Shauren
3eefbc9469
Core/DBLayer: Escape more keywords
2018-05-20 23:16:10 +02:00
Shauren
389092ab23
Core/DBLayer: Escape new mysql 8 keywords
2018-05-20 19:58:53 +02:00
Treeston
56a056a8a5
re-enable CreatureAI::MovementInform for Chase/FollowMovementGenerator - didn't realize any AI used this
2018-05-20 19:41:58 +02:00
jackpoz
7b7dc1b508
Core/Misc: Fix FreezeDetector triggered on startup
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Fix FreezeDetector triggering the assert on startup if scripts took more than a few seconds to initialize.
2018-05-12 13:59:34 +02:00
jackpoz
953640d563
Scripts/Icecrown Citadel: Fix "intended" crash
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Change an assert (that can happen easily using ".npc add") to a sanity check
2018-05-05 19:46:45 +02:00
jackpoz
5f6af8c6cb
Core/Quest: Fix crash caused by disabled quests
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Fix crash happening when a disabled quest was added and rewarded (through a GM command). Disabled quests are not validated on startup and they can reference invalid spells.
2018-05-05 19:17:52 +02:00
ccrs
76667e45a9
Core/Movement: crashfix workaround
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untested
ref #18471
2018-05-05 18:53:59 +02:00
jackpoz
623bc6483a
Core/Thread: Fix crash added in fd33b1cd02
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Fix crash caused by dereferencing uninitialized field.
2018-05-05 16:50:22 +02:00
Treeston
1d27f83bda
Core/Threat: My dictionary informs me that "fixtate" is not, in fact, a word. Corrected to "fixate".
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fd33b1c follow-up
2018-05-04 21:57:18 +02:00
Shauren
d9a2177e9c
Core/Movement: Removed unneccessary z position adjustment
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Closes #21872
2018-05-04 15:36:14 +02:00
Treeston
fd33b1cd02
Core/Threat: Re-add fixtate system. I am being told Netherspite needs it.
2018-05-04 14:49:08 +02:00
Treeston
7fe59c95d8
1b7ec4b follow-up
2018-05-04 13:46:21 +02:00
Treeston
1b7ec4bc84
Core/Threat: Fix taunt behavior in some edge cases
2018-05-04 10:36:56 +02:00
Treeston
081eab3cf5
Core/Unit: UNIT_FLAG renames
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[UNIT_FLAG_PLAYER_CONTROLLED -> UNIT_FLAG_POSSESSED]
[UNIT_FLAG_PVP_ATTACKABLE -> UNIT_FLAG_PLAYER_CONTROLLED]
Signed off by: Shauren, Warlockbugs.
2018-05-02 19:09:37 +02:00
Jorge Turrado Ferrero
f13de80834
Scripts/Ulduar: Fixed Vehicles when flame leviathan die( #21897 )
2018-05-01 20:11:40 -03:00
Gildor
b5aeca6c93
Spells/Warlock: Corrected spell id of Shadow Ward ( #21896 )
2018-05-01 11:57:28 +02:00
Keader
26a444719b
Core/Handlers: Fixed Equipament Manager (for real this time)
2018-04-29 11:25:18 -03:00
Gooyeth
8cec3ffe43
Core/Player: Skip the cinematic of the first login if the character is teleported before. ( #21776 )
2018-04-27 09:41:50 +02:00
Keader
5a22467912
Core/Handlers: Fixed a Equipament Manager typo
2018-04-25 18:21:16 -03:00
Keader
dec75903cf
Core/Handlers: Fixed equipament manager with empty slots. Yes kids, dont use drugs !
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Followup: 42be04898c
2018-04-24 21:18:07 -03:00
Gooyeth
59f80f555c
Core/Battleground: Fix arena distribution timer where it is less than the current unix time. ( #21859 )
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* Core/Battleground: Fix arena distribution timer where it is less than the current unix time.
* fix bracket
* fix when the timer starts for the first time.
* m_NextAutoDistributionTime instead of GetGameTime.
2018-04-24 16:05:07 +02:00
ccrs
7118806231
Core/Movement: use helpers for validation
2018-04-23 23:35:31 +02:00
ccrs
2a45418032
Core/Movement: move MoveSplineInit ( #21857 )
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The number of edge cases in which weirdness is seen on "effect movements" will be kinda reduced, plus consistency, plus movementInform on custom movement spline initalizations.
2018-04-23 20:33:14 +02:00
Shauren
beb333738d
Core/SAI: Fixed crashes when SAI targets pets that use sai if not tamed
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Closes #21870
2018-04-23 20:27:48 +02:00
Aokromes
74760aae6c
Core/Misc: GCC 6.3 build fix
2018-04-22 19:19:50 +02:00
Shauren
f1ab32fbb7
Core/Misc: GCC 6.3 build fix
2018-04-22 17:22:26 +02:00
ccrs
b19413aaf2
Build: fix dynamic linking
2018-04-20 14:44:03 +02:00
ccrs
bcab5bc4e7
Core/Movement: crashfix
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New movement -> Mutate -> Finish current for that slot that happens to be the same type, Follow -> Finish method on the removed movement -> UpdateSpeed call -> search for top -> crash
Closes #21861
2018-04-20 12:46:24 +02:00
Shauren
a5df77a9d6
Core/Transports: Force transport passengers into legacy spawn group
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Ref #21641
2018-04-19 23:37:41 +02:00
Shauren
2e84035125
Core/Maps: Fixed uninitialized variable in Map::GetAreaId
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Closes #21828
2018-04-19 18:06:41 +02:00
Shauren
fcb1e3e642
Core/PacketIO: Added missing move assignment operator to ByteBuffer
2018-04-19 17:35:57 +02:00
ccrs
f9914caefc
Core/Misc: movement header cleanup
2018-04-19 13:31:39 +02:00
Nitair
dc28889151
Scripts/Stratholme: Baroness Anastari rework (PR #21687 )
2018-04-16 23:02:09 +02:00
PolarCookie
743980a625
Core/Entities: Warlock pet base damage table fix ( #19409 )
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* fixed pet base damage and stats for the 5 common warlock pets for all levels, added base damage to the pet_levelstats table
2018-04-15 17:08:48 +02:00
Gooyeth
8aad6f828e
Core/Battleground: allow Random battleground and arena queues same time. ( #21730 )
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- It also restricts queuing to arenas if it is in queue of dungeon finder
2018-04-15 16:57:57 +02:00
Shauren
668df7fd01
Core/SAI: Fixed silence logic in 1e8227eda7
2018-04-14 17:53:48 +02:00
Killyana
1e8227eda7
Core/SAI: Allow movements for creature using castflag 64 when silenced
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Closes #20222
2018-04-14 16:45:05 +02:00
Killyana
e27a745c58
Core/SmartAI: Remove PauseMovement on AttackStart
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Closes #21144
2018-04-14 15:49:53 +02:00
Aokromes
4e55e79753
Core/SAI: Reserve SMART_ACTION 16 for 4.3.4 or higher scripts
2018-04-11 14:43:30 +02:00
Shauren
9617778336
Core/Players: Greatly simplifiy fdb2b90685
2018-04-11 00:05:59 +02:00
Shauren
fdb2b90685
Core/Players: Prevent creating characters with duplicate name by reserving name early in the process
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Closes #21656
Closes #21809
2018-04-10 20:57:34 +02:00
Gooyeth
3cd7851cd9
Core/Battleground: resolve auto distribution of Arena Points ( #21606 )
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* Core/Battleground: Fix Auto distribution arena points
* Oops xD
2018-04-09 16:53:41 +02:00
Shauren
4988d9d405
Warning fix
2018-04-07 21:57:47 +02:00
Shauren
b9c6bbb51d
Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match what the client does regarding being inside WMOs
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Closes #21625
Closes #21624
Closes #21516
2018-04-07 21:36:15 +02:00
Shauren
2dadbda24a
Revert "Core/Entities: Reduce the probability of units dropping under the map ( #21322 )"
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This reverts commit 9e0faace9a .
2018-04-07 21:36:14 +02:00
vincent-michael
5f897589f9
Core/Spells: Fixed non pch build
2018-04-07 21:32:10 +02:00
Treeston
74defba5a7
Core/Movement: Fix a potential crash on newly created pets. Closes #21791 .
2018-04-07 17:23:26 +02:00
Treeston
4fc9b2cc94
Scripts/Paladin: Fix Righteous Defense. Closes #21765 .
2018-04-07 01:38:59 +02:00
Shauren
454bae42c6
Core/Chat: Fixed chat link exploit
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Closes #21790
2018-04-07 00:06:59 +02:00
Treeston
2a84562dc8
Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both.
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- Chase to angle is now functional. Pets use this to chase behind the target. Closes #19925 .
- Chase to arbitrary range interval works. Not used anywhere, but you can technically make hunter-like mobs.
- Pets now follow the hunter cleanly and without stutter stepping. Also fix some other things. Closes #8924 .
2018-04-06 18:09:55 +02:00