Commit Graph

1402 Commits

Author SHA1 Message Date
John Holiver
231a1bfe45 Small fix for the Flame Tsunami DoT debuff.
It isnt perfect yet, correct factions for Lava Blaze and Flame Tsunami NPCs are needed to remove hack.
* SQL needed

--HG--
branch : trunk
2010-08-09 19:05:53 -03:00
click
816acb11a4 BuilSystem: Clean up some small but annoying things from my earlier commits:
- return to using default CMake buildconfiguration (release, relwithdebinfo, debug, minsizerel
  Note: These are not yet populated as buildmodes : relwithdebinfo / minsizerel (will be created later)
- change it so that genrev creates revision.h properly (after genrev has been compiled successfully)
- split scripts/game PCH creation depending on which part a user wants to compile (default on) (thanks shauren)

--HG--
branch : trunk
2010-08-09 23:14:16 +02:00
click
4b5c9552cb BuildSystem/Windows: Add RelWithDebInfo configuration-type (reverts previous commit for fixups with RelWithDebInfo buildtype)
+ Stuff revision.h in under genrev project (yay, another project removed from projectlist)

--HG--
branch : trunk
2010-08-09 21:36:03 +02:00
Shauren
c132b5d08d Fixed script name for announcer in Trial of the Champion
--HG--
branch : trunk
2010-08-09 20:56:40 +02:00
XTZGZoReX
70fc93da7b * Get rid of virtual function calls completely, seeing as they weren't necessary. Thanks to Ge0rG and Derex for enlightening me about this.....
* Also add map ID for EoE instance script (thanks Silinoron).

--HG--
branch : trunk
2010-08-09 19:53:21 +02:00
silinoron
a094d3e281 Properly initialize instance scripts with the appropriate map id to avoid loadup errors.
--HG--
branch : trunk
2010-08-09 10:37:28 -07:00
click
72d27a34fd Clean up some doubledefined ScriptPCH.h includes
--HG--
branch : trunk
2010-08-09 16:24:13 +02:00
click
abd261b1a1 Replace (CR) character from all converted scripts and replace it with it's proper (LF) counterpart
- should fix the "linking scripts" failure (not tested)

--HG--
branch : trunk
2010-08-09 01:52:26 +02:00
Supabad
ebc0821e88 set correct script in class instance the eye,
remove line endings in g3dlite\g3d\ray.h

--HG--
branch : trunk
2010-08-08 22:49:20 +02:00
XTZGZoReX
936e641b84 Fix.
--HG--
branch : trunk
2010-08-08 14:37:58 -05:00
azazel
e5c797cef6 * Fix remaining errors in scripts project
* Remove now obsolete ScriptedInstance.h file

--HG--
branch : trunk
2010-08-09 00:56:10 +06:00
XTZGZoReX
48c4d4551c Fix.
--HG--
branch : trunk
2010-08-08 13:06:17 -05:00
click
1f80c7b3c0 Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cleanupscripts very slightly
--HG--
branch : trunk
2010-08-08 19:45:53 +02:00
azazel
590199d8e1 * Rename InstanceData to InstanceScript
* Rename *mgr to their new names in scripts project
* Mass convert all the scripts (NEEDS THOROUGH TESTING, because it was done automatically) Please, report bugs on issue tracker.

--HG--
branch : trunk
rename : src/server/game/Instances/InstanceData.cpp => src/server/game/Instances/InstanceScript.cpp
rename : src/server/game/Instances/InstanceData.h => src/server/game/Instances/InstanceScript.h
2010-08-08 22:54:58 +06:00
Shauren
bd926de31c Correct include dirs in scripts and achievement_scripts build errors (because of Battleground renames)
--HG--
branch : trunk
2010-08-08 15:37:42 +02:00
Shauren
68d24581aa PCH for scripts is now fixed
--HG--
branch : trunk
2010-08-08 15:07:35 +02:00
Shauren
03a7683ef2 Fix PCH for scripts
--HG--
branch : trunk
2010-08-08 14:12:11 +02:00
XTZGZoReX
eddeef5431 * Convert Ashenvale scripts.
--HG--
branch : trunk
2010-08-08 14:03:22 +02:00
XTZGZoReX
02121a026e * Convert npc_professor_phizzlethorpe.
--HG--
branch : trunk
extra : rebase_source : 55c18bea7f25634a86c028cff3bbf2a2c10420d3
2010-08-08 13:48:01 +02:00
Shauren
0758e9f78a More cleaning for CMakeLists
Moved ScriptPCH from game directory to scripts

--HG--
branch : trunk
rename : src/server/game/PrecompiledHeaders/ScriptPCH.cpp => src/server/scripts/PrecompiledHeaders/ScriptPCH.cpp
rename : src/server/game/PrecompiledHeaders/ScriptPCH.h => src/server/scripts/PrecompiledHeaders/ScriptPCH.h
2010-08-08 12:41:22 +02:00
John Holiver
99a054bfd2 Converting EasternKingdoms/ZulAman and EasternKingdoms/ZulGurub.
Need to recheck tomorrow. :)

--HG--
branch : trunk
2010-08-08 05:01:17 -03:00
John Holiver
0ce01cdb63 Missed a new file from EasternKingdoms/Uldaman
--HG--
branch : trunk
2010-08-08 03:41:36 -03:00
silinoron
8082363fc1 merge
--HG--
branch : trunk
2010-08-07 16:41:27 -07:00
John Holiver
af15ba29d1 Converting EasternKingdoms/Uldaman
--HG--
branch : trunk
2010-08-07 20:42:50 -03:00
silinoron
1bc8730b33 Convert Ahnkahet, Azjol-Nerub, Drak'tharon Keep, and Forge of Souls to the new format.
--HG--
branch : trunk
2010-08-07 16:03:37 -07:00
Supabad
c260b3f778 convert Magtheridons Lair and Shattered Halls to new format
--HG--
branch : trunk
2010-08-08 00:49:40 +02:00
Supabad
7ce0a6cf69 convert Blood Furnace to new format
--HG--
branch : trunk
2010-08-07 23:17:11 +02:00
Supabad
79b0567a74 convert Hellfire Ramparts to new format
--HG--
branch : trunk
2010-08-07 22:45:09 +02:00
silinoron
9e1695a9c5 Convert outdoors northrend scripts to the new format.
--HG--
branch : trunk
2010-08-07 13:11:55 -07:00
Supabad
c787f11de1 convert Botanica to new format
--HG--
branch : trunk
2010-08-07 22:06:31 +02:00
Supabad
f8fe880982 convert Tempest Keep The Eye to new format
--HG--
branch : trunk
2010-08-07 21:12:35 +02:00
Shauren
b3e6a6c5ab Remove useless hack for Leeeeeeeeeeeeeroy! achievement
--HG--
branch : trunk
2010-08-07 20:28:23 +02:00
Shauren
8ada64e337 Missed this file
--HG--
branch : trunk
2010-08-07 18:32:41 +02:00
XTZGZoReX
ed4e49a4e7 * OutdoorPvP implementations now reside in the script library.
--HG--
branch : trunk
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPEP.h => src/server/scripts/OutdoorPvP/OutdoorPvPEP.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPHP.h => src/server/scripts/OutdoorPvP/OutdoorPvPHP.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPNA.h => src/server/scripts/OutdoorPvP/OutdoorPvPNA.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPSI.h => src/server/scripts/OutdoorPvP/OutdoorPvPSI.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPTF.h => src/server/scripts/OutdoorPvP/OutdoorPvPTF.h
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.cpp => src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
rename : src/server/game/OutdoorPvP/Zones/OutdoorPvPZM.h => src/server/scripts/OutdoorPvP/OutdoorPvPZM.h
2010-08-07 16:38:22 +02:00
Supabad
31887e6417 convert Arcatraz to new format
--HG--
branch : trunk
extra : rebase_source : 9c77e524badeccac0c2adbe68110f741b5a3549b
2010-08-07 14:17:07 +02:00
XTZGZoReX
bcfc58a72d * Script-side changes for my last commit.
--HG--
branch : trunk
2010-08-07 13:46:08 +02:00
Supabad
9a592f44af convert Mechanar to new format
--HG--
branch : trunk
2010-08-07 13:06:10 +02:00
azazel
10c4ef697c * Add call to OnAuctionAdd() into code (thanks Paradox). Closes issue #3313
* Converted Zangarmash to new script system (I think I'm going to write a tool for converting)

--HG--
branch : trunk
2010-08-07 13:04:00 +06:00
silinoron
38402fa55b A couple of forgotten changes.
--HG--
branch : trunk
2010-08-06 18:51:00 -07:00
silinoron
c69bb618f5 Convert Alterac Valley to new format.
--HG--
branch : trunk
2010-08-06 18:48:08 -07:00
silinoron
66ff6cda25 Convert go_scripts to the new format.
--HG--
branch : trunk
2010-08-06 18:42:35 -07:00
silinoron
5e250b1df4 Convert scripts in the Custom directory to new format
--HG--
branch : trunk
2010-08-06 17:23:01 -07:00
silinoron
f73e952de3 Convert a bunch of World scripts to the new system.
--HG--
branch : trunk
2010-08-06 17:07:41 -07:00
XTZGZoReX
c2ca2e1c98 * Converted example scripts to the new format.
--HG--
branch : trunk
2010-08-07 00:06:55 +02:00
azazel
f413d60908 * Move all movable spell effects from core to DB. Needs DB support.
* Fix some compile errors made in previous commits.

--HG--
branch : trunk
2010-08-07 01:02:09 +06:00
XTZGZoReX
485886fe71 * Merge.
--HG--
branch : trunk
2010-08-06 20:43:47 +02:00
XTZGZoReX
731eaf72cb * Example on AI script conversion (and minor correction in CreatureScript).
--HG--
branch : trunk
2010-08-06 20:42:42 +02:00
silinoron
f9fdc660de convert example spell script, too.
--HG--
branch : trunk
2010-08-06 11:41:32 -07:00
silinoron
23c434cfd8 merge
--HG--
branch : trunk
2010-08-06 11:36:10 -07:00
silinoron
14459bc467 Convert spell scripts to new system.
--HG--
branch : trunk
2010-08-06 11:35:39 -07:00