- Updated to EventMaps
- Removed manual spawning of Water Elemental by using proper spell
* The Water Elemental has a duration, it'll despawn once it's over. She'll resummon it during the encounter if it dies or disappears.
* Fixes it's level scalling with owner.
- Moved Water Elemental AI to database.
- Script update
** Patch 3.1.0 (14-Apr-2009): Now casts Ice Block.
Rescripts
http://www.wowhead.com/quest=10305 Abjurist Belmara
http://www.wowhead.com/quest=10182 Battle-Mage Dathric
http://www.wowhead.com/quest=10307 Cohlien Frostweaver
http://www.wowhead.com/quest=10306 Conjurer Luminrath
Rescripts all of these quests to work fully blizzlike including waypoints, all texts, and equipping items, previous scripts where using wrong npc for two of these quests or the entry they should change to after retrieving item
Also a few other visual fixes for this area, and fixing some run-time errors Aokromes asked to look at earlier.
* Replacement for CPP script which was scripted not using the gossip menu / option which this go should have had but on activate instead, now will display proper gossip menu and option which spawns Image of Wind Trader Marid
* Fix Ethereum Transponder Zeta so it actually works and delete the permament spawn of Image of Commander Ameer
Ok first thing I have to say is even though a Curse Upon Both your clans now works with this script, the spawns are not done in correct way due to missing spells which are not in spell_dbc either but are in sniff, Nayd had no luck searching for them either.
Anyway script for
http://www.wowhead.com/quest=10602 The Summoning Chamber
http://www.wowhead.com/quest=10585 The Summoning Chamber
http://www.wowhead.com/quest=10544 A Curse Upon Both Your Clans
Also spawn missing deathforge summoners from the summoning area,
Closes#4837Closes#6776
* Spawn missing spawns of Fel Crystal Prism http://www.wowhead.com/object=185927
* Script these to be usable to summon demons (needed in order to properly complete a Felwhip for Gahk!) at a cost of 35 Apexis shards
* Scripts for the 4 demons
* Adjustments to the egg scripts I made earlier have had to add the spell to take reagents to script (even though is meant to be triggered from other spell) but was failing ie not taking reagents.
Already fixed Obsidia from sniff
I dont have sniffs of the other 3 but can still make these so the summon and payment occurs in properway.
As with Obsidia all dragons are spawned by event script which is triggered from spell, egg despawns to prevent multiple spawns (even though this would be rather stupid as costs 35 shards to call each dragon.
Few scripts for shadowmoon valley,
this is only tip of iceberg as have sniffs of gossip on a lot of tbc npcs which on tc are missing gossip
Closes#12979Closes#12973
- fix crash on boss death
- avoid abusing during phase switch
- added better facing through trigger
- corrected some timers
- corrected inhabit type
- cleanup and inheriting some BossAI functionalities instead of custom stuff