Commit Graph

15752 Commits

Author SHA1 Message Date
Keader
c7d7464a2d Core/Scripts: Cleanup in instance_black_temple and added missing datas (#18246)
* Core/Scripts: Cleanup in instance_black_temple and added missing datas

* Fixed door timing issue

* Remove redundant call

(cherry picked from commit 81edee5648)
2017-12-26 19:23:25 +01:00
joschiwald
b17aa07409 Fixed nopch build 2017-12-26 19:13:33 +01:00
ariel-
5a91e1e31b Core/Spell: revamp of immunities system
- Spell attributes research
- Container optimization
- Do not skip damage immunity checks on SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY present
- Added additonal arguments support to SendCastResult / CheckCast, spells can now send proper error messages
- Loads spell immune masks/states/effects at startup.
- This cached info is used whenever a spell cast requires immunities to be known beforehand (to see if an aura could be applied for example)

Closes #16658
Closes #16901
Closes #18114

(cherry picked from commit 50a3ce5703)

Core/Spell: fix warning

(cherry picked from commit 3588ff894b)

Core/Unit: misc codestyle

use typedef for constant reference

(cherry picked from commit 7943150dcb)

Core/Spell: Fixed immunities for some spells (they were broken before rewrite too)

- Warlord's Presence, Uncontrollable Frenzy, Free Friend
- Overload, Lightning Tendrils
- Fervor, Berserk
- Determination

(cherry picked from commit fc6844173f)

Core/Spell: fix typos

(cherry picked from commit f060efbdb4)

Core/Unit: improved handling of some spell attributes

- SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE
- SPELL_ATTR2_UNAFFECTED_BY_AURA_SCHOOL_IMMUNE
- SPELL_ATTR3_IGNORE_HIT_RESULT

(cherry picked from commit 352c84943c)

Core/Spell: fix typo

Closes #18248

(cherry picked from commit 1ad9c7d3fd)

Core/Spell: perform charmer check against player controlling unit. Fixes spellcasts while charmed

(cherry picked from commit 425f6c3c34)

Core/Unit: don't use damage immunity to calculate hit result for the whole spell. Should be used only for damage

(cherry picked from commit 9f5df023b7)

Core/Spell: fix a potential null dereference crash

(cherry picked from commit 64304d8b2b)
2017-12-26 17:11:18 +01:00
joschiwald
03082db810 Core/Spells: Glyph of Desperation/Pain Suppression has been removed 2017-12-26 12:59:36 +01:00
Treeston
60c756d3f8 Scripts/Various: Bringing nullptr civilization to the savages of master branch. Merry Christmas.
(2a08556 follow-up)
2017-12-26 01:33:50 +01:00
Treeston
2a08556273 Core/Unit: For convenience, explicitly redirect CastSpell with nullptr as first argument to the Unit* overloads. No more ->CastSpell((Unit*)nullptr, ...) all over the place!
(cherry picked from commits c7896f3102 and 40c78cac4c)
2017-12-26 01:10:26 +01:00
Shauren
61ca3d6235 Core/Crypto: Refactor RSA encryption to use openssl functions instead of doing it manually 2017-12-25 21:41:34 +01:00
joschiwald
b12878cb5a Fixed build 2017-12-25 11:18:04 +01:00
ariel-
7bb6897a3c Core/Spell: move attribute helpers to spellInfo
- Renamed CheckEffectExecuteData to AssertEffectExecuteData and made const, better reflects its purpose
- Added missing attribute check to IsNextMeleeSwingSpell
- Reworked SPELL_ATTR4_CAST_ONLY_IN_OUTLAND attr check (researched behavior)

(cherry picked from commit 5cb8409f1e)
2017-12-25 10:42:20 +01:00
Keader
2acb7dae1b Core/Scripts: Fixed a typo and removed randtime of Shade of Akama events (#18231)
(cherry picked from commit c4dd6d1676)
2017-12-25 10:30:08 +01:00
ariel-
8aa7b85ed2 Core/SpellMgr: overwrite dbc range for Unleashed Souls
Closes #17968

By sirikfoll

(cherry picked from commit 70a867531d)
2017-12-25 10:23:00 +01:00
joschiwald
13726438da Core/Spells: Moved applying exclusive aura spells to scripts 2017-12-24 18:31:29 +01:00
joschiwald
439ac5756c Core/Spells: Implemented spells causing Forbearance
Ref #20937
2017-12-23 13:45:50 +01:00
Shauren
45d3ecc15f Fixed nopch build
Closes #21097
2017-12-22 11:00:26 +01:00
Naios
95a837717b Build: Disable warnings in protobuf projects 2017-12-20 04:04:28 +01:00
Naios
1285347518 Build: Inherit the features and warning flags privately 2017-12-20 04:04:28 +01:00
Naios
964d6bd1b2 Build: Use the cotire library for precompiled header handling
* Required for handling flags inherited by linked projects
  correctly in the corresponding precompiled header.
* Reduces the maintenance effort for precompiled headers

(cherry picked from commit 92f96fc10e)
2017-12-20 04:04:27 +01:00
Naios
ff35262a3a Build: Use interface targets for inheriting flags and definitions
* Remove the usage of global flags and definitions
  set through the CMAKE_CXX_FLAGS variable.
* Use cmake target compile features for setting the
  CXX standard automatically.
* Make C++14 globally available in the project
* Closes #21033

(cherry picked from commit e60c1f84a7)
2017-12-20 04:04:27 +01:00
Shauren
dc4d05c8f2 Core/Spells: Removed outdated disengage script - it can be cast out of combat
Closes #19193
2017-12-19 20:36:06 +01:00
Shauren
e86a2c439a Core/Auras: Implemented using all aura interrupt flag fields 2017-12-17 16:45:50 +01:00
Shauren
55350b1f4e Core/Auras: Updated mount capability check and implemented SPELL_AURA_MOUNT_RESTRICTIONS 2017-12-12 23:53:15 +01:00
Shauren
9b6be90b2b Core/Spells: Fixed shapeshift location check 2017-12-11 20:40:32 +01:00
joschiwald
2362abbce0 Fixed build 2017-12-10 20:26:05 +01:00
ariel-
54d0b31c40 Core/Spell: reimplemented TRIGGERED_DISALLOW_PROC_EVENTS trigger flag
Triggered spells shouldn't chain-trigger other spells

Closes #18217

(cherry picked from commit bb8763534e)
2017-12-10 18:42:40 +01:00
ariel-
4b1165af45 Core/Entities: add yet another utility overload to CastSpell, fixes AppVeyor build
Ninja NULL->nullptr cleanup

(cherry picked from commit 44ea63e34d)
2017-12-10 18:40:18 +01:00
ariel-
a1ebc312ec Core/Spell: fix interaction of on taken damage procs with triggered casts
DB/Spell: Seal of Righteousness proc
- Lightining and Water Shield should proc with triggered

Closes #18211

(cherry picked from commit ed49626c22)
2017-12-10 18:39:49 +01:00
ariel-
70a89debfe Core/Spell: make a distinction between triggered flags with debugging purposes, and don't use them when casting triggered spells
Fixes #9721 (also other spells affected, example Threat of Thassarian, Stormstrike)

(cherry picked from commit 85143f305d)
2017-12-10 18:37:00 +01:00
ariel-
35219e098b Core/Gameobject: remove immune flags from trigger used to cast GO spells
Spells were failing flags check in Unit::_IsValidAttackTarget

Closes #18206

(cherry picked from commit 1ae3da101c)
2017-12-10 18:35:14 +01:00
joschiwald
906f3e459c Core/Spells: Fixed typo in SpellMgr::LoadSpellInfoCorrections 2017-12-10 18:32:28 +01:00
ariel-
eb2b0151a4 Core/Spells: do not add PROC_HIT_NORMAL/PROC_HIT_CRITICAL flags if damage is fully nullified
- Aka: full absorbs/full resists/full blocks/immune

(cherry picked from commit 2e457b3be4)
2017-12-10 18:25:47 +01:00
ariel-
02b4dc5512 Core/Spell: apply SPELLFAMILY_GENERIC mods to all spells by default
Closes #18160

(cherry picked from commit 4f1ef6985e)

# Conflicts:
#	src/server/game/Spells/Auras/SpellAuraEffects.cpp
#	src/server/game/Spells/SpellMgr.cpp
2017-12-10 18:16:47 +01:00
Richard
6c54fbbb03 [3.3.5] Core/Loot: Fix conditional Master Loot (#17943)
* Core/Loot: Fix master looting of conditional items

follow_loot_rules was a flag intended to force certain quest items to be
master looted. It should not be used for the
NonQuestNonFFAConditionalLoot.

The flag was originally introduced in 869ea349
"Core/Loot: fix the way quest items are handled. so far ive only found 3
quest items that should be able to be masterlooted. added a new flag to
item_template.flagsCustom to allow for making a quest item always follow
loot rules. a bonus may be the fix of the handlelootmasteropcode crash!"

* Core/Loot: Rename QuestItem to NotNormalItem

QuestItem struct was being used for quest items, ffa items, and
conditional items. Renaming it to avoid confusion when working with ffa
and conditional items

* Core/Loot: Use existing AddAllowedLooter rather than reaching into allowedGUIDs directly

* Core/Loot: Rename NotNormalItem to NotNormalLootItem

(cherry picked from commit f5d3343f27)

# Conflicts:
#	src/server/game/Entities/Item/Item.cpp
#	src/server/game/Loot/LootMgr.cpp
#	src/server/game/Loot/LootMgr.h
2017-12-10 17:59:58 +01:00
treeston
1b7fb624d3 Core/Creature: Correctly reset pathfinding capability on respawn. Prevents evade chains on some bosses. Closes #18188.
(cherry picked from commit aeb5762170)
2017-12-10 17:30:00 +01:00
tkrokli
b74eba72f6 Core/Scripts: Archmage Arugal event script (#17922)
Implement boss script for Archmage Arugal
- add yells used in boss event to DB
- use proper spells instead of only melee fighting
- add DataType in shadowfang_keep.h
- add event scheduling in the script

By Riztazz
Closes issue #17916

(cherry picked from commit 2b26894eb1)
2017-12-10 17:29:54 +01:00
joschiwald
eee5a4f248 Core/Misc: Removed Death knight creation restrictions
Closes #20987
2017-12-10 12:40:13 +01:00
joschiwald
b7797607e0 Core/Spells: Spells with TARGET_SELECT_CATEGORY_NEARBY requires a valid target (#20954) 2017-12-10 10:30:21 +01:00
DantestyleXD
23a66baab1 Core/BattlePets: Add battle pets to pet journal when learning related spells (#21023) 2017-12-04 19:45:27 +01:00
Traesh
422ad436c7 Core/Scripts: Added new QuestScript hooks (#20950)
* OnQuestStatusChange and OnQuestObjectiveChange
2017-12-04 17:35:37 +01:00
Ovah
a6bdb75d0b Core/Auras: Implemented PROC_HIT_INTERRUPT (#21015) 2017-12-01 23:31:51 +01:00
Aokromes
96435d55ef Misc: Move startup error to DBErrors 2017-12-01 15:20:35 +01:00
DantestyleXD
3846d7a51d Core/Creature: Define battle pet npcflag (#20986) 2017-11-28 21:01:46 +01:00
Shauren
107ed5dc99 Build fix 2017-11-28 00:09:22 +01:00
Ovalord
1b16534e21 Core/Quests: Implemented quest popups 2017-11-28 00:04:03 +01:00
Shauren
839e13d511 Core/Items: Fixed saving item after unlocking 2017-11-26 23:38:17 +01:00
SnapperRy
448ccc2b9e Core/GameObject: spawn linked traps at gameobject creation instead of using DB spawns. (#18172)
Closes #11328.

(cherry picked from commit a38c094a11)
2017-11-26 22:22:24 +01:00
Dr-J
0338421543 DB/Creature: Augustus the Untouched
Move from cpp to db, also added some missing detail
(cherry picked from commit cefed89c38)

Remove obsolete file
(cherry picked from commit 9be0362606)

Remove reference to eastern plaguelands script
(cherry picked from commit 1fc8e2d5f2)
2017-11-26 16:18:01 +01:00
Aokromes
df6e0538fe Misc: More cleanup 2017-11-25 02:57:49 +01:00
Aokromes
90badf9d7e Misc: More cleanup 2017-11-25 02:50:29 +01:00
Aokromes
d5c6a4f20a typo fix 2017-11-25 01:44:48 +01:00
Aokromes
c547627d95 Misc: Kill trailing white spaces 2017-11-25 01:40:43 +01:00