Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-12-11 | Core/Vmaps: Minor cleanup (formatting) and documentation updates for ↵ | Shauren | |
BIH::build copy vs move choice | |||
2024-07-05 | Core/Vmaps: Replace floatToRawIntBits/intBitsToFloat with standard bit_cast ↵ | Shauren | |
utilities | |||
2024-03-25 | Core/vmaps: Improved WMO detection for group models that don't have floor | Shauren | |
2024-03-13 | Core/vmaps: Reset BIH::bounds on tree rebuilds | Shauren | |
2022-04-18 | Core/Vmaps: Use provided invDirection from G3D::Ray instead of calculating ↵ | Gosha | |
it ourselves (#27883) Do not calculate inv direction, Ray has one | |||
2022-02-13 | Core/Misc: Cleanup unused includes | Shauren | |
2021-12-21 | Remove dependency on undefined behaviour (#24159) | Ujp8LfXBJ6wCPR | |
See https://stackoverflow.com/a/4328396 Previous method works but is technically illegal. (cherry picked from commit b089ed3b7578029ec1d35537372a2b8b923c7ec6) | |||
2020-09-04 | Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ↵ | Shauren | |
port | |||
2020-05-10 | Fix dynamic build | Shauren | |
2020-01-02 | New Year | Aokromes | |
2019-01-01 | Update copyright note for 2019 | vincent-michael | |
auto happy = new year(2019); | |||
2018-01-01 | Update copyright note for 2018 | vincent-michael | |
auto happy = new year(2018); | |||
2017-05-16 | Core/Game: Include cleanup - removed G3D classes from packets | Shauren | |
* Use our own Position class instead, with the coords written to packets being part of type | |||
2017-01-01 | Update copyright note for 2017 | vincent-michael | |
Happy new year | |||
2016-03-24 | Core/Common: Converted the common library to a shared library. | Naios | |
* There is still the possibility to static link against common. | |||
2016-01-01 | Update copyright note for 2016 | Vincent-Michael | |
Happy new year (Again new year with idiots ...) | |||
2015-08-21 | Core/Build: Merge common library and move database out of shared | StormBytePP | |