jackpoz
680e1cbd6c
Core/MovementGenerator: Fix crash in taxi paths
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Fix a crash in taxi paths happening when joining a battleground/dungeon while on a taxi path after second last node but close to last node, then leaving/finishing the battleground.
2019-09-07 18:22:26 +02:00
Killyana
c892f867d5
DB/Quest: Fix chaining an DB errors
2019-09-07 14:17:51 +02:00
Gildor
f8d7b26047
Core/Misc: Fix parry-haste mechanic. ( #23773 )
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* Should check victim that do a parry instead of the unit that deal the damage (Wrong implementation of this commit: 4a46fee03e )
Closes #23754
2019-09-07 12:57:02 +02:00
Artamedes
8ecc45cd1a
Scripts/Pet: Fix npc_pet_gen_soul_trader not following owner ( #23772 )
2019-09-06 22:14:09 -03:00
Artamedes
88e74ac385
Scripts/PitOfSaron: Make sure ick stops moving when casting Explosive Barrage ( #23768 )
2019-09-06 21:47:34 +02:00
Artamedes
a17c83bde8
Scripts/PitOfSaron: Fix Krick sometimes stuck in combat after finish kill Ick ( #23767 )
2019-09-06 21:47:10 +02:00
Artamedes
876a848730
Scripts/Ulduar: Fix Stormcaller Brundir walking into walls ( #23755 )
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* Scripts/Ulduar: Fix Stormcaller Brundir walking into walls
* Cleanup and fix logic + review
* Review: remove autos
2019-09-06 20:09:47 +02:00
Artamedes
832c95fa4f
Scripts/ScarletMonastery: Rewrite Mograine and Whitemane encounter ( #23761 )
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* Scripts/ScarletMonastery: Rewrite Mograine and Whitemane encounter
* qq
* qq 2
* tryfix circleci build
* review suggestions
2019-09-06 20:08:47 +02:00
Artamedes
1b095811b8
Scripts/Outland: Change auto to TempSummon* ( #23764 )
2019-09-05 16:57:34 +02:00
Artamedes
0b3a9e2a2b
Scripts/Outland: Fix npc_ancestral_wolf not starting waypoint ( #23763 )
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* Scripts/Outlands: Fix npc_ancestral_wolf not starting waypoint, and also add a way to not follow owner automatically in CreatureAI::JustAppeared() for tempsummons
* fix nopch
2019-09-05 08:37:44 +02:00
Artamedes
6ebe1afeec
Core/Handlers: Handle CMSG_REQUEST_PET_INFO - this fixes when you /reload and the pet bar disappears ( #23762 )
2019-09-04 08:41:18 +02:00
jackpoz
4074cb0f01
Core/Creature: Fix another pet assert
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Fix an assert triggered when dismissing a Warlock pet while it's casting a spell
2019-09-01 19:05:29 +02:00
Shauren
dab66cb8d0
Core/SAI: Reserve action ids
2019-08-31 13:58:55 +02:00
Killyana
6e2e55bc38
DB/Creature: Professor Putricide
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Updates #23727
2019-08-30 12:32:06 +02:00
Treeston
23fd193e4e
Scripts/ICC: Professor Putricide no longer tries to add threat on units it cannot add threat on because of immunity flags. Instead, its AI manually controls the engagement state. Should close #23727 .
2019-08-30 01:04:11 +02:00
AlιAѕѕaѕѕιN
92d83c3c2e
[3.3.5] Fix spell_area not checking for zoneID for quests ( #23719 )
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* Fix spell_area not checking for zoneID for quests
* Addendum to bdffe0a4a6
* Fix spell_area handle same spell with the same quests
Also fix not checking for quest_end at all.
* Addendum to 2d6b0545e3
* Better commenting for 7a50189de3
* Addendum to 2d6b0545e3
2019-08-28 08:03:41 +02:00
ForesterDev
07e2264964
Core/PacketIO: updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_SOUND ( #23636 )
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* Core/PacketIO: SMSG_PLAY_SOUND
(cherry picked from commit 82a33c7fa8 )
# Conflicts:
# src/server/game/Battlefield/Battlefield.cpp
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Battlegrounds/BattlegroundMgr.cpp
# src/server/game/Battlegrounds/BattlegroundMgr.h
# src/server/game/Entities/Object/Object.cpp
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Texts/CreatureTextMgr.cpp
# src/server/game/Texts/CreatureTextMgr.h
# src/server/scripts/Commands/cs_misc.cpp
* Update for 3.3.5
* Core/PacketIO: updated and enabled SMSG_PLAY_MUSIC
(cherry picked from commit c6718dc120 )
# Conflicts:
# src/server/game/Maps/Map.cpp
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/Protocol/Opcodes.h
# src/server/game/Spells/SpellEffects.cpp
* Core/Packets: added SMSG_PLAY_OBJECT_SOUND packet class
(cherry picked from commit 1272e9eea6 )
# Conflicts:
# src/server/game/Server/Packets/MiscPackets.cpp
# src/server/game/Server/Packets/MiscPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
* fic build
* change variable names
* fix build error field will be initialized after
2019-08-23 19:28:21 +02:00
ForesterDev
448facc5e7
Core/Spells: Fixed warlock's Banish cancel if target was already banished ( #23697 )
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* Core/Spells: Add SpellMissInfo argument to BeforeHit hooks and call them also when the spell doesn't hit. (#17613 )
(cherry picked from commit 8ff5b35be1 )
# Conflicts:
# src/server/game/Spells/Spell.cpp
# src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
# src/server/scripts/Spells/spell_warlock.cpp
* Core/Spells: Fixed warlock's Banish cancel if target was already banished (#17614 )
(cherry picked from commit 4587b5d880 )
# Conflicts:
# src/server/scripts/Spells/spell_warlock.cpp
2019-08-23 19:24:56 +02:00
Keader
10f6e38185
nopch fix
2019-08-21 23:08:36 -03:00
Keader
cbc01f35b6
Core/Scripts: Proper fix Gal'Darah Puncture remove
2019-08-21 23:03:25 -03:00
Keader
1886507e7f
Fix nopch build
2019-08-20 06:35:02 -03:00
Keader
130a3859ec
Scripts/Gundrak: Fixed Puncture when Gal'darah die
2019-08-19 23:52:04 -03:00
Sorikoff
d56dd89635
Scripts/Spells: Code style adjustments for druid scripts (final?) ( #23726 )
2019-08-19 09:13:38 +02:00
Keader
61ad87d106
Scripts/Gundrak: Added a missing entry in Gal Darah Stampede Charge script
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Noob Keader, Shame !
2019-08-18 13:07:18 -03:00
Sorikoff
63bbf4a4be
Scripts/Spells: Code style adjustments for druid scripts ( #23725 )
2019-08-18 17:24:18 +02:00
Sorikoff
9a8a01925a
Scripts/Spells: Port druid scripts to new script registration syntax (2 of 3) ( #23696 )
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* Scripts/Spells: Port Druid Scripts to New Script Registration
* Revert
* Revert 2
* Revert 3
* Revert 4
2019-08-18 15:56:27 +02:00
Shauren
aa0d468e04
Tools/Misc: Document strange array access indexing
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Closes #23723
2019-08-18 12:40:38 +02:00
Treeston
9665bbf665
Entities/Creature: Fix a bug that caused map respawn timers to be scheduled for compatibility mode creatures.
2019-08-18 12:30:21 +02:00
jackpoz
c4cce31a13
Core/Misc: Fix linux build
2019-08-18 11:15:54 +02:00
jackpoz
5a98022649
Core/MMaps: Fix mobs evading when target is out of MMap meshes
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Fix mobs evading when target is out of MMap meshes causes by an overzealous check added in c602220e02 when trying to fix an infinite loop in Recast.
If the target is outside of the MMap mesh (for example very close to a wall which is an un-walkable area with current TrinityCore settings and that might be changed in the future) Detour will not be able to find the height of the poly and getPolyHeight() will return DT_FAILURE | DT_INVALID_PARAM . Most of the time this is ok and can be ignored and it's still better than having the Unit evade.
Fix #23613
2019-08-18 11:08:06 +02:00
Shauren
7ee0891b0f
Warning fix
2019-08-17 22:40:50 +02:00
Shauren
3a4216fd97
Core/Map: Kill zoneId from RespawnInfo, all it did was significantly slow down startup to make one gm command faster
2019-08-17 22:30:27 +02:00
Killyana
6e64cea69c
DB/Creature: Olrun the Battlecaller
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Closes #23720
2019-08-17 18:12:30 +02:00
Shauren
677663139c
Core/Spells: Removed PROC_ATTR_DISABLE_EFF_* attributes and store that in a separate column
2019-08-17 17:42:58 +02:00
Keader
ea16c4ac9f
Scripts/Spells: Implemented Wyvern Sting script
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- Removed old hack with spell_linked_spell
2019-08-17 11:48:27 -03:00
TDB Release
a054ce864d
TDB 335.19081 - 2019/08/16
TDB335.19081
2019-08-16 06:27:38 +00:00
Keader
43c08b1761
Core/Spells: Fixed some issues with Drain Soul
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Issue 1: Drain soul was always negative, but effect2 need be positive.
Issue 2: Drain soul was interrupted if someone in your group die. Caused by negative effects proccing in creature.
Issue 3: Since effect2 is positive, it was down-ranking in low level targets and should never happens (fixed before by ariel, transforming everything in negative in 2c8a6fb771 but it's wrong)
#MakeWarlockAfflictionGreatAgain
2019-08-15 10:46:23 -03:00
Sorikoff
f7793e7800
Scripts/Spells: Port druid scripts to new script registration syntax (3 of 3) ( #23714 )
2019-08-15 12:38:59 +02:00
Keader
fec48caabe
Core/Spells: Drain Soul need be affected by Death's Embrace
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Make Warlock Affliction great again !
2019-08-13 13:02:23 -03:00
Keader
95284b23d1
Core/Spells: Fixed SPELL_EFFECT_DISPEL when target has 2 spells with same ID ( #23710 )
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Ty sirikfoll for all help :)
2019-08-13 08:55:00 -03:00
Gildor
af874a211c
DB/Spells: Mage - Icy Veins stack
2019-08-12 22:30:28 -03:00
Treeston
6590a0bfce
Entities/Creature: Fix an edge case assertion failure with pets dying in specific situations while casting spells.
2019-08-12 19:43:38 +02:00
Aokromes
028db8432e
Core/Spells: Survey Sinkholes will now have a bigger range to be able…
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… to hit all trigger npcs
By Ovahlord
2019-08-12 16:59:52 +02:00
Treeston
3750c1cad9
I actually changed compilers in godbolt this time. This does it. Really. ( 31b5632 7378bcb 0a40252)
2019-08-12 14:37:01 +02:00
Treeston
0a40252c29
i am so done with compilers for today , WHY IS STD::SWAP NOT A CONSTEXPR ASDFOWQWDO ( 31b5632 7378bcb follow-up grml)
2019-08-12 14:33:04 +02:00
Treeston
7378bcb418
ugh. compilers. 31b5632 follow-up.
2019-08-12 14:25:28 +02:00
Treeston
31b5632c00
Common/Utilities: Explicit tail recursion to keep the compilers happy.
2019-08-12 14:19:22 +02:00
Treeston
1c2b1cbba8
Entities/Player: ReacquireSpellFocusTarget is now private. It should've been private all along.
2019-08-11 13:56:42 +02:00
Treeston
fcce90508d
Core/Creature: Fix an issue that sometimes prevented spellcast focus targets from being reacquired.
2019-08-11 13:31:46 +02:00
Treeston
0f7e070ed4
Common/Crypto: Make C++14 compilers happy.
2019-08-11 13:29:50 +02:00