Commit Graph

23 Commits

Author SHA1 Message Date
azazel
c0faed2251 Core/Guilds: guild code was completely refactored and rewritten.
* OOP desing and implementation;
* all the queries are moved to prepared statements;
* guild loading is optimized;
* all the possible interaction with guild's data is done inside the guild class;
* added more hooks to GuildScript class;

WARNING: Make sure you backup your characters database before applying this change (just in case).

Known problems with guilds:
* when new member is added to the guild, MOTD is not displayed for him in guild tab of social window;
* if you add item with random property to guild bank visual representation of item below it becomes wrong (it displays wrong stack number);
* packets order differs from official: currently guild bank packet traffic is twice as more than on offy.

--HG--
branch : trunk
2010-10-17 19:54:13 +06:00
Shocker
894b2081b3 Core/DB: Adjust max values for some columns in character_queststatus
--HG--
branch : trunk
2010-09-27 00:38:22 +03:00
Shauren
d8ddf38453 Core/Items: Implemented trading soulbound loot items
Core/DBLayer: Converted more more player-related queries into prepared statements
Core/Items: Fixed loading of enchantments

Closes issue #4130.

--HG--
branch : trunk
2010-09-21 21:55:16 +02:00
Shauren
97aeb251b8 Core/Players: Added support for single character bans
Core/Commands: Renamed .ban character to .ban playeraccount (.ban character will ban only the player, not account)

This revision reaches 10000, congratulations and thanks to everyone who contributed!

--HG--
branch : trunk
2010-09-19 17:02:14 +02:00
Shauren
102e51d620 Core/Pools: Implemented quest pooling
Core/DBLayer: Added GetNumRows() method to PreparedResultSet

--HG--
branch : trunk
2010-09-14 13:56:27 +02:00
Shocker
de9ed810ef Core/Guilds: Fix Guild bank event log for big stacks, fixes issue 3996, thanks maketheking for pointing out the problem
--HG--
branch : trunk
2010-09-13 22:41:32 +03:00
Spp
279d40efdc Core/Groups: Store group member roles to DB
--HG--
branch : trunk
2010-09-10 13:40:20 +02:00
Spp
fd14d7195f Core: Minor code cleanup before next commits
--HG--
branch : trunk
2010-09-10 13:37:33 +02:00
Shocker
e6450df9c4 DB-Schema/Characters: Add indexes for some columns used in JOINs in the core
--HG--
branch : trunk
2010-09-06 01:38:50 +03:00
Machiavelli
e3957bd6de DB-Schema/Characters: Store game_event_save.next_start as unix timestamp and remove runtime typecasts for this field.
--HG--
branch : trunk
2010-09-04 18:01:03 +02:00
Shocker
55c54c9ad2 Database/Table: Forgotten data from previous commit regarding auctionhousebot removal
--HG--
branch : trunk
2010-09-02 17:43:27 +03:00
Shocker
661cd04c27 Remove auctionhousebot from base too
--HG--
branch : trunk
2010-09-02 17:37:32 +03:00
Spp
90a2e23a97 SQLS/Creation: Fix default engine for tables in world and characters
--HG--
branch : trunk
2010-09-01 12:51:35 +02:00
Shocker
72358a1b5f * Include needed SQL data for Lord Marrowgar / Deathbringer Saurfang
* Small SQL correction from a previous commit, MySQL doesn't allow default value for a LONGTEXT on Windows, unlinke Linux where it's only a warning

--HG--
branch : trunk
2010-08-30 09:26:28 +03:00
silinoron
08205afcc9 Rewrite much of the GM ticket system
* Extract storage and manipulation of tickets to TicketMgr (from ObjectMgr)
* Extract ticket commands to TicketCommands.cpp
* Adds support for sending GM responses and GM surveys.
* Fix structure of several ticket-related packets.
* Add support for understanding lag reports.
* Thanks Zor for some of the packet structures, and Cyrax for some sniffs
* Please report any issues encountered via the tracker.

--HG--
branch : trunk
2010-08-29 20:28:14 -07:00
Liberate
5433b99279 Add the sql of rfce5b5c218 to sql/base/characters_database.sql.
Thanks to bitherd for showing me this stupid mistake.

--HG--
branch : trunk
2010-08-28 14:09:57 +02:00
click
fd03b78fe6 Core/SQL: Fix character_database structure-creation - thanks to some number-thingie@qq
Closes issue 3181

--HG--
branch : trunk
2010-07-31 08:58:46 +02:00
Shauren
9bda35c7df Killed the last blob field (corpse)
--HG--
branch : trunk
2010-07-30 15:15:07 +02:00
Shauren
77fc91bde8 Deleted data blob in item_instance
Fixed issues with displaying sockets/enchants/durability on heroic items

--HG--
branch : trunk
2010-07-30 13:15:31 +02:00
Shauren
ade1bbdd62 Remade access_requirement table, now each difficulty mode for each instance has its own entry (for future Dungeon Finder development)
Added completed achievement as new requirement type
Removed obsolete access_id from areatrigger_teleport table
Implemented automatic downscaling of raid difficulty when requested mode does not exist
Changed dungeon_difficulty in characters table to instance_mode_mask saving both dungeon and raid difficulty in form (dungeon diff | raid diff << 4)

--HG--
branch : trunk
2010-07-29 18:11:41 +02:00
Brian
c8662c888b * Implemented DB cleaning on startup
* Must be enabled in conf AND set in worldstates for what you want to clean
* CLEANING_FLAG_ACHIEVEMENT_PROGRESS  = 0x1,
* CLEANING_FLAG_SKILLS                = 0x2,
* CLEANING_FLAG_SPELLS                = 0x4,
* CLEANING_FLAG_TALENTS               = 0x8
* Set to 0xF to clean all 4
* Patch by hunuza

--HG--
branch : trunk
2010-07-22 13:41:19 -06:00
Brian
4320b10901 * Implement the ability to delete characters without them being removed from
* the DB, so they can be unerased
* Original patch by DasBlub
* Ported to Trinty by Az@zel

--HG--
branch : trunk
2010-07-21 12:13:23 -06:00
teacher
94f143ee46 Renamed "realmd" to "auth" in config files.
Renamed "character_database.sql" to "characters_database.sql". (yeah I know, you're gonna hate me, but I'm pedantic!)

--HG--
branch : trunk
2010-07-12 18:00:27 +02:00