Commit Graph

34006 Commits

Author SHA1 Message Date
Ovahlord
fcd789128c Core/Maps: merged a crash fix for spawn group activation
* merged a change to recreate instance maps from orphaned saves
2018-08-29 22:56:03 +02:00
Ovahlord
db2e7f1266 Scripts/VP: updated Asaad's script model and fixed Skyfall Star's cyclic movement and summon position.
* fixed Asaad's gravity state during Supremancy of the Storm
2018-08-29 22:47:33 +02:00
Ovahlord
ea499608e0 Scripts/HoO: fixed a missing data check that is blocking the troggs respawn once the vault of light's event is done 2018-08-29 21:16:26 +02:00
Ovahlord
2ead9a1d24 Core/Movement: merged FlightPath movement generator splitting
* up to e19bb7a1a5
2018-08-29 09:31:02 +02:00
Ovahlord
416e6b36ba Core/Creatures: merged some minor respawn standards 2018-08-29 06:26:31 +02:00
Ovahlord
66d5321780 Scripts/HoO:
* Anraphet's destruction Protocoll will now properly increase the respawn time for the killed troggs.
* Earthrager Ptah's adds will now attack when Ptah explodes rather than on spawn
* converted generic spell scripts and creature scripts to new model
* Scripted cosmetic intro for Rajh's adds
2018-08-29 06:26:13 +02:00
Ovahlord
853d966c5f Core/Creature: merged some missed changes for dynamic spawn regarding despawn functionality 2018-08-29 04:57:22 +02:00
Ovahlord
4c0380eec9 Scripts/HoO: fixed Rajh's interruptable mechanics
* properly handle Rajh's charging emote according to sniffs
2018-08-29 03:00:42 +02:00
Ovahlord
dce009a5b2 Scripts/HoO: dropped some unneeded includes from last commit 2018-08-28 23:22:41 +02:00
Ovahlord
8c02180c93 Scripts/HoO: updated Rajh's script to new model and solved several issues for Summon Sun Orb and Solar Winds
* added proper loot entries to Rajh
2018-08-28 23:20:57 +02:00
Ovahlord
9e1dc0923d DB/HoO: adapted and finalized formation and waypoint sql from Hall of Origination master pull request to blend in without any conflicts to 434 original branch 2018-08-28 21:34:48 +02:00
Ovahlord
b946de88bc Core/DB: fix another chunk of startup errors 2018-08-28 05:48:07 +02:00
Ovahlord
5e380763aa Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
# Conflicts:
#	src/server/game/DungeonFinding/LFGMgr.h
#	src/server/game/Maps/Map.h
#	src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp
2018-08-28 04:41:18 +02:00
Ovahlord
59daed856b Core/LFG: reduce if conditions for cooldown checks 2018-08-27 20:43:14 +02:00
Ovahlord
a5b6727305 Core/LFG: reworked Call to Arms role storing. We now save the reward enligible state for players inside playerdata rather than a player variable.
* fixed random dungeon cooldown
2018-08-27 19:26:23 +02:00
Ovahlord
55ea7e8741 Core/Movement: merged more waypoint movement related commits 2018-08-27 06:46:31 +02:00
Ovahlord
95dd1a4d54 Scripts/HillsbradFoothills: Brazies' plants will now really never call for assistance anymore... 2018-08-27 04:47:20 +02:00
Ovahlord
d3b9316cc2 Core/DataStores: fixed typo that was causing a dbc file not getting loaded under linux 2018-08-27 04:46:42 +02:00
Ovahlord
55deb00ce0 Core/LFG: implement new DBC storage for generating multiple random categories with identical dungeon id's
* fixed another visual issue for call to arms rewards
2018-08-27 02:53:03 +02:00
Ovahlord
10e866aae9 Scripts/Commands: fixed layout of returned values when using .npc info 2018-08-26 23:02:39 +02:00
Ovahlord
d27baf2e36 Scripts/Commands: fixed a crash in .gobject near command 2018-08-26 23:00:50 +02:00
Ovahlord
6c5947fe8b Core/LFG:
* Call to Arms will now be active for all roles by default
* Corrected role counting for enabling Call to Arms roles
* Call to Arms will now only count queued players for heroic max level dungeons
* Call to Arms will now allow only single players to be enligible for bonus rewards
* Corrected packet data for sending Call to Arms roles to fix strange visuals when one of the allowed roles has been removed.
2018-08-26 22:52:56 +02:00
Aokromes
bb19827cfd rename files 2018-08-26 15:52:22 +02:00
ZenoX92
43f28555c4 DB/Quest: Quest Emotes (Hillsbrad Foothills & Alterac Mountains) (Alliance)
Closes #22301
2018-08-26 15:49:18 +02:00
ZenoX92
1be79ced00 DB/Quest: Torek's Assault
Closes #22302
2018-08-26 15:49:11 +02:00
illfated
2c2828bae3 DB/Quest: actual RewardText for The New Horde
Closes #22313
2018-08-26 15:49:05 +02:00
ZenoX92
13e424193b DB/Quest: Quest Emotes (Dustwallow Marsh)
Closes #22312
2018-08-26 15:48:57 +02:00
ZenoX92
ad15d9f602 DB/Creature: Theramore Practicing Guard
Closes #22310
2018-08-26 15:48:49 +02:00
Killyana
f17b7b140c DB: Fix some DB errors 2018-08-26 14:34:20 +02:00
Killyana
30dc605eb0 DB: Typo 2018-08-26 14:33:57 +02:00
Killyana
1c967487d9 DB/Script: Update guid object related to "Cleansing Witch Hill"
Ref #22262
2018-08-26 14:33:50 +02:00
Ovah
1091b55907 Core/Maps: initialize PositionFullTerrainStatus to avoid having issues with those variables (#22315) 2018-08-26 14:33:43 +02:00
Keader
d1d174a996 Utilities/EventProcessor: Added a overload to AddEventAtOffset accept rand time 2018-08-26 14:22:28 +02:00
Ovahlord
a07e84fa63 Core/Player: corrected numbering of loading statemen preview 2018-08-26 07:42:05 +02:00
Ovahlord
0d7d3e5584 Core/Archaeology: use frand for artifact locations and improved checks for spawning survey objects 2018-08-26 05:45:14 +02:00
Ovahlord
5dae9f6650 Core/Maps: initialize PositionFullTerrainStatus to make empty areaID check work properly 2018-08-26 03:14:44 +02:00
Ovahlord
0617a3ef97 DB/Spells: added missing AP bonus to Explosive Shot 2018-08-24 21:17:09 +02:00
Ovahlord
76a3ec534d Scripts/VP: solved some gravity related issues for Slipstreams 2018-08-24 19:24:48 +02:00
Ovahlord
f8af035466 Core/Spells: Divine Aegis will now also get the Shield Discipline mastery bonus 2018-08-24 07:43:26 +02:00
Ovahlord
9322527aff Core/Spells: fixed Grace proc spell range
Closes #14
2018-08-24 07:28:58 +02:00
Ovahlord
16545540bc Core/Spells: fixed Power Word: Barrier
Closes #13
2018-08-24 07:11:59 +02:00
Ovahlord
50d262f8d3 Core/Spells: fixed Evangelism and Archangel talents 2018-08-24 03:53:26 +02:00
Ovahlord
1d26630266 Core/Spells: Fulmination will now proc its visual only when at max charges. Moved damage part back to Earth Shock spell script 2018-08-23 22:39:36 +02:00
Ovahlord
101eb6d142 DB/Spells: fixed a startup error caused by Fulmation proc entry 2018-08-23 00:19:14 +02:00
Ovahlord
fe643003e8 Core/Spells: added PROC_HIT_INTERRUPT to allowed proc hit masks 2018-08-23 00:18:09 +02:00
Ovahlord
ca8c6038ba Scripts/BoT: updated respawn mechanics for Halfus Wyrmbreaker and Ascendant Council to work with the dynamic spawn system 2018-08-23 00:09:12 +02:00
Treeston
4d0031bbd3 Core/LFG: Order group members before creating LFG group (leader > tank > healer > dps). Closes #16244. 2018-08-22 21:32:52 +02:00
Ovahlord
d032cc15a5 Scripts/HoO: Anraphet will no longer attack players before completing his intro 2018-08-22 21:12:00 +02:00
Ovahlord
4630e27b32 Scripts/HoO: fixed opening the Vault of Light door 2018-08-22 21:03:40 +02:00
Ovahlord
312e94c191 Scripts/HoO:
* unclusterfuck boss state madness for Vault of Light. Elemental handling will be implemented some day.
* reworked Anraphets respawn mechanic to work with dynamic spawn system
* updated Anraphets scripts to new model
2018-08-22 20:52:15 +02:00