diff options
| author | Spp <spp@jorge.gr> | 2011-09-29 12:43:05 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2011-09-29 12:43:05 +0200 |
| commit | b16d2245bbd374805d15cdca585e8b42bf139605 (patch) | |
| tree | b7b63c567112e1999a2566611363cf5e83adb1be /src/server/scripts/Outland/BlackTemple | |
| parent | 8b820baa7324d41df264f48e344d62584bff70f8 (diff) | |
Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '('
- Added missing space after a comma and remove space before comma (with some exceptions)
- Remove trailing spaces
- Convert tab to spaces
Note: Only affects files with extension "cpp" and "h" under /src/server
Diffstat (limited to 'src/server/scripts/Outland/BlackTemple')
7 files changed, 27 insertions, 27 deletions
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index e873f31d03c..612065d5ee6 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -635,7 +635,7 @@ public: void EnterPhase(PhaseIllidan NextPhase) { DoZoneInCombat(); - switch(NextPhase) + switch (NextPhase) { case PHASE_NORMAL: case PHASE_NORMAL_2: @@ -790,7 +790,7 @@ public: void HandleFlightSequence() { - switch(FlightCount) + switch (FlightCount) { case 1://lift off me->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF); @@ -915,7 +915,7 @@ public: SetEquipmentSlots(false, EQUIP_UNEQUIP, EQUIP_UNEQUIP, EQUIP_NO_CHANGE); } - switch(TransformCount) + switch (TransformCount) { case 2: DoResetThreat(); @@ -959,7 +959,7 @@ public: } } - switch(Phase) + switch (Phase) { case PHASE_NORMAL: if (HealthBelowPct(65)) @@ -999,7 +999,7 @@ public: if (Phase == PHASE_NORMAL || Phase == PHASE_NORMAL_2 || (Phase == PHASE_NORMAL_MAIEV && !me->HasAura(SPELL_CAGED))) { - switch(Event) + switch (Event) { //PHASE_NORMAL case EVENT_BERSERK: @@ -1073,7 +1073,7 @@ public: if (Phase == PHASE_FLIGHT) { - switch(Event) + switch (Event) { case EVENT_FIREBALL: DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0), SPELL_FIREBALL); @@ -1106,7 +1106,7 @@ public: if (Phase == PHASE_DEMON) { - switch(Event) + switch (Event) { case EVENT_SHADOW_BLAST: me->GetMotionMaster()->Clear(false); @@ -1219,7 +1219,7 @@ public: void EnterPhase(PhaseIllidan NextPhase)//This is in fact Illidan's phase. { - switch(NextPhase) + switch (NextPhase) { case PHASE_TALK_SEQUENCE: if (Timer[EVENT_MAIEV_STEALTH]) @@ -1298,7 +1298,7 @@ public: else Timer[i] -= diff; } - switch(Event) + switch (Event) { case EVENT_MAIEV_STEALTH: { @@ -1541,7 +1541,7 @@ public: { if (!pInstance) return; - switch(NextPhase) + switch (NextPhase) { case PHASE_CHANNEL: BeginChannel(); @@ -1603,7 +1603,7 @@ public: void HandleTalkSequence() { - switch(TalkCount) + switch (TalkCount) { case 0: if (GETCRE(Illidan, IllidanGUID)) @@ -1638,7 +1638,7 @@ public: return; } - switch(ChannelCount) + switch (ChannelCount) { case 0: // channel failed me->InterruptNonMeleeSpells(true); @@ -1686,7 +1686,7 @@ public: void HandleWalkSequence() { - switch(WalkCount) + switch (WalkCount) { case 6: for (uint8 i = 0; i < 2; ++i) @@ -1734,7 +1734,7 @@ public: if (Event) { - switch(Phase) + switch (Phase) { case PHASE_CHANNEL: if (JustCreated) @@ -1872,7 +1872,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::Reset() void boss_illidan_stormrage::boss_illidan_stormrageAI::JustSummoned(Creature* summon) { Summons.Summon(summon); - switch(summon->GetEntry()) + switch (summon->GetEntry()) { case PARASITIC_SHADOWFIEND: { @@ -1918,7 +1918,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::JustSummoned(Creature* su void boss_illidan_stormrage::boss_illidan_stormrageAI::HandleTalkSequence() { - switch(TalkCount) + switch (TalkCount) { case 0: me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp index 9311e1e6744..4d79098689c 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp @@ -196,7 +196,7 @@ public: BeamTimer = 9000; - switch(CurrentBeam) + switch (CurrentBeam) { case 0: DoCast(target, SPELL_BEAM_SINISTER); diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp index 813deacf7a2..746ad9aa7ff 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp @@ -256,7 +256,7 @@ public: if (Timer <= diff) { - switch(Counter) + switch (Counter) { case 0: me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H); // I R ANNNGRRRY! diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index 852f69597b9..04646fb10bc 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -673,7 +673,7 @@ public: if (type != POINT_MOTION_TYPE) return; - switch(id) + switch (id) { case 0: ++WayPointId; break; @@ -803,7 +803,7 @@ public: { if (SoulRetrieveTimer <= diff) { - switch(EndingTalkCount) + switch (EndingTalkCount) { case 0: me->HandleEmoteCommand(EMOTE_ONESHOT_ROAR); diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp index ce4d7745a68..4b235906505 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp @@ -200,7 +200,7 @@ public: while (uint32 eventId = events.ExecuteEvent()) { - switch(eventId) + switch (eventId) { case EVENT_BERSERK: DoCast(me, SPELL_BERSERK, true); diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp index 080d26b7c49..c017b943954 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp @@ -154,7 +154,7 @@ public: while (uint32 eventId = events.ExecuteEvent()) { - switch(eventId) + switch (eventId) { case EVENT_SHIELD: DoCast(me, SPELL_TIDAL_SHIELD, true); diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp index 4feca05c111..d578b62c24b 100644 --- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp @@ -142,7 +142,7 @@ public: void OnCreatureCreate(Creature* creature) { - switch(creature->GetEntry()) + switch (creature->GetEntry()) { case 22887: Najentus = creature->GetGUID(); break; case 23089: Akama = creature->GetGUID(); break; @@ -161,7 +161,7 @@ public: void OnGameObjectCreate(GameObject* go) { - switch(go->GetEntry()) + switch (go->GetEntry()) { case 185483: NajentusGate = go->GetGUID();// Gate past Naj'entus (at the entrance to Supermoose's courtyards) if (m_auiEncounter[0] == DONE)HandleGameObject(0, true, go);break; @@ -190,7 +190,7 @@ public: uint64 GetData64(uint32 identifier) { - switch(identifier) + switch (identifier) { case DATA_HIGHWARLORDNAJENTUS: return Najentus; case DATA_AKAMA: return Akama; @@ -216,7 +216,7 @@ public: void SetData(uint32 type, uint32 data) { - switch(type) + switch (type) { case DATA_HIGHWARLORDNAJENTUSEVENT: if (data == DONE) @@ -298,7 +298,7 @@ public: uint32 GetData(uint32 type) { - switch(type) + switch (type) { case DATA_HIGHWARLORDNAJENTUSEVENT: return m_auiEncounter[0]; case DATA_SUPREMUSEVENT: return m_auiEncounter[1]; |
