Commit Graph

205 Commits

Author SHA1 Message Date
megamage
ee02a2fc84 [svn] Send AttackStart package when update visibility.
Update DoMeleeAttackIfReady to support dual wield.
Show player modelid2 instead id3 of triggers. This should fix the bug that gameobject::castspell summon a human model.
Remove the correct flag to make creature attackable. This should fix the bug that Illidan and Magtheridon are unattackable.
Add NullCreatureAI for trinityscript.
Fix channeler's soul transfer.
Some update of black temple scripts.

--HG--
branch : trunk
2008-11-09 14:54:13 -06:00
megamage
2c83fc42fc [svn] Fix a bug that event_ai mobs do not attack or cast.
--HG--
branch : trunk
2008-11-09 10:00:15 -06:00
megamage
30ecce57b2 [svn] Duplicate SystemConfig.h to fix linux build. This is a hack. Hope someone will find the correct in future.
--HG--
branch : trunk
2008-11-08 23:48:00 -06:00
gvcoman
c014d6667c [svn] * Disabled the move and stay commands while pet is possessed
* Make pet come back to its owner after possession ends if it's not currently in combat
* Allow the possessed unit to properly change attack targets
* Also remove charm effects from charmed target on owner aura cancel

--HG--
branch : trunk
2008-11-08 23:32:15 -06:00
megamage
35a284df7e [svn] Fix build in Linux. Patch provided by SyRiOCoP.
--HG--
branch : trunk
2008-11-08 17:55:48 -06:00
gvcoman
78647da51d [svn] Fixed charmer or possessor not being entered in the threat lists of creatures who are being attacked by the charmed or possessed unit.
--HG--
branch : trunk
2008-11-08 17:46:34 -06:00
megamage
e94ec9fa71 [svn] Merge from mangos:
Do not check LOS for triggered spells. Fri Nov 07 16:08:30 apoc
Fix reset combopoints on miss/parry/immune and etc. Sat Nov 08 14:53:03 DiSlord

--HG--
branch : trunk
2008-11-08 17:43:22 -06:00
megamage
bc0164355f [svn] Fix: DOT and HOT only proc effects when hit, but not on every tick (I know there is a proc flag patch, but this is a very quick fix).
Change the structure of customattrmap. Use bit flag instead of uint32 for every attribute.

--HG--
branch : trunk
2008-11-08 11:26:44 -06:00
megamage
4f59e96806 [svn] One more attempt to fix build in Linux (somebody helps me, I do not even have a Linux).
--HG--
branch : trunk
2008-11-08 09:19:26 -06:00
megamage
1c1517030b [svn] Do not break stealth when spell is not successfully casted (e.g. out of range).
--HG--
branch : trunk
2008-11-08 09:11:18 -06:00
megamage
7b23225006 [svn] Disable LOS check in canSeeOrDetect. It has been proved that CPU cannot sustain so much calculation.
--HG--
branch : trunk
2008-11-08 09:03:56 -06:00
megamage
339006e515 [svn] Fix build in Linux.
--HG--
branch : trunk
2008-11-07 21:52:31 -06:00
gvcoman
9d6d9efa65 [svn] Fixed pets stopping attack after pressing the attack button multiple times.
--HG--
branch : trunk
2008-11-07 18:46:25 -06:00
gvcoman
3c7ae2b226 [svn] Removed accidentally forgotten debug code added in [197].
--HG--
branch : trunk
2008-11-07 16:56:16 -06:00
gvcoman
e18c771553 [svn] Possession:
* Fixed player not having PvP flag on remove
* Fixed pet resetting its aggro on remove
* Fixed pet bar resetting on remove (?)
* Added dummy handler for NOT_ACTIVE_MOVER, display message only in debug logging mode

--HG--
branch : trunk
2008-11-07 16:49:42 -06:00
megamage
46bb829582 [svn] Merge define.h from mangos. Hope this will solve the lag problem.
--HG--
branch : trunk
2008-11-07 13:46:47 -06:00
megamage
2021552353 [svn] Update serpent shrine scripts. Patch provided by streetrat.
--HG--
branch : trunk
2008-11-07 10:03:34 -06:00
megamage
fd3fcb4612 [svn] Remove isVisible function. Check stealth and invisible in canAttack();
Use new remove aura by interrupt flag function.

--HG--
branch : trunk
2008-11-07 09:36:46 -06:00
megamage
fdff7330d2 [svn] Fix ritual of summoning.
--HG--
branch : trunk
2008-11-06 17:16:33 -06:00
megamage
2a328220bf [svn] Merge from mangos:
b44eac552a0f9d4f298398d4cb07d2cd1462ad41 Use .respawn only for selected creature (if any) Tue Oct 28 08:34:35 2008
91988e44158fe5a7611d34612bc192aa7988de06 Fixed crash at using .account set gmlevel with wrong args.

--HG--
branch : trunk
2008-11-06 16:51:46 -06:00
megamage
43eabaff1b [svn] Fix a typo in canSeeOrDetect().
--HG--
branch : trunk
2008-11-06 16:34:54 -06:00
megamage
b22c10128d [svn] Update SerpentShrine Cavern script. Patch provided by streetrat.
--HG--
branch : trunk
2008-11-06 16:17:36 -06:00
megamage
37d4724c97 [svn] Merge from Mangos:
3c7ac5bd3e20c33a22ac57c5c3bac23a0798dc9e 2008-10-23 19:06:27
Some endianess related fixes and cleanups. By VladimirMangos.

--HG--
branch : trunk
2008-11-06 16:10:28 -06:00
megamage
0aada07187 [svn] Fix hunter's trap (let original caster summon dynamic object).
Fix black temple boss 1's hurl spine.

--HG--
branch : trunk
2008-11-06 12:24:56 -06:00
megamage
31be467b2e [svn] Check combat reach in GetRandomContactPoint() until find out why some units have invalid combat reach.
--HG--
branch : trunk
2008-11-06 10:36:40 -06:00
megamage
43910434c5 [svn] Rewrite canSeeOrDetect function.
Minor change on trigger creatures.
Remove some unused hacks in scripts.

--HG--
branch : trunk
2008-11-06 10:27:58 -06:00
KingPin
5746d0e98d [svn] * Avoid access to bag item prototype for getting bag size, use related item
update field instead as more fast source. source mangos.
* Further reduce of DB access in guild handlers.
* Multi-locale DBC extracting  - source Foks

*** Devs not responsible if all your player items drop to the ground and get eaten by ants or rabbits.. or some kind of wierd ant-rabbits..

--HG--
branch : trunk
2008-11-06 08:20:26 -06:00
megamage
c74f9b4a68 [svn] Fix a bug that summon spells may summon incorrect number of creatures (will find a better way later).
--HG--
branch : trunk
2008-11-05 23:53:13 -06:00
megamage
c6442f086c [svn] Fix broken VC90/game.vcproj in rev 182.
--HG--
branch : trunk
2008-11-05 23:28:07 -06:00
gvcoman
44bdb135f4 [svn] Implemented player on player and player on creature possession:
* Implemented packet and vision forwarding through possessed units
* Added new OnPossess script call alerting scripts on when possession is applied/removed
* Moved fall damage and fall under map calculations into the Player class
* Added new PossessedAI that is applied only while possession on creature is active
* Implemented summon possessed spell effect
* Fixed Eyes of the Beast

--HG--
branch : trunk
2008-11-05 20:51:05 -06:00
KingPin
8d331f2b10 [svn] * Avoid access to bag item prototype for getting bag size, use related item update field instead as more fast source.
* Better check client inventory pos data received in some client packets to skip invalid cases.
* Removed some unnecessary database queries.
* Make guid lookup for adding ignore async.
* Added two parameter versions of the AsyncQuery function
* Make queries for adding friends async. - Hunuza
* Replace some PQuery() calls with more simple Query() - Hunuza
* Mark spell as executed instead of deleteable to solve crash.
*** Source mangos.

**Its a big commit. so test with care... or without care.... whatever floats your boat.

--HG--
branch : trunk
2008-11-05 20:10:19 -06:00
megamage
404f72c7a2 [svn] Add some assert for better debug.
--HG--
branch : trunk
2008-11-05 16:37:52 -06:00
KingPin
9167e72a84 [svn] * fixed compile
--HG--
branch : trunk
2008-11-05 16:13:04 -06:00
KingPin
c6d9b60207 [svn] * Allow reconnect in trinityrealm.
--HG--
branch : trunk
2008-11-05 13:35:33 -06:00
KingPin
84624aa7c4 [svn] * minor fix
* Add missed part of 176

--HG--
branch : trunk
2008-11-05 09:59:56 -06:00
KingPin
62ed044d08 [svn] *** Source Mangos ***
*Load npc_options at server startup, use cached data at creature gossip menu init.
* Also new .reload table command added
*Implement npc_option localization support, also store in DB BoxText/BoxMoney/Coded
* Use characters.guid instead low guid value from characters.data in charcter enum data prepering for client.
* Fixed crash at .pinfo command use from console.
* Fixed windows ad.exe build
*Creature related code and DB cleanups.
* Rename 2 creature_template fields to more clean names and related code update also.
* Use enum values instead raw values for type_flags, use halper functions instead code repeating.
* Move tamed pet creating code to new function.

** Small code changes to make things compliant with above changes.
** Another rev with big changes so test away.

--HG--
branch : trunk
2008-11-05 09:22:56 -06:00
slg
a1981ecc77 [svn] * Added missing SQL for [173]
--HG--
branch : trunk
2008-11-04 16:31:42 -06:00
slg
d266f7622b [svn] * Updated more .cpp scripts to use script_texts
- Hellfire Ramparts
 - Blood Furnace
 - Shattered Halls
 - Magtheridon's Lair
 - Steam Vault
* Added random OOC yells to Magtheridon

--HG--
branch : trunk
2008-11-04 16:26:01 -06:00
megamage
e91816937b [svn] Merge SD2 Rev 735. Patch provided by neo0608.
Fix 171_world.sql.

--HG--
branch : trunk
2008-11-04 15:37:18 -06:00
slg
31cebde085 [svn] * Updated Serpentshrine Cavern scripts to use script_texts
* Added script_texts for (nearly) all scripts
* Added documentation for script_texts
* Fixed tabs in chat.cpp

--HG--
branch : trunk
2008-11-04 15:21:02 -06:00
KingPin
89c9756b77 [svn] added commands : pet create, tp, learn, unlearn. gobject activate and playall. thanx to dythzer.
--HG--
branch : trunk
2008-11-04 13:32:08 -06:00
megamage
b53ab74b50 [svn] Remove a hack on triggered spell target selection.
Some minor fixes.

--HG--
branch : trunk
2008-11-04 10:33:02 -06:00
megamage
fc9a14a6cf [svn] Fix 146_world.sql. Do not use default for text. (Ignore this if you have successfully applied 146_world.sql)
Fix HandleAuraModIncreaseHealth, also increase current health.
Merge from Mangos:
2008-11-02 10:53:27 854e0d64e3410b2a1eff6d56705f8e42b4291534 Do not split self caused damage.
(PART) 2008-10-31 12:45:22 e56b671979623570acd358a9b99aa169be22ffba Move tamed pet creating code to new function.

--HG--
branch : trunk
2008-11-04 09:23:06 -06:00
megamage
a5045b7684 [svn] Update black temple boss 1, 2 script.
--HG--
branch : trunk
2008-11-03 20:44:32 -06:00
megamage
6391d04aac [svn]
--HG--
branch : trunk
2008-11-03 18:45:53 -06:00
megamage
47d205ea71 [svn] Replace many IsWithinDistInMap with IsWithinCombatDist in melee attack function.
--HG--
branch : trunk
2008-11-03 17:39:34 -06:00
megamage
94c03e3211 [svn] Fix hunter's frozen trap, half duration when pvp.
Use vector to store linked spell information to support multiple effects.

--HG--
branch : trunk
2008-11-03 17:20:35 -06:00
megamage
6a8878fb5d [svn] Use IsWithinCombatDist for all AI. This should fix the bug that pet and guard does not attack target. (Note: some scriptedAI may need to update)
--HG--
branch : trunk
2008-11-03 14:11:09 -06:00
megamage
da5786249f [svn] Fix SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY spells, patch provided by QAston.
Fix priest's fear. Is breakable now.

--HG--
branch : trunk
2008-11-03 13:43:36 -06:00
megamage
09c72569c0 [svn] Update zul'aman script. Patch provided by streetrat.
--HG--
branch : trunk
2008-11-03 10:42:25 -06:00