02 23:49:58 +02:00
DDuarte
9636fb306e Core/Defines: Format RACEMASK and CLASSMASK defines
(cherry picked from commit 7dc4b7e6f8)
2025-10-02 21:18:19 +02:00
Shauren
fa4b904ea6 Core/Misc: Reduce differences between branches - skill updatefield accessors 2025-10-02 19:27:31 +02:00
Shauren
042a6985b1 Core/Misc: Port more ObjectGuid refactors from master branch 2025-10-02 10:50:28 +02:00
Aokromes
76f868728b DB/Creature: Fix Illidan Stormrage Health and unit_class
closes #30282
by CraftedRO
2025-10-01 20:22:04 +02:00
Shauren
5ef99978c0 Core/Misc: Reduce differences between branches 2025-09-29 22:56:35 +02:00
Shauren
bc7be2a084 Core/Entities: Removed Object::GetGUIDLow()
(cherry picked from commit a97bd333fe)
2025-09-29 22:41:31 +02:00
Shauren
5f6974c170 Scripts/Commands: Replaced lowguid printing in command output with ToString() formatted guid
(cherry picked from commit b10d3cd24a)
2025-09-29 14:33:53 +02:00