diff options
| author | Shauren <shauren.trinity@gmail.com> | 2025-07-11 17:47:14 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2025-07-11 17:47:14 +0200 |
| commit | fbbcc3167053950d2000cd88bb7d98266491768f (patch) | |
| tree | 170a59a57cf001b16b8e4545d6deda486220dd05 /src/server/game/Maps | |
| parent | cbb532e4bec11d59f2072441a43b7c797de6d16d (diff) | |
Core/Misc: Simplify LinkedListHead::isEmpty and rename to empty to fit standard container naming
Diffstat (limited to 'src/server/game/Maps')
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 8 | ||||
| -rw-r--r-- | src/server/game/Maps/Map.h | 2 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 290bd2f73f9..d8cee631e65 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -811,7 +811,7 @@ void Map::Update(uint32 t_diff) MoveAllGameObjectsInMoveList(); MoveAllAreaTriggersInMoveList(); - if (!m_mapRefManager.isEmpty() || !m_activeNonPlayers.empty()) + if (!m_mapRefManager.empty() || !m_activeNonPlayers.empty()) ProcessRelocationNotifies(t_diff); sScriptMgr->OnMapUpdate(this, t_diff); @@ -3946,7 +3946,7 @@ void Map::SetZoneMusic(uint32 zoneId, uint32 musicId) _zoneDynamicInfo[zoneId].MusicId = musicId; Map::PlayerList const& players = GetPlayers(); - if (!players.isEmpty()) + if (!players.empty()) { WorldPackets::Misc::PlayMusic playMusic(musicId); playMusic.Write(); @@ -3997,7 +3997,7 @@ void Map::SetZoneWeather(uint32 zoneId, WeatherState weatherId, float intensity) info.Intensity = intensity; Map::PlayerList const& players = GetPlayers(); - if (!players.isEmpty()) + if (!players.empty()) { WorldPackets::Misc::Weather weather(weatherId, intensity); weather.Write(); @@ -4028,7 +4028,7 @@ void Map::SetZoneOverrideLight(uint32 zoneId, uint32 areaLightId, uint32 overrid } Map::PlayerList const& players = GetPlayers(); - if (!players.isEmpty()) + if (!players.empty()) { WorldPackets::Misc::OverrideLight overrideLight; overrideLight.AreaLightID = areaLightId; diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index af10a1850a8..9468e5d73ec 100644 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -388,7 +388,7 @@ class TC_GAME_API Map : public GridRefManager<NGridType> bool isCellMarked(uint32 pCellId) { return marked_cells.test(pCellId); } void markCell(uint32 pCellId) { marked_cells.set(pCellId); } - bool HavePlayers() const { return !m_mapRefManager.isEmpty(); } + bool HavePlayers() const { return !m_mapRefManager.empty(); } uint32 GetPlayersCountExceptGMs() const; bool ActiveObjectsNearGrid(NGridType const& ngrid) const; |
