Shauren
cec05ff07d
Scripts/Zul'farrak: Fixed summoning Gahz'rilla
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Fixes #5782 regression
2015-06-19 17:28:24 +02:00
MitchesD
d74e0d823d
Scripts/CoS: Chrono Lord Epoch converted to BossAI
2015-04-18 18:28:13 +02:00
Golrag
d999caee67
Core/AreaTrigger: Added 'bool entered' to OnTrigger
2015-04-18 11:22:30 +02:00
Aokromes
6a1e2bcdad
Scripts/Kalimdor: Ashenvale - add missing enum
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(cherry picked from commit 16481d17aa )
2015-04-14 01:01:57 +01:00
Rushor
d05cd1a6d7
Scripts/Kalimdor: Ashenvale - Remove Torek C++ Script
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(cherry picked from commit f49a1b0f1f )
2015-04-14 01:01:56 +01:00
tkrokli
cfa0a32a1f
[Quest] Kodo Roundup
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by @pete318, closes #12811
Fixes the remaining bugs in the "Kodo Roundup" quest in Desolace:
- removes combat status from creature 11627, Tamed Kodo
- sets normal walking speed as the creature's follow speed
- makes the Tamed Kodo stop at Scrabblescrew's Camp
- enables quest objective count 0/5 -> 5/5, quest complete
- SQL (by @tkrokli) links the missing gossip text in the DB
(cherry picked from commit 1c8486e1a8 )
2015-04-14 01:01:47 +01:00
Carbenium
6252330a77
Merge pull request #14491 from doctaweeks/fixes-for-6.x
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Fixes for 6.x
2015-04-05 00:16:36 +02:00
Shauren
76cbf05a2e
Misc: Fixed license header formatting
2015-04-04 13:11:32 +02:00
Daniel M. Weeks
b948a4275e
Add missing override keyword in scripts
2015-04-02 22:28:05 -04:00
Gacko
58b4af6108
Sync changes from 3.3.5 non-pch build fix.
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1995dcab76
2015-03-29 20:12:02 +02:00
Gacko
833d57fa27
Fix non-pch build
2015-03-29 16:50:40 +02:00
click
c696f2195d
Core/Script: Fix non-PCH build
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(cherry picked from commit 058457dda9 )
Conflicts:
src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp
2015-03-27 23:11:13 +01:00
MitchesD
65275fd57d
Scripts/Misc: small changes after recent commits
2015-03-27 14:47:10 +01:00
Rushor
01ee7ecc69
Scripts/Bloodmyst Isle: Script Quest: Ending Their World
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closes #1815
* Add missing Waypoint
* Improve Aggrobehaviour
* Add BroascasttextIDs
* Update to current GUID-Handling
Original Patch by @trickerer
(cherry picked from commit f1101b145b )
2015-03-26 16:14:38 +01:00
MitchesD
f6428df949
Scripts/Misc: sync with 3cc305138c
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adfd8a6 - Scripts/Mulgore: The Plains Vision - Move Corescrript to SAI
c21a600 - Delete zone_mulgore.cpp
87f40a5 - Scripts/Kalimdor: Remove Mulgorescripts
8904a94 - Scripts/The Barrens: Add missing Text for 'The Escape'
cfc5fb2 - DB/Misc: Fix a few startup errors from recent Updates (Script part)
2015-03-20 20:07:25 +01:00
Golrag
b7a65ce9ef
Core/Opcodes: SMSG_INIT_WORLD_STATES
2015-02-16 20:33:23 +01:00
Nayd
68d026709b
Scripts: Remove scripts that were replaced by SAI in ba906b69e0
2015-02-02 04:03:59 +00:00
Vincent-Michael
b6eb66e192
Scripts/Kalimdor: Fix non pch build
2015-02-01 18:05:32 +01:00
Rushor
4e28b29e25
Scripts/Bloodmyst Isle: Disable CreatureAttack for NPC: Webbed Creature
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(cherry picked from commit 644de8700c )
2015-02-01 00:16:19 +00:00
Nayd
802725817b
Core/Packets: Update and enable CMSG_STAND_STATE_CHANGE and SMSG_STAND_STATE_UPDATE
2015-01-28 19:29:31 +00:00
Nayd
6f7d048765
Core/Packets: Update and enable SMSG_WEATHER
2015-01-28 13:58:40 +00:00
jackpoz
1a4b1beb14
Core/Misc: Fix static analysis issues
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Fix some static analysis issues reported by Coverity
2015-01-18 21:53:04 +01:00
MitchesD
82e5d18893
Scripts/Misc: some random changes after recent commits and cleanup
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(cherry picked from commit f94cfc6577 )
2015-01-10 23:01:41 +01:00
Nyeriah
bd5c7cc637
Scripts/BlackfathomDepths: Convert bosses to EventMaps/BossAI and clean up instance script
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(cherry picked from commit 1852d7d2f7 )
2015-01-10 03:41:05 -02:00
Vincent-Michael
ab90f74486
Update copyright note for 2015
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Happy new year
2015-01-01 00:28:09 +01:00
joschiwald
9ecc578cb1
Core/Scripts: multiple changes
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- fixed non pch build
- fixed some warnings
- fixed some coverity issues
- some random things here and there
2014-12-29 01:00:16 +01:00
Rat
085df6d987
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into Spells
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Conflicts:
src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
2014-12-19 20:10:10 +01:00
mthsena
88b197b2ef
Scripts/MountHyjal: Kill warning
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(cherry picked from commit 884953942b )
2014-12-15 22:07:26 +01:00
joschiwald
58aca0da81
Scripts/Archimonde: replaced one yell with proper db content and unhacked drain world tree
2014-12-15 00:05:30 +01:00
Intel
4825832c85
Merge branch '6.x' into Spells
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Conflicts:
src/server/game/DataStores/DBCStores.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/scripts/Spells/spell_druid.cpp
2014-12-07 23:20:52 +02:00
joschiwald
b68b6417f6
Core: fixed few coverity issues and warnings
2014-12-07 01:24:00 +01:00
Nyeriah
d4ad229493
Scripts/Misc: Initialize a couple of fields
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(cherry picked from commit 548cc1cd2f )
2014-12-05 19:15:36 -02:00
Rat
305275e75e
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into Spells
2014-12-05 14:11:08 +01:00
Nyeriah
9d138bb468
Scripts/MountHyjal: Update Archimonde's script
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@todo: instance scripts needs a major clean up
Closes #6471
(cherry picked from commit 09b71ef8bd )
2014-12-04 18:13:17 -02:00
Rat
eda9094226
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into Spells
2014-11-29 14:52:53 +01:00
Rat
ce5b683a07
Core/Spells: fixed Script project building
2014-11-28 14:00:50 +01:00
Nyeriah
3258818414
Scripts/CoS: Added SetDespawnAtFar, fixes Arthas despawning if no players are in range
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(specially during waves)
(cherry picked from commit 0a0e9b196f )
2014-11-23 03:28:59 -02:00
Intel
218f14f84b
Core/Packets: Added some chat message packets
2014-11-17 00:08:38 +02:00
Rat
588143b9b6
Core/Spells: Spell system updates (don't even try to compile this)
2014-11-16 14:20:01 +01:00
MitchesD
6647987651
Scripts/CoS: removed SetDespawnAtFar, fixed situation when Artas attacked some NPC and disappeared because he was out of range of players
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With these lines it's almost impossible to finish properly this dungeon. For example when Arthas moves ahead to attack NPC and then returns back, when this happens, Arthas is despawned.
(cherry picked from commit 9cd59c258c )
2014-11-02 17:43:29 +01:00
Shauren
785f0bf5c0
Core/GameObjects: Updated GameObjectTemplate data structure
2014-10-30 20:02:42 +01:00
Shauren
209a743bbe
Core/Entities: Updated updatefields
2014-10-26 22:06:48 +01:00
joschiwald
747350a0bc
Scripts: replaced various Location struct defines with proper Position or G3D::Vector3
2014-10-26 01:56:06 +02:00
Shauren
034561792c
Core/Entities: Second batch of removing implicit conversions of ObjectGuid to uint64
2014-10-21 20:27:00 +02:00
Shauren
9cc7044546
Core/Entities: First batch of removing implicit conversions of ObjectGuid to uint64
2014-10-21 19:23:32 +02:00
Vincent-Michael
689b7f6d56
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2014-10-05 03:44:35 +02:00
MitchesD
3c103f718d
Scripts/Misc: fixed GameObjects chests in CoS and HoR
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Fixes https://github.com/TrinityCore/TrinityCore/issues/13246
2014-10-04 16:48:15 +02:00
Vincent-Michael
da91ae1f22
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/zone_isle_of_queldanas.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_druid.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/scripts/Spells/spell_warrior.cpp
2014-09-27 05:23:46 +02:00
jackpoz
79b9ca4a58
Scripts/Misc: Make InstanceScript::Initialize() obsolete
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Move all InstanceScript initialization code from Initialize() to the constructor.
InstanceScript::Initialize() is now obsolete, please don't use it anymore. The only reason it's still in the sources is for backward compatibility.
2014-09-25 22:28:20 +02:00
Vincent-Michael
15520e38d0
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
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Conflicts:
sql/base/dev/world_database.sql
src/server/game/Entities/Player/Player.h
2014-09-22 06:41:14 +02:00