Commit Graph

31365 Commits

Author SHA1 Message Date
Naios
f07eefadf9 Core/Utilities: Globally enable C++14 chrono literals
* Usable like 12s, 15m...

(cherry picked from commit 364fde5213)
2017-12-20 04:04:28 +01:00
Naios
a8813fc6fe Core/Common: Use the std make_unique instead of a custom one
(cherry picked from commit ca023fd60a)
2017-12-20 04:04:27 +01:00
Naios
ad3e16c24e Dep: Update fmt to fmtlib/fmt@f9c97de46b
(cherry picked from commit b4a42d1d06)
2017-12-20 04:04:27 +01:00
Naios
edafb45b79 Build: Experimentally disable the /Zm workaround for MSVC
(cherry picked from commit 697b4dbef2)
2017-12-20 04:04:27 +01:00
Naios
964d6bd1b2 Build: Use the cotire library for precompiled header handling
* Required for handling flags inherited by linked projects
  correctly in the corresponding precompiled header.
* Reduces the maintenance effort for precompiled headers

(cherry picked from commit 92f96fc10e)
2017-12-20 04:04:27 +01:00
Naios
ff35262a3a Build: Use interface targets for inheriting flags and definitions
* Remove the usage of global flags and definitions
  set through the CMAKE_CXX_FLAGS variable.
* Use cmake target compile features for setting the
  CXX standard automatically.
* Make C++14 globally available in the project
* Closes #21033

(cherry picked from commit e60c1f84a7)
2017-12-20 04:04:27 +01:00
Naios
af7352118b Build: Set the minimum required compiler version to GCC 6.3
* This is the current GCC version of debian 9

(cherry picked from commit 5a9ccae3e1)
2017-12-20 04:04:27 +01:00
Shauren
dc4d05c8f2 Core/Spells: Removed outdated disengage script - it can be cast out of combat
Closes #19193
2017-12-19 20:36:06 +01:00
Shauren
e86a2c439a Core/Auras: Implemented using all aura interrupt flag fields 2017-12-17 16:45:50 +01:00
Aokromes
e573607ccd DB/Misc: Make base files more read-able
for future mysql dumps run this after dump before push:

sed -i 's/),(/),\n(/g' auth_database.sql

sed -i 's/),(/),\n(/g' characters_database.sql
2017-12-17 12:34:06 +01:00
Aokromes
4a85797a1e DB/Misc: Add spawns for gilneas starting zone chapter 1
By Ovahlord
Cherry pick of 446832ae03
2017-12-16 01:37:59 +01:00
Shauren
55350b1f4e Core/Auras: Updated mount capability check and implemented SPELL_AURA_MOUNT_RESTRICTIONS 2017-12-12 23:53:15 +01:00
Shauren
9b6be90b2b Core/Spells: Fixed shapeshift location check 2017-12-11 20:40:32 +01:00
joschiwald
2362abbce0 Fixed build 2017-12-10 20:26:05 +01:00
ariel-
54d0b31c40 Core/Spell: reimplemented TRIGGERED_DISALLOW_PROC_EVENTS trigger flag
Triggered spells shouldn't chain-trigger other spells

Closes #18217

(cherry picked from commit bb8763534e)
2017-12-10 18:42:40 +01:00
ariel-
4b1165af45 Core/Entities: add yet another utility overload to CastSpell, fixes AppVeyor build
Ninja NULL->nullptr cleanup

(cherry picked from commit 44ea63e34d)
2017-12-10 18:40:18 +01:00
ariel-
a1ebc312ec Core/Spell: fix interaction of on taken damage procs with triggered casts
DB/Spell: Seal of Righteousness proc
- Lightining and Water Shield should proc with triggered

Closes #18211

(cherry picked from commit ed49626c22)
2017-12-10 18:39:49 +01:00
ariel-
70a89debfe Core/Spell: make a distinction between triggered flags with debugging purposes, and don't use them when casting triggered spells
Fixes #9721 (also other spells affected, example Threat of Thassarian, Stormstrike)

(cherry picked from commit 85143f305d)
2017-12-10 18:37:00 +01:00
ariel-
35219e098b Core/Gameobject: remove immune flags from trigger used to cast GO spells
Spells were failing flags check in Unit::_IsValidAttackTarget

Closes #18206

(cherry picked from commit 1ae3da101c)
2017-12-10 18:35:14 +01:00
joschiwald
906f3e459c Core/Spells: Fixed typo in SpellMgr::LoadSpellInfoCorrections 2017-12-10 18:32:28 +01:00
ariel-
eb2b0151a4 Core/Spells: do not add PROC_HIT_NORMAL/PROC_HIT_CRITICAL flags if damage is fully nullified
- Aka: full absorbs/full resists/full blocks/immune

(cherry picked from commit 2e457b3be4)
2017-12-10 18:25:47 +01:00
Dr-J
d5f94a24e2 DB/SAI: Misc Summon spells
Update some sql scripts to summon creatures via spell instead of just summoning and kill the startup errors caused by my last commit to fix the spells.

(cherry picked from commit c70edcfcea)
2017-12-10 18:25:02 +01:00
ariel-
02b4dc5512 Core/Spell: apply SPELLFAMILY_GENERIC mods to all spells by default
Closes #18160

(cherry picked from commit 4f1ef6985e)

# Conflicts:
#	src/server/game/Spells/Auras/SpellAuraEffects.cpp
#	src/server/game/Spells/SpellMgr.cpp
2017-12-10 18:16:47 +01:00
Killyana
e2ad91ddbc DB/Creature: Citadel Watcher
(cherry picked from commit 9ac22ef053)
2017-12-10 18:01:43 +01:00
Richard
6c54fbbb03 [3.3.5] Core/Loot: Fix conditional Master Loot (#17943)
* Core/Loot: Fix master looting of conditional items

follow_loot_rules was a flag intended to force certain quest items to be
master looted. It should not be used for the
NonQuestNonFFAConditionalLoot.

The flag was originally introduced in 869ea349
"Core/Loot: fix the way quest items are handled. so far ive only found 3
quest items that should be able to be masterlooted. added a new flag to
item_template.flagsCustom to allow for making a quest item always follow
loot rules. a bonus may be the fix of the handlelootmasteropcode crash!"

* Core/Loot: Rename QuestItem to NotNormalItem

QuestItem struct was being used for quest items, ffa items, and
conditional items. Renaming it to avoid confusion when working with ffa
and conditional items

* Core/Loot: Use existing AddAllowedLooter rather than reaching into allowedGUIDs directly

* Core/Loot: Rename NotNormalItem to NotNormalLootItem

(cherry picked from commit f5d3343f27)

# Conflicts:
#	src/server/game/Entities/Item/Item.cpp
#	src/server/game/Loot/LootMgr.cpp
#	src/server/game/Loot/LootMgr.h
2017-12-10 17:59:58 +01:00
treeston
1b7fb624d3 Core/Creature: Correctly reset pathfinding capability on respawn. Prevents evade chains on some bosses. Closes #18188.
(cherry picked from commit aeb5762170)
2017-12-10 17:30:00 +01:00
tkrokli
b74eba72f6 Core/Scripts: Archmage Arugal event script (#17922)
Implement boss script for Archmage Arugal
- add yells used in boss event to DB
- use proper spells instead of only melee fighting
- add DataType in shadowfang_keep.h
- add event scheduling in the script

By Riztazz
Closes issue #17916

(cherry picked from commit 2b26894eb1)
2017-12-10 17:29:54 +01:00
joschiwald
eee5a4f248 Core/Misc: Removed Death knight creation restrictions
Closes #20987
2017-12-10 12:40:13 +01:00
joschiwald
b7797607e0 Core/Spells: Spells with TARGET_SELECT_CATEGORY_NEARBY requires a valid target (#20954) 2017-12-10 10:30:21 +01:00
joschiwald
0afec28490 DB: Increase version column to support long branch names 2017-12-09 16:33:08 +01:00
DantestyleXD
23a66baab1 Core/BattlePets: Add battle pets to pet journal when learning related spells (#21023) 2017-12-04 19:45:27 +01:00
Shauren
77e444f4d5 Rename 9999_99_99_99_world_quest_scriptname.sql to 2017_12_04_00_world.sql 2017-12-04 17:36:37 +01:00
Traesh
422ad436c7 Core/Scripts: Added new QuestScript hooks (#20950)
* OnQuestStatusChange and OnQuestObjectiveChange
2017-12-04 17:35:37 +01:00
Ovah
a6bdb75d0b Core/Auras: Implemented PROC_HIT_INTERRUPT (#21015) 2017-12-01 23:31:51 +01:00
Aokromes
96435d55ef Misc: Move startup error to DBErrors 2017-12-01 15:20:35 +01:00
DantestyleXD
3846d7a51d Core/Creature: Define battle pet npcflag (#20986) 2017-11-28 21:01:46 +01:00
Shauren
107ed5dc99 Build fix 2017-11-28 00:09:22 +01:00
Ovalord
1b16534e21 Core/Quests: Implemented quest popups 2017-11-28 00:04:03 +01:00
Shauren
839e13d511 Core/Items: Fixed saving item after unlocking 2017-11-26 23:38:17 +01:00
Killyana
61109bbd1f DB/SAI: Bloodscalp Beastmaster, Skullsplinter Beastmaster and Skullsplitter Hunter
Closes #18179
Closes #18185
By Staleness89
(cherry picked from commit 101b74b8b4)

DB/Creature: Earthgrab Totem and Tainted Earthgrab Totem

Closes #15651
(cherry picked from commit 322f1910fc)

DB/Gameobject: Add two missing game object

Closes #18187
(cherry picked from commit 7e07d99308)

DB/Spell: Earthgrab Totem

http://www.wowhead.com/spell=8378/earthgrab-totem used by http://www.wowhead.com/npc=6066/earthgrab-totem
(cherry picked from commit ee52ba690d)
2017-11-26 22:31:23 +01:00
SnapperRy
448ccc2b9e Core/GameObject: spawn linked traps at gameobject creation instead of using DB spawns. (#18172)
Closes #11328.

(cherry picked from commit a38c094a11)
2017-11-26 22:22:24 +01:00
Dr-J
0338421543 DB/Creature: Augustus the Untouched
Move from cpp to db, also added some missing detail
(cherry picked from commit cefed89c38)

Remove obsolete file
(cherry picked from commit 9be0362606)

Remove reference to eastern plaguelands script
(cherry picked from commit 1fc8e2d5f2)
2017-11-26 16:18:01 +01:00
Dr-J
cedc264468 DB/Quest: Defenders of Darrowshire
1) Player no longer needs to make killing blow on ghouls for Darrowshire Spirit to spawn
2) Use correct server side spell to summon darroshire spirit
3) Add missing spirit particles and make it so the gossip is actually displayed rather than setting non selectable flags which causes gossip to immedietley close, in sniffs from 3.3.0 and 4.2.2 cant see any updates to unit flags and gossip is already in db.

Will remove core scripts later as want to try and convert the last cpp script in eastern plaguelands after these

(cherry picked from commit d308d471c1)
2017-11-26 16:10:20 +01:00
SnapperRy
a2b8940aaa DB/SAI: remove SAI from gameobject Felhound Poo.
Aura apply is now handled by the related trap.

(cherry picked from commit f494aeba9b)
2017-11-26 16:07:21 +01:00
Killyana
d8c699acae DB/Creature: Goramosh add aggro text
Closes #18171
By Staleness89

(cherry picked from commit a88d752ac9)
2017-11-26 16:03:38 +01:00
Killyana
7969fa991b DB/SAI: Karen "I Don't Caribou" the Culler
Closes #18170
By Staleness89

(cherry picked from commit c88dd5b1cd)
2017-11-26 16:00:47 +01:00
Shauren
ce0054f030 Core/DataStores: Fixed possible out of bounds memory access 2017-11-25 22:28:30 +01:00
Aokromes
df6e0538fe Misc: More cleanup 2017-11-25 02:57:49 +01:00
Aokromes
90badf9d7e Misc: More cleanup 2017-11-25 02:50:29 +01:00
Aokromes
d5c6a4f20a typo fix 2017-11-25 01:44:48 +01:00