kaelima
53db8f4fb6
Scripts/World: Small cleanup
2011-05-31 18:04:47 +02:00
click
c49ce7fd83
Scripts/World: Fix silly mistakes - don't code and sleep at the same time (and good night from me!)
2011-05-31 09:06:35 +02:00
click
21e687f9e1
Scripts/World: Minor timer adjustments to the "shared" abilities for the Emerald Dragons - now even more blizzlike \o/
2011-05-31 08:52:08 +02:00
Manuel
507dcdf563
Scripts/Nexus: Remove a few warnings from the Malygos script
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Signed-off-by: click <clickvd@gonnamakeyou.com >
2011-05-31 06:26:37 +02:00
click
7f7c5c4c89
Scripts/World: Fix some more on the Emerald Dragon AI:
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- Add spellscript for Dream Fog sleep - now it ticks like it should
- Adjust movement-speed and timers for the Dream Fog NPC spawns (can now be outrun, and doesn't spawn like mad)
2011-05-31 05:52:29 +02:00
click
b50bcc8fe4
Scripts/Ulduar: Fix non-PCH compile.
2011-05-31 04:16:28 +02:00
kaelima
1996832b16
Scripts/Naxxramas: Fix possible exploit on Gothik because of wrong used unitflag.
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Changed UNIT_FLAG_OOC_NOT_ATTACKABLE to UNIT_FLAG_NON_ATTACKABLE. Thanks Aokromes for the tip.
Also some cleanup.
2011-05-30 23:00:03 +02:00
kaelima
ae0d349a3c
Core/Defines: Update enum TextEmotes, values and names from client. (These emotes comes in CMSG_TEXT_EMOTE).
2011-05-30 22:57:37 +02:00
click
bef55b91ec
Scripts/World: Emerald Dragon AI - summon dreamfog properly. Thanks to Kaelima, Shauren and others for assisting in finding this idiotic bug.
2011-05-30 20:41:01 +02:00
Lopin
8f5440b864
Scripts/Ulduar:
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* Fixed opening of Hodir's doors
* Fixed despawning of Toasty Fires and its spawning
* Immunity provided by Toasty Fire buff will now working
* Added instance Ulduar check for AIs ( like in Icecrown Citadel or Ruby Sanctum )
* Removed few redudant immunities
2011-05-30 20:24:57 +02:00
Shauren
6eaf407616
Scripts/Icecrown Citadel: Valithria Dreamwalker should be immune to percent heals (or max heals like Lay on Hands)
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Closes #1748
2011-05-30 19:33:43 +02:00
kaelima
ee794c5b1c
Core/Scripts: Move Ruby Sanctum and Obsidian Sanctum into a combined Chamber of Aspects folder.
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Also fixed compile from last commit.
2011-05-30 14:43:40 +02:00
kaelima
c143319b05
Ruby Sanctum:
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- Scripted Saviana Ragefire
- Moved Baltharus the Warborn's clone from smartai to cpp (this because they share healthpool with Baltharus the Warborn, witch cant be done with SAI)
2011-05-30 14:36:19 +02:00
click
eccbc87f6b
Scripts/World: Add some TODO-comments on the worldboss scripts, and fix an event-mishap (wrong eventname in eventlist)
2011-05-30 06:16:52 +02:00
click
864957b403
Scripts/World: Add a lost change to the dreamfog
2011-05-30 04:31:59 +02:00
click
7e49fa92f0
Scripts/World: Update WorldBoss scripts for the Emerald Dragons (Ysondre, Emeriss, Taerar and Lethon) + create base "Emerald Dragon" AI
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(They are still WIP, so do not consider them "workable" unless you are willing to report issues).
2011-05-30 04:12:07 +02:00
kaelima
00da67740d
Scripts/Ruby Sanctum:
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- Fixed Enervating Brand debuff on nearby players.
- Fixed cloning in 25 heroic mode
- Corrected typo in timers
- Intro should no longer be triggered if the boss or xerestrasza resets.
- Xerestrasza will now do her outro properly.
2011-05-29 23:30:10 +02:00
Shauren
675de592b2
Scripts/Icecrown Citadel: Added missing check in Valithria Dreamwalker's combat trigger update, this fixes constant respawning
2011-05-29 22:08:34 +02:00
Shauren
1d8b298d8e
Scripts/Gundrak: Bridge fix
2011-05-29 14:08:54 +02:00
QAston
42a20f14ef
Core/Auras: Use existing aura object on aura reapply/stack increase instead of creating a new one.
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You can hook on reapply/stack event by checking for AURA_EFFECT_HANDLE_REAPPLY aura handler mode, AURA_EFFECT_HANDLE_REAL is now not triggered on aura refresh/stack.
2011-05-29 13:18:47 +02:00
Shauren
b2096c711e
Scripts/Icecrown Citadel: Properly remove Uncontrollable Frenzy linked auras when entering evade more
2011-05-29 12:38:10 +02:00
kaelima
0194710990
Core/Scripts: Fix a DB warning for Ruby Sanctum (npcflag) and remove unneeded declare of EventMap.
2011-05-29 07:12:04 +02:00
click
4fe5388be8
Core/Scripts: Fix some warnings in Ruby Sanctum
2011-05-28 22:04:48 +02:00
Lopin
d81c7894e9
Scripts/Ulduar: Fixed HardMode and Berserker events timing
2011-05-28 22:02:00 +02:00
kaelima
df619d8da1
Ruby Sanctum:
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* Added Ruby Sanctum instance script
* Scripted Baltharus the Warborn
2011-05-28 16:10:57 +02:00
tobmaps
0faeb45932
Core/Spells: Cleanup code for Summon Gargoyle
2011-05-28 18:49:21 +07:00
tobmaps
2de87eaaab
DB/SAI: Convert Spore cpp script to SAI. Tnx malcrom for SAI
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Closes #1630
2011-05-28 16:51:36 +07:00
DrTenma
0dedf84bd9
Core/Spells: Fix runic power gain from Blood Boil
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Closes #1718
2011-05-28 03:12:41 +07:00
Shauren
65fc7f7a28
Scripts/Icecrown Citadel: Valithria Dreamwalker encounter will now be ended if there is no player on combat trigger's threat list
2011-05-27 17:25:30 +02:00
Shauren
5851ec3e4f
Scripts/Icecrown Citadel: Valithria Dreamwalker will now properly respawn after wiping
2011-05-27 17:15:45 +02:00
Supabad
2c1a1edef9
Scripts/Ulduar: Fix mistake in previous commit.
2011-05-27 16:37:43 +02:00
click
2d1b3ccaa1
Compile warnings fixes
2011-05-27 14:45:44 +02:00
Lopin
b533dfdca9
Scripts/Ulduar: Remove redudant parts of code in Freya's script.
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Cleaned up Vezax's script and fixed Shadow Crash targeting.
2011-05-27 14:34:16 +02:00
Shauren
0ad14aeafd
Core/Gossip: Gossip menu items will now have constant index, allowing to properly define scripts relying on that index when mixed with conditions. Script-created menus via ADD_GOSSIP_ITEM will still have the index generated dynamically
2011-05-26 23:57:17 +02:00
Shauren
00f6164a68
Core/OutdoorPvP: Pass GossipMenuItems to CanTalkTo hook by reference
2011-05-26 23:33:05 +02:00
Shauren
a644206f88
Scripts: Removed SEND_VENDORLIST and SEND_TRAINERLIST defines
2011-05-26 23:31:46 +02:00
Shauren
824e0356a8
Scripts/Icecrown Citadel: Fixed gossip text on teleporters
2011-05-26 10:49:30 +02:00
QAston
79aa5233d7
Scripts/AuraScripts: Use AfterEffectApply and AfterEffectRemove hooks in scripts, where they fit better than On* hooks.
2011-05-25 19:12:41 +02:00
Shauren
b378c146dc
Scripts/Spells: Moved stack change checks for spell_gen_turkey_marker into new AfterEffectApply hook
2011-05-25 18:54:25 +02:00
QAston
a1b8fd2054
Core/AuraScripts: Add AfterEffectRemove and AfterEffectApply hooks, to allow safe triggering of spellcasts or other actions which may call linked events while OnEffectApply and OnEffectRemove are still there for overriding the way effect is handled on target.
2011-05-25 17:13:32 +02:00
click
6c4d2c8332
Scripts/Northrend: Remove now deprecated (remade with SmartAI) script for npc_inquisitor_hallard
2011-05-25 16:40:17 +02:00
Shauren
9cc7f25b9a
Scripts: Removed CAST_PET and CAST_INST
2011-05-25 16:22:13 +02:00
Shauren
64adce7b8b
Scripts: Removed CAST_SUM define
2011-05-25 15:55:14 +02:00
Shauren
cb608283b2
Core/WaypointMgr: Fixed crashes when loading data with waypoint_data.id=0 and fixed memory leaks in .wp reload command
2011-05-24 23:13:47 +02:00
Shauren
d9390bdd09
Scripts/Icecrown Citadel: Restored Sindragosa check for previously killed bosses (re-enabled Valithria Dreamwalker requirement) and fixed Valithria Dreamwalker encounter ending multiple times
2011-05-24 22:00:04 +02:00
Shauren
171065fc4b
Scripts/Spells: Fixed crash in Druid T10 4P Restoration set bonus
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Closes #1399
Closes #1507
2011-05-23 23:43:05 +02:00
Shauren
023595e644
Compile fix
2011-05-23 17:54:23 +02:00
Shauren
1542ff7722
Scripts/Icecrown Citadel: Fixed typo in Sindragosa spawning condition
2011-05-23 17:53:46 +02:00
click
59f48c9bec
Core: Clean up a lot of whitespace, and at the same time fix non-PCH building (again)
2011-05-22 17:27:56 +02:00
Nay
8f9e3a7a86
Scripts/Zul'aman: Fix Zul'jin weapon display
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Closes #1613
2011-05-22 11:46:27 +01:00