Warpten
35451c2307
Core/Logging: Improved opcode compressing logging.
2013-01-01 18:12:11 +01:00
Warpten
49e3526882
Core/Spells: Implemented SPELL_EFFECT_GIVE_CURRENCY.
2013-01-01 17:48:09 +01:00
Shauren
fefee58de7
Core/Scripts: Added ai method to temporarily despawn a boss when it enters evade mode (respawns after 30 seconds)
2012-12-31 21:14:54 +01:00
Shauren
4082a411ac
Core/Spells: Added new spell effect/target definitions
2012-12-31 21:13:40 +01:00
Vincent_Michael
eac473df61
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2012-12-31 15:28:03 +01:00
Gacko
edb90f957b
Core/DB: Haaleshi Altar
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- Prevent crash due to spamming GossipHello
- Convert core script to SAI
- Solves #8220
2012-12-31 15:03:19 +01:00
Vincent_Michael
8431be6bc6
SQL: rename sql for 4.3.4
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Core/ZulGurub: revert my logic fail in 4232658c62
2012-12-31 14:15:24 +01:00
Shauren
4186c3cef7
Buildsystem/MSVC: Enable and treat as errors compilation warning about not matching virtual function signatures. This will help scripters who might sometimes use a hook using improper parameters (or miss 'const' for example)
2012-12-31 14:10:22 +01:00
Vincent_Michael
4232658c62
Core:/ZulGurub: Fix mandokir decapitate targets
2012-12-31 12:58:16 +01:00
click
b609b314b2
CMake/Buildsystem: CMake adds /Zm1000 to MSVC by default - explicitly replace that in the flaglist with the lower boundary
2012-12-31 12:09:22 +01:00
Subv
c0913f09f4
Core/Conditions: Fixed build from previous merge.
2012-12-30 20:22:58 -05:00
Subv
82f3b24e8a
Core/Conditions: Rename CONDITION_INSTANCE_DATA to CONDITION_INSTANCE_INFO.
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And allow it to be used with GetData, GetData64 and GetBossState.
2012-12-30 20:22:57 -05:00
Vincent_Michael
e7d02bfb7f
Core/Spells: Implemented effect SPELL_EFFECT_DAMAGE_FROM_MAX_HEALTH_PCT
2012-12-31 02:10:04 +01:00
Gacko
0eb26feaf2
DB/SAI: Reforging the sword
2012-12-31 01:17:42 +01:00
Subv
b4be02c8a0
Core/Conditions: Rename CONDITION_INSTANCE_DATA to CONDITION_INSTANCE_INFO.
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And allow it to be used with GetData, GetData64 and GetBossState.
2012-12-30 16:03:25 -05:00
Vincent_Michael
ee9b7dfef8
Core/Command: Add command for near creature finding
2012-12-30 17:10:54 +01:00
Subv
3d63deca7e
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
2012-12-30 10:33:51 -05:00
Vincent_Michael
834f98f6bb
Core/ZulGurub: Added script for Bloodlord Mandokir
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ToDo: Remove hack :P
2012-12-30 03:02:39 +01:00
Trista
0aef9419b6
Core/Vehicles: Missed change
2012-12-30 01:34:53 +02:00
Trista
6edffb036d
Core/Vehicles: revert 95152d5753 and 95152d5753
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Sorry about troubles caused, hed reason to think formula was wrong, but it wasn't. However there is part of the code that needs to be improved I describbed in this commit as TO DO: Connected with: #8195
2012-12-30 01:06:55 +02:00
Warpten
63b9a7579c
Core/SAI: Fixed build, i need new glasses.
2012-12-29 22:30:29 +01:00
Warpten
609c5700d6
Core/SAI: SMART_ACTION_NONE is not a valid action. Also accept SMART_ACTION_SET_RANGED_MOVEMENT as a valid action.
2012-12-29 22:27:32 +01:00
Subv
2002bc785e
Core/SAI: Fixed SMART_ACTION_SET_RANGED_MOVEMENT
2012-12-29 15:35:56 -05:00
Subv
7ceb7c8b81
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/game/Entities/Unit/Unit.cpp
2012-12-29 15:28:53 -05:00
Subv
9bc339cd89
Core/Movement: MSG_MOVE_TELEPORT is not supposed to be sent to the player being teleported.
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Thanks @vlad852
Closes #8798
Closes #8774
2012-12-29 15:25:48 -05:00
Subv
9a9fbb87de
Entities/Movement: Correctly send MSG_MOVE_TELEPORT to the player when it is teleported, send MSG_MOVE_UPDATE_TELEPORT to nearby players when such thing happens.
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Allow the usage of WriteMovementInfo on non-player units.
2012-12-29 15:22:37 -05:00
Subv
3d3a8107e0
Core/Entities: Account for creatures that are spawned below ground level when adding flying flags. (Triggers, mostly)
2012-12-29 14:23:23 -05:00
Shauren
792edb2880
Merge pull request #8812 from Therzok/master
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Core/Creatures: Fixed player race checks for mount trainers.
2012-12-29 11:16:45 -08:00
therzok
5c8c458d60
*Fixing a typo.
2012-12-29 21:14:12 +02:00
Vincent_Michael
ae47b641e1
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2012-12-29 15:33:57 +01:00
click
91f1e53ba2
CMake/Buildsystem: Fix a small compiler-problem when using PCH with MSVC - the /Ym flag is adjusted by the compiler in MSVC2012, hence we need to set an upper limit to avoid disrupancies
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Please note that this is not 'very well tested'.
2012-12-29 13:35:35 +01:00
Tuxity
24eba2359a
Core/Stats: Fix haste display in character panel
2012-12-29 11:48:38 +01:00
Tuxity
6c4e348412
Core/Arena:
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- Fix typo with opcode CMSG_ARENA_TEAM_CREATE by @Warpten
- Fix honor points gain in UI
2012-12-29 11:37:33 +01:00
Tuxity
acd6969c95
Core/Arena: Change the place where the enemy unit frame should be set
2012-12-29 11:29:00 +01:00
Gacko
2048877746
Rename SQL
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... forgot again...
2012-12-29 08:03:00 +01:00
Gacko
01997cba47
DB/Quest: Citadel footsteps questline. Thx @Exodius
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This, together with
- 007461b6d8
- 9020084096
- f1d960a589
solves #7707 . Any suggestions/improvements in this issue.
2012-12-29 08:01:07 +01:00
Subv
3ad9dafdb6
Core/Entities: Update movement flags for flying/swimming creatures on Creature::Update
2012-12-29 04:01:55 +01:00
Shauren
fc9bbe1046
Core/Spells: Implemented SPELL_ATTR9_SPECIAL_DELAY_CALCULATION. Spells using this attribute have missile travel time stored in Speed field (in seconds) instead of speed
2012-12-28 22:18:19 +01:00
Subv
8f589dcdd0
Core/Entities: Add a delta to the ground level difference for removing the flying movementflags when landing.
2012-12-28 13:53:44 -05:00
Vincent_Michael
abbbf55931
Core/Spell: Removed a obsolete spell fix for cata
2012-12-28 19:38:01 +01:00
Vincent_Michael
9281eb42da
Core: Fix build
2012-12-28 19:11:55 +01:00
Nay
3375f56bf8
Merge remote-tracking branch 'origin/master' into 4.3.4
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Conflicts:
src/server/scripts/Kalimdor/thousand_needles.cpp
2012-12-28 17:31:39 +00:00
Trista
4065b17c94
DB/Quest: remove deprecated version of Ally of the Netherwing
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Closes #2841
2012-12-28 16:21:29 +01:00
nelgalno
52f7a7b224
DB/Quest: add some SAI for The Moment of Truth (10201)
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Closes #1108
2012-12-28 16:17:20 +01:00
ZxBiohazardZx
718313f1b8
DB/Startups: apparently we had some creatures with wrong movementtype...
2012-12-28 16:11:04 +01:00
Nay
7ccef51c8c
Merge pull request #8518 from ille/goreset
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scripts/gameobject: correct reset of gameobjects (cages/prisons), move command out of if statement
2012-12-27 18:50:35 -08:00
Faq
e04275984e
Core/Spells: fix self-damage caused by Glyph of Chains of Ice. oMadMano
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Closes #7270
Closes #644
Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-12-28 02:24:01 +00:00
Trista
95152d5753
Core/Vehicles: Closes all issues with seats for real (finishing and fixing previous change)
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* Author, Joschiwald, all credits to him please
* DieSide should be not calculated with basepoints for these auras, thiss correctly finish previous fix 452e585f7b from Horn
* What it fixes, FL, XT, Demolishers, Accessories, Not being able to leave vehicle and so many more can't track them sorry
2012-12-28 04:11:51 +02:00
secharles
8272affe92
Script/Commands: New command: lookup spell id #spellid
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Command to allow to know spell names based on id
Example:
lookup spell id 686:
686 - [Shadow Bolt rank 1 esES] [know]
Closes #8800
Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-12-28 01:05:56 +00:00
Gacko
a29ec679ae
Rename SQL
2012-12-27 22:15:30 +01:00